X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b2aef89b7a675805b601e757492c982031f38d21..87df17a11b0017d31c09f767bd921abb27193bee:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 40327418c1..6277236d8e 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -6,690 +6,970 @@ // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// +// =========================================================================== +// declarations +// =========================================================================== + +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- + #ifdef __GNUG__ -#pragma implementation "app.h" + #pragma implementation "app.h" #endif // For compilers that support precompilation, includes "wx.h". -#define IN_WX_MAIN_CPP #include "wx/wxprec.h" #if defined(__BORLANDC__) -#pragma hdrstop + #pragma hdrstop #endif #ifndef WX_PRECOMP -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/utils.h" -#include "wx/gdicmn.h" -#include "wx/pen.h" -#include "wx/brush.h" -#include "wx/cursor.h" -#include "wx/icon.h" -#include "wx/palette.h" -#include "wx/dc.h" -#include "wx/dialog.h" -#include "wx/msgdlg.h" + #include "wx/frame.h" + #include "wx/app.h" + #include "wx/utils.h" + #include "wx/gdicmn.h" + #include "wx/pen.h" + #include "wx/brush.h" + #include "wx/cursor.h" + #include "wx/icon.h" + #include "wx/palette.h" + #include "wx/dc.h" + #include "wx/dialog.h" + #include "wx/msgdlg.h" + #include "wx/intl.h" + #include "wx/dynarray.h" + #include "wx/wxchar.h" + #include "wx/icon.h" #endif -#include "wx/msw/private.h" -#include "wx/postscrp.h" #include "wx/log.h" #include "wx/module.h" -#if USE_WX_RESOURCES -#include "wx/resource.h" +#include "wx/msw/private.h" + +#if wxUSE_THREADS + #include "wx/thread.h" + + // define the array of MSG strutures + WX_DECLARE_OBJARRAY(MSG, wxMsgArray); + + #include "wx/arrimpl.cpp" + + WX_DEFINE_OBJARRAY(wxMsgArray); +#endif // wxUSE_THREADS + +#if wxUSE_WX_RESOURCES + #include "wx/resource.h" #endif +#if wxUSE_TOOLTIPS + #include "wx/tooltip.h" +#endif // wxUSE_TOOLTIPS + +// OLE is used for drag-and-drop, clipboard, OLE Automation..., but some +// compilers don't support it (missing headers, libs, ...) +#if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__) + #undef wxUSE_OLE + + #define wxUSE_OLE 0 +#endif // broken compilers + +#if wxUSE_OLE + #include +#endif #include +#include + +#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) && !defined(__CYGWIN10__)) + #include +#endif -#if defined(__WIN95__) && !defined(__GNUWIN32__) -#include +#include "wx/msw/msvcrt.h" + +// ---------------------------------------------------------------------------- +// conditional compilation +// ---------------------------------------------------------------------------- + +// The macro _WIN32_IE is defined by commctrl.h (unless it had already been +// defined before) and shows us what common control features are available +// during the compile time (it doesn't mean that they will be available during +// the run-time, use GetComCtl32Version() to test for them!). The possible +// values are: +// +// 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0 +// 0x0300 4.70 IE 3.x +// 0x0400 4.71 IE 4.0 +// 0x0401 4.72 IE 4.01 and Win98 +// 0x0500 5.00 IE 5.x and NT 5.0 (Win2000) + +#ifndef _WIN32_IE + // minimal set of features by default + #define _WIN32_IE 0x0200 #endif -extern char *wxBuffer; -extern char *wxOsVersion; +#if _WIN32_IE >= 0x0300 + #include +#endif + +// --------------------------------------------------------------------------- +// global variables +// --------------------------------------------------------------------------- + +extern wxChar *wxBuffer; extern wxList *wxWinHandleList; -extern wxList wxPendingDelete; +extern wxList WXDLLEXPORT wxPendingDelete; extern void wxSetKeyboardHook(bool doIt); -extern wxCursor *g_globalCursor; -HANDLE wxhInstance = 0; -static MSG s_currentMsg; +MSG s_currentMsg; wxApp *wxTheApp = NULL; -char wxFrameClassName[] = "wxFrameClass"; -char wxMDIFrameClassName[] = "wxMDIFrameClass"; -char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass"; -char wxPanelClassName[] = "wxPanelClass"; -char wxCanvasClassName[] = "wxCanvasClass"; - -HICON wxSTD_FRAME_ICON = NULL; -HICON wxSTD_MDICHILDFRAME_ICON = NULL; -HICON wxSTD_MDIPARENTFRAME_ICON = NULL; - -HICON wxDEFAULT_FRAME_ICON = NULL; -HICON wxDEFAULT_MDICHILDFRAME_ICON = NULL; -HICON wxDEFAULT_MDIPARENTFRAME_ICON = NULL; +// NB: all "NoRedraw" classes must have the same names as the "normal" classes +// with NR suffix - wxWindow::MSWCreate() supposes this +const wxChar *wxFrameClassName = wxT("wxFrameClass"); +const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR"); +const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); +const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); +const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); +const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); +const wxChar *wxPanelClassName = wxT("wxPanelClass"); +const wxChar *wxPanelClassNameNR = wxT("wxPanelClassNR"); +const wxChar *wxCanvasClassName = wxT("wxCanvasClass"); +const wxChar *wxCanvasClassNameNR = wxT("wxCanvasClassNR"); + +HICON wxSTD_FRAME_ICON = (HICON) NULL; +HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; +HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL; + +HICON wxDEFAULT_FRAME_ICON = (HICON) NULL; +HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL; +HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL; + +HBRUSH wxDisableButtonBrush = (HBRUSH) 0; + +LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); + +// FIXME wxUSE_ON_FATAL_EXCEPTION is only supported for VC++ now because it +// needs compiler support for Win32 SEH. Others (especially Borland) +// probably have it too, but I'm not sure about how it works +// JACS: get 'Cannot use __try in functions that require unwinding +// in Unicode mode, so disabling. +#if !defined(__VISUALC__) || defined(__WIN16__) || defined(UNICODE) + #undef wxUSE_ON_FATAL_EXCEPTION + #define wxUSE_ON_FATAL_EXCEPTION 0 +#endif // VC++ + +#if wxUSE_ON_FATAL_EXCEPTION + static bool gs_handleExceptions = FALSE; +#endif -HBRUSH wxDisableButtonBrush = 0; +// =========================================================================== +// implementation +// =========================================================================== -LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); +// --------------------------------------------------------------------------- +// wxApp +// --------------------------------------------------------------------------- -#if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) + BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) EVT_IDLE(wxApp::OnIdle) + EVT_END_SESSION(wxApp::OnEndSession) + EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) END_EVENT_TABLE() + +//// Initialize +bool wxApp::Initialize() +{ + // the first thing to do is to check if we're trying to run an Unicode + // program under Win9x - if so, abort right now as it has no chance to + // work +#if wxUSE_UNICODE + if ( wxGetOsVersion() != wxWINDOWS_NT ) + { + // note that we can use MessageBoxW() as it's implemented even under + // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs + // used by wxLocale are not + ::MessageBox + ( + NULL, + _T("This program uses Unicode and requires Windows NT/2000.