X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/afe0e40097d1cf2e603ba995eb3ee6ac902e4596..42fb9cdf6f1778ce06d5545fc37c85a966521f6c:/interface/wx/grid.h diff --git a/interface/wx/grid.h b/interface/wx/grid.h index 4045a479b5..1258d4cede 100644 --- a/interface/wx/grid.h +++ b/interface/wx/grid.h @@ -6,6 +6,70 @@ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// +/** + @class wxGridCellRenderer + + This class is responsible for actually drawing the cell in the grid. You + may pass it to the wxGridCellAttr (below) to change the format of one given + cell or to wxGrid::SetDefaultRenderer() to change the view of all cells. + This is an abstract class, and you will normally use one of the predefined + derived classes or derive your own class from it. + + @library{wxadv} + @category{grid} + + @see wxGridCellBoolRenderer, wxGridCellFloatRenderer, + wxGridCellNumberRenderer, wxGridCellStringRenderer +*/ +class wxGridCellRenderer +{ +public: + /** + This function must be implemented in derived classes to return a copy + of itself. + */ + virtual wxGridCellRenderer* Clone() const = 0; + + /** + Draw the given cell on the provided DC inside the given rectangle using + the style specified by the attribute and the default or selected state + corresponding to the isSelected value. + + This pure virtual function has a default implementation which will + prepare the DC using the given attribute: it will draw the rectangle + with the background colour from attr and set the text colour and font. + */ + virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, + const wxRect& rect, int row, int col, + bool isSelected) = 0; + + /** + Get the preferred size of the cell for its contents. + */ + virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, + int row, int col) = 0; +}; + +/** + @class wxGridCellBoolRenderer + + This class may be used to format boolean data in a cell. + + @library{wxadv} + @category{grid} + + @see wxGridCellRenderer, wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellBoolRenderer : public wxGridCellRenderer +{ +public: + /** + Default constructor. + */ + wxGridCellBoolRenderer(); +}; + /** @class wxGridCellFloatRenderer @@ -54,150 +118,652 @@ public: void SetWidth(int width); }; +/** + @class wxGridCellNumberRenderer + + This class may be used to format integer data in a cell. + + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellNumberRenderer : public wxGridCellStringRenderer +{ +public: + /** + Default constructor. + */ + wxGridCellNumberRenderer(); +}; /** - @class wxGridTableBase + @class wxGridCellStringRenderer - The almost abstract base class for grid tables. + This class may be used to format string data in a cell; it is the default + for string cells. - A grid table is responsible for storing the grid data and, indirectly, grid - cell attributes. The data can be stored in the way most convenient for the - application but has to be provided in string form to wxGrid. It is also - possible to provide cells values in other formats if appropriate, e.g. as - numbers. + @library{wxadv} + @category{grid} - This base class is not quite abstract as it implements a trivial strategy - for storing the attributes by forwarding it to wxGridCellAttrProvider and - also provides stubs for some other functions. However it does have a number - of pure virtual methods which must be implemented in the derived classes. + @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer, + wxGridCellNumberRenderer +*/ +class wxGridCellStringRenderer : public wxGridCellRenderer +{ +public: + /** + Default constructor. + */ + wxGridCellStringRenderer(); +}; - @see wxGridStringTable + + +/** + @class wxGridCellEditor + + This class is responsible for providing and manipulating the in-place edit + controls for the grid. Instances of wxGridCellEditor (actually, instances + of derived classes since it is an abstract class) can be associated with + the cell attributes for individual cells, rows, columns, or even for the + entire grid. @library{wxadv} @category{grid} + + @see wxGridCellBoolEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor */ -class wxGridTableBase : public wxObject +class wxGridCellEditor { public: /** Default constructor. - */ - wxGridTableBase(); + */ + wxGridCellEditor(); /** - Destructor frees the attribute provider if it was created. - */ - virtual ~wxGridTableBase(); + Fetch the value from the table and prepare the edit control to begin + editing. - /** - Must be overridden to return the number of rows in the table. + This function should save the original value of the grid cell at the + given @a row and @a col and show the control allowing the user to + change it. - For backwards compatibility reasons, this method is not const. - Use GetRowsCount() instead of it in const methods of derived table - classes. - */ - virtual int GetNumberRows() = 0; + @see EndEdit() + */ + virtual void BeginEdit(int row, int col, wxGrid* grid) = 0; /** - Must be overridden to return the number of columns in the table. - - For backwards compatibility reasons, this method is not const. - Use GetColsCount() instead of it in const methods of derived table - classes, - */ - virtual int GetNumberCols() = 0; + Create a new object which is the copy of this one. + */ + virtual wxGridCellEditor* Clone() const = 0; /** - Return the number of rows in the table. + Creates the actual edit control. + */ + virtual void Create(wxWindow* parent, wxWindowID id, + wxEvtHandler* evtHandler) = 0; - This method is not virtual and is only provided as a convenience for - the derived classes which can't call GetNumberRows() without a - @c const_cast from their const methods. - */ - int GetRowsCount() const; + /** + Final cleanup. + */ + virtual void Destroy(); /** - Return the number of columns in the table. + End editing the cell. - This method is not virtual and is only provided as a convenience for - the derived classes which can't call GetNumberCols() without a - @c const_cast from their const methods. - */ - int GetColsCount() const; + This function must check if the current value of the editing control is + valid and different from the original value (available as @a oldval in + its string form and possibly saved internally using its real type by + BeginEdit()). If it isn't, it just returns @false, otherwise it fills + @a newval with the representation of the new value in the string form, + if necessary saves it using its real type internally, and returns @true. + If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto + this change, ApplyEdit() will be called next. + */ + virtual bool EndEdit(const wxString& oldval, wxString* newval) = 0; /** - @name Table Cell Accessors - */ - //@{ + Effectively save the changes in the grid. - /** - Must be overridden to implement testing for empty cells. + This function should save the value of the control in the grid. It is + called only after EndEdit() returns @true. */ - virtual bool IsEmptyCell(int row, int col) = 0; + virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0; /** - Same as IsEmptyCell() but taking wxGridCellCoords. - - Notice that this method is not virtual, only IsEmptyCell() should be - overridden. - */ - bool IsEmpty(const wxGridCellCoords& coords); + Some types of controls on some platforms may need some help with the + Return key. + */ + virtual void HandleReturn(wxKeyEvent& event); /** - Must be overridden to implement accessing the table values as text. - */ - virtual wxString GetValue(int row, int col) = 0; + Returns @true if the edit control has been created. + */ + bool IsCreated(); /** - Must be overridden to implement setting the table values as text. - */ - virtual void SetValue(int row, int col, const wxString& value) = 0; + Draws the part of the cell not occupied by the control: the base class + version just fills it with background colour from the attribute. + */ + virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr); /** - Returns the type of the value in the given cell. + Reset the value in the control back to its starting value. + */ + virtual void Reset() = 0; - By default all cells are strings and this method returns - @c wxGRID_VALUE_STRING. - */ - virtual wxString GetTypeName(int row, int col); + /** + Size and position the edit control. + */ + virtual void SetSize(const wxRect& rect); /** - Returns true if the value of the given cell can be accessed as if it - were of the specified type. + Show or hide the edit control, use the specified attributes to set + colours/fonts for it. + */ + virtual void Show(bool show, wxGridCellAttr* attr = NULL); - By default the cells can only be accessed as strings. Note that a cell - could be accessible in different ways, e.g. a numeric cell may return - @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING - indicating that the value can be coerced to a string form. - */ - virtual bool CanGetValueAs(int row, int col, const wxString& typeName); + /** + If the editor is enabled by clicking on the cell, this method will be + called. + */ + virtual void StartingClick(); /** - Returns true if the value of the given cell can be set as if it were of - the specified type. + If the editor is enabled by pressing keys on the grid, this will be + called to let the editor do something about that first key if desired. + */ + virtual void StartingKey(wxKeyEvent& event); - @see CanGetValueAs() - */ - virtual bool CanSetValueAs(int row, int col, const wxString& typeName); +protected: /** - Returns the value of the given cell as a long. + The destructor is private because only DecRef() can delete us. + */ + virtual ~wxGridCellEditor(); +}; - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_NUMBER argument. Default implementation always - return 0. - */ - virtual long GetValueAsLong(int row, int col); +/** + @class wxGridCellBoolEditor - /** - Returns the value of the given cell as a double. + Grid cell editor for boolean data. - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_FLOAT argument. Default implementation always - return 0.0. - */ + @library{wxadv} + @category{grid} + + @see wxGridCellEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor +*/ +class wxGridCellBoolEditor : public wxGridCellEditor +{ +public: + /** + Default constructor. + */ + wxGridCellBoolEditor(); + + /** + Returns @true if the given @a value is equal to the string + representation of the truth value we currently use (see + UseStringValues()). + */ + static bool IsTrueValue(const wxString& value); + + /** + This method allows you to customize the values returned by GetValue() + for the cell using this editor. By default, the default values of the + arguments are used, i.e. @c "1" is returned if the cell is checked and + an empty string otherwise. + */ + static void UseStringValues(const wxString& valueTrue = "1", + const wxString& valueFalse = wxEmptyString); +}; + +/** + @class wxGridCellChoiceEditor + + Grid cell editor for string data providing the user a choice from a list of + strings. + + @library{wxadv} + @category{grid} + + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor +*/ +class wxGridCellChoiceEditor : public wxGridCellEditor +{ +public: + /** + @param count + Number of strings from which the user can choose. + @param choices + An array of strings from which the user can choose. + @param allowOthers + If allowOthers is @true, the user can type a string not in choices + array. + */ + wxGridCellChoiceEditor(size_t count = 0, + const wxString choices[] = NULL, + bool allowOthers = false); + /** + @param choices + An array of strings from which the user can choose. + @param allowOthers + If allowOthers is @true, the user can type a string not in choices + array. + */ + wxGridCellChoiceEditor(const wxArrayString& choices, + bool allowOthers = false); + + /** + Parameters string format is "item1[,item2[...,itemN]]" + */ + virtual void SetParameters(const wxString& params); +}; + +/** + @class wxGridCellTextEditor + + Grid cell editor for string/text data. + + @library{wxadv} + @category{grid} + + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellFloatEditor, wxGridCellNumberEditor +*/ +class wxGridCellTextEditor : public wxGridCellEditor +{ +public: + /** + Default constructor. + */ + wxGridCellTextEditor(); + + /** + The parameters string format is "n" where n is a number representing + the maximum width. + */ + virtual void SetParameters(const wxString& params); +}; + +/** + @class wxGridCellFloatEditor + + The editor for floating point numbers data. + + @library{wxadv} + @category{grid} + + @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor, + wxGridCellTextEditor, wxGridCellChoiceEditor +*/ +class wxGridCellFloatEditor : public wxGridCellTextEditor +{ +public: + /** + @param width + Minimum number of characters to be shown. + @param precision + Number of digits after the decimal dot. + */ + wxGridCellFloatEditor(int width = -1, int precision = -1); + + /** + Parameters string format is "width,precision" + */ + virtual void SetParameters(const wxString& params); +}; + +/** + @class wxGridCellNumberEditor + + Grid cell editor for numeric integer data. + + @library{wxadv} + @category{grid} + + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellFloatEditor, wxGridCellTextEditor +*/ +class wxGridCellNumberEditor : public wxGridCellTextEditor +{ +public: + /** + Allows you to specify the range for acceptable data. Values equal to + -1 for both @a min and @a max indicate that no range checking should be + done. + */ + wxGridCellNumberEditor(int min = -1, int max = -1); + + + /** + Parameters string format is "min,max". + */ + virtual void SetParameters(const wxString& params); + +protected: + + /** + If the return value is @true, the editor uses a wxSpinCtrl to get user + input, otherwise it uses a wxTextCtrl. + */ + bool HasRange() const; + + /** + String representation of the value. + */ + wxString GetString() const; +}; + + + +/** + @class wxGridCellAttr + + This class can be used to alter the cells' appearance in the grid by + changing their attributes from the defaults. An object of this class may be + returned by wxGridTableBase::GetAttr(). + + @library{wxadv} + @category{grid} +*/ +class wxGridCellAttr +{ +public: + /** + Default constructor. + */ + wxGridCellAttr(wxGridCellAttr* attrDefault = NULL); + /** + Constructor specifying some of the often used attributes. + */ + wxGridCellAttr(const wxColour& colText, const wxColour& colBack, + const wxFont& font, int hAlign, int vAlign); + + /** + Creates a new copy of this object. + */ + wxGridCellAttr* Clone() const; + + /** + This class is reference counted: it is created with ref count of 1, so + calling DecRef() once will delete it. Calling IncRef() allows to lock + it until the matching DecRef() is called. + */ + void DecRef(); + + /** + See SetAlignment() for the returned values. + */ + void GetAlignment(int* hAlign, int* vAlign) const; + + /** + Returns the background colour. + */ + const wxColour& GetBackgroundColour() const; + + /** + Returns the cell editor. + */ + wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const; + + /** + Returns the font. + */ + const wxFont& GetFont() const; + + /** + Returns the cell renderer. + */ + wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const; + + /** + Returns the text colour. + */ + const wxColour& GetTextColour() const; + + /** + Returns @true if this attribute has a valid alignment set. + */ + bool HasAlignment() const; + + /** + Returns @true if this attribute has a valid background colour set. + */ + bool HasBackgroundColour() const; + + /** + Returns @true if this attribute has a valid cell editor set. + */ + bool HasEditor() const; + + /** + Returns @true if this attribute has a valid font set. + */ + bool HasFont() const; + + /** + Returns @true if this attribute has a valid cell renderer set. + */ + bool HasRenderer() const; + + /** + Returns @true if this attribute has a valid text colour set. + */ + bool HasTextColour() const; + + /** + This class is reference counted: it is created with ref count of 1, so + calling DecRef() once will delete it. Calling IncRef() allows to lock + it until the matching DecRef() is called. + */ + void IncRef(); + + /** + Returns @true if this cell is set as read-only. + */ + bool IsReadOnly() const; + + /** + Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of + @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetAlignment(int hAlign, int vAlign); + + /** + Sets the background colour. + */ + void SetBackgroundColour(const wxColour& colBack); + + /** + @todo Needs documentation. + */ + void SetDefAttr(wxGridCellAttr* defAttr); + + /** + Sets the editor to be used with the cells with this attribute. + */ + void SetEditor(wxGridCellEditor* editor); + + /** + Sets the font. + */ + void SetFont(const wxFont& font); + + /** + Sets the cell as read-only. + */ + void SetReadOnly(bool isReadOnly = true); + + /** + Sets the renderer to be used for cells with this attribute. Takes + ownership of the pointer. + */ + void SetRenderer(wxGridCellRenderer* renderer); + + /** + Sets the text colour. + */ + void SetTextColour(const wxColour& colText); +}; + + + +/** + @class wxGridTableBase + + The almost abstract base class for grid tables. + + A grid table is responsible for storing the grid data and, indirectly, grid + cell attributes. The data can be stored in the way most convenient for the + application but has to be provided in string form to wxGrid. It is also + possible to provide cells values in other formats if appropriate, e.g. as + numbers. + + This base class is not quite abstract as it implements a trivial strategy + for storing the attributes by forwarding it to wxGridCellAttrProvider and + also provides stubs for some other functions. However it does have a number + of pure virtual methods which must be implemented in the derived classes. + + @see wxGridStringTable + + @library{wxadv} + @category{grid} +*/ +class wxGridTableBase : public wxObject +{ +public: + /** + Default constructor. + */ + wxGridTableBase(); + + /** + Destructor frees the attribute provider if it was created. + */ + virtual ~wxGridTableBase(); + + /** + Must be overridden to return the number of rows in the table. + + For backwards compatibility reasons, this method is not const. + Use GetRowsCount() instead of it in const methods of derived table + classes. + */ + virtual int GetNumberRows() = 0; + + /** + Must be overridden to return the number of columns in the table. + + For backwards compatibility reasons, this method is not const. + Use GetColsCount() instead of it in const methods of derived table + classes, + */ + virtual int GetNumberCols() = 0; + + /** + Return the number of rows in the table. + + This method is not virtual and is only provided as a convenience for + the derived classes which can't call GetNumberRows() without a + @c const_cast from their const methods. + */ + int GetRowsCount() const; + + /** + Return the number of columns in the table. + + This method is not virtual and is only provided as a convenience for + the derived classes which can't call GetNumberCols() without a + @c const_cast from their const methods. + */ + int GetColsCount() const; + + + /** + @name Table Cell Accessors + */ + //@{ + + /** + May be overridden to implement testing for empty cells. + + This method is used by the grid to test if the given cell is not used + and so whether a neighbouring cell may overflow into it. By default it + only returns true if the value of the given cell, as returned by + GetValue(), is empty. + */ + virtual bool IsEmptyCell(int row, int col); + + /** + Same as IsEmptyCell() but taking wxGridCellCoords. + + Notice that this method is not virtual, only