X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b1a8a61082caeb85192182c9ad77993ba62cc8c2..69659fd770f615210efac4b4fa741b3ad6223616:/src/common/socket.cpp?ds=sidebyside diff --git a/src/common/socket.cpp b/src/common/socket.cpp index 6e40e90f91..e90a3b7cb5 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -1,45 +1,45 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: socket.cpp +// Name: src/common/socket.cpp // Purpose: Socket handler classes // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia // Created: April 1997 // Copyright: (C) 1999-1997, Guilhem Lavaux // (C) 2000-1999, Guillermo Rodriguez Garcia // RCS_ID: $Id$ -// License: see wxWindows licence +// License: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ========================================================================== // Declarations // ========================================================================== -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "socket.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #if wxUSE_SOCKETS -#include "wx/app.h" +#include "wx/socket.h" + +#ifndef WX_PRECOMP + #include "wx/object.h" + #include "wx/string.h" + #include "wx/intl.h" + #include "wx/log.h" + #include "wx/event.h" + #include "wx/app.h" + #include "wx/utils.h" + #include "wx/timer.h" + #include "wx/module.h" +#endif + #include "wx/apptrait.h" -#include "wx/defs.h" -#include "wx/object.h" -#include "wx/string.h" -#include "wx/timer.h" -#include "wx/utils.h" -#include "wx/module.h" -#include "wx/log.h" -#include "wx/intl.h" -#include "wx/event.h" #include "wx/sckaddr.h" -#include "wx/socket.h" +#include "wx/stopwatch.h" // DLL options compatibility check: #include "wx/build.h" @@ -54,7 +54,7 @@ WX_CHECK_BUILD_OPTIONS("wxNet") // what to do within waits: we have 2 cases: from the main thread itself we // have to call wxYield() to let the events (including the GUI events and the -// low-level (not wxWindows) events from GSocket) be processed. From another +// low-level (not wxWidgets) events from GSocket) be processed. From another // thread it is enough to just call wxThread::Yield() which will give away the // rest of our time slice: the explanation is that the events will be processed // by the main thread anyhow, without calling wxYield(), but we don't want to @@ -98,7 +98,7 @@ public: public: wxSocketState() : wxObject() {} - DECLARE_NO_COPY_CLASS(wxSocketState) + DECLARE_NO_COPY_CLASS(wxSocketState) }; // ========================================================================== @@ -122,28 +122,47 @@ bool wxSocketBase::Initialize() { if ( !m_countInit++ ) { + /* + Details: Initialize() creates a hidden window as a sink for socket + events, such as 'read completed'. wxMSW has only one message loop + for the main thread. If Initialize is called in a secondary thread, + the socket window will be created for the secondary thread, but + since there is no message loop on this thread, it will never + receive events and all socket operations will time out. + BTW, the main thread must not be stopped using sleep or block + on a semaphore (a bad idea in any case) or socket operations + will time out. + + On the Mac side, Initialize() stores a pointer to the CFRunLoop for + the main thread. Because secondary threads do not have run loops, + adding event notifications to the "Current" loop would have no + effect at all, events would never fire. + */ + wxASSERT_MSG( wxIsMainThread(), + wxT("Call wxSocketBase::Initialize() from the main thread first!")); + wxAppTraits *traits = wxAppConsole::GetInstance() ? wxAppConsole::GetInstance()->GetTraits() : NULL; - GSocketGUIFunctionsTable *functions = + GSocketGUIFunctionsTable *functions = traits ? traits->GetSocketGUIFunctionsTable() : NULL; GSocket_SetGUIFunctions(functions); - + if ( !GSocket_Init() ) { m_countInit--; - return FALSE; + return false; } } - return TRUE; + return true; } void wxSocketBase::Shutdown() { // we should be initialized wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); - if ( !