\nProgram aborted."), + _T("wxWindows Fatal Error"), + MB_ICONERROR | MB_OK + ); + + return FALSE; + } +#endif // wxUSE_UNICODE + + // Some people may wish to use this, but + // probably it shouldn't be here by default. +#ifdef __WXDEBUG__ + // wxRedirectIOToConsole(); #endif -long wxApp::sm_lastMessageTime = 0; + wxBuffer = new wxChar[1500]; // FIXME -#ifdef __WIN95__ -static HINSTANCE gs_hRichEdit = NULL; + wxClassInfo::InitializeClasses(); + +#if wxUSE_THREADS + wxPendingEventsLocker = new wxCriticalSection; #endif -bool wxApp::Initialize(WXHANDLE instance) -{ - HANDLE hInstance = (HANDLE)instance; + wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); + wxTheColourDatabase->Initialize(); - CommonInit(); + wxInitializeStockLists(); + wxInitializeStockObjects(); + +#if wxUSE_WX_RESOURCES + wxInitializeResourceSystem(); +#endif + + wxBitmap::InitStandardHandlers(); #if defined(__WIN95__) - InitCommonControls(); - gs_hRichEdit = LoadLibrary("RICHED32.DLL"); + InitCommonControls(); - if (gs_hRichEdit == NULL) - { - wxMessageBox("Could not initialise Rich Edit DLL"); - } -#endif +#endif // __WIN95__ -#if defined(WX_DRAG_DROP) - // we need to initialize OLE library - if ( FAILED(::OleInitialize(NULL)) ) - wxFatalError(_("Cannot initialize OLE")); -#endif +#if wxUSE_OLE -#if CTL3D - if (!Ctl3dRegister(hInstance)) - wxFatalError("Cannot register CTL3D"); +#ifdef __WIN16__ + // for OLE, enlarge message queue to be as large as possible + int iMsg = 96; + while (!SetMessageQueue(iMsg) && (iMsg -= 8)) + ; +#endif // Win16 + // we need to initialize OLE library + if ( FAILED(::OleInitialize(NULL)) ) + wxLogError(_("Cannot initialize OLE")); +#endif // wxUSE_OLE - Ctl3dAutoSubclass(hInstance); +#if wxUSE_CTL3D + if (!Ctl3dRegister(wxhInstance)) + wxLogError(wxT("Cannot register CTL3D")); + + Ctl3dAutoSubclass(wxhInstance); #endif - wxSTD_FRAME_ICON = LoadIcon(hInstance, "wxSTD_FRAME"); - wxSTD_MDIPARENTFRAME_ICON = LoadIcon(hInstance, "wxSTD_MDIPARENTFRAME"); - wxSTD_MDICHILDFRAME_ICON = LoadIcon(hInstance, "wxSTD_MDICHILDFRAME"); + // VZ: these icons are not in wx.rc anyhow (but should they?)! +#if 0 + wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME")); + wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME")); + wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME")); - wxDEFAULT_FRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_FRAME"); - wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_MDIPARENTFRAME"); - wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_MDICHILDFRAME"); + wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME")); + wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME")); + wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME")); +#endif // 0 - RegisterWindowClasses(); + RegisterWindowClasses(); - // Create the brush for disabling bitmap buttons + // Create the brush for disabling bitmap buttons - LOGBRUSH lb ; - lb.lbStyle = BS_PATTERN; - lb.lbHatch = (int)LoadBitmap( hInstance, "wxDISABLE_BUTTON_BITMAP" ) ; - wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ; - ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ; + LOGBRUSH lb; + lb.lbStyle = BS_PATTERN; + lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); + if ( lb.lbHatch ) + { + wxDisableButtonBrush = ::CreateBrushIndirect( & lb ); + ::DeleteObject( (HGDIOBJ)lb.lbHatch ); + } + //else: wxWindows resources are probably not linked in -#if USE_PENWINDOWS - wxRegisterPenWin(); +#if wxUSE_PENWINDOWS + wxRegisterPenWin(); #endif - wxWinHandleList = new wxList(wxKEY_INTEGER); + wxWinHandleList = new wxList(wxKEY_INTEGER); - // This is to foil optimizations in Visual C++ that - // throw out dummy.obj. -#if (_MSC_VER >= 800) && !defined(WXMAKINGDLL) - extern char wxDummyChar; - if (wxDummyChar) wxDummyChar++; + // This is to foil optimizations in Visual C++ that throw out dummy.obj. + // PLEASE DO NOT ALTER THIS. +#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL) + extern char wxDummyChar; + if (wxDummyChar) wxDummyChar++; #endif - wxSetKeyboardHook(TRUE); - wxModule::RegisterModules(); - if (!wxModule::InitializeModules()) - return FALSE; - return TRUE; + wxSetKeyboardHook(TRUE); + + wxModule::RegisterModules(); + if (!wxModule::InitializeModules()) + return FALSE; + return TRUE; } +// --------------------------------------------------------------------------- +// RegisterWindowClasses +// --------------------------------------------------------------------------- + +// TODO we should only register classes really used by the app. For this it +// would be enough to just delay the class registration until an attempt +// to create a window of this class is made. bool wxApp::RegisterWindowClasses() { -/////////////////////////////////////////////////////////////////////// -// Register the frame window class. - WNDCLASS wndclass; // Structure used to register Windows class. - - wndclass.style = CS_HREDRAW | CS_VREDRAW; - wndclass.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass.hInstance = wxhInstance; - wndclass.hIcon = NULL; // wxSTD_FRAME_ICON; - wndclass.hCursor = LoadCursor( NULL, IDC_ARROW ); - wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ; -// wndclass.hbrBackground = GetStockObject( WHITE_BRUSH ); - wndclass.lpszMenuName = NULL; -#ifdef _MULTIPLE_INSTANCES - sprintf( wxFrameClassName,"wxFrameClass%d", hInstance ); -#endif - wndclass.lpszClassName = wxFrameClassName; - - if (!RegisterClass( &wndclass )) - { - // wxFatalError("Can't register Frame Window class"); - } - -/////////////////////////////////////////////////////////////////////// -// Register the MDI frame window class. - WNDCLASS wndclass1; // Structure used to register Windows class. - - wndclass1.style = CS_HREDRAW | CS_VREDRAW; - wndclass1.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass1.cbClsExtra = 0; - wndclass1.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass1.hInstance = wxhInstance; - wndclass1.hIcon = NULL; // wxSTD_MDIPARENTFRAME_ICON; - wndclass1.hCursor = LoadCursor( NULL, IDC_ARROW ); -// wndclass1.