X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b2d5a7ee008faae08694abd039f7da235da8bce5..1d6560d796aefb5dbdf217109767b1054c68c291:/src/msw/toplevel.cpp diff --git a/src/msw/toplevel.cpp b/src/msw/toplevel.cpp index 83bebdb7f1..a600836ce6 100644 --- a/src/msw/toplevel.cpp +++ b/src/msw/toplevel.cpp @@ -6,7 +6,7 @@ // Created: 24.09.01 // RCS-ID: $Id$ // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) -// License: wxWindows license +// License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "toplevel.h" #endif @@ -31,13 +31,40 @@ #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/toplevel.h" + #include "wx/dialog.h" #include "wx/string.h" #include "wx/log.h" #include "wx/intl.h" #include "wx/frame.h" + #include "wx/containr.h" // wxSetFocusToChild() #endif //WX_PRECOMP +#include "wx/module.h" +#include "wx/dynlib.h" + #include "wx/msw/private.h" +#if defined(__WXWINCE__) && !defined(__HANDHELDPC__) + #include + #include + // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h + #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__) + #include + #endif +#include "wx/msw/wince/missing.h" +#endif + +#include "wx/msw/missing.h" +#include "wx/msw/winundef.h" + +#include "wx/display.h" + +#ifndef ICON_BIG + #define ICON_BIG 1 +#endif + +#ifndef ICON_SMALL + #define ICON_SMALL 0 +#endif // ---------------------------------------------------------------------------- // stubs for missing functions under MicroWindows @@ -45,42 +72,61 @@ #ifdef __WXMICROWIN__ -// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return FALSE; } -static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return FALSE; } +// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return false; } +static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return false; } #endif // __WXMICROWIN__ +// NB: wxDlgProc must be defined here and not in dialog.cpp because the latter +// is not included by wxUniv build which does need wxDlgProc +LONG APIENTRY _EXPORT +wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); + // ---------------------------------------------------------------------------- // globals // ---------------------------------------------------------------------------- -// list of all frames and modeless dialogs -wxWindowList wxModelessWindows; - -// the name of the default wxWindows class +// the name of the default wxWidgets class +#ifdef __WXWINCE__ +extern wxChar *wxCanvasClassName; +#else extern const wxChar *wxCanvasClassName; +#endif + +// ---------------------------------------------------------------------------- +// wxTLWHiddenParentModule: used to manage the hidden parent window (we need a +// module to ensure that the window is always deleted) +// ---------------------------------------------------------------------------- + +class wxTLWHiddenParentModule : public wxModule +{ +public: + // module init/finalize + virtual bool OnInit(); + virtual void OnExit(); + + // get the hidden window (creates on demand) + static HWND GetHWND(); + +private: + // the HWND of the hidden parent + static HWND ms_hwnd; + + // the class used to create it + static const wxChar *ms_className; + + DECLARE_DYNAMIC_CLASS(wxTLWHiddenParentModule) +}; + +IMPLEMENT_DYNAMIC_CLASS(wxTLWHiddenParentModule, wxModule) // ============================================================================ // wxTopLevelWindowMSW implementation // ============================================================================ -// Dialog window proc -LONG APIENTRY _EXPORT -wxDlgProc(HWND WXUNUSED(hWnd), UINT message, WPARAM WXUNUSED(wParam), LPARAM WXUNUSED(lParam)) -{ - if ( message == WM_INITDIALOG ) - { - // for this message, returning TRUE tells system to set focus to the - // first control in the dialog box - return TRUE; - } - else - { - // for all the other ones, FALSE means that we didn't process the - // message - return FALSE; - } -} +BEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase) + EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate) +END_EVENT_TABLE() // ---------------------------------------------------------------------------- // wxTopLevelWindowMSW