--m_countInit ) + if ( --m_countInit == 0 ) { GSocket_Cleanup(); } @@ -164,10 +183,10 @@ void wxSocketBase::Init() m_establishing = m_reading = m_writing = - m_error = FALSE; + m_error = false; m_lcount = 0; m_timeout = 600; - m_beingDeleted = FALSE; + m_beingDeleted = false; // pushback buffer m_unread = NULL; @@ -175,10 +194,10 @@ void wxSocketBase::Init() m_unrd_cur = 0; // events - m_id = -1; + m_id = wxID_ANY; m_handler = NULL; m_clientData = NULL; - m_notify = FALSE; + m_notify = false; m_eventmask = 0; if ( !IsInitialized() ) @@ -216,7 +235,7 @@ wxSocketBase::~wxSocketBase() // Destroy the GSocket object if (m_socket) - GSocket_destroy(m_socket); + delete m_socket; // Free the pushback buffer if (m_unread) @@ -228,13 +247,13 @@ bool wxSocketBase::Destroy() // Delayed destruction: the socket will be deleted during the next // idle loop iteration. This ensures that all pending events have // been processed. - m_beingDeleted = TRUE; + m_beingDeleted = true; // Shutdown and close the socket Close(); // Supress events from now on - Notify(FALSE); + Notify(false); // schedule this object for deletion wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; @@ -249,7 +268,7 @@ bool wxSocketBase::Destroy() delete this; } - return TRUE; + return true; } // -------------------------------------------------------------------------- @@ -269,22 +288,22 @@ bool wxSocketBase::Close() if (m_socket) { // Disable callbacks - GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | + m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); // Shutdown the connection - GSocket_Shutdown(m_socket); + m_socket->Shutdown(); } - m_connected = FALSE; - m_establishing = FALSE; - return TRUE; + m_connected = false; + m_establishing = false; + return true; } wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) { // Mask read events - m_reading = TRUE; + m_reading = true; m_lcount = _Read(buffer, nbytes); @@ -295,7 +314,7 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) m_error = (m_lcount == 0); // Allow read events from now on - m_reading = FALSE; + m_reading = false; return *this; } @@ -305,17 +324,15 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) int total; // Try the pushback buffer first - total = GetPushback(buffer, nbytes, FALSE); + total = GetPushback(buffer, nbytes, false); nbytes -= total; buffer = (char *)buffer + total; // Return now in one of the following cases: // - the socket is invalid, - // - we got all the data, - // - we got *some* data and we are not using wxSOCKET_WAITALL. + // - we got all the data if ( !m_socket || - !nbytes || - ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) + !nbytes ) return total; // Possible combinations (they are checked in this order) @@ -327,23 +344,23 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) int ret; if (m_flags & wxSOCKET_NOWAIT) { - GSocket_SetNonBlocking(m_socket, 1); - ret = GSocket_Read(m_socket, (char *)buffer, nbytes); - GSocket_SetNonBlocking(m_socket, 0); + m_socket->SetNonBlocking(1); + ret = m_socket->Read((char *)buffer, nbytes); + m_socket->SetNonBlocking(0); if (ret > 0) total += ret; } else { - bool more = TRUE; + bool more = true; while (more) { if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) break; - ret = GSocket_Read(m_socket, (char *)buffer, nbytes); + ret = m_socket->Read((char *)buffer, nbytes); if (ret > 0) { @@ -375,10 +392,10 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) } msg; // Mask read events - m_reading = TRUE; + m_reading = true; total = 0; - error = TRUE; + error = true; old_flags = m_flags; SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); @@ -451,12 +468,12 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) } // everything was OK - error = FALSE; + error = false; exit: m_error = error; m_lcount = total; - m_reading = FALSE; + m_reading = false; SetFlags(old_flags); return *this; @@ -465,7 +482,7 @@ exit: wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) { // Mask read events - m_reading = TRUE; + m_reading = true; m_lcount = _Read(buffer, nbytes); Pushback(buffer, m_lcount); @@ -477,7 +494,7 @@ wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) m_error = (m_lcount == 0); // Allow read events again - m_reading = FALSE; + m_reading = false; return *this; } @@ -485,7 +502,7 @@ wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) { // Mask write events - m_writing = TRUE; + m_writing = true; m_lcount = _Write(buffer, nbytes); @@ -496,7 +513,7 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) m_error = (m_lcount == 0); // Allow write events again - m_writing = FALSE; + m_writing = false; return *this; } @@ -518,23 +535,23 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) int ret; if (m_flags & wxSOCKET_NOWAIT) { - GSocket_SetNonBlocking(m_socket, 1); - ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); - GSocket_SetNonBlocking(m_socket, 0); + m_socket->SetNonBlocking(1); + ret = m_socket->Write((const char *)buffer, nbytes); + m_socket->SetNonBlocking(0); if (ret > 0) total = ret; } else { - bool more = TRUE; + bool more = true; while (more) { if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) break; - ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); + ret = m_socket->Write((const char *)buffer, nbytes); if (ret > 0) { @@ -565,9 +582,9 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) } msg; // Mask write events - m_writing = TRUE; + m_writing = true; - error = TRUE; + error = true; total = 0; SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); @@ -599,12 +616,12 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) goto exit; // everything was OK - error = FALSE; + error = false; exit: m_error = error; m_lcount = total; - m_writing = FALSE; + m_writing = false; return *this; } @@ -614,7 +631,7 @@ wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) if (nbytes != 0) Pushback(buffer, nbytes); - m_error = FALSE; + m_error = false; m_lcount = nbytes; return *this; @@ -627,7 +644,7 @@ wxSocketBase& wxSocketBase::Discard() wxUint32 total = 0; // Mask read events - m_reading = TRUE; + m_reading = true; SetFlags(wxSOCKET_NOWAIT); @@ -640,10 +657,10 @@ wxSocketBase& wxSocketBase::Discard() delete[] buffer; m_lcount = total; - m_error = FALSE; + m_error = false; // Allow read events again - m_reading = FALSE; + m_reading = false; return *this; } @@ -663,14 +680,14 @@ bool wxSocketBase::_Wait(long seconds, wxSocketEventFlags flags) { GSocketEventFlags result; - long timeout; + long timeout; // in ms - // Set this to TRUE to interrupt ongoing waits - m_interrupt = FALSE; + // Set this to true to interrupt ongoing waits + m_interrupt = false; // Check for valid socket if (!m_socket) - return FALSE; + return false; // Check for valid timeout value. if (seconds != -1) @@ -678,9 +695,7 @@ bool wxSocketBase::_Wait(long seconds, else timeout = m_timeout * 1000; -#if !defined(wxUSE_GUI) || !wxUSE_GUI - GSocket_SetTimeout(m_socket, timeout); -#endif + bool has_event_loop = wxTheApp->GetTraits() ? (wxTheApp->GetTraits()->GetSocketGUIFunctionsTable() ? true : false) : false; // Wait in an active polling loop. // @@ -692,76 +707,107 @@ bool wxSocketBase::_Wait(long seconds, // Do this at least once (important if timeout == 0, when // we are just polling). Also, if just polling, do not yield. - wxStopWatch chrono; - bool done = FALSE; + const wxMilliClock_t time_limit = wxGetLocalTimeMillis() + timeout; + bool done = false; + bool valid_result = false; + + if (!has_event_loop) + { + // This is used to avoid a busy loop on wxBase - having a select + // timeout of 50 ms per iteration should be enough. + if (timeout > 50) + m_socket->SetTimeout(50); + else + m_socket->SetTimeout(timeout); + } while (!done) { - result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); + result = m_socket->Select(flags | GSOCK_LOST_FLAG); // Incoming connection (server) or connection established (client) if (result & GSOCK_CONNECTION_FLAG) { - m_connected = TRUE; - m_establishing = FALSE; - return TRUE; + m_connected = true; + m_establishing = false; + valid_result = true; + break; } // Data available or output buffer ready if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) { - return TRUE; + valid_result = true; + break; } // Connection lost if (result & GSOCK_LOST_FLAG) { - m_connected = FALSE; - m_establishing = FALSE; - return (flags & GSOCK_LOST_FLAG) != 0; + m_connected = false; + m_establishing = false; + valid_result = ((flags & GSOCK_LOST_FLAG) != 0); + break; } // Wait more? - if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) - done = TRUE; + long time_left = wxMilliClockToLong(time_limit - wxGetLocalTimeMillis()); + if ((!timeout) || (time_left <= 0) || (m_interrupt)) + done = true; else - PROCESS_EVENTS(); + { + if (has_event_loop) + { + PROCESS_EVENTS(); + } + else + { + // If there's less than 50 ms left, just call select with that timeout. + if (time_left < 50) + m_socket->SetTimeout(time_left); + } + } } - return FALSE; + // Set timeout back to original value (we overwrote it for polling) + if (!has_event_loop) + m_socket->SetTimeout(m_timeout*1000); + + return valid_result; } bool wxSocketBase::Wait(long seconds, long milliseconds) { - return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | - GSOCK_OUTPUT_FLAG | - GSOCK_CONNECTION_FLAG | - GSOCK_LOST_FLAG); + return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | + GSOCK_OUTPUT_FLAG | + GSOCK_CONNECTION_FLAG | + GSOCK_LOST_FLAG); } bool wxSocketBase::WaitForRead(long seconds, long milliseconds) { // Check pushback buffer before entering _Wait if (m_unread) - return TRUE; + return true; // Note that GSOCK_INPUT_LOST has to be explicitly passed to - // _Wait becuase of the semantics of WaitForRead: a return - // value of TRUE means that a GSocket_Read call will return + // _Wait because of the semantics of WaitForRead: a return + // value of true means that a GSocket_Read call will return // immediately, not that there is actually data to read. return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG); } + bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) { - return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); + return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); } bool wxSocketBase::WaitForLost(long seconds, long milliseconds) { - return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); + return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); } // -------------------------------------------------------------------------- @@ -777,33 +823,33 @@ bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const GAddress *peer; if (!m_socket) - return FALSE; + return false; - peer = GSocket_GetPeer(m_socket); + peer = m_socket->GetPeer(); // copying a null address would just trigger an assert anyway if (!peer) - return FALSE; + return false; addr_man.SetAddress(peer); GAddress_destroy(peer); - return TRUE; + return true; } bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const { - GAddress *local; + GAddress *local; - if (!m_socket) - return FALSE; + if (!m_socket) + return false; - local = GSocket_GetLocal(m_socket); - addr_man.SetAddress(local); - GAddress_destroy(local); + local = m_socket->GetLocal(); + addr_man.SetAddress(local); + GAddress_destroy(local); - return TRUE; + return true; } // @@ -812,36 +858,36 @@ bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const void wxSocketBase::SaveState() { - wxSocketState *state; + wxSocketState *state; - state = new wxSocketState(); + state = new wxSocketState(); - state->m_flags = m_flags; - state->m_notify = m_notify; - state->m_eventmask = m_eventmask; - state->m_clientData = m_clientData; + state->m_flags = m_flags; + state->m_notify = m_notify; + state->m_eventmask = m_eventmask; + state->m_clientData = m_clientData; - m_states.Append(state); + m_states.Append(state); } void wxSocketBase::RestoreState() { - wxList::compatibility_iterator node; - wxSocketState *state; - - node = m_states.GetLast(); - if (!node) - return; - - state = (wxSocketState *)node->GetData(); - - m_flags = state->m_flags; - m_notify = state->m_notify; - m_eventmask = state->m_eventmask; - m_clientData = state->m_clientData; - - m_states.Erase(node); - delete state; + wxList::compatibility_iterator node; + wxSocketState *state; + + node = m_states.GetLast(); + if (!node) + return; + + state = (wxSocketState *)node->GetData(); + + m_flags = state->m_flags; + m_notify = state->m_notify; + m_eventmask = state->m_eventmask; + m_clientData = state->m_clientData; + + m_states.Erase(node); + delete state; } // @@ -850,15 +896,15 @@ void wxSocketBase::RestoreState() void wxSocketBase::SetTimeout(long seconds) { - m_timeout = seconds; + m_timeout = seconds; - if (m_socket) - GSocket_SetTimeout(m_socket, m_timeout * 1000); + if (m_socket) + m_socket->SetTimeout(m_timeout * 1000); } void wxSocketBase::SetFlags(wxSocketFlags flags) { - m_flags = flags; + m_flags = flags; } @@ -889,9 +935,9 @@ void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), GSocketEvent notification, char *cdata) { - wxSocketBase *sckobj = (wxSocketBase *)cdata; + wxSocketBase *sckobj = (wxSocketBase *)cdata; - sckobj->OnRequest((wxSocketNotify) notification); + sckobj->OnRequest((wxSocketNotify) notification); } void wxSocketBase::OnRequest(wxSocketNotify notification) @@ -904,8 +950,8 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) switch(notification) { case wxSOCKET_CONNECTION: - m_establishing = FALSE; - m_connected = TRUE; + m_establishing = false; + m_connected = true; break; // If we are in the middle of a R/W operation, do not @@ -913,18 +959,18 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) // which are no longer valid. case wxSOCKET_INPUT: - if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) + if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) return; break; case wxSOCKET_OUTPUT: - if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) + if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) return; break; case wxSOCKET_LOST: - m_connected = FALSE; - m_establishing = FALSE; + m_connected = false; + m_establishing = false; break; default: @@ -962,18 +1008,18 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) void wxSocketBase::Notify(bool notify) { - m_notify = notify; + m_notify = notify; } void wxSocketBase::SetNotify(wxSocketEventFlags flags) { - m_eventmask = flags; + m_eventmask = flags; } void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) { - m_handler = &handler; - m_id = id; + m_handler = &handler; + m_id = id; } // -------------------------------------------------------------------------- @@ -1036,7 +1082,7 @@ wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) // Ctor // -------------------------------------------------------------------------- -wxSocketServer::wxSocketServer(wxSockAddress& addr_man, +wxSocketServer::wxSocketServer(const wxSockAddress& addr_man, wxSocketFlags flags) : wxSocketBase(flags, wxSOCKET_SERVER) { @@ -1052,18 +1098,29 @@ wxSocketServer::wxSocketServer(wxSockAddress& addr_man, // Setup the socket as server - GSocket_SetLocal(m_socket, addr_man.GetAddress()); - if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) + m_socket->SetLocal(addr_man.GetAddress()); + + if (GetFlags() & wxSOCKET_REUSEADDR) { + m_socket->SetReusable(); + } + if (GetFlags() & wxSOCKET_BROADCAST) { + m_socket->SetBroadcast(); + } + if (GetFlags() & wxSOCKET_NOBIND) { + m_socket->DontDoBind(); + } + + if (m_socket->SetServer() != GSOCK_NOERROR) { - GSocket_destroy(m_socket); + delete m_socket; m_socket = NULL; wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); return; } - GSocket_SetTimeout(m_socket, m_timeout * 1000); - GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | + m_socket->SetTimeout(m_timeout * 1000); + m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, wx_socket_callback, (char *)this); } @@ -1077,33 +1134,33 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) GSocket *child_socket; if (!m_socket) - return FALSE; + return false; - // If wait == FALSE, then the call should be nonblocking. + // If wait == false, then the call should be nonblocking. // When we are finished, we put the socket to blocking mode // again. if (!wait) - GSocket_SetNonBlocking(m_socket, 1); + m_socket->SetNonBlocking(1); - child_socket = GSocket_WaitConnection(m_socket); + child_socket = m_socket->WaitConnection(); if (!wait) - GSocket_SetNonBlocking(m_socket, 0); + m_socket->SetNonBlocking(0); if (!child_socket) - return FALSE; + return false; sock.m_type = wxSOCKET_BASE; sock.m_socket = child_socket; - sock.m_connected = TRUE; + sock.m_connected = true; - GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); - GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | + sock.m_socket->SetTimeout(sock.m_timeout * 1000); + sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, wx_socket_callback, (char *)&sock); - return TRUE; + return true; } wxSocketBase *wxSocketServer::Accept(bool wait) @@ -1123,7 +1180,47 @@ wxSocketBase *wxSocketServer::Accept(bool wait) bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) { - return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); + return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); +} + +bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) +{ + wxASSERT_MSG( m_socket, _T("Socket not initialised") ); + + if (m_socket->GetSockOpt(level, optname, optval, optlen) + != GSOCK_NOERROR) + { + return false; + } + return true; +} + +bool wxSocketBase::SetOption(int level, int optname, const void *optval, + int optlen) +{ + wxASSERT_MSG( m_socket, _T("Socket not initialised") ); + + if (m_socket->SetSockOpt(level, optname, optval, optlen) + != GSOCK_NOERROR) + { + return false; + } + return true; +} + +bool wxSocketBase::SetLocal(wxIPV4address& local) +{ + GAddress* la = local.GetAddress(); + + // If the address is valid, save it for use when we call Connect + if (la && la->m_addr) + { + m_localAddress = local; + + return true; + } + + return false; } // ========================================================================== @@ -1147,7 +1244,7 @@ wxSocketClient::~wxSocketClient() // Connect // -------------------------------------------------------------------------- -bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) +bool wxSocketClient::DoConnect(wxSockAddress& addr_man, wxSockAddress* local, bool wait) { GSocketError err; @@ -1155,56 +1252,95 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) { // Shutdown and destroy the socket Close(); - GSocket_destroy(m_socket); + delete m_socket; } m_socket = GSocket_new(); - m_connected = FALSE; - m_establishing = FALSE; + m_connected = false; + m_establishing = false; if (!m_socket) - return FALSE; + return false; - GSocket_SetTimeout(m_socket, m_timeout * 1000); - GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | + m_socket->SetTimeout(m_timeout * 1000); + m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, wx_socket_callback, (char *)this); - // If wait == FALSE, then the call should be nonblocking. + // If wait == false, then the call should be