X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/b19d4eb9bf0623c8d4402621b49acdece19223d8..f54e5c1a4f6952c62ed4480f7d26feddc20f98ba:/include/wx/univ/renderer.h?ds=sidebyside diff --git a/include/wx/univ/renderer.h b/include/wx/univ/renderer.h index 225c71b9c6..cec9197297 100644 --- a/include/wx/univ/renderer.h +++ b/include/wx/univ/renderer.h @@ -30,36 +30,35 @@ #include "wx/renderer.h" -class WXDLLEXPORT wxWindow; -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxCheckListBox; +class WXDLLIMPEXP_FWD_CORE wxWindow; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxCheckListBox; #if wxUSE_LISTBOX - class WXDLLEXPORT wxListBox; + class WXDLLIMPEXP_FWD_CORE wxListBox; #endif // wxUSE_LISTBOX #if wxUSE_MENUS - class WXDLLEXPORT wxMenu; - class WXDLLEXPORT wxMenuGeometryInfo; + class WXDLLIMPEXP_FWD_CORE wxMenu; + class WXDLLIMPEXP_FWD_CORE wxMenuGeometryInfo; #endif // wxUSE_MENUS -class WXDLLEXPORT wxScrollBar; +class WXDLLIMPEXP_FWD_CORE wxScrollBar; #if wxUSE_TEXTCTRL - class WXDLLEXPORT wxTextCtrl; + class WXDLLIMPEXP_FWD_CORE wxTextCtrl; #endif #if wxUSE_GAUGE - class WXDLLEXPORT wxGauge; + class WXDLLIMPEXP_FWD_CORE wxGauge; #endif // wxUSE_GAUGE #include "wx/string.h" #include "wx/gdicmn.h" #include "wx/icon.h" -#include "wx/scrolbar.h" // for wxScrollBar::Element // helper class used by wxMenu-related functions -class WXDLLEXPORT wxMenuGeometryInfo +class WXDLLIMPEXP_CORE wxMenuGeometryInfo { public: // get the total size of the menu @@ -72,7 +71,7 @@ public: // wxRenderer: abstract renderers interface // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxRenderer : public wxDelegateRendererNative +class WXDLLIMPEXP_CORE wxRenderer : public wxDelegateRendererNative { public: // drawing functions @@ -91,12 +90,6 @@ public: const wxRect& rect, int flags) = 0; - - // draw the focus rectangle around the label contained in the given rect - // - // only wxCONTROL_SELECTED makes sense in flags here - virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0) = 0; - // draw the label inside the given rectangle with the specified alignment // and optionally emphasize the character with the given index virtual void DrawLabel(wxDC& dc, @@ -124,7 +117,7 @@ public: wxBorder border, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL) = 0; + wxRect *rectIn = NULL) = 0; // draw text control border (I hate to have a separate method for this but // it is needed to accommodate GTK+) @@ -132,13 +125,13 @@ public: wxBorder border, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL) = 0; + wxRect *rectIn = NULL) = 0; // draw push button border and return the rectangle left for the label virtual void DrawButtonBorder(wxDC& dc, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL) = 0; + wxRect *rectIn = NULL) = 0; // draw a horizontal line virtual void DrawHorizontalLine(wxDC& dc, @@ -382,30 +375,8 @@ public: virtual void AdjustSize(wxSize *size, const wxWindow *window) = 0; #if wxUSE_SCROLLBAR - // get the size of a scrollbar arrow virtual wxSize GetScrollbarArrowSize() const = 0; - - // gets the bounding box for a scrollbar element for the given (by default - // - current) thumb position - virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar, - wxScrollBar::Element elem, - int thumbPos = -1) const = 0; - - // returns the size of the scrollbar shaft excluding the arrows - virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar) = 0; - - // returns one of wxHT_SCROLLBAR_XXX constants - virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar, - const wxPoint& pt) const = 0; - - // translate the scrollbar position (in logical units) into physical - // coordinate (in pixels) and the other way round - virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar, - int thumbPos = -1) = 0; - virtual int PixelToScrollbar(const wxScrollBar *scrollbar, - wxCoord coord) = 0; - #endif // wxUSE_SCROLLBAR // get the height of a listbox item from the base font height @@ -522,7 +493,7 @@ public: // will be left to the original renderer // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxDelegateRenderer : public wxRenderer +class WXDLLIMPEXP_CORE wxDelegateRenderer : public wxRenderer { public: wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { } @@ -538,8 +509,8 @@ public: const wxRect& rect, int flags) { m_renderer->DrawButtonSurface(dc, col, rect, flags); } - virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0) - { m_renderer->DrawFocusRect(dc, rect, flags); } + virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) + { m_renderer->DrawFocusRect(win, dc, rect, flags); } virtual void DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -563,18 +534,18 @@ public: wxBorder border, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL) + wxRect *rectIn = NULL) { m_renderer->DrawBorder(dc, border, rect, flags, rectIn); } virtual void DrawTextBorder(wxDC& dc, wxBorder border, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL) + wxRect *rectIn = NULL) { m_renderer->DrawTextBorder(dc, border, rect, flags, rectIn); } virtual void DrawButtonBorder(wxDC& dc, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL) + wxRect *rectIn = NULL) { m_renderer->DrawButtonBorder(dc, rect, flags, rectIn); } virtual void DrawFrame(wxDC& dc, const wxString& label, @@ -787,21 +758,6 @@ public: #if wxUSE_SCROLLBAR virtual wxSize GetScrollbarArrowSize() const { return m_renderer->GetScrollbarArrowSize(); } - virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar, - wxScrollBar::Element elem, - int thumbPos = -1) const - { return m_renderer->GetScrollbarRect(scrollbar, elem, thumbPos); } - virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar) - { return m_renderer->GetScrollbarSize(scrollbar); } - virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar, - const wxPoint& pt) const - { return m_renderer->HitTestScrollbar(scrollbar, pt); } - virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar, - int thumbPos = -1) - { return m_renderer->ScrollbarToPixel(scrollbar, thumbPos); } - virtual int PixelToScrollbar(const wxScrollBar *scrollbar, - wxCoord coord) - { return m_renderer->PixelToScrollbar(scrollbar, coord); } #endif // wxUSE_SCROLLBAR virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) @@ -885,13 +841,13 @@ public: int flags) const { return m_renderer->HitTestFrame(rect, pt, flags); } - virtual void DrawHeaderButton(wxWindow *win, + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, wxHeaderSortIconType sortIcon = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_renderer->DrawHeaderButton(win, dc, rect, flags, sortIcon, params); } + { return m_renderer->DrawHeaderButton(win, dc, rect, flags, sortIcon, params); } virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, @@ -907,7 +863,7 @@ protected: // OnPaint() // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxControlRenderer +class WXDLLIMPEXP_CORE wxControlRenderer { public: // create a renderer for this dc with this "fundamental" renderer