IsEmptyCell() should be + overridden. + */ + bool IsEmpty(const wxGridCellCoords& coords); + + /** + Must be overridden to implement accessing the table values as text. + */ + virtual wxString GetValue(int row, int col) = 0; + + /** + Must be overridden to implement setting the table values as text. + */ + virtual void SetValue(int row, int col, const wxString& value) = 0; + + /** + Returns the type of the value in the given cell. + + By default all cells are strings and this method returns + @c wxGRID_VALUE_STRING. + */ + virtual wxString GetTypeName(int row, int col); + + /** + Returns true if the value of the given cell can be accessed as if it + were of the specified type. + + By default the cells can only be accessed as strings. Note that a cell + could be accessible in different ways, e.g. a numeric cell may return + @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING + indicating that the value can be coerced to a string form. + */ + virtual bool CanGetValueAs(int row, int col, const wxString& typeName); + + /** + Returns true if the value of the given cell can be set as if it were of + the specified type. + + @see CanGetValueAs() + */ + virtual bool CanSetValueAs(int row, int col, const wxString& typeName); + + /** + Returns the value of the given cell as a long. + + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_NUMBER argument. Default implementation always + return 0. + */ + virtual long GetValueAsLong(int row, int col); + + /** + Returns the value of the given cell as a double. + + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_FLOAT argument. Default implementation always + return 0.0. + */ virtual double GetValueAsDouble(int row, int col); /** @@ -465,980 +1031,949 @@ public: /** - @class wxGridCellEditor - - This class is responsible for providing and manipulating the in-place edit - controls for the grid. Instances of wxGridCellEditor (actually, instances - of derived classes since it is an abstract class) can be associated with - the cell attributes for individual cells, rows, columns, or even for the - entire grid. - - @library{wxadv} - @category{grid} - - @see wxGridCellBoolEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor, - wxGridCellNumberEditor, wxGridCellTextEditor -*/ -class wxGridCellEditor -{ -public: - /** - Default constructor. - */ - wxGridCellEditor(); - - /** - Fetch the value from the table and prepare the edit control to begin - editing. Sets the focus to the edit control. - */ - virtual void BeginEdit(int row, int col, wxGrid* grid) = 0; - - /** - Create a new object which is the copy of this one. - */ - virtual wxGridCellEditor* Clone() const = 0; - - /** - Creates the actual edit control. - */ - virtual void Create(wxWindow* parent, wxWindowID id, - wxEvtHandler* evtHandler) = 0; - - /** - Final cleanup. - */ - virtual void Destroy(); - - /** - Complete the editing of the current cell. If necessary, the control may - be destroyed. - - @return @true if the value has changed. - */ - virtual bool EndEdit(int row, int col, wxGrid* grid) = 0; - - /** - Some types of controls on some platforms may need some help with the - Return key. - */ - virtual void HandleReturn(wxKeyEvent& event); - - /** - Returns @true if the edit control has been created. - */ - bool IsCreated(); - - /** - Draws the part of the cell not occupied by the control: the base class - version just fills it with background colour from the attribute. - */ - virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr); - - /** - Reset the value in the control back to its starting value. - */ - virtual void Reset() = 0; - - /** - Size and position the edit control. - */ - virtual void SetSize(const wxRect& rect); - - /** - Show or hide the edit control, use the specified attributes to set - colours/fonts for it. - */ - virtual void Show(bool show, wxGridCellAttr* attr = NULL); - - /** - If the editor is enabled by clicking on the cell, this method will be - called. - */ - virtual void StartingClick(); - - /** - If the editor is enabled by pressing keys on the grid, this will be - called to let the editor do something about that first key if desired. - */ - virtual void StartingKey(wxKeyEvent& event); - -protected: - - /** - The destructor is private because only DecRef() can delete us. - */ - virtual ~wxGridCellEditor(); -}; - - - -/** - @class wxGridCellTextEditor + @class wxGrid - Grid cell editor for string/text data. + wxGrid and its related classes are used for displaying and editing tabular + data. They provide a rich set of features for display, editing, and + interacting with a variety of data sources. For simple applications, and to + help you get started, wxGrid is the only class you need to refer to + directly. It will set up default instances of the other classes and manage + them for you. For more complex applications you can derive your own classes + for custom grid views, grid data tables, cell editors and renderers. The + @ref overview_grid has examples of simple and more complex applications, + explains the relationship between the various grid classes and has a + summary of the keyboard shortcuts and mouse functions provided by wxGrid. - @library{wxadv} - @category{grid} + A wxGridTableBase class holds the actual data to be displayed by a wxGrid + class. One or more wxGrid classes may act as a view for one table class. + The default table class is called wxGridStringTable and holds an array of + strings. An instance of such a class is created by CreateGrid(). - @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, - wxGridCellFloatEditor, wxGridCellNumberEditor -*/ -class wxGridCellTextEditor : public wxGridCellEditor -{ -public: - /** - Default constructor. - */ - wxGridCellTextEditor(); + wxGridCellRenderer is the abstract base class for rendereing contents in a + cell. The following renderers are predefined: - /** - The parameters string format is "n" where n is a number representing - the maximum width. - */ - virtual void SetParameters(const wxString& params); -}; + - wxGridCellBoolRenderer + - wxGridCellFloatRenderer + - wxGridCellNumberRenderer + - wxGridCellStringRenderer + The look of a cell can be further defined using wxGridCellAttr. An object + of this type may be returned by wxGridTableBase::GetAttr(). + wxGridCellEditor is the abstract base class for editing the value of a + cell. The following editors are predefined: -/** - @class wxGridCellStringRenderer + - wxGridCellBoolEditor + - wxGridCellChoiceEditor + - wxGridCellFloatEditor + - wxGridCellNumberEditor + - wxGridCellTextEditor - This class may be used to format string data in a cell; it is the default - for string cells. + Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and + wxGridEditorCreatedEvent for the documentation of all event types you can + use with wxGrid. @library{wxadv} @category{grid} - @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer, - wxGridCellNumberRenderer + @see @ref overview_grid, wxGridUpdateLocker */ -class wxGridCellStringRenderer : public wxGridCellRenderer +class wxGrid : public wxScrolledWindow { public: - /** - Default constructor. - */ - wxGridCellStringRenderer(); -}; - - - -/** - @class wxGridCellChoiceEditor - The editor for string data allowing to choose from a list of strings. - - @library{wxadv} - @category{grid} - - @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellFloatEditor, - wxGridCellNumberEditor, wxGridCellTextEditor -*/ -class wxGridCellChoiceEditor : public wxGridCellEditor -{ -public: - /** - @param count - Number of strings from which the user can choose. - @param choices - An array of strings from which the user can choose. - @param allowOthers - If allowOthers is @true, the user can type a string not in choices - array. - */ - wxGridCellChoiceEditor(size_t count = 0, - const wxString choices[] = NULL, - bool allowOthers = false); /** - @param choices - An array of strings from which the user can choose. - @param allowOthers - If allowOthers is @true, the user can type a string not in choices - array. - */ - wxGridCellChoiceEditor(const wxArrayString& choices, - bool allowOthers = false); + Different selection modes supported by the grid. + */ + enum wxGridSelectionModes + { + /** + The default selection mode allowing selection of the individual + cells as well as of the entire rows and columns. + */ + wxGridSelectCells, - /** - Parameters string format is "item1[,item2[...,itemN]]" - */ - virtual void SetParameters(const wxString& params); -}; + /** + The selection mode allowing the selection of the entire rows only. + The user won't be able to select any cells or columns in this mode. + */ + wxGridSelectRows, + /** + The selection mode allowing the selection of the entire columns only. -/** - @class wxGridEditorCreatedEvent + The user won't be able to select any cells or rows in this mode. + */ + wxGridSelectColumns + }; - @beginEventTable{wxGridEditorCreatedEvent} - @event{EVT_GRID_EDITOR_CREATED(func)} - The editor for a cell was created. Processes a - @c wxEVT_GRID_EDITOR_CREATED event type. - @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)} - The editor for a cell was created; variant taking a window identifier. - Processes a @c wxEVT_GRID_EDITOR_CREATED event type. - @endEventTable - @library{wxadv} - @category{grid} -*/ -class wxGridEditorCreatedEvent : public wxCommandEvent -{ -public: - /** - Default constructor. - */ - wxGridEditorCreatedEvent(); /** - Constructor for initializing all event attributes. - */ - wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj, - int row, int col, wxControl* ctrl); + @name Constructors and Initialization + */ + //@{ /** - Returns the column at which the event occurred. - */ - int GetCol(); + Default constructor. + You must call Create() to really create the grid window and also call + CreateGrid() or SetTable() to initialize the grid contents. + */ + wxGrid(); /** - Returns the edit control. + Constructor creating the grid window. + + You must call either CreateGrid() or SetTable() to initialize the grid + contents before using it. */ - wxControl* GetControl(); + wxGrid(wxWindow* parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxWANTS_CHARS, + const wxString& name = wxGridNameStr); /** - Returns the row at which the event occurred. + Destructor. + + This will also destroy the associated grid table unless you passed a + table object to the grid and specified that the grid should not take + ownership of the table (see SetTable()). */ - int GetRow(); + virtual ~wxGrid(); /** - Sets the column at which the event occurred. - */ - void SetCol(int col); + Creates the grid window for an object initialized using the default + constructor. + + You must call either CreateGrid() or SetTable() to initialize the grid + contents before using it. + */ + bool Create(wxWindow* parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxWANTS_CHARS, + const wxString& name = wxGridNameStr); /** - Sets the edit control. + Creates a grid with the specified initial number of rows and columns. + + Call this directly after the grid constructor. When you use this + function wxGrid will create and manage a simple table of string values + for you. All of the grid data will be stored in memory. + + For applications with more complex data types or relationships, or for + dealing with very large datasets, you should derive your own grid table + class and pass a table object to the grid with SetTable(). */ - void SetControl(wxControl* ctrl); + bool CreateGrid(int numRows, int numCols, + wxGridSelectionModes selmode = wxGridSelectCells); /** - Sets the row at which the event occurred. - */ - void SetRow(int row); -}; + Passes a pointer to a custom grid table to be used by the grid. + This should be called after the grid constructor and before using the + grid object. If @a takeOwnership is set to @true then the table will be + deleted by the wxGrid destructor. + Use this function instead of CreateGrid() when your application + involves complex or non-string data or data sets that are too large to + fit wholly in memory. + */ + bool SetTable(wxGridTableBase* table, bool takeOwnership = false, + wxGridSelectionModes selmode = wxGridSelectCells); -/** - @class wxGridRangeSelectEvent + //@} - @beginEventTable{wxGridRangeSelectEvent} - @event{EVT_GRID_RANGE_SELECT(func)} - The user selected a group of contiguous cells. Processes a - @c wxEVT_GRID_RANGE_SELECT event type. - @event{EVT_GRID_CMD_RANGE_SELECT(id, func)} - The user selected a group of contiguous cells; variant taking a window - identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type. - @endEventTable - @library{wxadv} - @category{grid} -*/ -class wxGridRangeSelectEvent : public wxNotifyEvent -{ -public: /** - Default constructor. - */ - wxGridRangeSelectEvent(); + @name Grid Line Formatting + */ + //@{ + /** - Constructor for initializing all event attributes. + Turns the drawing of grid lines on or off. */ - wxGridRangeSelectEvent(int id, wxEventType type, - wxObject* obj, - const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight, - bool sel = true, bool control = false, - bool shift = false, bool alt = false, - bool meta = false); + void EnableGridLines(bool enable = true); /** - Returns @true if the Alt key was down at the time of the event. + Returns the pen used for vertical grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of individual grid lines for the given column + @a col. + + See GetRowGridLinePen() for an example. */ - bool AltDown() const; + virtual wxPen GetColGridLinePen(int col); /** - Returns @true if the Control key was down at the time of the event. + Returns the pen used for grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of grid lines. Note that currently the pen width + must be 1. + + @see GetColGridLinePen(), GetRowGridLinePen() */ - bool ControlDown() const; + virtual wxPen GetDefaultGridLinePen(); /** - Top left corner of the rectangular area that was (de)selected. + Returns the colour used for grid lines. + + @see GetDefaultGridLinePen() */ - wxGridCellCoords GetBottomRightCoords(); + wxColour GetGridLineColour() const; /** - Bottom row of the rectangular area that was (de)selected. + Returns the pen used for horizontal grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of individual grid line for the given @a row. + + Example: + @code + // in a grid displaying music notation, use a solid black pen between + // octaves (C0=row 127, C1=row 115 etc.) + wxPen MidiGrid::GetRowGridLinePen(int row) + { + if ( row % 12 == 7 ) + return wxPen(*wxBLACK, 1, wxSOLID); + else + return GetDefaultGridLinePen(); + } + @endcode */ - int GetBottomRow(); + virtual wxPen GetRowGridLinePen(int row); /** - Left column of the rectangular area that was (de)selected. + Returns @true if drawing of grid lines is turned on, @false otherwise. */ - int GetLeftCol(); + bool GridLinesEnabled() const; /** - Right column of the rectangular area that was (de)selected. + Sets the colour used to draw grid lines. */ - int GetRightCol(); + void SetGridLineColour(const wxColour& colour); + + //@} + /** - Top left corner of the rectangular area that was (de)selected. - */ - wxGridCellCoords GetTopLeftCoords(); + @name Label Values and Formatting + */ + //@{ /** - Top row of the rectangular area that was (de)selected. + Sets the arguments to the current column label alignment values. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. */ - int GetTopRow(); + void GetColLabelAlignment(int* horiz, int* vert) const; /** - Returns @true if the Meta key was down at the time of the event. + Returns the orientation of the column labels (either @c wxHORIZONTAL or + @c wxVERTICAL). */ - bool MetaDown() const; + int GetColLabelTextOrientation() const; /** - Returns @true if the area was selected, @false otherwise. + Returns the specified column label. + + The default grid table class provides column labels of the form + A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can + override wxGridTableBase::GetColLabelValue() to provide your own + labels. */ - bool Selecting(); + wxString GetColLabelValue(int col) const; /** - Returns @true if the Shift key was down at the time of the event. + Returns the colour used for the background of row and column labels. */ - bool ShiftDown() const; -}; - + wxColour GetLabelBackgroundColour() const; + /** + Returns the font used for row and column labels. + */ + wxFont GetLabelFont() const; -/** - @class wxGridCellRenderer + /** + Returns the colour used for row and column label text. + */ + wxColour GetLabelTextColour() const; - This class is responsible for actually drawing the cell in the grid. You - may pass it to the wxGridCellAttr (below) to change the format of one given - cell or to wxGrid::SetDefaultRenderer() to change the view of all cells. - This is an abstract class, and you will normally use one of the predefined - derived classes or derive your own class from it. + /** + Returns the alignment used for row labels. - @library{wxadv} - @category{grid} + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. - @see wxGridCellBoolRenderer, wxGridCellFloatRenderer, - wxGridCellNumberRenderer, wxGridCellStringRenderer -*/ -class wxGridCellRenderer -{ -public: - /** - This function must be implemented in derived classes to return a copy - of itself. + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. */ - virtual wxGridCellRenderer* Clone() const = 0; + void GetRowLabelAlignment(int* horiz, int* vert) const; /** - Draw the given cell on the provided DC inside the given rectangle using - the style specified by the attribute and the default or selected state - corresponding to the isSelected value. + Returns the specified row label. - This pure virtual function has a default implementation which will - prepare the DC using the given attribute: it will draw the rectangle - with the background colour from attr and set the text colour and font. + The default grid table class provides numeric row labels. If you are + using a custom grid table you can override + wxGridTableBase::GetRowLabelValue() to provide your own labels. */ - virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, - const wxRect& rect, int row, int col, - bool isSelected) = 0; + wxString GetRowLabelValue(int row) const; /** - Get the preferred size of the cell for its contents. + Hides the column labels by calling SetColLabelSize() with a size of 0. + Show labels again by calling that method with a width greater than 0. */ - virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, - int row, int col) = 0; -}; + void HideColLabels(); + /** + Hides the row labels by calling SetRowLabelSize() with a size of 0. + The labels can be shown again by calling SetRowLabelSize() with a width + greater than 0. + */ + void HideRowLabels(); -/** - @class wxGridCellNumberEditor + /** + Sets the horizontal and vertical alignment of column label text. - Grid cell editor for numeric integer data. + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetColLabelAlignment(int horiz, int vert); - @library{wxadv} - @category{grid} + /** + Sets the orientation of the column labels (either @c wxHORIZONTAL or + @c wxVERTICAL). + */ + void SetColLabelTextOrientation(int textOrientation); - @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, - wxGridCellFloatEditor, wxGridCellTextEditor -*/ -class wxGridCellNumberEditor : public wxGridCellTextEditor -{ -public: /** - Allows you to specify the range for acceptable data. Values equal to - -1 for both @a min and @a max indicate that no range checking should be - done. + Set the value for the given column label. + + If you are using a custom grid table you must override + wxGridTableBase::SetColLabelValue() for this to have any