X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b1f5d087c78df77408b3b2774695b1e0d148e6fb..e944f70a6d8f0a56d00d575940f4fe94f49ef727:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 2638df4ed8..5e46995445 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -47,10 +47,10 @@ // This setting determines the compatibility with 2.0 API: set it to 1 to // enable it // -// Default is 0. +// Default is 1. // // Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2_2 0 +#define WXWIN_COMPATIBILITY_2_2 1 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, // but this is very dangerous because you can mistakenly pass an icon instead @@ -161,15 +161,30 @@ // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // -// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x +// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x // doesn't support it and the programs compiled in Unicode mode will not run // under 9x). // // Default is 0 // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000) +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) #define wxUSE_UNICODE 0 +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This +// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you +// will have to modify the makefiles to include unicows.lib import library as the first +// library. +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://www.volny.cz/v.slavik/libunicows/ +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_UNICODE_MSLU 0 + // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -193,12 +208,22 @@ // Recommended setting: 1 (always) #define wxUSE_LOG 1 -// Recommended setting: 1 (always) +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Recommended setting: 1 #define wxUSE_LOGWINDOW 1 -// Recommended setting: 1 (always) +// Recommended setting: 1 #define wxUSE_LOGGUI 1 +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + // Support for multithreaded applications: if 1, compile in thread classes // (thread.h) and make the library a bit more thread safe. Although thread // support is quite stable by now, you may still consider recompiling the @@ -218,9 +243,6 @@ // Use standard C++ streams if 1. If 0, use wxWin streams implementation. #define wxUSE_STD_IOSTREAM 0 -// Use serialization (requires utils/serialize) -#define wxUSE_SERIAL 0 - // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -248,7 +270,18 @@ #define wxUSE_FILE 1 #define wxUSE_FFILE 1 -// use wxTextFile class: requires wxFile, required by wxFileConfig +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig #define wxUSE_TEXTFILE 1 // i18n support: _() macro, wxLocale class. Requires wxTextFile. @@ -319,14 +352,14 @@ // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. // // Default is 1. // // Recommended setting: 1 #define wxUSE_DIALUP_MANAGER 1 -// Compile in wxLibrary class for run-time DLL loading and function calling. +// Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. // // This setting is for Win32 only @@ -334,7 +367,10 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 @@ -373,6 +409,38 @@ // wxMimeTypesManager class #define wxUSE_MIMETYPE 1 +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxWave class +#define wxUSE_WAVE 1 + // ---------------------------------------------------------------------------- // Individual GUI controls // ---------------------------------------------------------------------------- @@ -385,12 +453,21 @@ // Recommended setting: 1 (don't change except for very special programs) #define wxUSE_CONTROLS 1 -// wxPopupWindow class is not used currently by wxMSW +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow // -// Default is 0 +// Default is 1 // -// Recommended setting: 0 -#define wxUSE_POPUPWIN 0 +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 // Each of the settings below corresponds to one wxWindows control. They are // all switched on by default but may be disabled if you are sure that your @@ -492,6 +569,9 @@ #define wxUSE_GRID 1 #define wxUSE_NEW_GRID 1 +// wxProperty[Value/Form/List] classes, used by Dialog Editor +#define wxUSE_PROPSHEET 0 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -550,6 +630,9 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -583,6 +666,13 @@ // Recommended setting: 1 (used in the library itself) #define wxUSE_CHOICEDLG 1 +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + // wxDirDlg class for getting a directory name from user #define wxUSE_DIRDLG 1 @@ -595,6 +685,13 @@ // Recommended setting: 1 (used in many places in the library itself) #define wxUSE_FILEDLG 1 +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + // Use font picker dialog // // Default is 1 @@ -621,6 +718,9 @@ // number entry dialog #define wxUSE_NUMBERDLG 1 +// splash screen class +#define wxUSE_SPLASH 1 + // wizards #define wxUSE_WIZARDDLG 1 @@ -722,6 +822,10 @@ // 0 for no help facility #define wxUSE_MS_HTML_HELP 0 // 0 for no MS HTML Help + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + #define wxUSE_RESOURCES 1 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 @@ -837,9 +941,18 @@ // Set to 1 for PCX format support #define wxUSE_PCX 1 +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + // Set to 1 for XPM format support #define wxUSE_XPM 1 +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + // ---------------------------------------------------------------------------- // Windows-only settings // ---------------------------------------------------------------------------- @@ -973,12 +1086,6 @@ #define wxUSE_DEBUG_NEW_ALWAYS 0 #endif // wxUSE_MFC -// ODBC classes aren't Unicode-compatible yet -#if wxUSE_UNICODE -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 -#endif - #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) // Can't use OLE drag and drop in Windows 3.1 because we don't know how // to implement UUIDs