creation @@ -89,16 +135,19 @@ wxDlgProc(HWND WXUNUSED(hWnd), UINT message, WPARAM WXUNUSED(wParam), LPARAM WXU void wxTopLevelWindowMSW::Init() { m_iconized = - m_maximizeOnShow = FALSE; - - // unlike (almost?) all other windows, frames are created hidden - m_isShown = FALSE; + m_maximizeOnShow = false; // Data to save/restore when calling ShowFullScreen m_fsStyle = 0; m_fsOldWindowStyle = 0; - m_fsIsMaximized = FALSE; - m_fsIsShowing = FALSE; + m_fsIsMaximized = false; + m_fsIsShowing = false; + + m_winLastFocused = (wxWindow *)NULL; + +#if defined(__SMARTPHONE__) && defined(__WXWINCE__) + m_MenuBarHWND = 0; +#endif } WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const @@ -108,7 +157,11 @@ WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const WXDWORD msflags = wxWindow::MSWGetStyle ( (style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags - ) & ~WS_CHILD; + ) & ~WS_CHILD & ~WS_VISIBLE; + +#if defined(__WXWINCE__) && _WIN32_WCE < 400 + msflags |= WS_VISIBLE; +#endif // first select the kind of window being created // @@ -116,22 +169,33 @@ WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const // creates a window with both caption and border, hence we also test it // below in some other cases if ( style & wxFRAME_TOOL_WINDOW ) + { msflags |= WS_POPUP; - else - msflags |= WS_OVERLAPPED; + } + //else: WS_OVERLAPPED is 0 anyhow, so it is on by default +#if !(defined(__SMARTPHONE__) && defined(__WXWINCE__)) // border and caption styles if ( style & wxRESIZE_BORDER ) msflags |= WS_THICKFRAME; + else if ( exflags && ((style & wxBORDER_DOUBLE) || (style & wxBORDER_RAISED)) ) + *exflags |= WS_EX_DLGMODALFRAME; else if ( !(style & wxBORDER_NONE) ) msflags |= WS_BORDER; else msflags |= WS_POPUP; +#endif + // normally we consider that all windows without caption must be popups, + // but CE is an exception: there windows normally do not have the caption + // but shouldn't be made popups as popups can't have menus and don't look + // like normal windows anyhow if ( style & wxCAPTION ) msflags |= WS_CAPTION; +#ifndef __WXWINCE__ else msflags |= WS_POPUP; +#endif // !__WXWINCE__ // next translate the individual flags if ( style & wxMINIMIZE_BOX ) @@ -140,50 +204,98 @@ WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const msflags |= WS_MAXIMIZEBOX; if ( style & wxSYSTEM_MENU ) msflags |= WS_SYSMENU; + + // NB: under CE these 2 styles are not supported currently, we should + // call Minimize()/Maximize() "manually" if we want to support them if ( style & wxMINIMIZE ) msflags |= WS_MINIMIZE; if ( style & wxMAXIMIZE ) msflags |= WS_MAXIMIZE; // Keep this here because it saves recoding this function in wxTinyFrame -#if wxUSE_ITSY_BITSY && !defined(__WIN32__) - if ( style & wxTINY_CAPTION_VERT ) - msflags |= IBS_VERTCAPTION; - if ( style & wxTINY_CAPTION_HORIZ ) - msflags |= IBS_HORZCAPTION; -#else if ( style & (wxTINY_CAPTION_VERT | wxTINY_CAPTION_HORIZ) ) msflags |= WS_CAPTION; -#endif if ( exflags ) { -#if !defined(__WIN16__) && !defined(__SC__) + // there is no taskbar under CE, so omit all this +#if !defined(__WXWINCE__) if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) ) { - // make all frames appear in the win9x shell taskbar unless - // wxFRAME_TOOL_WINDOW or wxFRAME_NO_TASKBAR is given - without - // giving them WS_EX_APPWINDOW style, the child (i.e. owned) frames - // wouldn't appear in it - if ( (style & wxFRAME_TOOL_WINDOW) || (style & wxFRAME_NO_TASKBAR) ) + if ( style & wxFRAME_TOOL_WINDOW ) + { + // create the palette-like window *exflags |= WS_EX_TOOLWINDOW; - else if ( !