effect. + */ + void SetColLabelValue(int col, const wxString& value); + + /** + Sets the background colour for row and column labels. */ - wxGridCellNumberEditor(int min = -1, int max = -1); + void SetLabelBackgroundColour(const wxColour& colour); + /** + Sets the font for row and column labels. + */ + void SetLabelFont(const wxFont& font); /** - Parameters string format is "min,max". + Sets the colour for row and column label text. */ - virtual void SetParameters(const wxString& params); + void SetLabelTextColour(const wxColour& colour); -protected: + /** + Sets the horizontal and vertical alignment of row label text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetRowLabelAlignment(int horiz, int vert); /** - If the return value is @true, the editor uses a wxSpinCtrl to get user - input, otherwise it uses a wxTextCtrl. + Sets the value for the given row label. + + If you are using a derived grid table you must override + wxGridTableBase::SetRowLabelValue() for this to have any effect. */ - bool HasRange() const; + void SetRowLabelValue(int row, const wxString& value); /** - String representation of the value. + Call this in order to make the column labels use a native look by using + wxRenderer::DrawHeaderButton() internally. + + There is no equivalent method for drawing row columns as there is not + native look for that. This option is useful when using wxGrid for + displaying tables and not as a spread-sheet. + + @see UseNativeHeader() */ - wxString GetString() const; -}; + void SetUseNativeColLabels(bool native = true); + /** + Enable the use of native header window for column labels. + + If this function is called with @true argument, a wxHeaderCtrl is used + instead to display the column labels instead of drawing them in wxGrid + code itself. This has the advantage of making the grid look and feel + perfectly the same as native applications (using SetUseNativeColLabels() + the grid can be made to look more natively but it still doesn't feel + natively, notably the column resizing and dragging still works slightly + differently as it is implemented in wxWidgets itself) but results in + different behaviour for column and row headers, for which there is no + equivalent function, and, most importantly, is unsuitable for grids + with huge numbers of columns as wxHeaderCtrl doesn't support virtual + mode. Because of this, by default the grid does not use the native + header control but you should call this function to enable it if you + are using the grid to display tabular data and don't have thousands of + columns in it. + + Also note that currently @c wxEVT_GRID_LABEL_LEFT_DCLICK and @c + wxEVT_GRID_LABEL_RIGHT_DCLICK events are not generated for the column + labels if the native columns header is used (but this limitation could + possibly be lifted in the future). + */ + void UseNativeColHeader(bool native = true); + //@} -/** - @class wxGridSizeEvent - This event class contains information about a row/column resize event. + /** + @name Cell Formatting - @beginEventTable{wxGridSizeEvent} - @event{EVT_GRID_COL_SIZE(func)} - The user resized a column by dragging it. Processes a - @c wxEVT_GRID_COL_SIZE event type. - @event{EVT_GRID_ROW_SIZE(func)} - The user resized a row by dragging it. Processes a - @c wxEVT_GRID_ROW_SIZE event type. - @event{EVT_GRID_CMD_COL_SIZE(id, func)} - The user resized a column by dragging it; variant taking a window - identifier. Processes a @c wxEVT_GRID_COL_SIZE event type. - @event{EVT_GRID_CMD_ROW_SIZE(id, func)} - The user resized a row by dragging it; variant taking a window - identifier. Processes a @c wxEVT_GRID_ROW_SIZE event type. - @endEventTable + Note that wxGridCellAttr can be used alternatively to most of these + methods. See the "Attributes Management" of wxGridTableBase. + */ + //@{ - @library{wxadv} - @category{grid} -*/ -class wxGridSizeEvent : public wxNotifyEvent -{ -public: /** - Default constructor. + Sets the arguments to the horizontal and vertical text alignment values + for the grid cell at the specified location. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. */ - wxGridSizeEvent(); + void GetCellAlignment(int row, int col, int* horiz, int* vert) const; + /** - Constructor for initializing all event attributes. + Returns the background colour of the cell at the specified location. */ - wxGridSizeEvent(int id, wxEventType type, wxObject* obj, - int rowOrCol = -1, int x = -1, int y = -1, - bool control = false, bool shift = false, - bool alt = false, bool meta = false); + wxColour GetCellBackgroundColour(int row, int col) const; /** - Returns @true if the Alt key was down at the time of the event. + Returns the font for text in the grid cell at the specified location. */ - bool AltDown() const; + wxFont GetCellFont(int row, int col) const; /** - Returns @true if the Control key was down at the time of the event. + Returns the text colour for the grid cell at the specified location. */ - bool ControlDown() const; + wxColour GetCellTextColour(int row, int col) const; /** - Position in pixels at which the event occurred. + Returns the default cell alignment. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + + @see SetDefaultCellAlignment() */ - wxPoint GetPosition(); + void GetDefaultCellAlignment(int* horiz, int* vert) const; /** - Row or column at that was resized. + Returns the current default background colour for grid cells. */ - int GetRowOrCol(); + wxColour GetDefaultCellBackgroundColour() const; /** - Returns @true if the Meta key was down at the time of the event. + Returns the current default font for grid cell text. */ - bool MetaDown() const; + wxFont GetDefaultCellFont() const; /** - Returns @true if the Shift key was down at the time of the event. + Returns the current default colour for grid cell text. */ - bool ShiftDown() const; -}; + wxColour GetDefaultCellTextColour() const; + /** + Sets the horizontal and vertical alignment for grid cell text at the + specified location. + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. -/** - @class wxGridCellNumberRenderer + Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE + or @c wxALIGN_BOTTOM. + */ + void SetCellAlignment(int row, int col, int horiz, int vert); + /** + Sets the horizontal and vertical alignment for grid cell text at the + specified location. - This class may be used to format integer data in a cell. + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. - @library{wxadv} - @category{grid} + Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE + or @c wxALIGN_BOTTOM. + */ + void SetCellAlignment(int align, int row, int col); - @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer, - wxGridCellStringRenderer -*/ -class wxGridCellNumberRenderer : public wxGridCellStringRenderer -{ -public: /** - Default constructor + Set the background colour for the given cell or all cells by default. */ - wxGridCellNumberRenderer(); -}; - - - -/** - @class wxGridCellAttr - - This class can be used to alter the cells' appearance in - the grid by changing their colour/font/... from default. An object of this - class may be returned by wxGridTableBase::GetAttr. + void SetCellBackgroundColour(int row, int col, const wxColour& colour); - @library{wxadv} - @category{grid} -*/ -class wxGridCellAttr -{ -public: - //@{ /** - Constructor specifying some of the often used attributes. + Sets the font for text in the grid cell at the specified location. */ - wxGridCellAttr(); - wxGridCellAttr(const wxColour& colText, - const wxColour& colBack, - const wxFont& font, - int hAlign, int vAlign); - //@} + void SetCellFont(int row, int col, const wxFont& font); /** - Creates a new copy of this object. + Sets the text colour for the given cell. */ - wxGridCellAttr* Clone() const; - + void SetCellTextColour(int row, int col, const wxColour& colour); /** - + Sets the text colour for the given cell. */ - void DecRef(); - + void SetCellTextColour(const wxColour& val, int row, int col); /** - See SetAlignment() for the returned values. + Sets the text colour for all cells by default. */ - void GetAlignment(int* hAlign, int* vAlign) const; + void SetCellTextColour(const wxColour& colour); /** + Sets the default horizontal and vertical alignment for grid cell text. + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. */ - const wxColour& GetBackgroundColour() const; + void SetDefaultCellAlignment(int horiz, int vert); /** - + Sets the default background colour for grid cells. */ - wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const; + void SetDefaultCellBackgroundColour(const wxColour& colour); /** - + Sets the default font to be used for grid cell text. */ - const wxFont& GetFont() const; + void SetDefaultCellFont(const wxFont& font); /** - + Sets the current default colour for grid cell text. */ - wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const; + void SetDefaultCellTextColour(const wxColour& colour); - /** + //@} - */ - const wxColour& GetTextColour() const; /** + @name Cell Values, Editors, and Renderers - */ - bool HasAlignment() const; + Note that wxGridCellAttr can be used alternatively to most of these + methods. See the "Attributes Management" of wxGridTableBase. + */ + //@{ /** + Returns @true if the in-place edit control for the current grid cell + can be used and @false otherwise. + This function always returns @false for the read-only cells. */ - bool HasBackgroundColour() const; + bool CanEnableCellControl() const; /** + Disables in-place editing of grid cells. + Equivalent to calling EnableCellEditControl(@false). */ - bool HasEditor() const; + void DisableCellEditControl(); /** + Enables or disables in-place editing of grid cell data. + The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or + @c wxEVT_GRID_EDITOR_HIDDEN event. */ - bool HasFont() const; + void EnableCellEditControl(bool enable = true); /** + Makes the grid globally editable or read-only. - */ - bool HasRenderer() const; + If the edit argument is @false this function sets the whole grid as + read-only. If the argument is @true the grid is set to the default + state where cells may be editable. In the default state you can set + single grid cells and whole rows and columns to be editable or + read-only via wxGridCellAttr::SetReadOnly(). For single cells you + can also use the shortcut function SetReadOnly(). - /** - accessors + For more information about controlling grid cell attributes see the + wxGridCellAttr class and the @ref overview_grid. */ - bool HasTextColour() const; + void EnableEditing(bool edit); /** - This class is ref counted: it is created with ref count of 1, so - calling DecRef() once will delete it. Calling IncRef() allows to lock - it until the matching DecRef() is called + Returns a pointer to the editor for the cell at the specified location. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. */ - void IncRef(); + wxGridCellEditor* GetCellEditor(int row, int col) const; /** + Returns a pointer to the renderer for the grid cell at the specified + location. + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. */ - bool IsReadOnly() const; + wxGridCellRenderer* GetCellRenderer(int row, int col) const; /** - Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT, - @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one - of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + Returns the string contained in the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + SetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for + more information. */ - void SetAlignment(int hAlign, int vAlign); + wxString GetCellValue(int row, int col) const; + /** + Returns the string contained in the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + SetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. - /** - Sets the background colour. + See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for + more information. */ - void SetBackgroundColour(const wxColour& colBack); + wxString GetCellValue(const wxGridCellCoords& coords) const; /** + Returns a pointer to the current default grid cell editor. + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. */ - void SetDefAttr(wxGridCellAttr* defAttr); + wxGridCellEditor* GetDefaultEditor() const; /** + Returns the default editor for the specified cell. - */ - void SetEditor(wxGridCellEditor* editor); + The base class version returns the editor appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom editors for some cells by default. - /** - Sets the font. - */ - void SetFont(const wxFont& font); + Notice that the same may be achieved in a usually simpler way by + associating a custom editor with the given cell or cells. + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; /** + Returns the default editor for the specified cell. - */ - void SetReadOnly(bool isReadOnly = true); + The base class version returns the editor appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom editors for some cells by default. - /** - takes ownership of the pointer - */ - void SetRenderer(wxGridCellRenderer* renderer); + Notice that the same may be achieved in a usually simpler way by + associating a custom editor with the given cell or cells. - /** - Sets the text colour. + The caller must call DecRef() on the returned pointer. */ - void SetTextColour(const wxColour& colText); -}; + wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const; + /** + Returns the default editor for the cells containing values of the given + type. + The base class version returns the editor which was associated with the + specified @a typeName when it was registered RegisterDataType() but + this function may be overridden to return something different. This + allows to override an editor used for one of the standard types. -/** - @class wxGridCellBoolRenderer + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const; - This class may be used to format boolean data in a cell. - for string cells. + /** + Returns a pointer to the current default grid cell renderer. - @library{wxadv} - @category{grid} + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. - @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer, - wxGridCellNumberRenderer -*/ -class wxGridCellBoolRenderer : public wxGridCellRenderer -{ -public: - /** - Default constructor + The caller must call DecRef() on the returned pointer. */ - wxGridCellBoolRenderer(); -}; - + wxGridCellRenderer* GetDefaultRenderer() const; + /** + Returns the default renderer for the given cell. -/** - @class wxGridEvent + The base class version returns the renderer appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom renderers for some cells by default. - This event class contains information about various grid events. + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const; - @library{wxadv} - @category{grid} -*/ -class wxGridEvent : public wxNotifyEvent -{ -public: - //@{ /** + Returns the default renderer for the cell containing values of the + given type. + @see GetDefaultEditorForType() */ - wxGridEvent(); - wxGridEvent(int id, wxEventType type, wxObject* obj, - int row = -1, int col = -1, - int x = -1, int y = -1, - bool sel = true, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} + virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const; /** - Returns @true if the Alt key was down at the time of the event. + Hides the in-place cell edit control. */ - bool AltDown() const; + void HideCellEditControl(); /** - Returns @true if the Control key was down at the time of the event. + Returns @true if the in-place edit control is currently enabled. */ - bool ControlDown() const; + bool IsCellEditControlEnabled() const; /** - Column at which the event occurred. - */ - virtual int GetCol(); + Returns @true if the current cell is read-only. - /** - Position in pixels at which the event occurred. + @see SetReadOnly(), IsReadOnly() */ - wxPoint GetPosition(); + bool IsCurrentCellReadOnly() const; /** - Row at which the event occurred. - */ - virtual int GetRow(); + Returns @false if the whole grid has been set as read-only or @true + otherwise. - /** - Returns @true if the Meta key was down at the time of the event. + See EnableEditing() for more information about controlling the editing + status of grid cells. */ - bool MetaDown() const; + bool IsEditable() const; /** - Returns @true if the user is selecting grid cells, @false -- if - deselecting. - */ - bool Selecting(); + Returns @true if the cell at the specified location can't be edited. - /** - Returns @true if the Shift key was down at the time of the event. + @see SetReadOnly(), IsCurrentCellReadOnly() */ - bool ShiftDown() const; -}; + bool IsReadOnly(int row, int col) const; + /** + Register a new data type. + The data types allow to naturally associate specific renderers and + editors to the cells containing values of the given type. For example, + the grid automatically registers a data type with the name + @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and + wxGridCellTextEditor as its renderer and editor respectively -- this is + the data type used by all the cells of the default wxGridStringTable, + so this renderer and editor are used by default for all grid cells. -/** - @class wxGridCellFloatEditor + However if a custom table returns @c wxGRID_VALUE_BOOL from its + wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and + wxGridCellBoolEditor are used for it because the grid also registers a + boolean data type with this name. - The editor for floating point numbers data. + And as this mechanism is completely generic, you may register your own + data types using your own custom renderers and editors. Just remember + that the table must identify a cell as being of the given type for them + to be used for this cell. - @library{wxadv} - @category{grid} + @param typeName + Name of the new type. May be any string, but if the type name is + the same as the name of an already registered type, including one + of the standard ones (which are @c wxGRID_VALUE_STRING, @c + wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT + and @c wxGRID_VALUE_CHOICE), then the new registration information + replaces the previously used renderer and editor. + @param renderer + The renderer to use for the cells of this type. Its ownership is + taken by the grid, i.e. it will call DecRef() on this pointer when + it doesn't need it any longer. + @param editor + The editor to use for the cells of this type. Its ownership is also + taken by the grid. + */ + void RegisterDataType(const wxString& typeName, + wxGridCellRenderer* renderer, + wxGridCellEditor* editor); - @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor -*/ -class wxGridCellFloatEditor : public wxGridCellTextEditor -{ -public: /** - @param width - Minimum number of characters to be shown. - @param precision - Number of digits after the decimal dot. + Sets the value of the current grid cell to the current in-place edit + control value. + + This is called automatically when the grid cursor moves from the + current cell to a new cell. It is also a good idea to call this + function when closing a grid since any edits to the final cell location + will not be saved otherwise. */ - wxGridCellFloatEditor(int width = -1, int precision = -1); + void SaveEditControlValue(); /** - Parameters string format is "width,precision" - */ - virtual void SetParameters(const wxString& params); -}; + Sets the editor for the grid cell at the specified location. + The grid will take ownership of the pointer. + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetCellEditor(int row, int col, wxGridCellEditor* editor); -/** - @class wxGrid + /** + Sets the renderer for the grid cell at the specified location. - wxGrid and its