X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b46b1d59d6f69ad80dcf5955375578a6504d100a..57e2b887a0e798ab5ab2921cdeba550f322b000c:/include/wx/app.h diff --git a/include/wx/app.h b/include/wx/app.h index f744a92ecb..b5542f913a 100644 --- a/include/wx/app.h +++ b/include/wx/app.h @@ -25,12 +25,11 @@ class WXDLLIMPEXP_BASE wxAppConsole; class WXDLLIMPEXP_BASE wxAppTraits; class WXDLLIMPEXP_BASE wxCmdLineParser; -class WXDLLIMPEXP_BASE wxEventLoop; +class WXDLLIMPEXP_BASE wxEventLoopBase; class WXDLLIMPEXP_BASE wxLog; class WXDLLIMPEXP_BASE wxMessageOutput; #if wxUSE_GUI - class WXDLLEXPORT wxEventLoop; struct WXDLLIMPEXP_CORE wxVideoMode; #endif @@ -52,15 +51,15 @@ enum }; // ---------------------------------------------------------------------------- -// wxAppConsole: wxApp for non-GUI applications +// wxAppConsoleBase: wxApp for non-GUI applications // ---------------------------------------------------------------------------- -class WXDLLIMPEXP_BASE wxAppConsole : public wxEvtHandler +class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler { public: // ctor and dtor - wxAppConsole(); - virtual ~wxAppConsole(); + wxAppConsoleBase(); + virtual ~wxAppConsoleBase(); // the virtual functions which may/must be overridden in the derived class @@ -198,10 +197,10 @@ public: wxEvent& event) const; // Called when an unhandled C++ exception occurs inside OnRun(): note that - // the exception type is lost by now, so if you really want to handle the - // exception you should override OnRun() and put a try/catch around - // MainLoop() call there or use OnExceptionInMainLoop() - virtual void OnUnhandledException() { } + // the main event loop has already terminated by now and the program will + // exit, if you need to really handle the exceptions you need to override + // OnExceptionInMainLoop() + virtual void OnUnhandledException(); #endif // wxUSE_EXCEPTIONS // event processing functions @@ -209,11 +208,7 @@ public: // return true if we're running event loop, i.e. if the events can // (already) be dispatched - static bool IsMainLoopRunning() - { - const wxAppConsole * const app = GetInstance(); - return app && app->m_mainLoop != NULL; - } + static bool IsMainLoopRunning(); // process all events in the wxPendingEvents list -- it is necessary to // call this function to process posted events. This happens during each @@ -327,7 +322,7 @@ protected: // create main loop from AppTraits or return NULL if // there is no main loop implementation - wxEventLoop *CreateMainLoop(); + wxEventLoopBase *CreateMainLoop(); // application info (must be set from the user code) wxString m_vendorName, // vendor name (ACME Inc) @@ -340,13 +335,20 @@ protected: // the main event loop of the application (may be NULL if the loop hasn't // been started yet or has already terminated) - wxEventLoop *m_mainLoop; + wxEventLoopBase *m_mainLoop; // the application object is a singleton anyhow, there is no sense in // copying it - DECLARE_NO_COPY_CLASS(wxAppConsole) + DECLARE_NO_COPY_CLASS(wxAppConsoleBase) }; +#if defined(__UNIX__) + #include "wx/unix/app.h" +#else + // this has to be a class and not a typedef as we forward declare it + class wxAppConsole : public wxAppConsoleBase { }; +#endif + // ---------------------------------------------------------------------------- // wxAppBase: the common part of wxApp implementations for all platforms // ---------------------------------------------------------------------------- @@ -495,10 +497,6 @@ public: wxDEPRECATED( bool Initialized() ); #endif // WXWIN_COMPATIBILITY_2_6 - // perform standard OnIdle behaviour, ensure that this is always called - void OnIdle(wxIdleEvent& event); - - protected: // delete all objects in wxPendingDelete list void DeletePendingObjects(); @@ -538,46 +536,40 @@ protected: inline bool wxAppBase::Initialized() { return true; } #endif // WXWIN_COMPATIBILITY_2_6 -#endif // wxUSE_GUI - // ---------------------------------------------------------------------------- // now include the declaration of the real class // ---------------------------------------------------------------------------- -#if wxUSE_GUI - #if defined(__WXPALMOS__) - #include "wx/palmos/app.h" - #elif defined(__WXMSW__) - #include "wx/msw/app.h" - #elif defined(__WXMOTIF__) - #include "wx/motif/app.h" - #elif defined(__WXMGL__) - #include "wx/mgl/app.h" - #elif defined(__WXDFB__) - #include "wx/dfb/app.h" - #elif defined(__WXGTK20__) - #include "wx/gtk/app.h" - #elif defined(__WXGTK__) - #include "wx/gtk1/app.h" - #elif defined(__WXX11__) - #include "wx/x11/app.h" - #elif defined(__WXMAC__) - #include "wx/mac/app.h" - #elif defined(__WXCOCOA__) - #include "wx/cocoa/app.h" - #elif defined(__WXPM__) - #include "wx/os2/app.h" - #endif +#if defined(__WXPALMOS__) + #include "wx/palmos/app.h" +#elif defined(__WXMSW__) + #include "wx/msw/app.h" +#elif defined(__WXMOTIF__) + #include "wx/motif/app.h" +#elif defined(__WXMGL__) + #include "wx/mgl/app.h" +#elif defined(__WXDFB__) + #include "wx/dfb/app.h" +#elif defined(__WXGTK20__) + #include "wx/gtk/app.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/app.h" +#elif defined(__WXX11__) + #include "wx/x11/app.h" +#elif defined(__WXMAC__) + #include "wx/mac/app.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/app.h" +#elif defined(__WXPM__) + #include "wx/os2/app.h" +#endif + #else // !GUI - // wxApp is defined in core and we cannot define another one in wxBase, - // so we create a different class and typedef it to wxApp instead - #if defined(__UNIX__) - #include "wx/unix/app.h" - class wxApp : public wxAppConsoleUnix { }; - #else - // allow using just wxApp (instead of wxAppConsole) in console programs - class wxApp : public wxAppConsole { }; - #endif + +// wxApp is defined in core and we cannot define another one in wxBase, +// so use the preprocessor to allow using wxApp in console programs too +#define wxApp wxAppConsole + #endif // GUI/!GUI // ----------------------------------------------------------------------------