(style & wxFRAME_NO_TASKBAR) ) + + // tool windows shouldn't appear on the taskbar (as documented) + style |= wxFRAME_NO_TASKBAR; + } + + // We have to solve 2 different problems here: + // + // 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the + // taskbar even if they don't have a parent + // + // 2. frames without this style should appear in the taskbar even + // if they're owned (Windows only puts non owned windows into + // the taskbar normally) + // + // The second one is solved here by using WS_EX_APPWINDOW flag, the + // first one is dealt with in our MSWGetParent() method + // implementation + if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() ) + { + // need to force the frame to appear in the taskbar *exflags |= WS_EX_APPWINDOW; + } + //else: nothing to do [here] } -#endif // !Win16 +#endif // !__WXWINCE__ if ( style & wxSTAY_ON_TOP ) *exflags |= WS_EX_TOPMOST; -#ifdef __WIN32__ if ( GetExtraStyle() & wxFRAME_EX_CONTEXTHELP ) *exflags |= WS_EX_CONTEXTHELP; -#endif // __WIN32__ } return msflags; } +WXHWND wxTopLevelWindowMSW::MSWGetParent() const +{ + // for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL + // parent HWND or it would be always on top of its parent which is not what + // we usually want (in fact, we only want it for frames with the + // wxFRAME_FLOAT_ON_PARENT flag) + HWND hwndParent = NULL; + if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) ) + { + const wxWindow *parent = GetParent(); + + if ( !parent ) + { + // this flag doesn't make sense then and will be ignored + wxFAIL_MSG( _T("wxFRAME_FLOAT_ON_PARENT but no parent?") ); + } + else + { + hwndParent = GetHwndOf(parent); + } + } + //else: don't float on parent, must not be owned + + // now deal with the 2nd taskbar-related problem (see comments above in + // MSWGetStyle()) + if ( HasFlag(wxFRAME_NO_TASKBAR) && !hwndParent ) + { + // use hidden parent + hwndParent = wxTLWHiddenParentModule::GetHWND(); + } + + return (WXHWND)hwndParent; +} + bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, const wxString& title, const wxPoint& pos, @@ -217,18 +329,21 @@ bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, } } - m_hWnd = (WXHWND)::CreateDialogIndirect(wxGetInstance(), - (DLGTEMPLATE*)dlgTemplate, - parent ? GetHwndOf(parent) : NULL, - (DLGPROC)wxDlgProc); + m_hWnd = (WXHWND)::CreateDialogIndirect + ( + wxGetInstance(), + (DLGTEMPLATE*)dlgTemplate, + parent ? GetHwndOf(parent) : NULL, + (DLGPROC)wxDlgProc + ); if ( !m_hWnd ) { - wxFAIL_MSG(_("Failed to create dialog. Incorrect DLGTEMPLATE?")); + wxFAIL_MSG(wxT("Failed to create dialog. Incorrect DLGTEMPLATE?")); - wxLogSysError(_("Can't create dialog using memory template")); + wxLogSysError(wxT("Can't create dialog using memory template")); - return FALSE; + return false; } WXDWORD exflags; @@ -237,10 +352,12 @@ bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, if ( exflags ) { ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exflags); - ::SetWindowPos(GetHwnd(), NULL, 0, 0, 0, 0, + ::SetWindowPos(GetHwnd(), + exflags & WS_EX_TOPMOST ? HWND_TOPMOST : 0, + 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | - SWP_NOZORDER | + (exflags & WS_EX_TOPMOST ? 0 : SWP_NOZORDER) | SWP_NOACTIVATE); } @@ -265,25 +382,7 @@ bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, // move the dialog to its initial position without forcing repainting int x, y, w, h; - if ( !MSWGetCreateWindowCoords(pos, size, x, y, w, h) ) - { - x = - w = (int)CW_USEDEFAULT; - } - - // we can't use CW_USEDEFAULT here as we're not calling CreateWindow() - // and passing CW_USEDEFAULT to MoveWindow() results in resizing the - // window to (0, 0) size which breaks quite a lot of things, e.g. the - // sizer calculation in wxSizer::Fit() - if ( w == (int)CW_USEDEFAULT ) - { - // the exact number doesn't matter, the dialog will be resized - // again soon anyhow but it should be big enough to allow - // calculation relying on "totalSize - clientSize > 0" work, i.e. - // at least greater than the title bar height - w = - h = 100; - } + (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h); if ( x == (int)CW_USEDEFAULT ) { @@ -294,10 +393,12 @@ bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, y = (sizeDpy.y - h) / 2; } +#if !defined(__WXWINCE__) || defined(__WINCE_STANDARDSDK__) if ( !::MoveWindow(GetHwnd(), x, y, w, h, FALSE) ) { wxLogLastError(wxT("MoveWindow")); } +#endif if ( !title.empty() ) { @@ -306,7 +407,7 @@ bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, SubclassWin(m_hWnd); - return TRUE; + return true; #endif // __WXMICROWIN__/!