related classes are used for displaying and editing tabular - data. - They provide a rich set of features for display, editing, and interacting - with a variety of data sources. For simple applications, and to help you - get started, wxGrid is the only class you need to refer to directly. It - will set up default instances of the other classes and manage them for you. - For more complex applications you can derive your own classes for custom - grid views, grid data tables, cell editors and renderers. The @ref - overview_grid "wxGrid overview" has examples of simple and more complex applications, - explains the relationship between the various grid classes and has a - summary of the keyboard shortcuts and mouse functions provided by wxGrid. + The grid will take ownership of the pointer. - wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards. - The new grid classes are reasonably backward-compatible but there are some - exceptions. There are also easier ways of doing many things compared to the - previous implementation. + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer); - A wxGridTableBase class holds the actual data to be displayed by a wxGrid - class. One or more wxGrid classes may act as a view for one table class. - The default table class is called wxGridStringTable and holds an array of - strings. An instance of such a class is created by wxGrid::CreateGrid. + /** + Sets the string value for the cell at the specified location. - wxGridCellRenderer is the abstract base class for rendereing contents in a - cell. The following renderers are predefined: - - wxGridCellStringRenderer, - - wxGridCellBoolRenderer, - - wxGridCellFloatRenderer, - - wxGridCellNumberRenderer. - The look of a cell can be further defined using wxGridCellAttr. An object - of this type may be returned by wxGridTableBase::GetAttr. + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. - wxGridCellEditor is the abstract base class for editing the value of a - cell. The following editors are predefined: - - wxGridCellTextEditor - - wxGridCellBoolEditor - - wxGridCellChoiceEditor - - wxGridCellNumberEditor. + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(int row, int col, const wxString& s); + /** + Sets the string value for the cell at the specified location. - @library{wxadv} - @category{grid} + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. - @see @ref overview_grid "wxGrid overview" -*/ -class wxGrid : public wxScrolledWindow -{ -public: + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(const wxGridCellCoords& coords, const wxString& s); /** - Different selection modes supported by the grid. - */ - enum wxGridSelectionModes - { - /** - The default selection mode allowing selection of the individual - cells as well as of the entire rows and columns. - */ - wxGridSelectCells, - - /** - The selection mode allowing the selection of the entire rows only. + @deprecated Please use SetCellValue(int,int,const wxString&) or + SetCellValue(const wxGridCellCoords&,const wxString&) + instead. - The user won't be able to select any cells or columns in this mode. - */ - wxGridSelectRows, + Sets the string value for the cell at the specified location. - /** - The selection mode allowing the selection of the entire columns only. + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. - The user won't be able to select any cells or rows in this mode. - */ - wxGridSelectColumns - }; + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(const wxString& val, int row, int col); /** - Default constructor. + Sets the specified column to display boolean values. - You must call Create() to really create the grid window and also call - CreateGrid() or SetTable() to initialize the grid contents. - */ - wxGrid(); + @see SetColFormatCustom() + */ + void SetColFormatBool(int col); /** - Constructor creating the grid window. + Sets the specified column to display data in a custom format. - You must call either CreateGrid() or SetTable() to initialize the grid - contents before using it. + This method provides an alternative to defining a custom grid table + which would return @a typeName from its GetTypeName() method for the + cells in this column: while it doesn't really change the type of the + cells in this column, it does associate the renderer and editor used + for the cells of the specified type with them. + + See the @ref overview_grid for more information on working with custom + data types. */ - wxGrid(wxWindow* parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxWANTS_CHARS, - const wxString& name = wxGridNameStr); + void SetColFormatCustom(int col, const wxString& typeName); /** - Creates the grid window for an object initialized using the default - constructor. + Sets the specified column to display floating point values with the + given width and precision. - You must call either CreateGrid() or SetTable() to initialize the grid - contents before using it. - */ - bool Create(wxWindow* parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxWANTS_CHARS, - const wxString& name = wxGridNameStr); + @see SetColFormatCustom() + */ + void SetColFormatFloat(int col, int width = -1, int precision = -1); /** - Destructor. + Sets the specified column to display integer values. - This will also destroy the associated grid table unless you passed a - table object to the grid and specified that the grid should not take - ownership of the table (see wxGrid::SetTable). + @see SetColFormatCustom() */ - virtual ~wxGrid(); + void SetColFormatNumber(int col); /** - Appends one or more new columns to the right of the grid. + Sets the default editor for grid cells. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::AppendCols. See InsertCols() for further information. + The grid will take ownership of the pointer. - @return @true on success or @false if appending columns failed. + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. */ - bool AppendCols(int numCols = 1, bool updateLabels = true); + void SetDefaultEditor(wxGridCellEditor* editor); /** - Appends one or more new rows to the bottom of the grid. + Sets the default renderer for grid cells. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::AppendRows. See InsertRows() for further information. + The grid will take ownership of the pointer. - @return @true on success or @false if appending rows failed. + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. */ - bool AppendRows(int numRows = 1, bool updateLabels = true); + void SetDefaultRenderer(wxGridCellRenderer* renderer); /** - Return @true if the horizontal grid lines stop at the last column - boundary or @false if they continue to the end of the window. - - The default is to clip grid lines. + Makes the cell at the specified location read-only or editable. - @see ClipHorzGridLines(), AreVertGridLinesClipped() - */ - bool AreHorzGridLinesClipped() const; + @see IsReadOnly() + */ + void SetReadOnly(int row, int col, bool isReadOnly = true); /** - Return @true if the vertical grid lines stop at the last row - boundary or @false if they continue to the end of the window. + Displays the in-place cell edit control for the current cell. + */ + void ShowCellEditControl(); - The default is to clip grid lines. + //@} - @see ClipVertGridLines(), AreHorzGridLinesClipped() + + /** + @name Column and Row Sizes */ - bool AreVertGridLinesClipped() const; + //@{ /** - Automatically sets the height and width of all rows and columns to fit their - contents. + Automatically sets the height and width of all rows and columns to fit + their contents. */ void AutoSize(); @@ -1448,23 +1983,23 @@ public: void AutoSizeColLabelSize(int col); /** - Automatically sizes the column to fit its contents. If setAsMin is @true the - calculated width will - also be set as the minimal width for the column. + Automatically sizes the column to fit its contents. If @a setAsMin is + @true the calculated width will also be set as the minimal width for + the column. */ void AutoSizeColumn(int col, bool setAsMin = true); /** - Automatically sizes all columns to fit their contents. If setAsMin is @true the - calculated widths will - also be set as the minimal widths for the columns. + Automatically sizes all columns to fit their contents. If @a setAsMin + is @true the calculated widths will also be set as the minimal widths + for the columns. */ void AutoSizeColumns(bool setAsMin = true); /** - Automatically sizes the row to fit its contents. If setAsMin is @true the - calculated height will - also be set as the minimal height for the row. + Automatically sizes the row to fit its contents. If @a setAsMin is + @true the calculated height will also be set as the minimal height for + the row. */ void AutoSizeRow(int row, bool setAsMin = true); @@ -1474,396 +2009,312 @@ public: void AutoSizeRowLabelSize(int col); /** - Automatically sizes all rows to fit their contents. If setAsMin is @true the - calculated heights will - also be set as the minimal heights for the rows. + Automatically sizes all rows to fit their contents. If @a setAsMin is + @true the calculated heights will also be set as the minimal heights + for the rows. */ void AutoSizeRows(bool setAsMin = true); /** - Increments the grid's batch count. - - When the count is greater than zero repainting of the grid is - suppressed. Each call to BeginBatch must be matched by a later call to - EndBatch(). Code that does a lot of grid modification can be enclosed - between BeginBatch and EndBatch calls to avoid screen flicker. The - final EndBatch will cause the grid to be repainted. - - Notice that you should use wxGridUpdateLocker which ensures that there - is always a matching EndBatch() call for this BeginBatch() if possible - instead of calling this method directly. + Returns the current height of the column labels. */ - void BeginBatch(); + int GetColLabelSize() const; /** - Convert grid cell coordinates to grid window pixel coordinates. + Returns the minimal width to which a column may be resized. - This function returns the rectangle that encloses the block of cells - limited by @a topLeft and @a bottomRight cell in device coords and - clipped to the client size of the grid window. + Use SetColMinimalAcceptableWidth() to change this value globally or + SetColMinimalWidth() to do it for individual columns. - @see CellToRect() + @see GetRowMinimalAcceptableHeight() */ - wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight) const; + int GetColMinimalAcceptableWidth() const; /** - Returns @true if columns can be moved by dragging with the mouse. - - Columns can be moved by dragging on their labels. + Returns the width of the specified column. */ - bool CanDragColMove() const; + int GetColSize(int col) const; /** - Returns @true if columns can be resized by dragging with the mouse. + Returns @true if the specified column is not currently hidden. + */ + bool IsColShown(int col) const; - Columns can be resized by dragging the edges of their labels. If grid - line dragging is enabled they can also be resized by dragging the right - edge of the column in the grid cell area (see - wxGrid::EnableDragGridSize). + /** + Returns the default height for column labels. */ - bool CanDragColSize() const; + int GetDefaultColLabelSize() const; /** - Return @true if the dragging of grid lines to resize rows and columns - is enabled or @false otherwise. + Returns the current default width for grid columns. */ - bool CanDragGridSize() const; + int GetDefaultColSize() const; /** - Returns @true if rows can be resized by dragging with the mouse. - - Rows can be resized by dragging the edges of their labels. If grid line - dragging is enabled they can also be resized by dragging the lower edge - of the row in the grid cell area (see wxGrid::EnableDragGridSize). + Returns the default width for the row labels. */ - bool CanDragRowSize() const; + int GetDefaultRowLabelSize() const; /** - Returns @true if the in-place edit control for the current grid cell - can be used and @false otherwise. - - This function always returns @false for the read-only cells. + Returns the current default height for grid rows. */ - bool CanEnableCellControl() const; + int GetDefaultRowSize() const; - //@{ /** - Return the rectangle corresponding to the grid cell's size and position - in logical coordinates. + Returns the minimal size to which rows can be resized. - @see BlockToDeviceRect() - */ - wxRect CellToRect(int row, int col) const; - const wxRect CellToRect(const wxGridCellCoords& coords) const; + Use SetRowMinimalAcceptableHeight() to change this value globally or + SetRowMinimalHeight() to do it for individual cells. - //@} + @see GetColMinimalAcceptableWidth() + */ + int GetRowMinimalAcceptableHeight() const; /** - Clears all data in the underlying grid table and repaints the grid. - - The table is not deleted by this function. If you are using a derived - table class then you need to override wxGridTableBase::Clear() for this - function to have any effect. + Returns the current width of the row labels. */ - void ClearGrid(); + int GetRowLabelSize() const; /** - Deselects all cells that are currently selected. + Returns the height of the specified row. */ - void ClearSelection(); + int GetRowSize(int row) const; /** - Change whether the horizontal grid lines are clipped by the end of the - last column. - - By default the grid lines are not drawn beyond the end of the last - column but after calling this function with @a clip set to @false they - will be drawn across the entire grid window. - - @see AreHorzGridLinesClipped(), ClipVertGridLines() + Returns @true if the specified row is not currently hidden. */ - void ClipHorzGridLines(bool clip); + bool IsRowShown(int row) const; /** - Change whether the vertical grid lines are clipped by the end of the - last row. - - By default the grid lines are not drawn beyond the end of the last - row but after calling this function with @a clip set to @false they - will be drawn across the entire grid window. + Sets the height of the column labels. - @see AreVertzGridLinesClipped(), ClipHorzGridLines() - */ - void ClipVertzGridLines(bool clip); + If @a height equals to @c wxGRID_AUTOSIZE then height is calculated + automatically so that no label is truncated. Note that this could be + slow for a large table. + */ + void SetColLabelSize(int height); /** - Creates a grid with the specified initial number of rows and columns. + Sets the minimal @a width to which the user can resize columns. - Call this directly after the grid constructor. When you use this - function wxGrid will create and manage a simple table of string values - for you. All of the grid data will be stored in memory. - For applications with more complex data types or relationships, or for - dealing with very large datasets, you should derive your own grid table - class and pass a table object to the grid with SetTable(). + @see GetColMinimalAcceptableWidth() */ - bool CreateGrid(int numRows, int numCols, - wxGridSelectionModes selmode = wxGridSelectCells); + void SetColMinimalAcceptableWidth(int width); /** - Deletes one or more columns from a grid starting at the specified - position. + Sets the minimal @a width for the specified column @a col. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::DeleteCols. See InsertCols() for further information. + It is usually best to call this method during grid creation as calling + it later will not resize the column to the given minimal width even if + it is currently narrower than it. - @return @true on success or @false if deleting columns failed. + @a width must be greater than the minimal acceptable column width as + returned by GetColMinimalAcceptableWidth(). */ - bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); + void SetColMinimalWidth(int col, int width); /** - Deletes one or more rows from a grid starting at the specified position. - - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::DeleteRows. See InsertRows() for further information. + Sets the width of the specified column. - @return @true on success or @false if appending rows failed. + @param col + The column index. + @param width + The new column width in pixels, 0 to hide the column or -1 to fit + the column width to its label width. */ - bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); + void SetColSize(int col, int width); /** - Disables in-place editing of grid cells. + Hides the specified column. - Equivalent to calling EnableCellEditControl(@false). - */ - void DisableCellEditControl(); + To show the column later you need to call SetColSize() with non-0 + width or ShowCol(). + + @param col + The column index. + */ + void HideCol(int col); /** - Disables column moving by dragging with the mouse. + Shows the previously hidden column by resizing it to non-0 size. + + @see HideCol(), SetColSize() + */ + void ShowCol(int col); - Equivalent to passing @false to EnableDragColMove(). - */ - void DisableDragColMove(); /** - Disables column sizing by dragging with the mouse. + Sets the default width for columns in the grid. - Equivalent to passing @false to EnableDragColSize(). + This will only affect columns subsequently added to the grid unless + @a resizeExistingCols is @true. + + If @a width is less than GetColMinimalAcceptableWidth(), then the + minimal acceptable width is used instead of it. */ - void DisableDragColSize(); + void SetDefaultColSize(int width, bool resizeExistingCols = false); /** - Disable mouse dragging of grid lines to resize rows and columns. + Sets the default height for rows in the grid. - Equivalent to passing @false to EnableDragGridSize() + This will only affect rows subsequently added to the grid unless + @a resizeExistingRows is @true. + + If @a height is less than GetRowMinimalAcceptableHeight(), then the + minimal acceptable heihgt is used instead of it. */ - void DisableDragGridSize(); + void SetDefaultRowSize(int height, bool resizeExistingRows = false); /** - Disables row sizing by dragging with the mouse. + Sets the width of the row labels. - Equivalent to passing @false to EnableDragRowSize(). + If @a width equals @c wxGRID_AUTOSIZE then width is calculated + automatically so that no label is truncated. Note that this could be + slow for a large table. */ - void DisableDragRowSize(); + void SetRowLabelSize(int width); /** - Enables or disables in-place editing of grid cell data. + Sets the minimal row @a height used by default. - The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or - wxEVT_GRID_EDITOR_HIDDEN event. + See SetColMinimalAcceptableWidth() for more information. */ - void EnableCellEditControl(bool enable = true); + void SetRowMinimalAcceptableHeight(int height); /** - Enables or disables column moving by dragging with the mouse. - */ - void EnableDragColMove(bool enable = true); + Sets the minimal @a height for the specified @a row. - /** - Enables or disables column sizing by dragging with the mouse. + See SetColMinimalWidth() for more information. */ - void EnableDragColSize(bool enable = true); + void SetRowMinimalHeight(int row, int height); /** - Enables or disables row and column resizing by dragging gridlines with the - mouse. - */ - void EnableDragGridSize(bool enable = true); + Sets the height of the specified row. - /** - Enables or disables row sizing by dragging with the mouse. + See SetColSize() for more information. */ - void EnableDragRowSize(bool enable = true); + void SetRowSize(int row, int height); /** - Makes the grid globally editable or read-only. + Hides the specified row. - If the edit argument is @false this function sets the whole grid as - read-only. If the argument is @true the grid is set to the default - state where cells may be editable. In the default state you can set - single grid cells and whole rows and columns to be editable or - read-only via wxGridCellAttribute::SetReadOnly. For single cells you - can also use the shortcut function SetReadOnly(). + To show the row later you need to call SetRowSize() with non-0 + width or ShowRow(). - For more information about controlling grid cell attributes see the - wxGridCellAttr cell attribute class and the - @ref overview_grid "wxGrid overview". - */ - void EnableEditing(bool edit); + @param col + The row index. + */ + void HideRow(int col); /** - Turns the drawing of grid lines on or off. - */ - void EnableGridLines(bool enable = true); + Shows the previously hidden row by resizing it to non-0 size. - /** - Decrements the grid's batch count. + @see HideRow(), SetRowSize() + */ + void ShowRow(int col); - When the count is greater than zero repainting of the grid is - suppressed. Each previous call to BeginBatch() must be matched by a - later call to EndBatch. Code that does a lot of grid modification can - be enclosed between BeginBatch and EndBatch calls to avoid screen - flicker. The final EndBatch will cause the grid to be repainted. + //@} - @see wxGridUpdateLocker - */ - void EndBatch(); /** - Overridden wxWindow method. - */ - virtual void Fit(); + @name User-Resizing and Dragging + */ + //@{ /** - Causes immediate repainting of the grid. - - Use this instead of the usual wxWindow::Refresh. + Return @true if the dragging of cells is enabled or @false otherwise. */ - void ForceRefresh(); + bool CanDragCell() const; /** - Returns the number of times that BeginBatch() has been called - without (yet) matching calls to EndBatch(). While - the grid's batch count is greater than zero the display will not be updated. + Returns @true if columns can be moved by dragging with the mouse. + + Columns can be moved by dragging on their labels. */ - int GetBatchCount(); + bool CanDragColMove() const; /** - Sets the arguments to the horizontal and vertical text alignment values - for the grid cell at the specified location. - - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + Returns @true if columns can be resized by dragging with the mouse. