X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b4e76e0d7e4c1be878e125df31dc9370bb0fa99e..345319d60c69cac3f5e9e74ee570d20370fc532f:/include/wx/control.h diff --git a/include/wx/control.h b/include/wx/control.h index e6a4b8fed2..aed113f803 100644 --- a/include/wx/control.h +++ b/include/wx/control.h @@ -1,15 +1,128 @@ -#ifndef __CONTROLH_BASE__ -#define __CONTROLH_BASE__ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/control.h +// Purpose: wxControl common interface +// Author: Vadim Zeitlin +// Modified by: +// Created: 26.07.99 +// RCS-ID: $Id$ +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// -#if defined(__WXMSW__) -#include "wx/msw/control.h" +#ifndef _WX_CONTROL_H_BASE_ +#define _WX_CONTROL_H_BASE_ + +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +#include "wx/defs.h" + +#if wxUSE_CONTROLS + +#include "wx/window.h" // base class + +extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[]; + +// ---------------------------------------------------------------------------- +// wxControl is the base class for all controls +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxControlBase : public wxWindow +{ +public: + wxControlBase() { } + + virtual ~wxControlBase(); + + // Create() function adds the validator parameter + bool Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxControlNameStr); + + // get the control alignment (left/right/centre, top/bottom/centre) + int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } + + // get the string without mnemonic characters ('&') + static wxString GetLabelText(const wxString& label); + + // get just the text of the label, without mnemonic characters ('&') + wxString GetLabelText() const { return GetLabelText(GetLabel()); } + + // controls by default inherit the colours of their parents, if a + // particular control class doesn't want to do it, it can override + // ShouldInheritColours() to return false + virtual bool ShouldInheritColours() const { return true; } + + + // WARNING: this doesn't work for all controls nor all platforms! + // + // simulates the event of given type (i.e. wxButton::Command() is just as + // if the button was clicked) + virtual void Command(wxCommandEvent &event); + + virtual void SetLabel( const wxString &label ); + virtual bool SetFont(const wxFont& font); + + // wxControl-specific processing after processing the update event + virtual void DoUpdateWindowUI(wxUpdateUIEvent& event); + +protected: + // creates the control (calls wxWindowBase::CreateBase inside) and adds it + // to the list of parents children + bool CreateControl(wxWindowBase *parent, + wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& validator, + const wxString& name); + + // initialize the common fields of wxCommandEvent + void InitCommandEvent(wxCommandEvent& event) const; + + // set the initial window size if none is given (i.e. at least one of the + // components of the size passed to ctor/Create() is -1) + // + // normally just calls SetBestSize() but can be overridden not to do it for + // the controls which have to do some additional initialization (e.g. add + // strings to list box) before their best size can be accurately calculated + virtual void SetInitialBestSize(const wxSize& size) + { + SetBestSize(size); + } + + DECLARE_NO_COPY_CLASS(wxControlBase) +}; + +// ---------------------------------------------------------------------------- +// include platform-dependent wxControl declarations +// ---------------------------------------------------------------------------- + +#if defined(__WXUNIVERSAL__) + #include "wx/univ/control.h" +#elif defined(__WXPALMOS__) + #include "wx/palmos/control.h" +#elif defined(__WXMSW__) + #include "wx/msw/control.h" #elif defined(__WXMOTIF__) -#include "wx/xt/control.h" + #include "wx/motif/control.h" +#elif defined(__WXGTK20__) + #include "wx/gtk/control.h" #elif defined(__WXGTK__) -#include "wx/gtk/control.h" -#elif defined(__WXQT__) -#include "wx/qt/control.h" + #include "wx/gtk1/control.h" +#elif defined(__WXMAC__) + #include "wx/mac/control.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/control.h" +#elif defined(__WXPM__) + #include "wx/os2/control.h" #endif +#endif // wxUSE_CONTROLS + #endif - // __CONTROLH_BASE__ + // _WX_CONTROL_H_BASE_