X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b44d69bae33d6701976c741198b91591658c5b11..d298f18ffb4bd0bd758b10f34c9e01cd119d1365:/include/wx/msw/spinctrl.h diff --git a/include/wx/msw/spinctrl.h b/include/wx/msw/spinctrl.h index 746cf4d707..fcc3a80fb1 100644 --- a/include/wx/msw/spinctrl.h +++ b/include/wx/msw/spinctrl.h @@ -1,5 +1,5 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: msw/spinctrl.h +//////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin // Modified by: @@ -12,73 +12,144 @@ #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ -#ifdef __GNUG__ - #pragma interface "spinctrl.h" -#endif - #include "wx/spinbutt.h" // the base class +#if wxUSE_SPINCTRL + +#include "wx/dynarray.h" + +class WXDLLIMPEXP_FWD_CORE wxSpinCtrl; +WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); + // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin // control is clicked. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSpinCtrl : public wxSpinButton +class WXDLLIMPEXP_CORE wxSpinCtrl : public wxSpinButton { public: wxSpinCtrl() { } wxSpinCtrl(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_ARROW_KEYS, + long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT, int min = 0, int max = 100, int initial = 0, - const wxString& name = _T("wxSpinCtrl")) + const wxString& name = wxT("wxSpinCtrl")) { Create(parent, id, value, pos, size, style, min, max, initial, name); } bool Create(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_ARROW_KEYS, + long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT, int min = 0, int max = 100, int initial = 0, - const wxString& name = _T("wxSpinCtrl")); + const wxString& name = wxT("wxSpinCtrl")); // a wxTextCtrl-like method (but we can't have GetValue returning wxString // because the base class already has one returning int!) void SetValue(const wxString& text); + // another wxTextCtrl-like method + void SetSelection(long from, long to); + // implementation only from now on // ------------------------------- - virtual void SetValue(int val) { wxSpinButton::SetValue(val); } + virtual ~wxSpinCtrl(); + + virtual void SetValue(int val); virtual int GetValue() const; + virtual void SetRange(int minVal, int maxVal); virtual bool SetFont(const wxFont &font); virtual void SetFocus(); - virtual bool Enable(bool enable = TRUE); - virtual bool Show(bool show = TRUE); + virtual bool Enable(bool enable = true); + virtual bool Show(bool show = true); + + virtual bool Reparent(wxWindowBase *newParent); + + // wxSpinButton doesn't accept focus, but we do + virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); } + + // we're like wxTextCtrl and not (default) wxButton + virtual wxVisualAttributes GetDefaultAttributes() const + { + return GetClassDefaultAttributes(GetWindowVariant()); + } + + static wxVisualAttributes + GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL) + { + return GetCompositeControlsDefaultAttributes(variant); + } + + // for internal use only + + // get the subclassed window proc of the buddy text + WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; } + + // return the spinctrl object whose buddy is the given window or NULL + static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy); + + // process a WM_COMMAND generated by the buddy text control + bool ProcessTextCommand(WXWORD cmd, WXWORD id); + + // recognize buddy window as part of this control at wx level + virtual bool ContainsHWND(WXHWND hWnd) const { return hWnd == m_hwndBuddy; } protected: + virtual void DoGetPosition(int *x, int *y) const; virtual void DoMoveWindow(int x, int y, int width, int height); virtual wxSize DoGetBestSize() const; + virtual void DoGetSize(int *width, int *height) const; + virtual void DoGetClientSize(int *x, int *y) const; +#if wxUSE_TOOLTIPS + virtual void DoSetToolTip( wxToolTip *tip ); +#endif // wxUSE_TOOLTIPS + + virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); + virtual bool MSWOnScroll(int orientation, WXWORD wParam, + WXWORD pos, WXHWND control); - // the handler for wxSpinButton events - void OnSpinChange(wxSpinEvent& event); + // handle processing of special keys + void OnChar(wxKeyEvent& event); + void OnSetFocus(wxFocusEvent& event); + void OnKillFocus(wxFocusEvent& event); - WXHWND m_hwndBuddy; + // generate spin control update event with the given value + void SendSpinUpdate(int value); + + // called to ensure that the value is in the correct range + virtual void NormalizeValue(); + + + // the value of the control before the latest change (which might not have + // changed anything in fact -- this is why we need this field) + int m_oldValue; + + // the data for the "buddy" text ctrl + WXHWND m_hwndBuddy; + WXFARPROC m_wndProcBuddy; + + // Block text update event after SetValue() + bool m_blockEvent; private: DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE() + wxDECLARE_NO_COPY_CLASS(wxSpinCtrl); }; +#endif // wxUSE_SPINCTRL + #endif // _WX_MSW_SPINCTRL_H_