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + Columns can be resized by dragging the edges of their labels. If grid + line dragging is enabled they can also be resized by dragging the right + edge of the column in the grid cell area (see EnableDragGridSize()). */ - void GetCellAlignment(int row, int col, int* horiz, int* vert) const; + bool CanDragColSize() const; /** - Returns the background colour of the cell at the specified location. + Return @true if the dragging of grid lines to resize rows and columns + is enabled or @false otherwise. */ - wxColour GetCellBackgroundColour(int row, int col) const; + bool CanDragGridSize() const; /** - Returns a pointer to the editor for the cell at the specified location. - - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + Returns @true if rows can be resized by dragging with the mouse. - The caller must call DecRef() on the returned pointer. + Rows can be resized by dragging the edges of their labels. If grid line + dragging is enabled they can also be resized by dragging the lower edge + of the row in the grid cell area (see EnableDragGridSize()). */ - wxGridCellEditor* GetCellEditor(int row, int col) const; + bool CanDragRowSize() const; /** - Returns the font for text in the grid cell at the specified location. + Disables column moving by dragging with the mouse. + + Equivalent to passing @false to EnableDragColMove(). */ - wxFont GetCellFont(int row, int col) const; + void DisableDragColMove(); /** - Returns a pointer to the renderer for the grid cell at the specified - location. - - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + Disables column sizing by dragging with the mouse. - The caller must call DecRef() on the returned pointer. + Equivalent to passing @false to EnableDragColSize(). */ - wxGridCellRenderer* GetCellRenderer(int row, int col) const; + void DisableDragColSize(); /** - Returns the text colour for the grid cell at the specified location. + Disable mouse dragging of grid lines to resize rows and columns. + + Equivalent to passing @false to EnableDragGridSize() */ - wxColour GetCellTextColour(int row, int col) const; + void DisableDragGridSize(); - //@{ /** - Returns the string contained in the cell at the specified location. - - For simple applications where a grid object automatically uses a - default grid table of string values you use this function together with - SetCellValue() to access cell values. For more complex applications - where you have derived your own grid table class that contains various - data types (e.g. numeric, boolean or user-defined custom types) then - you only use this function for those cells that contain string values. + Disables row sizing by dragging with the mouse. - See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview" - for more information. + Equivalent to passing @false to EnableDragRowSize(). */ - wxString GetCellValue(int row, int col) const; - const wxString GetCellValue(const wxGridCellCoords& coords) const; - //@} + void DisableDragRowSize(); /** - Returns the column ID of the specified column position. + Enables or disables cell dragging with the mouse. */ - int GetColAt(int colPos) const; + void EnableDragCell(bool enable = true); /** - Returns the pen used for vertical grid lines. - - This virtual function may be overridden in derived classes in order to - change the appearance of individual grid lines for the given column @e - col. - - See GetRowGridLinePen() for an example. + Enables or disables column moving by dragging with the mouse. */ - virtual wxPen GetColGridLinePen(int col); + void EnableDragColMove(bool enable = true); /** - Sets the arguments to the current column label alignment values. - - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. - - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + Enables or disables column sizing by dragging with the mouse. */ - void GetColLabelAlignment(int* horiz, int* vert) const; + void EnableDragColSize(bool enable = true); /** - Returns the current height of the column labels. + Enables or disables row and column resizing by dragging gridlines with + the mouse. */ - int GetColLabelSize() const; + void EnableDragGridSize(bool enable = true); /** - Returns the specified column label. - - The default grid table class provides column labels of the form - A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can - override wxGridTableBase::GetColLabelValue to provide your own labels. + Enables or disables row sizing by dragging with the mouse. */ - wxString GetColLabelValue(int col) const; + void EnableDragRowSize(bool enable = true); /** - Returns the minimal width to which a column may be resized. - - Use SetColMinimalAcceptableWidth() to change this value globally or - SetColMinimalWidth() to do it for individual columns. + Returns the column ID of the specified column position. */ - int GetColMinimalAcceptableWidth() const; + int GetColAt(int colPos) const; /** Returns the position of the specified column. @@ -1871,1304 +2322,1380 @@ public: int GetColPos(int colID) const; /** - Returns the width of the specified column. + Sets the position of the specified column. */ - int GetColSize(int col) const; + void SetColPos(int colID, int newPos); /** - Returns the default cell alignment. - - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + Sets the positions of all columns at once. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. - - @see SetDefaultCellAlignment() + This method takes an array containing the indices of the columns in + their display order, i.e. uses the same convention as + wxHeaderCtrl::SetColumnsOrder(). */ - void GetDefaultCellAlignment(int* horiz, int* vert) const; + void SetColumnsOrder(const wxArrayInt& order); /** - Returns the current default background colour for grid cells. + Resets the position of the columns to the default. */ - wxColour GetDefaultCellBackgroundColour() const; + void ResetColPos(); + + //@} - /** - Returns the current default font for grid cell text. - */ - wxFont GetDefaultCellFont() const; /** - Returns the current default colour for grid cell text. + @name Cursor Movement */ - wxColour GetDefaultCellTextColour() const; + //@{ /** - Returns the default height for column labels. + Returns the current grid cell column position. */ - int GetDefaultColLabelSize() const; + int GetGridCursorCol() const; /** - Returns the current default width for grid columns. + Returns the current grid cell row position. */ - int GetDefaultColSize() const; + int GetGridCursorRow() const; /** - Returns a pointer to the current default grid cell editor. - - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. - */ - wxGridCellEditor* GetDefaultEditor() const; + Make the given cell current and ensure it is visible. - //@{ + This method is equivalent to calling MakeCellVisible() and + SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL + event is generated by it and the selected cell doesn't change if the + event is vetoed. + */ + void GoToCell(int row, int col); /** - Returns the default editor for the specified cell. + Make the given cell current and ensure it is visible. - The base class version returns the editor appropriate for the current - cell type but this method may be overridden in the derived classes to - use custom editors for some cells by default. + This method is equivalent to calling MakeCellVisible() and + SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL + event is generated by it and the selected cell doesn't change if the + event is vetoed. + */ + void GoToCell(const wxGridCellCoords& coords); - Notice that the same may be usually achieved in simpler way by - associating a custom editor with the given cell or cells. + /** + Moves the grid cursor down by one row. - The caller must call DecRef() on the returned pointer. + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; - wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const; - //@} + bool MoveCursorDown(bool expandSelection); /** - Returns the default editor for the cells containing values of the given - type. - - The base class version returns the editor which was associated with the - specified @a typeName when it was registered RegisterDataType() but - this function may be overridden to return something different. This - allows to override an editor used for one of the standard types. + Moves the grid cursor down in the current column such that it skips to + the beginning or end of a block of non-empty cells. - The caller must call DecRef() on the returned pointer. + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - virtual wxGridCellEditor * - GetDefaultEditorForType(const wxString& typeName) const; + bool MoveCursorDownBlock(bool expandSelection); /** - Returns the pen used for grid lines. - - This virtual function may be overridden in derived classes in order to - change the appearance of grid lines. Note that currently the pen width - must be 1. + Moves the grid cursor left by one column. - @see GetColGridLinePen(), GetRowGridLinePen() + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - virtual wxPen GetDefaultGridLinePen(); + bool MoveCursorLeft(bool expandSelection); /** - Returns a pointer to the current default grid cell renderer. - - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + Moves the grid cursor left in the current row such that it skips to the + beginning or end of a block of non-empty cells. - The caller must call DecRef() on the returned pointer. + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - wxGridCellRenderer* GetDefaultRenderer() const; + bool MoveCursorLeftBlock(bool expandSelection); /** - Returns the default renderer for the given cell. - - The base class version returns the renderer appropriate for the current - cell type but this method may be overridden in the derived classes to - use custom renderers for some cells by default. + Moves the grid cursor right by one column. - The caller must call DecRef() on the returned pointer. + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const; + bool MoveCursorRight(bool expandSelection); /** - Returns the default renderer for the cell containing values of the - given type. + Moves the grid cursor right in the current row such that it skips to + the beginning or end of a block of non-empty cells. - @see GetDefaultEditorForType() + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - virtual wxGridCellRenderer * - GetDefaultRendererForType(const wxString& typeName) const; + bool MoveCursorRightBlock(bool expandSelection); /** - Returns the default width for the row labels. + Moves the grid cursor up by one row. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - int GetDefaultRowLabelSize() const; + bool MoveCursorUp(bool expandSelection); /** - Returns the current default height for grid rows. + Moves the grid cursor up in the current column such that it skips to + the beginning or end of a block of non-empty cells. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - int GetDefaultRowSize() const; + bool MoveCursorUpBlock(bool expandSelection); /** - Returns the current grid cell column position. + Moves the grid cursor down by some number of rows so that the previous + bottom visible row becomes the top visible row. */ - int GetGridCursorCol() const; + bool MovePageDown(); /** - Returns the current grid cell row position. + Moves the grid cursor up by some number of rows so that the previous + top visible row becomes the bottom visible row. */ - int GetGridCursorRow() const; + bool MovePageUp(); /** - Returns the colour used for grid lines. + Set the grid cursor to the specified cell. - @see GetDefaultGridLinePen() - */ - wxColour GetGridLineColour() const; + The grid cursor indicates the current cell and can be moved by the user + using the arrow keys or the mouse. + + Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and + if the event handler vetoes this event, the cursor is not moved. + This function doesn't make the target call visible, use GoToCell() to + do this. + */ + void SetGridCursor(int row, int col); /** - Returns the colour used for the background of row and column labels. + Set the grid cursor to the specified cell. + + The grid cursor indicates the current cell and can be moved by the user + using the arrow keys or the mouse. + + Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and + if the event handler vetoes this event, the cursor is not moved. + + This function doesn't make the target call visible, use GoToCell() to + do this. */ - wxColour GetLabelBackgroundColour() const; + void SetGridCursor(const wxGridCellCoords& coords); + + //@} + /** - Returns the font used for row and column labels. - */ - wxFont GetLabelFont() const; + @name User Selection + */ + //@{ /** - Returns the colour used for row and column label text. + Deselects all cells that are currently selected. */ - wxColour GetLabelTextColour() const; + void ClearSelection(); /** - Returns the total number of grid columns. + Returns an array of individually selected cells. + + Notice that this array does @em not contain all the selected cells in + general as it doesn't include the cells selected as part of column, row + or block selection. You must use this method, GetSelectedCols(), + GetSelectedRows() and GetSelectionBlockTopLeft() and + GetSelectionBlockBottomRight() methods to obtain the entire selection + in general. - This is the same as the number of columns in the underlying grid - table. + Please notice this behaviour is by design and is needed in order to + support grids of arbitrary size (when an entire column is selected in + a grid with a million of columns, we don't want to create an array with + a million of entries in this function, instead it returns an empty + array and GetSelectedCols() returns an array containing one element). */ - int GetNumberCols() const; + wxGridCellCoordsArray GetSelectedCells() const; /** - Returns the total number of grid rows. + Returns an array of selected columns. - This is the same as the number of rows in the underlying grid table. + Please notice that this method alone is not sufficient to find all the + selected columns as it contains only the columns which were + individually selected but not those being part of the block selection + or being selected in virtue of all of their cells being selected + individually, please see GetSelectedCells() for more details. */ - int GetNumberRows() const; + wxArrayInt GetSelectedCols() const; /** - Returns the attribute for the given cell creating one if necessary. + Returns an array of selected rows. - If the cell already has an attribute, it is returned. Otherwise a new - attribute is created, associated with the cell and returned. In any - case the caller must call DecRef() on the returned pointer. + Please notice that this method alone is not sufficient to find all the + selected rows as it contains only the rows which were individually + selected but not those being part of the block selection or being + selected in virtue of all of their cells being selected individually, + please see GetSelectedCells() for more details. + */ + wxArrayInt GetSelectedRows() const; - This function may only be called if CanHaveAttributes() returns @true. + /** + Returns the colour used for drawing the selection background. */ - wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; + wxColour GetSelectionBackground() const; /** - Returns the pen used for horizontal grid lines. + Returns an array of the bottom right corners of blocks of selected + cells. - This virtual function may be overridden in derived classes in order to - change the appearance of individual grid line for the given row @e row. + Please see GetSelectedCells() for more information about the selection + representation in wxGrid. - Example: - @code - // in a grid displaying music notation, use a solid black pen between - // octaves (C0=row 127, C1=row 115 etc.) - wxPen MidiGrid::GetRowGridLinePen(int row) - { - if ( row % 12 == 7 ) - return wxPen(*wxBLACK, 1, wxSOLID); - else - return GetDefaultGridLinePen(); - } - @endcode + @see GetSelectionBlockTopLeft() */ - virtual wxPen GetRowGridLinePen(int row); + wxGridCellCoordsArray GetSelectionBlockBottomRight() const; /** - Returns the alignment used for row labels. + Returns an array of the top left corners of blocks of selected cells. - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + Please see GetSelectedCells() for more information about the selection + representation in wxGrid. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + @see GetSelectionBlockBottomRight() */ - void GetRowLabelAlignment(int* horiz, int* vert) const; + wxGridCellCoordsArray GetSelectionBlockTopLeft() const; /** - Returns the current width of the row labels. + Returns the colour used for drawing the selection foreground. */ - int GetRowLabelSize() const; + wxColour GetSelectionForeground() const; /** - Returns the specified row label. + Returns the current selection mode. - The default grid table class provides numeric row labels. If you are - using a custom grid table you can override - wxGridTableBase::GetRowLabelValue to provide your own labels. + @see SetSelectionMode(). */ - wxString GetRowLabelValue(int row) const; + wxGridSelectionModes GetSelectionMode() const; /** - Returns the minimal size to which rows can be resized. - - Use SetRowMinimalAcceptableHeight() to change this value globally or - SetRowMinimalHeight() to do it for individual cells. + Returns @true if the given cell is selected. + */ + bool IsInSelection(int row, int col) const; + /** + Returns @true if the given cell is selected. + */ + bool IsInSelection(const wxGridCellCoords& coords) const; - @see GetColMinimalAcceptableWidth() + /** + Returns @true if there are currently any selected cells, rows, columns + or blocks. */ - int GetRowMinimalAcceptableHeight() const; + bool IsSelection() const; /** - Returns the height of the specified row. + Selects all cells in the grid. */ - int GetRowSize(int row) const; + void SelectAll(); /** - Returns the number of pixels per horizontal scroll increment. + Selects a rectangular block of cells. - The default is 15. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. + */ + void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol, + bool addToSelected = false); + /** + Selects a rectangular block of cells. - @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY() + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. */ - int GetScrollLineX() const; + void SelectBlock(const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight, + bool addToSelected = false); /** - Returns the number of pixels per vertical scroll increment. + Selects the specified column. - The default is 15. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. - @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY() + This method won't select anything if the current selection mode is + wxGridSelectRows. */ - int GetScrollLineY() const; + void SelectCol(int col, bool addToSelected = false); /** - Returns an array of individually selected cells. + Selects the specified row. - Notice that this array does @em not contain all the selected cells in - general as it doesn't include the cells selected as part of column, row - or block selection. You must use this method, GetSelectedCols(), - GetSelectedRows() and GetSelectionBlockTopLeft() and - GetSelectionBlockBottomRight() methods to obtain the entire selection - in general. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the row will be added to the existing selection. - Please notice this behaviour is by design and is needed in order to - support grids of arbitrary size (when an entire column is selected in - a grid with a million of columns, we don't want to create an array with - a million of entries in this function, instead it returns an empty - array and GetSelectedCols() returns an array containing one element). + This method won't select anything if the current selection mode is + wxGridSelectColumns. */ - wxGridCellCoordsArray GetSelectedCells() const; + void SelectRow(int row, bool addToSelected = false); /** - Returns an array of selected columns. + Set the colour to be used for drawing the selection background. + */ + void SetSelectionBackground(const wxColour& c); - Please notice that this method alone is not sufficient to find all the - selected columns as it contains only the columns which were - individually selected but not those being part of the block selection - or being selected in virtue of all of their cells being selected - individually, please see GetSelectedCells() for more details. + /** + Set the colour to be used for drawing the selection foreground. */ - wxArrayInt GetSelectedCols() const; + void SetSelectionForeground(const wxColour& c); /** - Returns an array of selected rows. + Set the selection behaviour of the grid. - Please notice that this method alone is not sufficient to find all the - selected rows as it contains only the rows which were individually - selected but not those being part of the block selection or being - selected in virtue of all of their cells being selected individually, - please see GetSelectedCells() for more details. + The existing selection is converted to conform to the new mode if + possible and discarded otherwise (e.g. any individual selected cells + are deselected if the new mode allows only the selection of the entire + rows or columns). */ - wxArrayInt GetSelectedRows() const; + void SetSelectionMode(wxGridSelectionModes selmode); + + //@} + + + /** + @name Scrolling + */ + //@{ /** - Access or update the selection fore/back colours + Returns the number of pixels per horizontal scroll increment. + + The default is 15. + + @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY() */ - wxColour GetSelectionBackground() const; + int GetScrollLineX() const; /** - Returns an array of the bottom right corners of blocks of selected - cells. + Returns the number of pixels per vertical scroll increment. - Please see GetSelectedCells() for more information about the selection - representation in wxGrid. + The default is 15. - @see GetSelectionBlockTopLeft() + @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY() */ - wxGridCellCoordsArray GetSelectionBlockBottomRight() const; + int GetScrollLineY() const; /** - Returns an array of the top left corners of blocks of selected cells. + Returns @true if a cell is either entirely or at least partially + visible in the grid window. - Please see GetSelectedCells() for more information about the selection - representation in wxGrid. + By default, the cell must be entirely visible for this function to + return @true but if @a wholeCellVisible is @false, the function returns + @true even if the cell is only partially visible. + */ + bool IsVisible(int row, int col, bool wholeCellVisible = true) const; + /** + Returns @true if a cell is either entirely or at least partially + visible in the grid window. - @see GetSelectionBlockBottomRight() + By default, the cell must be entirely visible for this function to + return @true but if @a wholeCellVisible is @false, the function returns + @true even if the cell is only partially visible. */ - wxGridCellCoordsArray GetSelectionBlockTopLeft() const; + bool IsVisible(const wxGridCellCoords& coords, + bool wholeCellVisible = true) const; /** - Returns the colour used for drawing the selection foreground. - */ - wxColour GetSelectionForeground() const; + Brings the specified cell into the visible grid cell area with minimal + scrolling. + Does nothing if the cell is already visible. + */ + void MakeCellVisible(int row, int col); /** - Returns the current selection mode. + Brings the specified cell into the visible grid cell area with minimal + scrolling. - @see SetSelectionMode(). + Does nothing if the cell is already visible. */ - wxGridSelectionModes GetSelectionMode() const; + void MakeCellVisible(const wxGridCellCoords& coords); /** - Returns a base pointer to the current table object. + Sets the number of pixels per horizontal scroll increment. - The returned pointer is still owned by the grid. + The default is 15. + + @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY() */ - wxGridTableBase *GetTable() const; + void SetScrollLineX(int x); - //@{ /** - Make the given cell current and ensure it is visible. + Sets the number of pixels per vertical scroll increment. + + The default is 15. + + @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX() + */ + void SetScrollLineY(int y); - This method is equivalent to calling MakeCellVisible() and - SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL - event is generated by it and the selected cell doesn't change if the - event is vetoed. - */ - void GoToCell(int row, int col); - void GoToCell(const wxGridCellCoords& coords); //@} + /** - Returns @true if drawing of grid lines is turned on, @false otherwise. - */ - bool GridLinesEnabled() const; + @name Cell and Device Coordinate Translation + */ + //@{ /** - Hides the in-place cell edit control. + Convert grid cell coordinates to grid window pixel coordinates. + + This function returns the rectangle that encloses the block of cells + limited by @a topLeft and @a bottomRight cell in device coords and + clipped to the client size of the grid window. + + @see CellToRect() */ - void HideCellEditControl(); + wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight) const; /** - Hides the column labels by calling SetColLabelSize() - with a size of 0. Show labels again by calling that method with - a width greater than 0. - */ - void HideColLabels(); + Return the rectangle corresponding to the grid cell's size and position + in logical coordinates. + @see BlockToDeviceRect() + */ + wxRect CellToRect(int row, int col) const; /** - Hides the row labels by calling SetRowLabelSize() with a size of 0. + Return the rectangle corresponding to the grid cell's size and position + in logical coordinates. - The labels can be shown again by calling SetRowLabelSize() with a width - greater than 0. + @see BlockToDeviceRect() */ - void HideRowLabels(); + wxRect CellToRect(const wxGridCellCoords& coords) const; /** - Inserts one or more new columns into a grid with the first new column - at the specified position. - - Notice that inserting the columns in the grid requires grid table - cooperation: when this method is called, grid object begins by - requesting the underlying grid table to insert new columns. If this is - successful the table notifies the grid and the grid updates the - display. For a default grid (one where you have called - wxGrid::CreateGrid) this process is automatic. If you are using a - custom grid table (specified with wxGrid::SetTable) then you must - override wxGridTableBase::InsertCols() in your derived table class. + Returns the column at the given pixel position. - @param pos - The position which the first newly inserted column will have. - @param numCols - The number of columns to insert. - @param updateLabels - Currently not used. + @param x + The x position to evaluate. + @param clipToMinMax + If @true, rather than returning @c wxNOT_FOUND, it returns either + the first or last column depending on whether @a x is too far to + the left or right respectively. @return - @true if the columns were successfully inserted, @false if an error - occurred (most likely the table couldn't be updated). + The column index or @c wxNOT_FOUND. */ - bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true); + int XToCol(int x, bool clipToMinMax = false) const; /** - Inserts one or more new rows into a grid with the first new row at the - specified position. - - Notice that you must implement wxGridTableBase::InsertRows() if you use - a grid with a custom table, please see InsertCols() for more - information. + Returns the column whose right hand edge is close to the given logical + @a x position. - @param pos - The position which the first newly inserted row will have. - @param numRows - The number of rows to insert. - @param updateLabels - Currently not used. - @return - @true if the rows were successfully inserted, @false if an error - occurred (most likely the table couldn't be updated). + If no column edge is near to this position @c wxNOT_FOUND is returned. */ - bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true); + int XToEdgeOfCol(int x) const; /** - Returns @true if the in-place edit control is currently enabled. - */ - bool IsCellEditControlEnabled() const; + Translates logical pixel coordinates to the grid cell coordinates. + + Notice that this function expects logical coordinates on input so if + you use this function in a mouse event handler you need to translate + the mouse position, which is expressed in device coordinates, to + logical ones. + @see XToCol(), YToRow() + */ + wxGridCellCoords XYToCell(int x, int y) const; /** - Returns @true if the current cell is read-only. + Translates logical pixel coordinates to the grid cell coordinates. - @see SetReadOnly(), IsReadOnly() - */ - bool IsCurrentCellReadOnly() const; + Notice that this function expects logical coordinates on input so if + you use this function in a mouse event handler you need to translate + the mouse position, which is expressed in device coordinates, to + logical ones. + + @see XToCol(), YToRow() + */ + wxGridCellCoords XYToCell(const wxPoint& pos) const; + // XYToCell(int, int, wxGridCellCoords&) overload is intentionally + // undocumented, using it is ugly and non-const reference parameters are + // not used in wxWidgets API /** - Returns @false if the whole grid has been set as read-only or @true - otherwise. + Returns the row whose bottom edge is close to the given logical @a y + position. - See EnableEditing() for more information about controlling the editing - status of grid cells. + If no row edge is near to this position @c wxNOT_FOUND is returned. */ - bool IsEditable() const; + int YToEdgeOfRow(int y) const; - //@{ /** - Is this cell currently selected? + Returns the grid row that corresponds to the logical @a y coordinate. + + Returns @c wxNOT_FOUND if there is no row at the @a y position. */ - bool IsInSelection(int row, int col) const; - bool IsInSelection(const wxGridCellCoords& coords) const; + int YToRow(int y, bool clipToMinMax = false) const; + //@} - /** - Returns @true if the cell at the specified location can't be edited. - @see SetReadOnly(), IsCurrentCellReadOnly() - */ - bool IsReadOnly(int row, int col) const; + /** + @name Miscellaneous Functions + */ + //@{ /** - Returns @true if there are currently any selected cells, rows, columns - or blocks. + Appends one or more new columns to the right of the grid. + + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::AppendCols(). See InsertCols() for further + information. + + @return @true on success or @false if appending columns failed. */ - bool IsSelection() const; + bool AppendCols(int numCols = 1, bool updateLabels = true); - //@{ /** - Returns @true if a cell is either wholly or at least partially visible - in the grid window. + Appends one or more new rows to the bottom of the grid. - By default, the cell must be entirely visible for this function to - return true but if @a wholeCellVisible is @false, the function returns - @true even if the cell is only partially visible. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::AppendRows(). See InsertRows() for further + information. + + @return @true on success or @false if appending rows failed. */ - bool IsVisible(int row, int col, bool wholeCellVisible = true) const; - bool IsVisible(const wxGridCellCoords& coords, - bool wholeCellVisible = true) const; - //@} + bool AppendRows(int numRows = 1, bool updateLabels = true); - //@{ /** - Brings the specified cell into the visible grid cell area with minimal - scrolling. + Return @true if the horizontal grid lines stop at the last column + boundary or @false if they continue to the end of the window. - Does nothing if the cell is already visible. - */ - void MakeCellVisible(int row, int col); - void MakeCellVisible(const wxGridCellCoords& coords); - //@} + The default is to clip grid lines. + + @see ClipHorzGridLines(), AreVertGridLinesClipped() + */ + bool AreHorzGridLinesClipped() const; /** - Moves the grid cursor down by one row. + Return @true if the vertical grid lines stop at the last row + boundary or @false if they continue to the end of the window. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorDown(bool expandSelection); + The default is to clip grid lines. + + @see ClipVertGridLines(), AreHorzGridLinesClipped() + */ + bool AreVertGridLinesClipped() const; /** - Moves the grid cursor down in the current column such that it skips to - the beginning or end of a block of non-empty cells. + Increments the grid's batch count. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + When the count is greater than zero repainting of the grid is + suppressed. Each call to BeginBatch must be matched by a later call to + EndBatch(). Code that does a lot of grid modification can be enclosed + between BeginBatch() and EndBatch() calls to avoid screen flicker. The + final EndBatch() call will cause the grid to be repainted. + + Notice that you should use wxGridUpdateLocker which ensures that there + is always a matching EndBatch() call for this BeginBatch() if possible + instead of calling this method directly. */ - bool MoveCursorDownBlock(bool expandSelection); + void BeginBatch(); /** - Moves the grid cursor left by one column. + Clears all data in the underlying grid table and repaints the grid. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + The table is not deleted by this function. If you are using a derived + table class then you need to override wxGridTableBase::Clear() for this + function to have any effect. */ - bool MoveCursorLeft(bool expandSelection); + void ClearGrid(); /** - Moves the grid cursor left in the current row such that it skips to the - beginning or end of a block of non-empty cells. + Change whether the horizontal grid lines are clipped by the end of the + last column. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorLeftBlock(bool expandSelection); + By default the grid lines are not drawn beyond the end of the last + column but after calling this function with @a clip set to @false they + will be drawn across the entire grid window. + + @see AreHorzGridLinesClipped(), ClipVertGridLines() + */ + void ClipHorzGridLines(bool clip); /** - Moves the grid cursor right by one column. + Change whether the vertical grid lines are clipped by the end of the + last row. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorRight(bool expandSelection); + By default the grid lines are not drawn beyond the end of the last + row but after calling this function with @a clip set to @false they + will be drawn across the entire grid window. + + @see AreVertGridLinesClipped(), ClipHorzGridLines() + */ + void ClipVertGridLines(bool clip); /** - Moves the grid cursor right in the current row such that it skips to - the beginning or end of a block of non-empty cells. + Deletes one or more columns from a grid starting at the specified + position. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::DeleteCols(). See InsertCols() for further + information. + + @return @true on success or @false if deleting columns failed. */ - bool MoveCursorRightBlock(bool expandSelection); + bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); /** - Moves the grid cursor up by one row. + Deletes one or more rows from a grid starting at the specified + position. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::DeleteRows(). See InsertRows() for further + information. + + @return @true on success or @false if appending rows failed. */ - bool MoveCursorUp(bool expandSelection); + bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Moves the grid cursor up in the current column such that it skips to - the beginning or end of a block of non-empty cells. + Decrements the grid's batch count. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorUpBlock(bool expandSelection); + When the count is greater than zero repainting of the grid is + suppressed. Each previous call to BeginBatch() must be matched by a + later call to EndBatch(). Code that does a lot of grid modification can + be enclosed between BeginBatch() and EndBatch() calls to avoid screen + flicker. The final EndBatch() will cause the grid to be repainted. - /** - Moves the grid cursor down by some number of rows so that the previous - bottom visible row becomes the top visible row. + @see wxGridUpdateLocker */ - bool MovePageDown(); + void EndBatch(); /** - Moves the grid cursor up by some number of rows so that the previous - top visible row becomes the bottom visible row. + Overridden wxWindow method. */ - bool MovePageUp(); + virtual void Fit(); /** - Register a new data type. - - The data types allow to naturally associate specific renderers and - editors to the cells containing values of the given type. For example, - the grid automatically registers a data type with the name @c - wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and - wxGridCellTextEditor as its renderer and editor respectively -- this is - the data type used by all the cells of the default wxGridStringTable, - so this renderer and editor are used by default for all grid cells. - - However if a custom table returns @c wxGRID_VALUE_BOOL from its - wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and - wxGridCellBoolEditor are used for it because the grid also registers a - boolean data type with this name. - - And as this mechanism is completely generic, you may register your own - data types using your own custom renderers and editors. Just remember - that the table must identify a cell as being of the given type for them - to be used for this cell. + Causes immediate repainting of the grid. - @param typeName - Name of the new type. May be any string, but if the type name is - the same as the name of an already registered type, including one - of the standard ones (which are @c wxGRID_VALUE_STRING, @c - wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT - and @c wxGRID_VALUE_CHOICE), then the new registration information - replaces the previously used renderer and editor. - @param renderer - The renderer to use for the cells of this type. Its ownership is - taken by the grid, i.e. it will call DecRef() on this pointer when - it doesn't need it any longer. - @param editor - The editor to use for the cells of this type. Its ownership is also - taken by the grid. + Use this instead of the usual wxWindow::Refresh(). */ - void RegisterDataType(const wxString& typeName, - wxGridCellRenderer* renderer, - wxGridCellEditor* editor); + void ForceRefresh(); /** - Sets the value of the current grid cell to the current in-place edit - control value. - - This is called automatically when the grid cursor moves from the - current cell to a new cell. It is also a good idea to call this - function when closing a grid since any edits to the final cell location - will not be saved otherwise. + Returns the number of times that BeginBatch() has been called without + (yet) matching calls to EndBatch(). While the grid's batch count is + greater than zero the display will not be updated. */ - void SaveEditControlValue(); + int GetBatchCount(); /** - Selects all cells in the grid. + Returns the total number of grid columns. + + This is the same as the number of columns in the underlying grid table. */ - void SelectAll(); + int GetNumberCols() const; - //@{ /** - Selects a rectangular block of cells. + Returns the total number of grid rows. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the column will be added to the existing - selection. + This is the same as the number of rows in the underlying grid table. */ - void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol, - bool addToSelected = false); - void SelectBlock(const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight, - bool addToSelected = false); - //@} + int GetNumberRows() const; /** - Selects the specified column. + Returns the attribute for the given cell creating one if necessary. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the column will be added to the existing - selection. + If the cell already has an attribute, it is returned. Otherwise a new + attribute is created, associated with the cell and returned. In any + case the caller must call DecRef() on the returned pointer. - This method won't select anything if the current selection mode is - wxGridSelectRows. + This function may only be called if CanHaveAttributes() returns @true. */ - void SelectCol(int col, bool addToSelected = false); + wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; /** - Selects the specified row. - - If @a addToSelected is @false then any existing selection will be - deselected; if @true the row will be added to the existing selection. + Returns a base pointer to the current table object. - This method won't select anything if the current selection mode is - wxGridSelectColumns. + The returned pointer is still owned by the grid. */ - void SelectRow(int row, bool addToSelected = false); + wxGridTableBase *GetTable() const; - //@{ /** - Sets the horizontal and vertical alignment for grid cell text at the - specified location. + Inserts one or more new columns into a grid with the first new column + at the specified position. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. + Notice that inserting the columns in the grid requires grid table + cooperation: when this method is called, grid object begins by + requesting the underlying grid table to insert new columns. If this is + successful the table notifies the grid and the grid updates the + display. For a default grid (one where you have called CreateGrid()) + this process is automatic. If you are using a custom grid table + (specified with SetTable()) then you must override + wxGridTableBase::InsertCols() in your derived table class. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + @param pos + The position which the first newly inserted column will have. + @param numCols + The number of columns to insert. + @param updateLabels + Currently not used. + @return + @true if the columns were successfully inserted, @false if an error + occurred (most likely the table couldn't be updated). */ - void SetCellAlignment(int row, int col, int horiz, int vert); - void SetCellAlignment(int align, int row, int col); - //@} + bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true); - //@{ /** - Set the background colour for the given cell or all cells by default. + Inserts one or more new rows into a grid with the first new row at the + specified position. + + Notice that you must implement wxGridTableBase::InsertRows() if you use + a grid with a custom table, please see InsertCols() for more + information. + + @param pos + The position which the first newly inserted row will have. + @param numRows + The number of rows to insert. + @param updateLabels + Currently not used. + @return + @true if the rows were successfully inserted, @false if an error + occurred (most likely the table couldn't be updated). */ - void SetCellBackgroundColour(int row, int col, const wxColour& colour); - //@} + bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Sets the editor for the grid cell at the specified location. - - The grid will take ownership of the pointer. + Sets the cell attributes for all cells in the specified column. - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + For more information about controlling grid cell attributes see the + wxGridCellAttr cell attribute class and the @ref overview_grid. */ - void SetCellEditor(int row, int col, wxGridCellEditor* editor); + void SetColAttr(int col, wxGridCellAttr* attr); /** - Sets the font for text in the grid cell at the specified location. + Sets the extra margins used around the grid area. + + A grid may occupy more space than needed for its data display and + this function allows to set how big this extra space is */ - void SetCellFont(int row, int col, const wxFont& font); + void SetMargins(int extraWidth, int extraHeight); /** - Sets the renderer for the grid cell at the specified location. + Sets the cell attributes for all cells in the specified row. - The grid will take ownership of the pointer. + The grid takes ownership of the attribute pointer. - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + See the wxGridCellAttr class for more information about controlling + cell attributes. */ - void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer); + void SetRowAttr(int row, wxGridCellAttr* attr); - //@{ - /** - Sets the text colour for the given cell or all cells by default. - */ - void SetCellTextColour(int row, int col, const wxColour& colour); - void SetCellTextColour(const wxColour& val, int row, int col); - void SetCellTextColour(const wxColour& colour); //@} - //@{ + /** - Sets the string value for the cell at the specified location. + @name Sorting support. - For simple applications where a grid object automatically uses a - default grid table of string values you use this function together with - GetCellValue() to access cell values. For more complex applications - where you have derived your own grid table class that contains various - data types (e.g. numeric, boolean or user-defined custom types) then - you only use this function for those cells that contain string values. - The last form is for backward compatibility only. + wxGrid doesn't provide any support for sorting the data but it does + generate events allowing the user code to sort it and supports + displaying the sort indicator in the column used for sorting. - See wxGridTableBase::CanSetValueAs and the @ref overview_grid - "wxGrid overview" for more information. - */ - void SetCellValue(int row, int col, const wxString& s); - void SetCellValue(const wxGridCellCoords& coords, const wxString& s); - void SetCellValue(const wxString& val, int row, int col); - //@} + To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT + event (and not veto it) and resort the data displayed in the grid. The + grid will automatically update the sorting indicator on the column + which was clicked. + + You can also call the functions in this section directly to update the + sorting indicator. Once again, they don't do anything with the grid + data, it remains your responsibility to actually sort it appropriately. + */ + //@{ /** - Sets the cell attributes for all cells in the specified column. + Return the column in which the sorting indicator is currently + displayed. - For more information about controlling grid cell attributes see the - wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview". - */ - void SetColAttr(int col, wxGridCellAttr* attr); + Returns @c wxNOT_FOUND if sorting indicator is not currently displayed + at all. + + @see SetSortingColumn() + */ + int GetSortingColumn() const; /** - Sets the specified column to display boolean values. + Return @true if this column is currently used for sorting. - @see SetColFormatCustom() - */ - void SetColFormatBool(int col); + @see GetSortingColumn() + */ + bool IsSortingBy(int col) const; /** - Sets the specified column to display data in a custom format. + Return @true if the current sorting order is ascending or @false if it + is descending. - This method provides an alternative to defining a custom grid table - which would return @a typeName from its GetTypeName() method for the - cells in this column: while it doesn't really change the type of the - cells in this column, it does associate the renderer and editor used - for the cells of the specified type with them. + It only makes sense to call this function if GetSortingColumn() returns + a valid column index and not @c wxNOT_FOUND. - See the @ref overview_grid "wxGrid overview" for more - information on working with custom data types. - */ - void SetColFormatCustom(int col, const wxString& typeName); + @see SetSortingColumn() + */ + bool IsSortOrderAscending() const; /** - Sets the specified column to display floating point values with the - given width and precision. - - @see SetColFormatCustom() - */ - void SetColFormatFloat(int col, int width = -1, int precision = -1); + Set the column to display the sorting indicator in and its direction. - /** - Sets the specified column to display integer values. + @param col + The column to display the sorting indicator in or @c wxNOT_FOUND to + remove any currently displayed sorting indicator. + @param ascending + If @true, display the ascending sort indicator, otherwise display + the descending sort indicator. - @see SetColFormatCustom() - */ - void SetColFormatNumber(int col); + @see GetSortingColumn(), IsSortOrderAscending() + */ + void SetSortingColumn(int col, bool ascending = true); /** - Sets the horizontal and vertical alignment of column label text. + Remove any currently shown sorting indicator. + + This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND + first argument. + */ + void UnsetSortingColumn(); + //@} - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. - */ - void SetColLabelAlignment(int horiz, int vert); /** - Sets the height of the column labels. + @name Accessors for component windows. - If @a height equals to @c wxGRID_AUTOSIZE then height is calculated - automatically so that no label is truncated. Note that this could be - slow for a large table. - */ - void SetColLabelSize(int height); + Return the various child windows of wxGrid. + + wxGrid is an empty parent window for 4 children representing the column + labels window (top), the row labels window (left), the corner window + (top left) and the main grid window. It may be necessary to use these + individual windows and not the wxGrid window itself if you need to + handle events for them (this can be done using wxEvtHandler::Connect() + or wxWindow::PushEventHandler()) or do something else requiring the use + of the correct window pointer. Notice that you should not, however, + change these windows (e.g. reposition them or draw over them) because + they are managed by wxGrid itself. + */ + //@{ /** - Set the value for the given column label. + Return the main grid window containing the grid cells. - If you are using a custom grid table you must override - wxGridTableBase::SetColLabelValue for this to have any effect. - */ - void SetColLabelValue(int col, const wxString& value); + This window is always shown. + */ + wxWindow *GetGridWindow() const; /** - Sets the minimal width to which the user can resize columns. + Return the row labels window. - @see GetColMinimalAcceptableWidth() - */ - void SetColMinimalAcceptableWidth(int width); + This window is not shown if the row labels were hidden using + HideRowLabels(). + */ + wxWindow *GetGridRowLabelWindow() const; /** - Sets the minimal width for the specified column. + Return the column labels window. - It is usually best to call this method during grid creation as calling - it later will not resize the column to the given minimal width even if - it is currently narrower than it. + This window is not shown if the columns labels were hidden using + HideColLabels(). - @a width must be greater than the minimal acceptable column width as - returned by GetColMinimalAcceptableWidth(). - */ - void SetColMinimalWidth(int col, int width); + Depending on whether UseNativeColHeader() was called or not this can be + either a wxHeaderCtrl or a plain wxWindow. This function returns a valid + window pointer in either case but in the former case you can also use + GetGridColHeader() to access it if you need wxHeaderCtrl-specific + functionality. + */ + wxWindow *GetGridColLabelWindow() const; /** - Sets the position of the specified column. - */ - void SetColPos(int colID, int newPos); + Return the window in the top left grid corner. + + This window is shown only of both columns and row labels are shown and + normally doesn't contain anything. Clicking on it is handled by wxGrid + however and can be used to select the entire grid. + */ + wxWindow *GetGridCornerLabelWindow() const; /** - Sets the width of the specified column. + Return the header control used for column labels display. - Notice that this function does not refresh the grid, you need to call - ForceRefresh() to make the changes take effect immediately. + This function can only be called if UseNativeColHeader() had been + called. + */ + wxHeaderCtrl *GetGridColHeader() const; - @param col - The column index. - @param width - The new column width in pixels or a negative value to fit the - column width to its label width. - */ - void SetColSize(int col, int width); + //@} +protected: /** - Sets the default horizontal and vertical alignment for grid cell text. + Returns @true if this grid has support for cell attributes. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + The grid supports attributes if it has the associated table which, in + turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes() + returns @true. */ - void SetDefaultCellAlignment(int horiz, int vert); + bool CanHaveAttributes() const; /** - Sets the default background colour for grid cells. + Get the minimal width of the given column/row. + + The value returned by this function may be different than that returned + by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been + called for this column. */ - void SetDefaultCellBackgroundColour(const wxColour& colour); + int GetColMinimalWidth(int col) const; /** - Sets the default font to be used for grid cell text. + Returns the coordinate of the right border specified column. */ - void SetDefaultCellFont(const wxFont& font); + int GetColRight(int col) const; /** - Sets the current default colour for grid cell text. + Returns the coordinate of the left border specified column. */ - void SetDefaultCellTextColour(const wxColour& colour); + int GetColLeft(int col) const; /** - Sets the default width for columns in the grid. - - This will only affect columns subsequently added to the grid unless - @a resizeExistingCols is @true. + Returns the minimal size for the given column. - If @a width is less than GetColMinimalAcceptableWidth(), then the - minimal acceptable width is used instead of it. + The value returned by this function may be different than that returned + by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been + called for this row. */ - void SetDefaultColSize(int width, bool resizeExistingCols = false); + int GetRowMinimalHeight(int col) const; +}; - /** - Sets the default editor for grid cells. - The grid will take ownership of the pointer. - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. - */ - void SetDefaultEditor(wxGridCellEditor* editor); +/** + @class wxGridUpdateLocker - /** - Sets the default renderer for grid cells. + This small class can be used to prevent wxGrid from redrawing during its + lifetime by calling wxGrid::BeginBatch() in its constructor and + wxGrid::EndBatch() in its destructor. It is typically used in a function + performing several operations with a grid which would otherwise result in + flicker. For example: - The grid will take ownership of the pointer. + @code + void MyFrame::Foo() + { + m_grid = new wxGrid(this, ...); - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. - */ - void SetDefaultRenderer(wxGridCellRenderer* renderer); + wxGridUpdateLocker noUpdates(m_grid); + m_grid-AppendColumn(); + // ... many other operations with m_grid ... + m_grid-AppendRow(); + + // destructor called, grid refreshed + } + @endcode + Using this class is easier and safer than calling wxGrid::BeginBatch() and + wxGrid::EndBatch() because you don't risk missing the call the latter (due + to an exception for example). + + @library{wxadv} + @category{grid} +*/ +class wxGridUpdateLocker +{ +public: /** - Sets the default height for rows in the grid. + Creates an object preventing the updates of the specified @a grid. The + parameter could be @NULL in which case nothing is done. If @a grid is + non-@NULL then the grid must exist for longer than this + wxGridUpdateLocker object itself. - This will only affect rows subsequently added to the grid unless - @a resizeExistingRows is @true. + The default constructor could be followed by a call to Create() to set + the grid object later. + */ + wxGridUpdateLocker(wxGrid* grid = NULL); - If @a height is less than GetRowMinimalAcceptableHeight(), then the - minimal acceptable heihgt is used instead of it. + /** + Destructor reenables updates for the grid this object is associated + with. */ - void SetDefaultRowSize(int height, bool resizeExistingRows = false); + ~wxGridUpdateLocker(); - //@{ /** - Set the grid cursor to the specified cell. + This method can be called if the object had been constructed using the + default constructor. It must not be called more than once. + */ + void Create(wxGrid* grid); +}; - The grid