X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b4e76e0d7e4c1be878e125df31dc9370bb0fa99e..a1f79c1e0064c7927ef4b8867acca5e061d1da67:/include/wx/spinbutt.h diff --git a/include/wx/spinbutt.h b/include/wx/spinbutt.h index c961ea2c63..5b5f4301f4 100644 --- a/include/wx/spinbutt.h +++ b/include/wx/spinbutt.h @@ -1,15 +1,129 @@ -#ifndef __SPINBUTTH_BASE__ -#define __SPINBUTTH_BASE__ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/spinbutt.h +// Purpose: wxSpinButtonBase class +// Author: Julian Smart, Vadim Zeitlin +// Modified by: +// Created: 23.07.99 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SPINBUTT_H_BASE_ +#define _WX_SPINBUTT_H_BASE_ + +#ifdef __GNUG__ + #ifndef __WXMOTIF__ // because there is no matching .cpp for Motif + #pragma interface "spinbutbase.h" + #endif // Motif +#endif + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +#include "wx/defs.h" + +#if wxUSE_SPINBTN + +#include "wx/control.h" +#include "wx/event.h" + +// ---------------------------------------------------------------------------- +// The wxSpinButton is like a small scrollbar than is often placed next +// to a text control. +// +// Styles: +// wxSP_HORIZONTAL: horizontal spin button +// wxSP_VERTICAL: vertical spin button (the default) +// wxSP_ARROW_KEYS: arrow keys increment/decrement value +// wxSP_WRAP: value wraps at either end +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxSpinButtonBase : public wxControl +{ +public: + wxSpinButtonBase() { InitBase(); } + + // accessors + virtual int GetValue() const = 0; + virtual int GetMin() const { return m_min; } + virtual int GetMax() const { return m_max; } + + // operations + virtual void SetValue(int val) = 0; + virtual void SetRange(int minVal, int maxVal) + { + m_min = minVal; + m_max = maxVal; + } + +protected: + // init the base part of the control + void InitBase() + { + m_min = 0; + m_max = 100; + } + + // the range value + int m_min; + int m_max; +}; + +// ---------------------------------------------------------------------------- +// include the declaration of the real class +// ---------------------------------------------------------------------------- #if defined(__WXMSW__) -#include "wx/msw/spinbutt.h" + #include "wx/msw/spinbutt.h" #elif defined(__WXMOTIF__) -#include "wx/xt/spinbutt.h" + #include "wx/motif/spinbutt.h" #elif defined(__WXGTK__) -#include "wx/gtk/spinbutt.h" + #include "wx/gtk/spinbutt.h" #elif defined(__WXQT__) -#include "wx/qt/spinbutt.h" + #include "wx/qt/spinbutt.h" +#elif defined(__WXMAC__) + #include "wx/mac/spinbutt.h" +#elif defined(__WXPM__) + #include "wx/os2/spinbutt.h" +#elif defined(__WXSTUBS__) + #include "wx/stubs/spinbutt.h" +#endif + +// ---------------------------------------------------------------------------- +// the wxSpinButton event +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent +{ + DECLARE_DYNAMIC_CLASS(wxSpinEvent) + +public: + wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0) + : wxNotifyEvent(commandType, id) + { + } + + // get the current value of the control + int GetPosition() const { return m_commandInt; } + void SetPosition(int pos) { m_commandInt = pos; } +}; + +typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&); + +// macros for handling spin events +#ifndef EVT_SPIN_UP +#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, #endif +#ifndef EVT_SPIN_DOWN +#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, +#endif +#ifndef EVT_SPIN +#define EVT_SPIN(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, +#endif + +#endif // wxUSE_SPINBTN #endif - // __SPINBUTTH_BASE__ + // _WX_SPINBUTT_H_BASE_