nonblocking. // When we are finished, we put the socket to blocking mode // again. if (!wait) - GSocket_SetNonBlocking(m_socket, 1); + m_socket->SetNonBlocking(1); + + // Reuse makes sense for clients too, if we are trying to rebind to the same port + if (GetFlags() & wxSOCKET_REUSEADDR) + { + m_socket->SetReusable(); + } + if (GetFlags() & wxSOCKET_BROADCAST) + { + m_socket->SetBroadcast(); + } + if (GetFlags() & wxSOCKET_NOBIND) + { + m_socket->DontDoBind(); + } - GSocket_SetPeer(m_socket, addr_man.GetAddress()); - err = GSocket_Connect(m_socket, GSOCK_STREAMED); + // If no local address was passed and one has been set, use the one that was Set + if (!local && m_localAddress.GetAddress()) + { + local = &m_localAddress; + } + + // Bind to the local IP address and port, when provided + if (local) + { + GAddress* la = local->GetAddress(); + + if (la && la->m_addr) + m_socket->SetLocal(la); + } + + m_socket->SetPeer(addr_man.GetAddress()); + err = m_socket->Connect(GSOCK_STREAMED); if (!wait) - GSocket_SetNonBlocking(m_socket, 0); + m_socket->SetNonBlocking(0); if (err != GSOCK_NOERROR) { if (err == GSOCK_WOULDBLOCK) - m_establishing = TRUE; + m_establishing = true; - return FALSE; + return false; } - m_connected = TRUE; - return TRUE; + m_connected = true; + return true; +} + +bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) +{ + return (DoConnect(addr_man, NULL, wait)); +} + +bool wxSocketClient::Connect(wxSockAddress& addr_man, wxSockAddress& local, bool wait) +{ + return (DoConnect(addr_man, &local, wait)); } bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) { - if (m_connected) // Already connected - return TRUE; + if (m_connected) // Already connected + return true; - if (!m_establishing || !m_socket) // No connection in progress - return FALSE; + if (!m_establishing || !m_socket) // No connection in progress + return false; - return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | - GSOCK_LOST_FLAG); + return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | + GSOCK_LOST_FLAG); } // ========================================================================== @@ -1213,33 +1349,46 @@ bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) /* NOTE: experimental stuff - might change */ -wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, +wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr, wxSocketFlags flags ) : wxSocketBase( flags, wxSOCKET_DATAGRAM ) { - // Create the socket - m_socket = GSocket_new(); - - if(!m_socket) - return; - - // Setup the socket as non connection oriented - GSocket_SetLocal(m_socket, addr.GetAddress()); - if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) - { - GSocket_destroy(m_socket); - m_socket = NULL; - return; - } + // Create the socket + m_socket = GSocket_new(); - // Initialize all stuff - m_connected = FALSE; - m_establishing = FALSE; - GSocket_SetTimeout( m_socket, m_timeout ); - GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | - GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, - wx_socket_callback, (char*)this ); + if (!m_socket) + { + wxFAIL_MSG( _T("datagram socket not new'd") ); + return; + } + // Setup the socket as non connection oriented + m_socket->SetLocal(addr.GetAddress()); + if (flags & wxSOCKET_REUSEADDR) + { + m_socket->SetReusable(); + } + if (GetFlags() & wxSOCKET_BROADCAST) + { + m_socket->SetBroadcast(); + } + if (GetFlags() & wxSOCKET_NOBIND) + { + m_socket->DontDoBind(); + } + if ( m_socket->SetNonOriented() != GSOCK_NOERROR ) + { + delete m_socket; + m_socket = NULL; + return; + } + // Initialize all stuff + m_connected = false; + m_establishing = false; + m_socket->SetTimeout( m_timeout ); + m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | + GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, + wx_socket_callback, (char*)this ); } wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, @@ -1251,11 +1400,13 @@ wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, return (*this); } -wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, +wxDatagramSocket& wxDatagramSocket::SendTo( const wxSockAddress& addr, const void* buf, wxUint32 nBytes ) { - GSocket_SetPeer(m_socket, addr.GetAddress()); + wxASSERT_MSG( m_socket, _T("Socket not initialised") ); + + m_socket->SetPeer(addr.GetAddress()); Write(buf, nBytes); return (*this); } @@ -1270,7 +1421,7 @@ public: virtual bool OnInit() { // wxSocketBase will call GSocket_Init() itself when/if needed - return TRUE; + return true; } virtual void OnExit() @@ -1287,5 +1438,3 @@ IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) #endif // wxUSE_SOCKETS - -// vi:sts=4:sw=4:et