cursor indicates the current cell and can be moved by the user - using the arrow keys or the mouse. - Calling this function generates a wxEVT_GRID_SELECT_CELL event and if - the event handler vetoes this event, the cursor is not moved. - This function doesn't make the target call visible, use GoToCell() to - do this. - */ - void SetGridCursor(int row, int col); - void SetGridCursor(const wxGridCellCoords& coords); - //@} +/** + @class wxGridEvent + + This event class contains information about various grid events. + + Notice that all grid event table macros are available in two versions: + @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the + two is that the former doesn't allow to specify the grid window identifier + and so takes a single parameter, the event handler, but is not suitable if + there is more than one grid control in the window where the event table is + used (as it would catch the events from all the grids). The version with @c + CMD takes the id as first argument and the event handler as the second one + and so can be used with multiple grids as well. Otherwise there are no + difference between the two and only the versions without the id are + documented below for brevity. + + @beginEventTable{wxGridEvent} + @event{EVT_GRID_CELL_CHANGING(func)} + The user is about to change the data in a cell. The new cell value as + string is available from GetString() event object method. This event + can be vetoed if the change is not allowed. + Processes a @c wxEVT_GRID_CELL_CHANGING event type. + @event{EVT_GRID_CELL_CHANGED(func)} + The user changed the data in a cell. The old cell value as string is + available from GetString() event object method. Notice that vetoing + this event still works for backwards compatibility reasons but any new + code should only veto EVT_GRID_CELL_CHANGING event and not this one. + Processes a @c wxEVT_GRID_CELL_CHANGED event type. + @event{EVT_GRID_CELL_LEFT_CLICK(func)} + The user clicked a cell with the left mouse button. Processes a + @c wxEVT_GRID_CELL_LEFT_CLICK event type. + @event{EVT_GRID_CELL_LEFT_DCLICK(func)} + The user double-clicked a cell with the left mouse button. Processes a + @c wxEVT_GRID_CELL_LEFT_DCLICK event type. + @event{EVT_GRID_CELL_RIGHT_CLICK(func)} + The user clicked a cell with the right mouse button. Processes a + @c wxEVT_GRID_CELL_RIGHT_CLICK event type. + @event{EVT_GRID_CELL_RIGHT_DCLICK(func)} + The user double-clicked a cell with the right mouse button. Processes a + @c wxEVT_GRID_CELL_RIGHT_DCLICK event type. + @event{EVT_GRID_EDITOR_HIDDEN(func)} + The editor for a cell was hidden. Processes a + @c wxEVT_GRID_EDITOR_HIDDEN event type. + @event{EVT_GRID_EDITOR_SHOWN(func)} + The editor for a cell was shown. Processes a + @c wxEVT_GRID_EDITOR_SHOWN event type. + @event{EVT_GRID_LABEL_LEFT_CLICK(func)} + The user clicked a label with the left mouse button. Processes a + @c wxEVT_GRID_LABEL_LEFT_CLICK event type. + @event{EVT_GRID_LABEL_LEFT_DCLICK(func)} + The user double-clicked a label with the left mouse button. Processes a + @c wxEVT_GRID_LABEL_LEFT_DCLICK event type. + @event{EVT_GRID_LABEL_RIGHT_CLICK(func)} + The user clicked a label with the right mouse button. Processes a + @c wxEVT_GRID_LABEL_RIGHT_CLICK event type. + @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)} + The user double-clicked a label with the right mouse button. Processes + a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type. + @event{EVT_GRID_SELECT_CELL(func)} + The user moved to, and selected a cell. Processes a + @c wxEVT_GRID_SELECT_CELL event type. + @event{EVT_GRID_COL_MOVE(func)} + The user tries to change the order of the columns in the grid by + dragging the column specified by GetCol(). This event can be vetoed to + either prevent the user from reordering the column change completely + (but notice that if you don't want to allow it at all, you simply + shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed + but handled in some way in the handler, e.g. by really moving the + column to the new position at the associated table level, or allowed to + proceed in which case wxGrid::SetColPos() is used to reorder the + columns display order without affecting the use of the column indices + otherwise. + This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type. + @event{EVT_GRID_COL_SORT(func)} + This event is generated when a column is clicked by the user and its + name is explained by the fact that the custom reaction to a click on a + column is to sort the grid contents by this column. However the grid + itself has no special support for sorting and it's up to the handler of + this event to update the associated table. But if the event is handled + (and not vetoed) the grid supposes that the table was indeed resorted + and updates the column to indicate the new sort order and refreshes + itself. + This event macro corresponds to @c wxEVT_GRID_COL_SORT event type. + @endEventTable + @library{wxadv} + @category{grid,events} +*/ +class wxGridEvent : public wxNotifyEvent +{ +public: /** - Sets the colour used to draw grid lines. + Default constructor. */ - void SetGridLineColour(const wxColour& colour); - + wxGridEvent(); /** - Sets the background colour for row and column labels. + Constructor for initializing all event attributes. */ - void SetLabelBackgroundColour(const wxColour& colour); + wxGridEvent(int id, wxEventType type, wxObject* obj, + int row = -1, int col = -1, int x = -1, int y = -1, + bool sel = true, const wxKeyboardState& kbd = wxKeyboardState()); /** - Sets the font for row and column labels. + Returns @true if the Alt key was down at the time of the event. */ - void SetLabelFont(const wxFont& font); + bool AltDown() const; /** - Sets the colour for row and column label text. + Returns @true if the Control key was down at the time of the event. */ - void SetLabelTextColour(const wxColour& colour); + bool ControlDown() const; /** - Sets the extra margins used around the grid area. - - A grid may occupy more space than needed for its data display and - this function allows to set how big this extra space is + Column at which the event occurred. */ - void SetMargins(int extraWidth, int extraHeight); + virtual int GetCol(); /** - Makes the cell at the specified location read-only or editable. - - @see IsReadOnly() + Position in pixels at which the event occurred. */ - void SetReadOnly(int row, int col, bool isReadOnly = true); + wxPoint GetPosition(); /** - Sets the cell attributes for all cells in the specified row. - - The grid takes ownership of the attribute pointer. - - See the wxGridCellAttr class for more information about controlling - cell attributes. + Row at which the event occurred. */ - void SetRowAttr(int row, wxGridCellAttr* attr); + virtual int GetRow(); /** - Sets the horizontal and vertical alignment of row label text. - - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + Returns @true if the Meta key was down at the time of the event. */ - void SetRowLabelAlignment(int horiz, int vert); + bool MetaDown() const; /** - Sets the width of the row labels. + Returns @true if the user is selecting grid cells, or @false if + deselecting. + */ + bool Selecting(); - If @a width equals @c wxGRID_AUTOSIZE then width is calculated - automatically so that no label is truncated. Note that this could be - slow for a large table. + /** + Returns @true if the Shift key was down at the time of the event. */ - void SetRowLabelSize(int width); + bool ShiftDown() const; +}; + + + +/** + @class wxGridSizeEvent + + This event class contains information about a row/column resize event. + + @beginEventTable{wxGridSizeEvent} + @event{EVT_GRID_COL_SIZE(func)} + The user resized a column by dragging it. Processes a + @c wxEVT_GRID_COL_SIZE event type. + @event{EVT_GRID_ROW_SIZE(func)} + The user resized a row by dragging it. Processes a + @c wxEVT_GRID_ROW_SIZE event type. + @event{EVT_GRID_CMD_COL_SIZE(id, func)} + The user resized a column by dragging it; variant taking a window + identifier. Processes a @c wxEVT_GRID_COL_SIZE event type. + @event{EVT_GRID_CMD_ROW_SIZE(id, func)} + The user resized a row by dragging it; variant taking a window + identifier. Processes a @c wxEVT_GRID_ROW_SIZE event type. + @endEventTable + @library{wxadv} + @category{grid,events} +*/ +class wxGridSizeEvent : public wxNotifyEvent +{ +public: /** - Sets the value for the given row label. - - If you are using a derived grid table you must override - wxGridTableBase::SetRowLabelValue for this to have any effect. + Default constructor. */ - void SetRowLabelValue(int row, const wxString& value); - + wxGridSizeEvent(); /** - Sets the minimal row height used by default. - - See SetColMinimalAcceptableWidth() for more information. + Constructor for initializing all event attributes. */ - void SetRowMinimalAcceptableHeight(int height); + wxGridSizeEvent(int id, wxEventType type, wxObject* obj, + int rowOrCol = -1, int x = -1, int y = -1, + const wxKeyboardState& kbd = wxKeyboardState()); /** - Sets the minimal height for the specified row. - - See SetColMinimalWidth() for more information. + Returns @true if the Alt key was down at the time of the event. */ - void SetRowMinimalHeight(int row, int height); + bool AltDown() const; /** - Sets the height of the specified row. - - See SetColSize() for more information. + Returns @true if the Control key was down at the time of the event. */ - void SetRowSize(int row, int height); + bool ControlDown() const; /** - Sets the number of pixels per horizontal scroll increment. - - The default is 15. - - @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY() + Position in pixels at which the event occurred. */ - void SetScrollLineX(int x); + wxPoint GetPosition(); /** - Sets the number of pixels per vertical scroll increment. - - The default is 15. - - @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX() + Row or column at that was resized. */ - void SetScrollLineY(int y); + int GetRowOrCol(); /** - Set the colour to be used for drawing the selection background. + Returns @true if the Meta key was down at the time of the event. */ - void SetSelectionBackground(const wxColour& c); + bool MetaDown() const; /** - Set the colour to be used for drawing the selection foreground. + Returns @true if the Shift key was down at the time of the event. */ - void SetSelectionForeground(const wxColour& c); + bool ShiftDown() const; +}; - /** - Set the selection behaviour of the grid. - The existing selection is converted to conform to the new mode if - possible and discarded otherwise (e.g. any individual selected cells - are deselected if the new mode allows only the selection of the entire - rows or columns). - */ - void SetSelectionMode(wxGridSelectionModes selmode); - /** - Passes a pointer to a custom grid table to be used by the grid. +/** + @class wxGridRangeSelectEvent - This should be called after the grid constructor and before using the - grid object. If @a takeOwnership is set to @true then the table will be - deleted by the wxGrid destructor. + @beginEventTable{wxGridRangeSelectEvent} + @event{EVT_GRID_RANGE_SELECT(func)} + The user selected a group of contiguous cells. Processes a + @c wxEVT_GRID_RANGE_SELECT event type. + @event{EVT_GRID_CMD_RANGE_SELECT(id, func)} + The user selected a group of contiguous cells; variant taking a window + identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type. + @endEventTable - Use this function instead of CreateGrid() when your application - involves complex or non-string data or data sets that are too large to - fit wholly in memory. + @library{wxadv} + @category{grid,events} +*/ +class wxGridRangeSelectEvent : public wxNotifyEvent +{ +public: + /** + Default constructor. */ - bool SetTable(wxGridTableBase* table, - bool takeOwnership = false, - wxGridSelectionModes selmode = wxGridSelectCells); - + wxGridRangeSelectEvent(); /** - Call this in order to make the column labels use a native look by using - wxRenderer::DrawHeaderButton internally. - - There is no equivalent method for drawing row columns as there is not - native look for that. This option is useful when using wxGrid for - displaying tables and not as a spread-sheet. + Constructor for initializing all event attributes. */ - void SetUseNativeColLabels(bool native = true); + wxGridRangeSelectEvent(int id, wxEventType type, + wxObject* obj, + const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight, + bool sel = true, const wxKeyboardState& kbd = wxKeyboardState()); /** - Displays the in-place cell edit control for the current cell. + Returns @true if the Alt key was down at the time of the event. */ - void ShowCellEditControl(); + bool AltDown() const; /** - Returns the column at the given pixel position. - - @param x - The x position to evaluate. - @param clipToMinMax - If @true, rather than returning wxNOT_FOUND, it returns either the - first or last column depending on whether x is too far to the left - or right respectively. - @return - The column index or wxNOT_FOUND. + Returns @true if the Control key was down at the time of the event. */ - int XToCol(int x, bool clipToMinMax = false) const; + bool ControlDown() const; /** - Returns the column whose right hand edge is close to the given logical - x position. - - If no column edge is near to this position @c wxNOT_FOUND is returned. + Top left corner of the rectangular area that was (de)selected. */ - int XToEdgeOfCol(int x) const; + wxGridCellCoords GetBottomRightCoords(); - //@{ /** - Translates logical pixel coordinates to the grid cell coordinates. - - Notice that this function expects logical coordinates on input so if - you use this function in a mouse event handler you need to translate - the mouse position, which is expressed in device coordinates, to - logical ones. - - @see XToCol(), YToRow() - */ - - // XYToCell(int, int, wxGridCellCoords&) overload is intentionally - // undocumented, using it is ugly and non-const reference parameters are - // not used in wxWidgets API - - wxGridCellCoords XYToCell(int x, int y) const; - wxGridCellCoords XYToCell(const wxPoint& pos) const; - - //@} + Bottom row of the rectangular area that was (de)selected. + */ + int GetBottomRow(); /** - Returns the row whose bottom edge is close to the given logical y - position. - - If no row edge is near to this position @c wxNOT_FOUND is returned. + Left column of the rectangular area that was (de)selected. */ - int YToEdgeOfRow(int y) const; + int GetLeftCol(); /** - Returns the grid row that corresponds to the logical y coordinate. - - Returns @c wxNOT_FOUND if there is no row at the y position. + Right column of the rectangular area that was (de)selected. */ - int YToRow(int y, bool clipToMinMax = false) const; + int GetRightCol(); -protected: /** - Returns @true if this grid has support for cell attributes. - - The grid supports attributes if it has the associated table which, in - turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes() - returns @true. + Top left corner of the rectangular area that was (de)selected. */ - bool CanHaveAttributes() const; + wxGridCellCoords GetTopLeftCoords(); /** - Get the minimal width of the given column/row. - - The value returned by this function may be different than that returned - by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been - called for this column. + Top row of the rectangular area that was (de)selected. */ - int GetColMinimalWidth(int col) const; + int GetTopRow(); /** - Returns the coordinate of the right border specified column. + Returns @true if the Meta key was down at the time of the event. */ - int GetColRight(int col) const; + bool MetaDown() const; /** - Returns the coordinate of the left border specified column. + Returns @true if the area was selected, @false otherwise. */ - int GetColLeft(int col) const; + bool Selecting(); /** - Returns the minimal size for the given column. - - The value returned by this function may be different than that returned - by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been - called for this row. + Returns @true if the Shift key was down at the time of the event. */ - int GetRowMinimalHeight(int col) const; + bool ShiftDown() const; }; /** - @class wxGridCellBoolEditor + @class wxGridEditorCreatedEvent - The editor for boolean data. + @beginEventTable{wxGridEditorCreatedEvent} + @event{EVT_GRID_EDITOR_CREATED(func)} + The editor for a cell was created. Processes a + @c wxEVT_GRID_EDITOR_CREATED event type. + @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)} + The editor for a cell was created; variant taking a window identifier. + Processes a @c wxEVT_GRID_EDITOR_CREATED event type. + @endEventTable @library{wxadv} - @category{grid} - - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor + @category{grid,events} */ -class wxGridCellBoolEditor : public wxGridCellEditor +class wxGridEditorCreatedEvent : public wxCommandEvent { public: /** Default constructor. */ - wxGridCellBoolEditor(); - + wxGridEditorCreatedEvent(); /** - Returns @true if the given @a value is equal to the string representation of - the truth value we currently use (see - wxGridCellBoolEditor::UseStringValues). + Constructor for initializing all event attributes. */ - static bool IsTrueValue(const wxString& value); + wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj, + int row, int col, wxControl* ctrl); /** - , wxString&@e valueFalse = _T("")) - This method allows to customize the values returned by GetValue() method for - the cell using this editor. By default, the default values of the arguments are - used, i.e. @c "1" is returned if the cell is checked and an empty string - otherwise, using this method allows to change this. + Returns the column at which the event occurred. */ - static void UseStringValues() const; -}; - - - -/** - @class wxGridUpdateLocker - - This small class can be used to prevent wxGrid from redrawing - during its lifetime by calling wxGrid::BeginBatch - in its constructor and wxGrid::EndBatch in its - destructor. It is typically used in a function performing several operations - with a grid which would otherwise result in flicker. For example: - - @code - void MyFrame::Foo() - { - m_grid = new wxGrid(this, ...); - - wxGridUpdateLocker noUpdates(m_grid); - m_grid-AppendColumn(); - ... many other operations with m_grid... - m_grid-AppendRow(); + int GetCol(); - // destructor called, grid refreshed - } - @endcode + /** + Returns the edit control. + */ + wxControl* GetControl(); - Using this class is easier and safer than calling - wxGrid::BeginBatch and wxGrid::EndBatch - because you don't risk not to call the latter (due to an exception for example). + /** + Returns the row at which the event occurred. + */ + int GetRow(); - @library{wxadv} - @category{grid} -*/ -class wxGridUpdateLocker -{ -public: /** - Creates an object preventing the updates of the specified @e grid. The - parameter could be @NULL in which case nothing is done. If @a grid is - non-@NULL then the grid must exist for longer than wxGridUpdateLocker object - itself. - The default constructor could be followed by a call to - Create() to set the - grid object later. + Sets the column at which the event occurred. */ - wxGridUpdateLocker(wxGrid* grid = NULL); + void SetCol(int col); /** - Destructor reenables updates for the grid this object is associated with. + Sets the edit control. */ - ~wxGridUpdateLocker(); + void SetControl(wxControl* ctrl); /** - This method can be called if the object had been constructed using the default - constructor. It must not be called more than once. + Sets the row at which the event occurred. */ - void Create(wxGrid* grid); + void SetRow(int row); };