__WXMICROWIN__ } @@ -317,7 +418,17 @@ bool wxTopLevelWindowMSW::CreateFrame(const wxString& title, WXDWORD exflags; WXDWORD flags = MSWGetCreateWindowFlags(&exflags); - return MSWCreate(wxCanvasClassName, title, pos, size, flags, exflags); +#if !defined(__HANDHELDPC__) && ((defined(_WIN32_WCE) && _WIN32_WCE < 400) || \ + defined(__POCKETPC__) || \ + defined(__SMARTPHONE__)) + // Always expand to fit the screen in PocketPC or SmartPhone + wxSize sz(wxDefaultSize); + wxUnusedVar(size); +#else // other (including normal desktop) Windows + wxSize sz(size); +#endif + + return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags); } bool wxTopLevelWindowMSW::Create(wxWindow *parent, @@ -328,14 +439,22 @@ bool wxTopLevelWindowMSW::Create(wxWindow *parent, long style, const wxString& name) { + bool ret wxDUMMY_INITIALIZE(false); + // init our fields Init(); + wxSize sizeReal = size; + if ( !sizeReal.IsFullySpecified() ) + { + sizeReal.SetDefaults(GetDefaultSize()); + } + m_windowStyle = style; SetName(name); - m_windowId = id == -1 ? NewControlId() : id; + m_windowId = id == wxID_ANY ? NewControlId() : id; wxTopLevelWindows.Append(this); @@ -344,59 +463,91 @@ bool wxTopLevelWindowMSW::Create(wxWindow *parent, if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG ) { - // TODO: it would be better to construct the dialog template in memory - // during run-time than to rely on the limited number of - // templates in wx.rc because: - // a) you wouldn't have to include wx.rc in all wxWin programs - // (and the number of complaints about it would dtop) - // b) we'd be able to provide more templates simply, i.e. - // we could generate the templates for all style - // combinations - // we have different dialog templates to allows creation of dialogs // with & without captions under MSWindows, resizeable or not (but a // resizeable dialog always has caption - otherwise it would look too // strange) - int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3); - DLGTEMPLATE* dlgTemplate = (DLGTEMPLATE*)malloc( dlgsize ); - memset (dlgTemplate, 0, dlgsize ); + + // we need 3 additional WORDs for dialog menu, class and title (as we + // don't use DS_SETFONT we don't need the fourth WORD for the font) + static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3); + DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize); + memset(dlgTemplate, 0, dlgsize); + + // these values are arbitrary, they won't be used normally anyhow dlgTemplate->x = 34; dlgTemplate->y = 22; dlgTemplate->cx = 144; dlgTemplate->cy = 75; - if ( style & wxRESIZE_BORDER ) - dlgTemplate->style = DS_MODALFRAME | WS_CAPTION | WS_POPUP | WS_SYSMENU | WS_THICKFRAME; - else if ( style & wxCAPTION ) - dlgTemplate->style = DS_MODALFRAME | WS_CAPTION | WS_POPUP | WS_SYSMENU; - else - dlgTemplate->style = WS_POPUP; + // reuse the code in MSWGetStyle() but correct the results slightly for + // the dialog + dlgTemplate->style = MSWGetStyle(style, NULL); + + // all dialogs are popups + dlgTemplate->style |= WS_POPUP; - bool ret = CreateDialog(dlgTemplate, title, pos, size); + // force 3D-look if necessary, it looks impossibly ugly otherwise + if ( style & (wxRESIZE_BORDER | wxCAPTION) ) + dlgTemplate->style |= DS_MODALFRAME; + + ret = CreateDialog(dlgTemplate, title, pos, sizeReal); free(dlgTemplate); - return ret; } else // !dialog { - return CreateFrame(title, pos, size); + ret = CreateFrame(title, pos, sizeReal); } -} -wxTopLevelWindowMSW::~wxTopLevelWindowMSW() -{ - wxTopLevelWindows.DeleteObject(this); + if ( ret && !