X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b46b1d59d6f69ad80dcf5955375578a6504d100a..69659fd770f615210efac4b4fa741b3ad6223616:/src/common/event.cpp diff --git a/src/common/event.cpp b/src/common/event.cpp index 68a17045f2..d0c22a72d1 100644 --- a/src/common/event.cpp +++ b/src/common/event.cpp @@ -107,22 +107,26 @@ const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) }; -#ifdef __WXDEBUG__ -// Clear up event hash table contents or we can get problems -// when C++ is cleaning up the static object +// wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors +// leaked, so we need to manually clean up all event tables before checking for +// the memory leaks when using it, however this breaks re-initializing the +// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the +// event tables won't be rebuilt the next time, so disable this by default +#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING + class wxEventTableEntryModule: public wxModule { -DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule) public: - wxEventTableEntryModule() {} - bool OnInit() { return true; } - void OnExit() - { - wxEventHashTable::ClearAll(); - } + wxEventTableEntryModule() { } + virtual bool OnInit() { return true; } + virtual void OnExit() { wxEventHashTable::ClearAll(); } + + DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule) }; + IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule) -#endif + +#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING // ---------------------------------------------------------------------------- // global variables @@ -801,25 +805,20 @@ wxEventHashTable::~wxEventHashTable() void wxEventHashTable::Clear() { - size_t i; - for(i = 0; i < m_size; i++) + for ( size_t i = 0; i < m_size; i++ ) { EventTypeTablePointer eTTnode = m_eventTypeTable[i]; - if (eTTnode) - { - delete eTTnode; - } + delete eTTnode; } - // Necessary in order to not invoke the - // overloaded delete operator when statics are cleaned up - if (m_eventTypeTable) - delete[] m_eventTypeTable; - + delete[] m_eventTypeTable; m_eventTypeTable = NULL; + m_size = 0; } +#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING + // Clear all tables void wxEventHashTable::ClearAll() { @@ -831,6 +830,8 @@ void wxEventHashTable::ClearAll() } } +#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING + bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self) { if (m_rebuildHash) @@ -1055,7 +1056,7 @@ wxEvtHandler::~wxEvtHandler() #if wxUSE_THREADS -bool wxEvtHandler::ProcessThreadEvent(wxEvent& event) +bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event) { // check that we are really in a child thread wxASSERT_MSG( !wxThread::IsMain(), @@ -1076,7 +1077,7 @@ void wxEvtHandler::ClearEventLocker() #endif // wxUSE_THREADS -void wxEvtHandler::AddPendingEvent(wxEvent& event) +void wxEvtHandler::AddPendingEvent(const wxEvent& event) { // 1) Add event to list of pending events of this event handler @@ -1251,8 +1252,10 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event) // Try going down the event handler chain if ( GetNextHandler() ) { - if ( GetNextHandler()->ProcessEvent(event) ) - return true; + // notice that we shouldn't let the parent have the event even if the + // next handler does not process it because it will have already passed + // it to the parent in this case + return GetNextHandler()->ProcessEvent(event); } // Finally propagate the event upwards the window chain and/or to the