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ; - wndclass1.hbrBackground = NULL; - wndclass1.lpszMenuName = NULL; - - wndclass1.lpszClassName = wxMDIFrameClassName; - if (!RegisterClass( &wndclass1 )) - { -// wxFatalError("Can't register MDI Frame window class"); -// return FALSE; - } - -/////////////////////////////////////////////////////////////////////// -// Register the MDI child frame window class. - WNDCLASS wndclass4; // Structure used to register Windows class. - - wndclass4.style = CS_HREDRAW | CS_VREDRAW; - wndclass4.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass4.cbClsExtra = 0; - wndclass4.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass4.hInstance = wxhInstance; - wndclass4.hIcon = NULL; // wxSTD_MDICHILDFRAME_ICON; - wndclass4.hCursor = LoadCursor( NULL, IDC_ARROW ); - // TODO: perhaps this should be NULL so that Windows doesn't - // paint the background itself (would OnEraseBackground duplicate - // this?) - wndclass4.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ; -// wndclass4.hbrBackground = NULL; - wndclass4.lpszMenuName = NULL; - wndclass4.lpszClassName = wxMDIChildFrameClassName; - - if (!RegisterClass( &wndclass4 )) - { -// wxFatalError("Can't register MDI child frame window class"); -// return FALSE; - } - -/////////////////////////////////////////////////////////////////////// -// Register the panel window class. - WNDCLASS wndclass2; // Structure used to register Windows class. - memset(&wndclass2, 0, sizeof(WNDCLASS)); // start with NULL defaults - // Use CS_OWNDC to avoid messing about restoring the context - // for every graphic operation. - wndclass2.style = CS_HREDRAW | CS_VREDRAW; - wndclass2.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass2.cbClsExtra = 0; - wndclass2.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass2.hInstance = wxhInstance; - wndclass2.hIcon = NULL; - wndclass2.hCursor = NULL; -// wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ; - wndclass2.hbrBackground = GetStockObject( LTGRAY_BRUSH ); - wndclass2.lpszMenuName = NULL; - wndclass2.lpszClassName = wxPanelClassName; - if (!RegisterClass( &wndclass2 )) - { -// wxFatalError("Can't register Panel Window class"); -// return FALSE; - } - -/////////////////////////////////////////////////////////////////////// -// Register the canvas and textsubwindow class name - WNDCLASS wndclass3; // Structure used to register Windows class. - memset(&wndclass3, 0, sizeof(WNDCLASS)); // start with NULL defaults - // Use CS_OWNDC to avoid messing about restoring the context - // for every graphic operation. -// wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ; - // wxWin 2.0 - wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ; - wndclass3.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass3.cbClsExtra = 0; - wndclass3.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass3.hInstance = wxhInstance; - wndclass3.hIcon = NULL; - wndclass3.hCursor = NULL; -// wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ; - wndclass3.hbrBackground = NULL; - wndclass3.lpszMenuName = NULL; - wndclass3.lpszClassName = wxCanvasClassName; - if (!RegisterClass( &wndclass3)) - { -// wxFatalError("Can't register Canvas class"); -// return FALSE; - } - - return TRUE; -} - -// Cleans up any wxWindows internal structures left lying around -void wxApp::CleanUp() -{ - wxModule::CleanUpModules(); + WNDCLASS wndclass; + + // for each class we register one with CS_(V|H)REDRAW style and one + // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag + static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; + static const long styleNoRedraw = CS_DBLCLKS; + + // the fields which are common to all classes + wndclass.lpfnWndProc = (WNDPROC)wxWndProc; + wndclass.cbClsExtra = 0; + wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? + wndclass.hInstance = wxhInstance; + wndclass.hIcon = (HICON) NULL; + wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); + wndclass.lpszMenuName = NULL; + + // Register the frame window class. + wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); + wndclass.lpszClassName = wxFrameClassName; + wndclass.style = styleNormal; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(frame)")); - CommonCleanUp(); + return FALSE; + } - wxSetKeyboardHook(FALSE); + // "no redraw" frame + wndclass.lpszClassName = wxFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; -#ifdef __WIN95__ - if (gs_hRichEdit != NULL) - FreeLibrary(gs_hRichEdit); -#endif + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw frame)")); -#if USE_PENWINDOWS - wxCleanUpPenWin(); -#endif + return FALSE; + } - if (wxSTD_FRAME_ICON) - DestroyIcon(wxSTD_FRAME_ICON); - if (wxSTD_MDICHILDFRAME_ICON) - DestroyIcon(wxSTD_MDICHILDFRAME_ICON); - if (wxSTD_MDIPARENTFRAME_ICON) - DestroyIcon(wxSTD_MDIPARENTFRAME_ICON); - - if (wxDEFAULT_FRAME_ICON) - DestroyIcon(wxDEFAULT_FRAME_ICON); - if (wxDEFAULT_MDICHILDFRAME_ICON) - DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON); - if (wxDEFAULT_MDIPARENTFRAME_ICON) - DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON); - - if ( wxDisableButtonBrush ) - ::DeleteObject( wxDisableButtonBrush ) ; - -#if defined(WX_DRAG_DROP) - ::OleUninitialize(); -#endif + // Register the MDI frame window class. + wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves + wndclass.lpszClassName = wxMDIFrameClassName; + wndclass.style = styleNormal; -#if CTL3D - Ctl3dUnregister(wxhInstance); -#endif + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(MDI parent)")); + + return FALSE; + } + + // "no redraw" MDI frame + wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)")); + + return FALSE; + } + + // Register the MDI child frame window class. + wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); + wndclass.lpszClassName = wxMDIChildFrameClassName; + wndclass.style = styleNormal; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(MDI child)")); + + return FALSE; + } + + // "no redraw" MDI child frame + wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw MDI child)")); + + return FALSE; + } + + // Register the panel window class. + wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH ); + wndclass.lpszClassName = wxPanelClassName; + wndclass.style = styleNormal; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(panel)")); + + return FALSE; + } + + // Register the no redraw panel window class. + wndclass.lpszClassName = wxPanelClassNameNR; + wndclass.style = styleNoRedraw; - if (wxWinHandleList) - delete wxWinHandleList ; - - // do it as the very last thing because everything else can log messages - delete wxLog::SetActiveTarget(NULL); + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw panel)")); + + return FALSE; + } + + // Register the canvas and textsubwindow class name + wndclass.hbrBackground = (HBRUSH)NULL; + wndclass.lpszClassName = wxCanvasClassName; + + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(canvas)")); + + return FALSE; + } + + wndclass.lpszClassName = wxCanvasClassNameNR; + wndclass.style = styleNoRedraw; + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw canvas)")); + + return FALSE; + } + + return TRUE; } -void wxApp::CommonInit() +// --------------------------------------------------------------------------- +// Convert Windows to argc, argv style +// --------------------------------------------------------------------------- + +void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine) { -#ifdef __WINDOWS__ - wxBuffer = new char[1500]; -#else - wxBuffer = new char[BUFSIZ + 512]; -#endif + wxStringList args; - wxClassInfo::InitializeClasses(); + wxString cmdLine(lpCmdLine); + int count = 0; -#if USE_RESOURCES - wxGetResource("wxWindows", "OsVersion", &wxOsVersion); -#endif + // Get application name + wxChar name[260]; // 260 is MAX_PATH value from windef.h + ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name)); - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); - wxInitializeStockObjects(); + args.Add(name); + count++; -#if USE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif + wxStrcpy(name, wxFileNameFromPath(name)); + wxStripExtension(name); + wxTheApp->SetAppName(name); - // For PostScript printing -#if USE_POSTSCRIPT - wxInitializePrintSetupData(); - wxThePrintPaperDatabase = new wxPrintPaperDatabase; - wxThePrintPaperDatabase->CreateDatabase(); -#endif + // Break up string + // Treat strings enclosed in double-quotes as single arguments + int i = 0; + int len = cmdLine.Length(); + while (i < len) + { + // Skip whitespace + while ((i < len) && wxIsspace(cmdLine.GetChar(i))) + i ++; - wxBitmap::InitStandardHandlers(); + if (i < len) + { + if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string + { + i ++; + int first = i; + while ((i < len) && (cmdLine.GetChar(i) != wxT('"'))) + i ++; + + wxString arg(cmdLine.Mid(first, (i - first))); + + args.Add(arg); + count ++; + + if (i < len) + i ++; // Skip past 2nd quote + } + else // Unquoted argument + { + int first = i; + while ((i < len) && !wxIsspace(cmdLine.GetChar(i))) + i ++; + + wxString arg(cmdLine.Mid(first, (i - first))); + + args.Add(arg); + count ++; + } + } + } - g_globalCursor = new wxCursor; + wxTheApp->argv = new wxChar*[count + 1]; + for (i = 0; i < count; i++) + { + wxString arg(args[i]); + wxTheApp->argv[i] = copystring((const wxChar*)arg); + } + wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list + wxTheApp->argc = count; } -void wxApp::CommonCleanUp() +//// Cleans up any wxWindows internal structures left lying around + +void wxApp::CleanUp() { -#if USE_WX_RESOURCES - wxCleanUpResourceSystem(); + //// COMMON CLEANUP + +#if wxUSE_LOG + // flush the logged messages if any and install a 'safer' log target: the + // default one (wxLogGui) can't be used after the resources are freed just + // below and the user suppliedo ne might be even more unsafe (using any + // wxWindows GUI function is unsafe starting from now) + wxLog::DontCreateOnDemand(); -// wxDefaultResourceTable->ClearTable(); + // this will flush the old messages if any + delete wxLog::SetActiveTarget(new wxLogStderr); +#endif // wxUSE_LOG + + // One last chance for pending objects to be cleaned up + wxTheApp->DeletePendingObjects(); + + wxModule::CleanUpModules(); + +#if wxUSE_WX_RESOURCES + wxCleanUpResourceSystem(); + + // wxDefaultResourceTable->ClearTable(); #endif - // Indicate that the cursor can be freed, - // so that cursor won't be deleted by deleting - // the bitmap list before g_globalCursor goes out - // of scope (double deletion of the cursor). - wxSetCursor(wxNullCursor); - delete g_globalCursor; - wxDeleteStockObjects() ; + wxDeleteStockObjects(); + + // Destroy all GDI lists, etc. + wxDeleteStockLists(); - // Destroy all GDI lists, etc. - delete wxTheBrushList; - wxTheBrushList = NULL; + delete wxTheColourDatabase; + wxTheColourDatabase = NULL; - delete wxThePenList; - wxThePenList = NULL; + wxBitmap::CleanUpHandlers(); - delete wxTheFontList; - wxTheFontList = NULL; + delete[] wxBuffer; + wxBuffer = NULL; + + //// WINDOWS-SPECIFIC CLEANUP + + wxSetKeyboardHook(FALSE); + +#if wxUSE_PENWINDOWS + wxCleanUpPenWin(); +#endif - delete wxTheBitmapList; - wxTheBitmapList = NULL; + if (wxSTD_FRAME_ICON) + DestroyIcon(wxSTD_FRAME_ICON); + if (wxSTD_MDICHILDFRAME_ICON) + DestroyIcon(wxSTD_MDICHILDFRAME_ICON); + if (wxSTD_MDIPARENTFRAME_ICON) + DestroyIcon(wxSTD_MDIPARENTFRAME_ICON); + + if (wxDEFAULT_FRAME_ICON) + DestroyIcon(wxDEFAULT_FRAME_ICON); + if (wxDEFAULT_MDICHILDFRAME_ICON) + DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON); + if (wxDEFAULT_MDIPARENTFRAME_ICON) + DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON); + + if ( wxDisableButtonBrush ) + ::DeleteObject( wxDisableButtonBrush ); + +#if wxUSE_OLE + ::OleUninitialize(); +#endif - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; +#if wxUSE_CTL3D + Ctl3dUnregister(wxhInstance); +#endif -#if USE_POSTSCRIPT - wxInitializePrintSetupData(FALSE); - delete wxThePrintPaperDatabase; - wxThePrintPaperDatabase = NULL; + if (wxWinHandleList) + delete wxWinHandleList; + + // GL: I'm annoyed ... I don't know where to put this and I don't want to + // create a module for that as it's part of the core. + delete wxPendingEvents; +#if wxUSE_THREADS + delete wxPendingEventsLocker; + // If we don't do the following, we get an apparent memory leak. +#if wxUSE_VALIDATORS + ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); +#endif #endif - wxBitmap::CleanUpHandlers(); + wxClassInfo::CleanUpClasses(); + + delete wxTheApp; + wxTheApp = NULL; + +#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT + // At this point we want to check if there are any memory + // blocks that aren't part of the wxDebugContext itself, + // as a special case. Then when dumping we need to ignore + // wxDebugContext, too. + if (wxDebugContext::CountObjectsLeft(TRUE) > 0) + { + wxLogMessage(wxT("There were memory leaks.")); + wxDebugContext::Dump(); + wxDebugContext::PrintStatistics(); + } + // wxDebugContext::SetStream(NULL, NULL); +#endif - delete[] wxBuffer; - wxBuffer = NULL; +#if wxUSE_LOG + // do it as the very last thing because everything else can log messages + delete wxLog::SetActiveTarget(NULL); +#endif // wxUSE_LOG } -#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL)) +//---------------------------------------------------------------------- +// Entry point helpers, used by wxPython +//---------------------------------------------------------------------- -// Main wxWindows entry point +int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char** WXUNUSED(argv) ) +{ + return wxApp::Initialize(); +} -int wxEntry(WXHINSTANCE hInstance, WXHINSTANCE WXUNUSED(hPrevInstance), char *m_lpCmdLine, - int nCmdShow, bool enterLoop) +int WXDLLEXPORT wxEntryInitGui() { - wxhInstance = (HINSTANCE) hInstance; + wxTheApp->OnInitGui(); + return 0; +} -#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT +void WXDLLEXPORT wxEntryCleanup() +{ + wxApp::CleanUp(); +} -#if !defined(_WINDLL) - streambuf* sBuf = new wxDebugStreamBuf; -#else - streambuf* sBuf = NULL; + +#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL)) + +// temporarily disable this warning which would be generated in release builds +// because of __try +#ifdef __VISUALC__ + #pragma warning(disable: 4715) // not all control paths return a value +#endif // Visual C++ + +//---------------------------------------------------------------------- +// Main wxWindows entry point +//---------------------------------------------------------------------- +int wxEntry(WXHINSTANCE hInstance, + WXHINSTANCE WXUNUSED(hPrevInstance), + char *lpCmdLine, + int nCmdShow, + bool enterLoop) +{ + // do check for memory leaks on program exit + // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free + // deallocated memory which may be used to simulate low-memory condition) + wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF); +#ifdef __MWERKS__ +#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT + // This seems to be necessary since there are 'rogue' + // objects present at this point (perhaps global objects?) + // Setting a checkpoint will ignore them as far as the + // memory checking facility is concerned. + // Of course you may argue that memory allocated in globals should be + // checked, but this is a reasonable compromise. + wxDebugContext::SetCheckpoint(); +#endif #endif - ostream* oStr = new ostream(sBuf) ; - wxDebugContext::SetStream(oStr, sBuf); + // take everything into a try-except block to be able to call + // OnFatalException() if necessary +#if wxUSE_ON_FATAL_EXCEPTION + __try { #endif + wxhInstance = (HINSTANCE) hInstance; - if (!wxApp::Initialize((WXHINSTANCE) wxhInstance)) - return 0; + if (!wxEntryStart(0,0)) + return 0; - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer function - // for delayed, dynamic app object construction. - if (!wxTheApp) - { - if (!wxApp::GetInitializerFunction()) - { - MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } - - wxTheApp = (* wxApp::GetInitializerFunction()) (); - } - - if (!wxTheApp) { - MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } - - // Split command line into tokens, as in usual main(argc, argv) - char **command = new char*[50]; - - int count = 0; - char *buf = new char[strlen(m_lpCmdLine) + 1]; - - // Hangs around until end of app. in case - // user carries pointers to the tokens - - /* Model independent strcpy */ - int i; - for (i = 0; (buf[i] = m_lpCmdLine[i]) != 0; i++) - { - /* loop */; - } - - // Get application name - char name[200]; - ::GetModuleFileName(wxhInstance, name, 199); - - // Is it only 16-bit Borland that already copies the program name - // to the first argv index? -#if !defined(__GNUWIN32__) -// #if ! (defined(__BORLANDC__) && !defined(__WIN32__)) - command[count++] = copystring(name); -// #endif + // create the application object or ensure that one already exists + if (!wxTheApp) + { + // The app may have declared a global application object, but we recommend + // the IMPLEMENT_APP macro is used instead, which sets an initializer + // function for delayed, dynamic app object construction. + wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, + wxT("No initializer - use IMPLEMENT_APP macro.") ); + + wxTheApp = (*wxApp::GetInitializerFunction()) (); + } + + wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); + + // save the WinMain() parameters + wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); + wxTheApp->m_nCmdShow = nCmdShow; + + // GUI-specific initialisation. In fact on Windows we don't have any, + // but this call is provided for compatibility across platforms. + wxEntryInitGui(); + + // We really don't want timestamps by default, because it means + // we can't simply double-click on the error message and get to that + // line in the source. So VC++ at least, let's have a sensible default. +#ifdef __VISUALC__ + wxLog::SetTimestamp(NULL); #endif - strcpy(name, wxFileNameFromPath(name)); - wxStripExtension(name); - wxTheApp->SetAppName(name); - - /* Break up string */ - // Treat strings enclosed in double-quotes as single arguments - char* str = buf; - while (*str) - { - while (*str && *str <= ' ') str++; // skip whitespace - if (*str == '"') - { - str++; - command[count++] = str; - while (*str && *str != '"') str++; - } - else if (*str) - { - command[count++] = str; - while (*str && *str > ' ') str++; - } - if (*str) *str++ = '\0'; - } - command[count] = NULL; /* argv[] is NULL terminated list! */ - - wxTheApp->argc = count; - wxTheApp->argv = command; - wxTheApp->m_nCmdShow = nCmdShow; - - // GUI-specific initialisation. In fact on Windows we don't have any, - // but this call is provided for compatibility across platforms. - wxTheApp->OnInitGui() ; - - if (!wxTheApp->OnInit()) - { - wxTheApp->DeletePendingObjects(); + int retValue = 0; + + // it is common to create a modal dialog in OnInit() (to ask/notify the + // user about something) but it wouldn't work if we don't change the + // "exit on delete last frame" flag here as when this dialog is + // deleted, the app would terminate (it was the last top level window + // as the main frame wasn't created yet!), so disable this behaviour + // temproarily + bool exitOnLastFrameDelete = wxTheApp->GetExitOnFrameDelete(); + wxTheApp->SetExitOnFrameDelete(FALSE); + + // init the app + retValue = wxTheApp->OnInit() ? 0 : -1; + + // restore the old flag value + wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete); + + if ( retValue == 0 ) + { + if ( enterLoop ) + { + // run the main loop + retValue = wxTheApp->OnRun(); + } + else + { + // we want to initialize, but not run or exit immediately. + return 1; + } + } + //else: app initialization failed, so we skipped OnRun() + + wxWindow *topWindow = wxTheApp->GetTopWindow(); + if ( topWindow ) + { + // Forcibly delete the window. + if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) || + topWindow->IsKindOf(CLASSINFO(wxDialog)) ) + { + topWindow->Close(TRUE); + wxTheApp->DeletePendingObjects(); + } + else + { + delete topWindow; + wxTheApp->SetTopWindow(NULL); + } + } + wxTheApp->OnExit(); - wxApp::CleanUp(); - - delete wxTheApp; - wxTheApp = NULL; - - delete [] buf ; - - // TODO: This should really be cleaned up in ~wxApp - delete [] command[0] ; - delete [] command ; - return 0; - } - - if (!enterLoop) - return 0; - - int retValue = 1; - -/* New behaviour - leave it to the app to show the top window - if (wxTheApp->GetTopWindow()) { - // show the toplevel frame, only if we are not iconized (from MS-Windows) - if(wxTheApp->GetShowFrameOnInit() && (nCmdShow!