X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b3c861501a451503b31c075ccb59d16b0ae01e99..8930b2ed1ebff50797843db75744c6963287dbe7:/src/dfb/dcclient.cpp diff --git a/src/dfb/dcclient.cpp b/src/dfb/dcclient.cpp index 257d73b45b..d44190e4e3 100644 --- a/src/dfb/dcclient.cpp +++ b/src/dfb/dcclient.cpp @@ -31,6 +31,8 @@ #include "wx/dfb/private.h" +#define TRACE_PAINT _T("paint") + // =========================================================================== // implementation // =========================================================================== @@ -42,39 +44,93 @@ IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) wxWindowDC::wxWindowDC(wxWindow *win) - : wxDC(win ? win->GetDfbSurface() : NULL) { - InitForWin(win); + InitForWin(win, NULL); } -void wxWindowDC::InitForWin(wxWindow *win) +void wxWindowDC::InitForWin(wxWindow *win, const wxRect *rect) { + m_win = win; + wxCHECK_RET( win, _T("invalid window") ); + // obtain the surface used for painting: + wxPoint origin; + wxIDirectFBSurfacePtr surface; + + if ( !win->IsShownOnScreen() ) + { + // we're painting on invisible window: the changes won't have any + // effect, as the window will be repainted anyhow when it is shown, but + // we still need a valid DC so that e.g. text extents can be measured, + // so let's create a dummy surface that has the same format as the real + // one would have and let the code paint on it: + wxLogTrace(TRACE_PAINT, _T("%p ('%s'): creating dummy DC surface"), + win, win->GetName().c_str()); + wxSize size(rect ? rect->GetSize() : win->GetSize()); + surface = win->GetDfbSurface()->CreateCompatible(size); + } + else + { + wxRect rectOrig(rect ? *rect : wxRect(win->GetSize())); + + // compute painting rectangle after clipping if we're in PaintWindow + // code, otherwise paint on the entire window: + wxRect r(rectOrig); + if ( win->GetTLW()->IsPainting() ) + r.Intersect(win->GetUpdateRegion().AsRect()); + + wxCHECK_RET( !r.IsEmpty(), _T("invalid painting rectangle") ); + + // if the DC was clipped thanks to rectPaint, we must adjust the origin + // accordingly; but we do *not* adjust for 'rect', because + // rect.GetPosition() has coordinates (0,0) in the DC: + origin.x = rectOrig.x - r.x; + origin.y = rectOrig.y - r.y; + + wxLogTrace(TRACE_PAINT, + _T("%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]"), + win, win->GetName().c_str(), + rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(), + r.x, r.y, r.GetRight(), r.GetBottom(), + origin.x, origin.y); + + DFBRectangle dfbrect = { r.x, r.y, r.width, r.height }; + surface = win->GetDfbSurface()->GetSubSurface(&dfbrect); + } + + if ( !surface ) + return; + + Init(surface); SetFont(win->GetFont()); -} -//----------------------------------------------------------------------------- -// base class for wxClientDC and wxPaintDC -//----------------------------------------------------------------------------- + // offset coordinates to account for subsurface's origin coordinates: + SetDeviceOrigin(origin.x, origin.y); +} -wxClientDCBase::wxClientDCBase(wxWindow *win) +wxWindowDC::~wxWindowDC() { - wxCHECK_RET( win, _T("invalid window") ); - - wxRect rect = win->GetClientRect(); - DFBRectangle dfbrect = { rect.x, rect.y, rect.width, rect.height }; + wxIDirectFBSurfacePtr surface(GetDirectFBSurface()); + if ( !surface || !m_win ) + return; - IDirectFBSurfacePtr winsurf(win->GetDfbSurface()); - IDirectFBSurfacePtr subsurf; - if ( !DFB_CALL( winsurf->GetSubSurface(winsurf, &dfbrect, &subsurf) ) ) + // painting on hidden window has no effect on TLW's surface, don't + // waste time flipping the dummy surface: + if ( !m_win->IsShownOnScreen() ) return; - Init(subsurf); - InitForWin(win); + // if no painting was done on the DC, we don't have to flip the surface: + if ( !m_isBBoxValid ) + return; - // offset coordinates to account for subsurface's origin coordinates: - SetDeviceOrigin(rect.x, rect.y); + if ( !m_win->GetTLW()->IsPainting() ) + { + // FIXME: flip only modified parts of the surface + surface->FlipToFront(); + } + // else: don't flip the surface, wxTLW will do it when it finishes + // painting of its invalidated areas } //----------------------------------------------------------------------------- @@ -83,12 +139,12 @@ wxClientDCBase::wxClientDCBase(wxWindow *win) IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC) -wxClientDC::~wxClientDC() +wxClientDC::wxClientDC(wxWindow *win) { - // flip to surface so that the changes become visible - IDirectFBSurfacePtr surface(GetDirectFBSurface()); - if ( surface ) - surface->Flip(surface, NULL, DSFLIP_NONE); + wxCHECK_RET( win, _T("invalid window") ); + + wxRect rect = win->GetClientRect(); + InitForWin(win, &rect); } //----------------------------------------------------------------------------- @@ -96,12 +152,3 @@ wxClientDC::~wxClientDC() //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC) - -#warning "wxPaintDC ctor must respect m_updateRegion" - -wxPaintDC::~wxPaintDC() -{ - // NB: do *not* flip the surface: wxPaintDC is used with EVT_PAINT and the - // surface will be flipped for the entire TLW once all children are - // repainted -}