(GetWindowStyleFlag() & wxCLOSE_BOX) ) + { + EnableCloseButton(false); + } - if ( wxModelessWindows.Find(this) ) - wxModelessWindows.DeleteObject(this); + // for some reason we need to manually send ourselves this message as + // otherwise the mnemonics are always shown -- even if they're configured + // to be hidden until "Alt" is pressed in the control panel + // + // this could indicate a bug somewhere else but for now this is the only + // fix we have + if ( ret ) + { + ::SendMessage + ( + GetHwnd(), + WM_UPDATEUISTATE, + MAKEWPARAM(UIS_INITIALIZE, UISF_HIDEFOCUS | UISF_HIDEACCEL), + 0 + ); + } - // If this is the last top-level window, exit. - if ( wxTheApp && (wxTopLevelWindows.Number() == 0) ) + // Native look is full screen window on Smartphones and Standard SDK +#if defined(__WXWINCE__) + if ( style & wxMAXIMIZE ) { - wxTheApp->SetTopWindow(NULL); + this->Maximize(); + } +#endif + +#if defined(__SMARTPHONE__) && defined(__WXWINCE__) + SetRightMenu(); // to nothing for initialization +#endif - if ( wxTheApp->GetExitOnFrameDelete() ) + return ret; +} + +wxTopLevelWindowMSW::~wxTopLevelWindowMSW() +{ + // after destroying an owned window, Windows activates the next top level + // window in Z order but it may be different from our owner (to reproduce + // this simply Alt-TAB to another application and back before closing the + // owned frame) whereas we always want to yield activation to our parent + if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) ) + { + wxWindow *parent = GetParent(); + if ( parent ) { - ::PostQuitMessage(0); + ::BringWindowToTop(GetHwndOf(parent)); } } } @@ -416,7 +567,7 @@ bool wxTopLevelWindowMSW::Show(bool show) { // don't use wxWindow version as we want to call DoShowWindow() ourselves if ( !wxWindowBase::Show(show) ) - return FALSE; + return false; int nShowCmd; if ( show ) @@ -426,11 +577,19 @@ bool wxTopLevelWindowMSW::Show(bool show) // show and maximize nShowCmd = SW_MAXIMIZE; - m_maximizeOnShow = FALSE; + // This is necessary, or no window appears +#ifdef __WINCE_STANDARDSDK__ + DoShowWindow(SW_SHOW); +#endif + + m_maximizeOnShow = false; } else // just show { - nShowCmd = SW_SHOW; + if ( GetWindowStyle() & wxFRAME_TOOL_WINDOW ) + nShowCmd = SW_SHOWNA; + else + nShowCmd = SW_SHOW; } } else // hide @@ -440,11 +599,18 @@ bool wxTopLevelWindowMSW::Show(bool show) DoShowWindow(nShowCmd); +#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) + // Addornments have to be added when the frame is the correct size + wxFrame* frame = wxDynamicCast(this, wxFrame); + if (frame && frame->GetMenuBar()) + frame->GetMenuBar()->AddAdornments(GetWindowStyleFlag()); +#endif + if ( show ) { ::BringWindowToTop(GetHwnd()); - wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId); + wxActivateEvent event(wxEVT_ACTIVATE, true, m_windowId); event.SetEventObject( this ); GetEventHandler()->ProcessEvent(event); } @@ -459,7 +625,7 @@ bool wxTopLevelWindowMSW::Show(bool show) } } - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -477,13 +643,17 @@ void wxTopLevelWindowMSW::Maximize(bool maximize) { // we can't maximize the hidden frame because it shows it as well, so // just remember that we should do it later in this case - m_maximizeOnShow = TRUE; + m_maximizeOnShow = maximize; } } bool wxTopLevelWindowMSW::IsMaximized() const { +#ifdef __WXWINCE__ + return false; +#else return ::IsZoomed(GetHwnd()) != 0; +#endif } void wxTopLevelWindowMSW::Iconize(bool iconize) @@ -493,10 +663,14 @@ void wxTopLevelWindowMSW::Iconize(bool iconize) bool wxTopLevelWindowMSW::IsIconized() const { +#ifdef __WXWINCE__ + return false; +#else // also update the current state ((wxTopLevelWindowMSW *)this)->m_iconized = ::IsIconic(GetHwnd()) != 0; return m_iconized; +#endif } void wxTopLevelWindowMSW::Restore() @@ -510,18 +684,22 @@ void wxTopLevelWindowMSW::Restore() bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style) { - if (show) + if ( show == IsFullScreen() ) { - if (IsFullScreen()) - return FALSE; + // nothing to do + return true; + } + + m_fsIsShowing = show; - m_fsIsShowing = TRUE; + if ( show ) + { m_fsStyle = style; // zap the frame borders // save the 'normal' window style - m_fsOldWindowStyle = GetWindowLong((HWND)GetHWND(), GWL_STYLE); + m_fsOldWindowStyle = GetWindowLong(GetHwnd(), GWL_STYLE); // save the old position, width & height, maximize state m_fsOldSize = GetRect(); @@ -532,46 +710,84 @@ bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style) LONG offFlags = 0; if (style & wxFULLSCREEN_NOBORDER) - offFlags |= WS_BORDER | WS_THICKFRAME; + { + offFlags |= WS_BORDER; +#ifndef __WXWINCE__ + offFlags |= WS_THICKFRAME; +#endif + } if (style & wxFULLSCREEN_NOCAPTION) - offFlags |= (WS_CAPTION | WS_SYSMENU); + offFlags |= WS_CAPTION | WS_SYSMENU; - newStyle &= (~offFlags); + newStyle &= ~offFlags; // change our window style to be compatible with full-screen mode - ::SetWindowLong((HWND)GetHWND(), GWL_STYLE, newStyle); - - // resize to the size of the desktop - int width, height; + ::SetWindowLong(GetHwnd(), GWL_STYLE, newStyle); - RECT rect = wxGetWindowRect(::GetDesktopWindow()); - width = rect.right - rect.left; - height = rect.bottom - rect.top; + wxRect rect; +#if wxUSE_DISPLAY + // resize to the size of the display containing us + int dpy = wxDisplay::GetFromWindow(this); + if ( dpy != wxNOT_FOUND ) + { + rect = wxDisplay(dpy).GetGeometry(); + } + else // fall back to the main desktop +#else // wxUSE_DISPLAY + { + // resize to the size of the desktop + wxCopyRECTToRect(wxGetWindowRect(::GetDesktopWindow()), rect); +#ifdef __WXWINCE__ + // FIXME: size of the bottom menu (toolbar) + // should be taken in account + rect.height += rect.y; + rect.y = 0; +#endif + } +#endif // wxUSE_DISPLAY - SetSize(width, height); + SetSize(rect); // now flush the window style cache and actually go full-screen - SetWindowPos((HWND)GetHWND(), HWND_TOP, 0, 0, width, height, SWP_FRAMECHANGED); + long flags = SWP_FRAMECHANGED; - wxSizeEvent event(wxSize(width, height), GetId()); - GetEventHandler()->ProcessEvent(event); + // showing the frame full screen should also show it if it's still + // hidden + if ( !IsShown() ) + { + // don't call wxWindow version to avoid flicker from calling + // ::ShowWindow() -- we're going to show the window at the correct + // location directly below -- but do call the wxWindowBase version + // to sync the internal m_isShown flag + wxWindowBase::Show(); - return TRUE; - } - else - { - if (!IsFullScreen()) - return FALSE; + flags |= SWP_SHOWWINDOW; + } + + SetWindowPos(GetHwnd(), HWND_TOP, + rect.x, rect.y, rect.width, rect.height, + flags); - m_fsIsShowing = FALSE; +#if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400)) + ::SHFullScreen(GetHwnd(), SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON); +#endif + // finally send an event allowing the window to relayout itself &c + wxSizeEvent event(rect.GetSize(), GetId()); + GetEventHandler()->ProcessEvent(event); + } + else // stop showing full screen + { +#if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400)) + ::SHFullScreen(GetHwnd(), SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON); +#endif Maximize(m_fsIsMaximized); - SetWindowLong((HWND)GetHWND(),GWL_STYLE, m_fsOldWindowStyle); - SetWindowPos((HWND)GetHWND(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y, + SetWindowLong(GetHwnd(),GWL_STYLE, m_fsOldWindowStyle); + SetWindowPos(GetHwnd(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y, m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED); - - return TRUE; } + + return true; } // ---------------------------------------------------------------------------- @@ -580,28 +796,40 @@ bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style) void wxTopLevelWindowMSW::SetIcon(const wxIcon& icon) { - // this sets m_icon - wxTopLevelWindowBase::SetIcon(icon); + SetIcons( wxIconBundle( icon ) ); +} + +void wxTopLevelWindowMSW::SetIcons(const wxIconBundle& icons) +{ + wxTopLevelWindowBase::SetIcons(icons); #if defined(__WIN95__) && !defined(__WXMICROWIN__) - if ( m_icon.Ok() ) + const wxIcon& sml = icons.GetIcon( wxSize( 16, 16 ) ); + if( sml.Ok() && sml.GetWidth() == 16 && sml.GetHeight() == 16 ) { - ::SendMessage(GetHwnd(), WM_SETICON, - (WPARAM)TRUE, (LPARAM)GetHiconOf(m_icon)); + ::SendMessage( GetHwndOf( this ), WM_SETICON, ICON_SMALL, + (LPARAM)GetHiconOf(sml) ); + } + + const wxIcon& big = icons.GetIcon( wxSize( 32, 32 ) ); + if( big.Ok() && big.GetWidth() == 32 && big.GetHeight() == 32 ) + { + ::SendMessage( GetHwndOf( this ), WM_SETICON, ICON_BIG, + (LPARAM)GetHiconOf(big) ); } #endif // __WIN95__ } bool wxTopLevelWindowMSW::EnableCloseButton(bool enable) { -#ifndef __WXMICROWIN__ +#if !defined(__WXMICROWIN__) // get system (a.k.a. window) menu - HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE /* get it */); + HMENU hmenu = GetSystemMenu(GetHwnd(), FALSE /* get it */); if ( !hmenu ) { - wxLogLastError(_T("GetSystemMenu")); - - return FALSE; + // no system menu at all -- ok if we want to remove the close button + // anyhow, but bad if we want to show it + return !enable; } // enabling/disabling the close item from it also automatically @@ -612,16 +840,285 @@ bool wxTopLevelWindowMSW::EnableCloseButton(bool enable) { wxLogLastError(_T("EnableMenuItem(SC_CLOSE)")); - return FALSE; + return false; } - +#ifndef __WXWINCE__ // update appearance immediately if ( !::DrawMenuBar(GetHwnd()) ) { wxLogLastError(_T("DrawMenuBar")); } +#endif #endif // !__WXMICROWIN__ - return TRUE; + return true; +} + +#ifndef __WXWINCE__ + +bool wxTopLevelWindowMSW::SetShape(const wxRegion& region) +{ + wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false, + _T("Shaped windows must be created with the wxFRAME_SHAPED style.")); + + // The empty region signifies that the shape should be removed from the + // window. + if ( region.IsEmpty() ) + { + if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0) + { + wxLogLastError(_T("SetWindowRgn")); + return false; + } + return true; + } + + // Windows takes ownership of the region, so + // we'll have to make a copy of the region to give to it. + DWORD noBytes = ::GetRegionData(GetHrgnOf(region), 0, NULL); + RGNDATA *rgnData = (RGNDATA*) new char[noBytes]; + ::GetRegionData(GetHrgnOf(region), noBytes, rgnData); + HRGN hrgn = ::ExtCreateRegion(NULL, noBytes, rgnData); + delete[] (char*) rgnData; + + // SetWindowRgn expects the region to be in coordinants + // relative to the window, not the client area. Figure + // out the offset, if any. + RECT rect; + DWORD dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE); + DWORD dwExStyle = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE); + ::GetClientRect(GetHwnd(), &rect); + ::AdjustWindowRectEx(&rect, dwStyle, FALSE, dwExStyle); + ::OffsetRgn(hrgn, -rect.left, -rect.top); + + // Now call the shape API with the new region. + if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0) + { + wxLogLastError(_T("SetWindowRgn")); + return false; + } + return true; +} + +#endif // !__WXWINCE__ + +void wxTopLevelWindowMSW::RequestUserAttention(int flags) +{ + // check if we can use FlashWindowEx(): unfortunately an explicit test for + // FLASHW_STOP, for example, doesn't work because MSVC6 headers do #define + // it but don't provide FlashWindowEx() declaration +#if (WINVER >= 0x0500 && (defined FLASHW_STOP)) + // available in the headers, check if it is supported by the system + typedef BOOL (WINAPI *FlashWindowEx_t)(FLASHWINFO *pfwi); + FlashWindowEx_t s_pfnFlashWindowEx = NULL; + if ( !s_pfnFlashWindowEx ) + { + wxDynamicLibrary dllUser32(_T("user32.dll")); + s_pfnFlashWindowEx = (FlashWindowEx_t) + dllUser32.GetSymbol(_T("FlashWindowEx")); + + // we can safely unload user32.dll here, it's goign to remain loaded as + // long as the program is running anyhow + } + + if ( s_pfnFlashWindowEx ) + { + WinStruct fwi; + fwi.hwnd = GetHwnd(); + fwi.dwFlags = FLASHW_ALL; + if ( flags & wxUSER_ATTENTION_INFO ) + { + // just flash a few times + fwi.uCount = 3; + } + else // wxUSER_ATTENTION_ERROR + { + // flash until the user notices it + fwi.dwFlags |= FLASHW_TIMERNOFG; + } + + s_pfnFlashWindowEx(&fwi); + } + else // FlashWindowEx() not available +#endif // FlashWindowEx() defined + { + wxUnusedVar(flags); +#ifndef __WXWINCE__ + ::FlashWindow(GetHwnd(), TRUE); +#endif // __WXWINCE__ + } +} + +// ---------------------------------------------------------------------------- +// wxTopLevelWindow event handling +// ---------------------------------------------------------------------------- + +// Default activation behaviour - set the focus for the first child +// subwindow found. +void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event) +{ + if ( event.GetActive() ) + { + // restore focus to the child which was last focused unless we already + // have it + wxLogTrace(_T("focus"), _T("wxTLW %08x activated."), (int) m_hWnd); + + wxWindow *winFocus = FindFocus(); + if ( !winFocus || wxGetTopLevelParent(winFocus) != this ) + { + wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent() + : NULL; + if ( !parent ) + { + parent = this; + } + + wxSetFocusToChild(parent, &m_winLastFocused); + } + } + else // deactivating + { + // remember the last focused child if it is our child + m_winLastFocused = FindFocus(); + + if ( m_winLastFocused ) + { + // let it know that it doesn't have focus any more + m_winLastFocused->HandleKillFocus((WXHWND)NULL); + + // and don't remember it if it's a child from some other frame + if ( wxGetTopLevelParent(m_winLastFocused) != this ) + { + m_winLastFocused = NULL; + } + } + + wxLogTrace(_T("focus"), + _T("wxTLW %08x deactivated, last focused: %08x."), + (int) m_hWnd, + (int) (m_winLastFocused ? GetHwndOf(m_winLastFocused) + : NULL)); + + event.Skip(); + } +} + +// the DialogProc for all wxWidgets dialogs +LONG APIENTRY _EXPORT +wxDlgProc(HWND hDlg, + UINT message, + WPARAM WXUNUSED(wParam), + LPARAM WXUNUSED(lParam)) +{ + if ( message == WM_INITDIALOG ) + { + // under CE, add a "Ok" button in the dialog title bar and make it full + // screen + // + // VZ: we should probably allow for overriding this, e.g. by including + // MAXIMIZED flag in the dialog style by default and doing this + // only if it is present... + + // Standard SDK doesn't have aygshell.dll: see + // include/wx/msw/wince/libraries.h +#if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__) + SHINITDLGINFO shidi; + shidi.dwMask = SHIDIM_FLAGS; + shidi.dwFlags = SHIDIF_SIZEDLGFULLSCREEN +#ifndef __SMARTPHONE__ + | SHIDIF_DONEBUTTON +#endif + ; + shidi.hDlg = hDlg; + SHInitDialog( &shidi ); +#else // no SHInitDialog() + wxUnusedVar(hDlg); +#endif + } + + // for almost all messages, returning FALSE means that we didn't process + // the message + // + // for WM_INITDIALOG, returning TRUE tells system to set focus to + // the first control in the dialog box, but as we set the focus + // ourselves, we return FALSE for it as well + return FALSE; +} + +// ============================================================================ +// wxTLWHiddenParentModule implementation +// ============================================================================ + +HWND wxTLWHiddenParentModule::ms_hwnd = NULL; + +const wxChar *wxTLWHiddenParentModule::ms_className = NULL; + +bool wxTLWHiddenParentModule::OnInit() +{ + ms_hwnd = NULL; + ms_className = NULL; + + return true; +} + +void wxTLWHiddenParentModule::OnExit() +{ + if ( ms_hwnd ) + { + if ( !::DestroyWindow(ms_hwnd) ) + { + wxLogLastError(_T("DestroyWindow(hidden TLW parent)")); + } + + ms_hwnd = NULL; + } + + if ( ms_className ) + { + if ( !::UnregisterClass(ms_className, wxGetInstance()) ) + { + wxLogLastError(_T("UnregisterClass(\"wxTLWHiddenParent\")")); + } + + ms_className = NULL; + } +} + +/* static */ +HWND wxTLWHiddenParentModule::GetHWND() +{ + if ( !ms_hwnd ) + { + if ( !ms_className ) + { + static const wxChar *HIDDEN_PARENT_CLASS = _T("wxTLWHiddenParent"); + + WNDCLASS wndclass; + wxZeroMemory(wndclass); + + wndclass.lpfnWndProc = DefWindowProc; + wndclass.hInstance = wxGetInstance(); + wndclass.lpszClassName = HIDDEN_PARENT_CLASS; + + if ( !::RegisterClass(&wndclass) ) + { + wxLogLastError(_T("RegisterClass(\"wxTLWHiddenParent\")")); + } + else + { + ms_className = HIDDEN_PARENT_CLASS; + } + } + + ms_hwnd = ::CreateWindow(ms_className, wxEmptyString, 0, 0, 0, 0, 0, NULL, + (HMENU)NULL, wxGetInstance(), NULL); + if ( !ms_hwnd ) + { + wxLogLastError(_T("CreateWindow(hidden TLW parent)")); + } + } + + return ms_hwnd; } +