=SW_HIDE)) wxTheApp->GetTopWindow()->Show(TRUE); - } -*/ - - retValue = wxTheApp->OnRun(); - - if (wxTheApp->GetTopWindow()) - { - // Forcibly delete the window. - if (wxTheApp->GetTopWindow()->IsKindOf(CLASSINFO(wxFrame)) || - wxTheApp->GetTopWindow()->IsKindOf(CLASSINFO(wxDialog))) - { - wxTheApp->GetTopWindow()->Close(TRUE); - wxTheApp->DeletePendingObjects(); - } - else - { - delete wxTheApp->GetTopWindow(); - wxTheApp->SetTopWindow(NULL); - } - } - - wxTheApp->OnExit(); - wxApp::CleanUp(); - - delete wxTheApp; - wxTheApp = NULL; - - delete [] buf ; - delete [] command[0] ; - delete [] command ; - -#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft() > 0) - { - wxTrace("There were memory leaks.\n"); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } - wxDebugContext::SetStream(NULL, NULL); -#endif - return retValue; + wxEntryCleanup(); + + return retValue; + +#if wxUSE_ON_FATAL_EXCEPTION + } + __except ( gs_handleExceptions ? EXCEPTION_EXECUTE_HANDLER + : EXCEPTION_CONTINUE_SEARCH ) { + if ( wxTheApp ) + { + // give the user a chance to do something special about this + wxTheApp->OnFatalException(); + } + + ::ExitProcess(3); // the same exit code as abort() + + // NOTREACHED + } +#endif // wxUSE_ON_FATAL_EXCEPTION } +// restore warning state +#ifdef __VISUALC__ + #pragma warning(default: 4715) // not all control paths return a value +#endif // Visual C++ + #else /* _WINDLL */ +//---------------------------------------------------------------------- +// Entry point for wxWindows + the App in a DLL +//---------------------------------------------------------------------- + int wxEntry(WXHINSTANCE hInstance) { - wxhInstance = (HINSTANCE) hInstance; - wxApp::Initialize((WXHINSTANCE) wxhInstance); - - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer function - // for delayed, dynamic app object construction. + wxhInstance = (HINSTANCE) hInstance; + wxEntryStart(0, 0); - if (!wxTheApp) - { - if (!wxApp::GetInitializerFunction()) - { - MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } + // The app may have declared a global application object, but we recommend + // the IMPLEMENT_APP macro is used instead, which sets an initializer function + // for delayed, dynamic app object construction. + if (!wxTheApp) + { + wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, + "No initializer - use IMPLEMENT_APP macro." ); - wxTheApp = (* wxApp::GetInitializerFunction()) (); - } + wxTheApp = (* wxApp::GetInitializerFunction()) (); + } - if (!wxTheApp) { - MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } + wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" ); - wxTheApp->argc = 0; - wxTheApp->argv = NULL; + wxTheApp->argc = 0; + wxTheApp->argv = NULL; - wxTheApp->OnInitGui(); + wxEntryInitGui(); - wxTheApp->OnInit(); + wxTheApp->OnInit(); - if (wxTheApp->GetTopWindow() && wxTheApp->GetTopWindow()->GetHWND()) { - wxTheApp->GetTopWindow()->Show(TRUE); - } + wxWindow *topWindow = wxTheApp->GetTopWindow(); + if ( topWindow && topWindow->GetHWND()) + { + topWindow->Show(TRUE); + } - return 1; + return 1; } #endif // _WINDLL -// Static member initialization -wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL; +//// Static member initialization + +wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; wxApp::wxApp() { - m_topWindow = NULL; - wxTheApp = this; -// work_proc = NULL ; - m_className = ""; -// m_resourceCollection = TRUE; -// m_pendingCleanup = FALSE; - m_wantDebugOutput = TRUE ; - m_appName = ""; - argc = 0; - argv = NULL; -#ifdef __WINDOWS__ - m_printMode = wxPRINT_WINDOWS; -#else - m_printMode = wxPRINT_POSTSCRIPT; -#endif - m_exitOnFrameDelete = TRUE; - m_auto3D = TRUE; + m_topWindow = NULL; + wxTheApp = this; + m_wantDebugOutput = TRUE; + + argc = 0; + argv = NULL; + m_printMode = wxPRINT_WINDOWS; + m_exitOnFrameDelete = TRUE; + m_auto3D = TRUE; +} + +wxApp::~wxApp() +{ + // Delete command-line args + int i; + for (i = 0; i < argc; i++) + { + delete[] argv[i]; + } + delete[] argv; } bool wxApp::Initialized() { #ifndef _WINDLL - if (GetTopWindow()) + if (GetTopWindow()) + return TRUE; + else + return FALSE; +#else // Assume initialized if DLL (no way of telling) return TRUE; - else - return FALSE; -#endif -#ifdef _WINDLL // Assume initialized if DLL (no way of telling) - return TRUE; #endif } /* * Get and process a message, returning FALSE if WM_QUIT - * received. + * received (and also set the flag telling the app to exit the main loop) * */ bool wxApp::DoMessage() { - if (!::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0)) - { - return FALSE; - } - - // Process the message - if (!ProcessMessage((WXMSG *)&s_currentMsg)) - { - ::TranslateMessage(&s_currentMsg); - wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */ - ::DispatchMessage(&s_currentMsg); - } - return TRUE; + BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0); + if ( rc == 0 ) + { + // got WM_QUIT + m_keepGoing = FALSE; + + return FALSE; + } + else if ( rc == -1 ) + { + // should never happen, but let's test for it nevertheless + wxLogLastError(wxT("GetMessage")); + } + else + { +#if wxUSE_THREADS + wxASSERT_MSG( wxThread::IsMain(), + wxT("only the main thread can process Windows messages") ); + + static bool s_hadGuiLock = TRUE; + static wxMsgArray s_aSavedMessages; + + // if a secondary thread owns is doing GUI calls, save all messages for + // later processing - we can't process them right now because it will + // lead to recursive library calls (and we're not reentrant) + if ( !wxGuiOwnedByMainThread() ) + { + s_hadGuiLock = FALSE; + + // leave out WM_COMMAND messages: too dangerous, sometimes + // the message will be processed twice + if ( !wxIsWaitingForThread() || + s_currentMsg.message != WM_COMMAND ) + { + s_aSavedMessages.Add(s_currentMsg); + } + + return TRUE; + } + else + { + // have we just regained the GUI lock? if so, post all of the saved + // messages + // + // FIXME of course, it's not _exactly_ the same as processing the + // messages normally - expect some things to break... + if ( !s_hadGuiLock ) + { + s_hadGuiLock = TRUE; + + size_t count = s_aSavedMessages.Count(); + for ( size_t n = 0; n < count; n++ ) + { + MSG& msg = s_aSavedMessages[n]; + + if ( !ProcessMessage((WXMSG *)&msg) ) + { + ::TranslateMessage(&msg); + ::DispatchMessage(&msg); + } + } + + s_aSavedMessages.Empty(); + } + } +#endif // wxUSE_THREADS + + // Process the message + DoMessage((WXMSG *)&s_currentMsg); + } + + return TRUE; +} + +void wxApp::DoMessage(WXMSG *pMsg) +{ + if ( !ProcessMessage(pMsg) ) + { + ::TranslateMessage((MSG *)pMsg); + ::DispatchMessage((MSG *)pMsg); + } } /* @@ -708,16 +988,22 @@ bool wxApp::DoMessage() int wxApp::MainLoop() { - m_keepGoing = TRUE; - while (m_keepGoing) - { - while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) && - ProcessIdle()) {} - if (!DoMessage()) - m_keepGoing = FALSE; - } + m_keepGoing = TRUE; + + while ( m_keepGoing ) + { +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS - return s_currentMsg.wParam; + while ( !Pending() && ProcessIdle() ) + ; + + // a