X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b4e76e0d7e4c1be878e125df31dc9370bb0fa99e..c2c436609de95b0c35943f50aa333a2722d04d26:/include/wx/frame.h diff --git a/include/wx/frame.h b/include/wx/frame.h index 2deb5f7d7f..d21024cfb2 100644 --- a/include/wx/frame.h +++ b/include/wx/frame.h @@ -1,15 +1,234 @@ -#ifndef __FRAMEH_BASE__ -#define __FRAMEH_BASE__ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/frame.h +// Purpose: wxFrame class interface +// Author: Vadim Zeitlin +// Modified by: +// Created: 15.11.99 +// RCS-ID: $Id$ +// Copyright: (c) wxWindows team +// Licence: wxWindows license +///////////////////////////////////////////////////////////////////////////// +#ifndef _WX_FRAME_H_BASE_ +#define _WX_FRAME_H_BASE_ + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +#ifdef __GNUG__ + #pragma interface "framebase.h" +#endif + +#include "wx/window.h" // the base class +#include "wx/icon.h" // for m_icon + +// the default names for various classs +WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr; + +class WXDLLEXPORT wxMenuBar; +class WXDLLEXPORT wxStatusBar; +class WXDLLEXPORT wxToolBar; + +// Styles for ShowFullScreen +#define wxFULLSCREEN_NOMENUBAR 0x01 +#define wxFULLSCREEN_NOTOOLBAR 0x02 +#define wxFULLSCREEN_NOSTATUSBAR 0x04 +#define wxFULLSCREEN_NOBORDER 0x08 +#define wxFULLSCREEN_NOCAPTION 0x10 +#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION) + +// ---------------------------------------------------------------------------- +// wxFrame is a top-level window with optional menubar, statusbar and toolbar +// +// For each of *bars, a frame may have several of them, but only one is +// managed by the frame, i.e. resized/moved when the frame is and whose size +// is accounted for in client size calculations - all others should be taken +// care of manually. The CreateXXXBar() functions create this, main, XXXBar, +// but the actual creation is done in OnCreateXXXBar() functions which may be +// overridden to create custom objects instead of standard ones when +// CreateXXXBar() is called. +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxFrameBase : public wxWindow +{ +public: + // construction + wxFrameBase(); + + wxFrame *New(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr); + + // frame state + // ----------- + + // maximize = TRUE => maximize, otherwise - restore + virtual void Maximize(bool maximize = TRUE) = 0; + + // undo Maximize() or Iconize() + virtual void Restore() = 0; + + // iconize = TRUE => iconize, otherwise - restore + virtual void Iconize(bool iconize = TRUE) = 0; + + // return TRUE if the frame is maximized + virtual bool IsMaximized() const = 0; + + // return TRUE if the frame is iconized + virtual bool IsIconized() const = 0; + + // get the frame icon + const wxIcon& GetIcon() const { return m_icon; } + + // set the frame icon + virtual void SetIcon(const wxIcon& icon) { m_icon = icon; } + + // make the window modal (all other windows unresponsive) + virtual void MakeModal(bool modal = TRUE); + + // get the origin of the client area (which may be different from (0, 0) + // if the frame has a toolbar) in client coordinates + virtual wxPoint GetClientAreaOrigin() const; + + // menu bar functions + // ------------------ + + virtual void SetMenuBar(wxMenuBar *menubar) = 0; + virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; } + + // call this to simulate a menu command + bool Command(int id) { return ProcessCommand(id); } + + // process menu command: returns TRUE if processed + bool ProcessCommand(int id); + + // status bar functions + // -------------------- +#if wxUSE_STATUSBAR + // create the main status bar by calling OnCreateStatusBar() + virtual wxStatusBar* CreateStatusBar(int number = 1, + long style = wxST_SIZEGRIP, + wxWindowID id = 0, + const wxString& name = + wxStatusLineNameStr); + // return a new status bar + virtual wxStatusBar *OnCreateStatusBar(int number, + long style, + wxWindowID id, + const wxString& name); + // get the main status bar + virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; } + + // sets the main status bar + void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; } + + // forward these to status bar + virtual void SetStatusText(const wxString &text, int number = 0); + virtual void SetStatusWidths(int n, const int widths_field[]); +#endif // wxUSE_STATUSBAR + + // toolbar functions + // ----------------- +#if wxUSE_TOOLBAR + // create main toolbar bycalling OnCreateToolBar() + virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, + wxWindowID id = -1, + const wxString& name = wxToolBarNameStr); + // return a new toolbar + virtual wxToolBar *OnCreateToolBar(long style, + wxWindowID id, + const wxString& name ); + + // get/set the main toolbar + virtual wxToolBar *GetToolBar() const { return m_frameToolBar; } + virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; } +#endif // wxUSE_TOOLBAR + + // old functions, use the new ones instead! +#if WXWIN_COMPATIBILITY_2 + bool Iconized() const { return IsIconized(); } +#endif // WXWIN_COMPATIBILITY_2 + + // implementation only from now on + // ------------------------------- + + // override some base class virtuals + virtual bool Destroy(); + virtual bool IsTopLevel() const { return TRUE; } + + // event handlers + void OnIdle(wxIdleEvent& event); + void OnCloseWindow(wxCloseEvent& event); + void OnMenuHighlight(wxMenuEvent& event); + void OnSize(wxSizeEvent& event); + // this should go away, but for now it's called from docview.cpp, + // so should be there for all platforms + void OnActivate(wxActivateEvent &WXUNUSED(event)) { } + + // send wxUpdateUIEvents for all menu items (called from OnIdle()) + void DoMenuUpdates(); + void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin); + +protected: + // the frame main menu/status/tool bars + // ------------------------------------ + + // this (non virtual!) function should be called from dtor to delete the + // main menubar, statusbar and toolbar (if any) + void DeleteAllBars(); + + wxMenuBar *m_frameMenuBar; + +#if wxUSE_STATUSBAR + // override to update status bar position (or anything else) when + // something changes + virtual void PositionStatusBar() { } + + wxStatusBar *m_frameStatusBar; +#endif // wxUSE_STATUSBAR + +#if wxUSE_TOOLBAR + // override to update status bar position (or anything else) when + // something changes + virtual void PositionToolBar() { } + + wxToolBar *m_frameToolBar; +#endif // wxUSE_TOOLBAR + + // the frame client to screen translation should take account of the + // toolbar which may shift the origin of the client area + virtual void DoClientToScreen(int *x, int *y) const; + virtual void DoScreenToClient(int *x, int *y) const; + + // the frame icon + wxIcon m_icon; + + DECLARE_EVENT_TABLE() +}; + +// include the real class declaration #if defined(__WXMSW__) -#include "wx/msw/frame.h" + #include "wx/msw/frame.h" #elif defined(__WXMOTIF__) -#include "wx/xt/frame.h" + #include "wx/motif/frame.h" #elif defined(__WXGTK__) -#include "wx/gtk/frame.h" + #include "wx/gtk/frame.h" #elif defined(__WXQT__) -#include "wx/qt/frame.h" + #include "wx/qt/frame.h" +#elif defined(__WXMAC__) + #include "wx/mac/frame.h" +#elif defined(__WXPM__) + #include "wx/os2/frame.h" +#elif defined(__WXSTUBS__) + #include "wx/stubs/frame.h" #endif #endif - // __FRAMEH_BASE__ + // _WX_FRAME_H_BASE_