message came or no more idle processing to do + DoMessage(); + } + + return s_currentMsg.wParam; } // Returns TRUE if more time is needed. @@ -732,18 +1018,18 @@ bool wxApp::ProcessIdle() void wxApp::ExitMainLoop() { - m_keepGoing = FALSE; + // VZ: why not ::PostQuitMessage()? + m_keepGoing = FALSE; } bool wxApp::Pending() { - return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ; + return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0; } void wxApp::Dispatch() { - if (!DoMessage()) - m_keepGoing = FALSE; + DoMessage(); } /* @@ -751,75 +1037,100 @@ void wxApp::Dispatch() * the message. Some may have accelerator tables, or have * MDI complications. */ -bool wxApp::ProcessMessage(WXMSG *Msg) + +bool wxApp::ProcessMessage(WXMSG *wxmsg) { - MSG *msg = (MSG *)Msg; + MSG *msg = (MSG *)wxmsg; + HWND hWnd = msg->hwnd; + wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); + +#if wxUSE_TOOLTIPS + // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to + // popup the tooltip bubbles + if ( wndThis && (msg->message == WM_MOUSEMOVE) ) + { + wxToolTip *tt = wndThis->GetToolTip(); + if ( tt ) + { + tt->RelayEvent(wxmsg); + } + } +#endif // wxUSE_TOOLTIPS - HWND hWnd; + // Try translations first; find the youngest window with + // a translation table. + wxWindow *wnd; - // Anyone for a message? Try youngest descendants first. - for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd)) - { - wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd); - if (wnd) + bool pastTopLevelWindow = FALSE; + for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { - if (wnd->MSWProcessMessage(Msg)) - return TRUE; - - // STOP if we've reached the top of the hierarchy! -// if (m_topWindow && (wnd == m_topWindow)) -// return FALSE; + if ( !pastTopLevelWindow && wnd->MSWTranslateMessage(wxmsg)) + return TRUE; + if ( wnd->MSWProcessMessage(wxmsg) ) + return TRUE; + + // stop at first top level window, i.e. don't try to process the key + // strokes originating in a dialog using the accelerators of the parent + // frame - this doesn't make much sense + if ( wnd->IsTopLevel() ) + pastTopLevelWindow = TRUE; } - } - // TODO: Is this now obsolete, given that m_topWindow may not be defined? - // Does it do anything useful anyway? -// if (m_topWindow && m_topWindow->MSWProcessMessage(Msg)) -// return TRUE; return FALSE; } void wxApp::OnIdle(wxIdleEvent& event) { - static bool inOnIdle = FALSE; + static bool s_inOnIdle = FALSE; - // Avoid recursion (via ProcessEvent default case) - if (inOnIdle) - return; + // Avoid recursion (via ProcessEvent default case) + if ( s_inOnIdle ) + return; - inOnIdle = TRUE; + s_inOnIdle = TRUE; - // 'Garbage' collection of windows deleted with Close(). - DeletePendingObjects(); + // If there are pending events, we must process them: pending events + // are either events to the threads other than main or events posted + // with wxPostEvent() functions + // GRG: I have moved this here so that all pending events are processed + // before starting to delete any objects. This behaves better (in + // particular, wrt wxPostEvent) and is coherent with wxGTK's current + // behaviour. Changed Feb/2000 before 2.1.14 + ProcessPendingEvents(); - // flush the logged messages if any - wxLog *pLog = wxLog::GetActiveTarget(); - if ( pLog != NULL && pLog->HasPendingMessages() ) - pLog->Flush(); + // 'Garbage' collection of windows deleted with Close(). + DeletePendingObjects(); - // Send OnIdle events to all windows - bool needMore = SendIdleEvents(); -// bool needMore = FALSE; +#if wxUSE_LOG + // flush the logged messages if any + wxLog::FlushActive(); +#endif // wxUSE_LOG - if (needMore) - event.RequestMore(TRUE); + // Send OnIdle events to all windows + if ( SendIdleEvents() ) + { + // SendIdleEvents() returns TRUE if at least one window requested more + // idle events + event.RequestMore(TRUE); + } - inOnIdle = FALSE; + s_inOnIdle = FALSE; } // Send idle event to all top-level windows bool wxApp::SendIdleEvents() { bool needMore = FALSE; - wxNode* node = wxTopLevelWindows.First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) + + wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); + while (node) + { + wxWindow* win = node->GetData(); + if (SendIdleEvents(win)) needMore = TRUE; + node = node->GetNext(); + } - node = node->Next(); - } return needMore; } @@ -828,186 +1139,270 @@ bool wxApp::SendIdleEvents(wxWindow* win) { bool needMore = FALSE; - wxIdleEvent event; - event.SetEventObject(win); - win->ProcessEvent(event); + wxIdleEvent event; + event.SetEventObject(win); + win->GetEventHandler()->ProcessEvent(event); if (event.MoreRequested()) needMore = TRUE; - wxNode* node = win->GetChildren()->First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) + wxNode* node = win->GetChildren().First(); + while (node) + { + wxWindow* win = (wxWindow*) node->Data(); + if (SendIdleEvents(win)) needMore = TRUE; - node = node->Next(); - } - return needMore ; + node = node->Next(); + } + return needMore; } void wxApp::DeletePendingObjects() { - wxNode *node = wxPendingDelete.First(); - while (node) - { - wxObject *obj = (wxObject *)node->Data(); - - delete obj; + wxNode *node = wxPendingDelete.First(); + while (node) + { + wxObject *obj = (wxObject *)node->Data(); - if (wxPendingDelete.Member(obj)) - delete node; + delete obj; - // Deleting one object may have deleted other pending - // objects, so start from beginning of list again. - node = wxPendingDelete.First(); - } -} + if (wxPendingDelete.Member(obj)) + delete node; -/* -// Free up font objects that are not being used at present. -bool wxApp::DoResourceCleanup() -{ -// wxDebugMsg("ResourceCleanup\n"); - - if (wxTheFontList) - { - wxNode *node = wxTheFontList->First(); - while (node) - { - wxGDIObject *obj = (wxGDIObject *)node->Data(); - if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0)) - { -// wxDebugMsg("Freeing font %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle()); - obj->FreeResource(); - } - node = node->Next(); - } - } - if (wxThePenList) - { - wxNode *node = wxThePenList->First(); - while (node) - { - wxGDIObject *obj = (wxGDIObject *)node->Data(); - if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0)) - { -// wxDebugMsg("Freeing pen %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle()); - obj->FreeResource(); - } - node = node->Next(); - } - } - if (wxTheBrushList) - { - wxNode *node = wxTheBrushList->First(); - while (node) - { - wxGDIObject *obj = (wxGDIObject *)node->Data(); - if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0)) - { -// wxDebugMsg("Freeing brush %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle()); - obj->FreeResource(); - } - node = node->Next(); + // Deleting one object may have deleted other pending + // objects, so start from beginning of list again. + node = wxPendingDelete.First(); } - } - - SetPendingCleanup(FALSE); - return FALSE; } -*/ -wxLog* wxApp::CreateLogTarget() +void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event)) { - return new wxLogGui; + if (GetTopWindow()) + GetTopWindow()->Close(TRUE); } -wxWindow* wxApp::GetTopWindow() const +// Default behaviour: close the application with prompts. The +// user can veto the close, and therefore the end session. +void wxApp::OnQueryEndSession(wxCloseEvent& event) { - if (m_topWindow) - return m_topWindow; - else if (wxTopLevelWindows.Number() > 0) - return (wxWindow*) wxTopLevelWindows.First()->Data(); - else - return NULL; + if (GetTopWindow()) + { + if (!GetTopWindow()->Close(!event.CanVeto())) + event.Veto(TRUE); + } } -int wxApp::GetComCtl32Version() const +/* static */ +int wxApp::GetComCtl32Version() { - // have we loaded COMCTL32 yet? - HMODULE theModule = ::GetModuleHandle("COMCTL32"); - int version = 0; - - // if so, then we can check for the version - if (theModule) - { - // InitCommonControlsEx is unique to 4.7 and later - FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx"); - - if (! theProc) - { // not found, must be 4.00 - version = 400; - } - else + // cache the result + static int s_verComCtl32 = -1; + + wxCRIT_SECT_DECLARE(csComCtl32); + wxCRIT_SECT_LOCKER(lock, csComCtl32); + + if ( s_verComCtl32 == -1 ) + { + // initally assume no comctl32.dll at all + s_verComCtl32 = 0; + + // do we have it? + HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32")); + + // if so, then we can check for the version + if ( hModuleComCtl32 ) { - // The following symbol are unique to 4.71 - // DllInstall - // FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos - // FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo - // FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange - // FlatSB_ShowScrollBar - // _DrawIndirectImageList _DuplicateImageList - // InitializeFlatSB - // UninitializeFlatSB - // we could check for any of these - I chose DllInstall - FARPROC theProc = ::GetProcAddress(theModule, "DllInstall"); - if (! theProc) - { - // not found, must be 4.70 - version = 470; - } - else - { // found, must be 4.71 - version = 471; - } + // try to use DllGetVersion() if available in _headers_ + #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h + DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC) + ::GetProcAddress(hModuleComCtl32, "DllGetVersion"); + if ( pfnDllGetVersion ) + { + DLLVERSIONINFO dvi; + dvi.cbSize = sizeof(dvi); + + HRESULT hr = (*pfnDllGetVersion)(&dvi); + if ( FAILED(hr) ) + { + wxLogApiError(_T("DllGetVersion"), hr); + } + else + { + // this is incompatible with _WIN32_IE values, but + // compatible with the other values returned by + // GetComCtl32Version() + s_verComCtl32 = 100*dvi.dwMajorVersion + + dvi.dwMinorVersion; + } + } + #endif + // DllGetVersion() unavailable either during compile or + // run-time, try to guess the version otherwise + if ( !s_verComCtl32 ) + { + // InitCommonControlsEx is unique to 4.70 and later + FARPROC theProc = ::GetProcAddress + ( + hModuleComCtl32, + "InitCommonControlsEx" + ); + + if ( !theProc ) + { + // not found, must be 4.00 + s_verComCtl32 = 400; + } + else + { + // many symbols appeared in comctl32 4.71, could use + // any of them except may be DllInstall + theProc = ::GetProcAddress + ( + hModuleComCtl32, + "InitializeFlatSB" + ); + if ( !theProc ) + { + // not found, must be 4.70 + s_verComCtl32 = 470; + } + else + { + // found, must be 4.71 + s_verComCtl32 = 471; + } + } + } } } - return version; + + return s_verComCtl32; } void wxExit() { - wxApp::CleanUp(); - FatalAppExit(0, "Fatal error: exiting"); + wxLogError(_("Fatal error: exiting")); + + wxApp::CleanUp(); + exit(0); } // Yield to incoming messages + +static bool gs_inYield = FALSE; + bool wxYield() { - MSG msg; - // We want to go back to the main message loop - // if we see a WM_QUIT. (?) - while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT) - { - if (!wxTheApp->DoMessage()) - break; - } + // disable log flushing from here because a call to wxYield() shouldn't + // normally result in message boxes popping up &c + wxLog::Suspend(); - return TRUE; +#ifdef __WXDEBUG__ + if (gs_inYield) + wxFAIL_MSG( wxT("wxYield called recursively" ) ); +#endif + + gs_inYield = TRUE; + + // we don't want to process WM_QUIT from here - it should be processed in + // the main event loop in order to stop it + MSG msg; + while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) && + msg.message != WM_QUIT ) + { +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS + + if ( !wxTheApp->DoMessage() ) + break; + } + + // If they are pending events, we must process them. + if (wxTheApp) + wxTheApp->ProcessPendingEvents(); + + // let the logs be flashed again + wxLog::Resume(); + + gs_inYield = FALSE; + + return TRUE; } -HINSTANCE wxGetInstance() +// Yield to incoming messages; but fail silently if recursion is detected. +bool wxYieldIfNeeded() { - return wxhInstance; + if (gs_inYield) + return FALSE; + + return wxYield(); +} + +bool wxHandleFatalExceptions(bool doit) +{ +#if wxUSE_ON_FATAL_EXCEPTION + // assume this can only be called from the main thread + gs_handleExceptions = doit; + + return TRUE; +#else + wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function")); + + (void)doit; + return FALSE; +#endif +} + +//----------------------------------------------------------------------------- +// wxWakeUpIdle +//----------------------------------------------------------------------------- + +void wxWakeUpIdle() +{ + // Send the top window a dummy message so idle handler processing will + // start up again. Doing it this way ensures that the idle handler + // wakes up in the right thread (see also wxWakeUpMainThread() which does + // the same for the main app thread only) + wxWindow *topWindow = wxTheApp->GetTopWindow(); + if ( topWindow ) + { + if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) ) + { + // should never happen + wxLogLastError(wxT("PostMessage(WM_NULL)")); + } + } +} + +//----------------------------------------------------------------------------- + +wxIcon +wxApp::GetStdIcon(int which) const +{ + switch(which) + { + case wxICON_INFORMATION: + return wxIcon("wxICON_INFO"); + + case wxICON_QUESTION: + return wxIcon("wxICON_QUESTION"); + + case wxICON_EXCLAMATION: + return wxIcon("wxICON_WARNING"); + + default: + wxFAIL_MSG(wxT("requested non existent standard icon")); + // still fall through + + case wxICON_HAND: + return wxIcon("wxICON_ERROR"); + } } // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly // if in a separate file. So include it here to ensure it's linked. -#if (defined(_MSC_VER) && !defined(__WIN32__)) || defined(__GNUWIN32__) +#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL)) #include "main.cpp" #endif - -#undef IN_WX_MAIN_CPP -