X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/afb7489128719ac8999b037d49a0c28636d59558..9d2f3c71d83c52fc4db6c8041de533562816b1d6:/src/gtk/app.cpp diff --git a/src/gtk/app.cpp b/src/gtk/app.cpp index 9c88e7e7b9..584837f9c7 100644 --- a/src/gtk/app.cpp +++ b/src/gtk/app.cpp @@ -46,6 +46,10 @@ wxApp *wxTheApp = (wxApp *) NULL; wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL; extern wxList wxPendingDelete; +#if wxUSE_THREADS +extern wxList *wxPendingEvents; +extern wxCriticalSection *wxPendingEventsLocker; +#endif extern wxResourceCache *wxTheResourceCache; unsigned char g_palette[64*3] = @@ -131,9 +135,30 @@ void wxExit() gtk_main_quit(); } +// forward decl +gint wxapp_idle_callback( gpointer WXUNUSED(data) ); + bool wxYield() { - while (gtk_events_pending() > 0) gtk_main_iteration(); + // it's necessary to call ProcessIdle() to update the frames sizes which + // might have been changed (it also will update other things set from + // OnUpdateUI() which is a nice (and desired) side effect) + for ( wxWindowList::Node *node = wxTopLevelWindows.GetFirst(); + node; + node = node->GetNext() ) + { + wxWindow *win = node->GetData(); + win->OnInternalIdle(); + } + + // We need to temporarily remove idle callbacks or the loop will + // never finish. + gtk_idle_remove( wxTheApp->m_idleTag ); + + while (gtk_events_pending()) + gtk_main_iteration(); + + wxTheApp->m_idleTag = gtk_idle_add( wxapp_idle_callback, (gpointer) NULL ); return TRUE; } @@ -270,6 +295,12 @@ void wxApp::OnIdle( wxIdleEvent &event ) inOnIdle = TRUE; +#if wxUSE_THREADS + /* Resend in the main thread events which have been prepared in other + threads */ + ProcessPendingEvents(); +#endif + /* 'Garbage' collection of windows deleted with Close(). */ DeletePendingObjects(); @@ -291,14 +322,15 @@ bool wxApp::SendIdleEvents() { bool needMore = FALSE; - wxNode* node = wxTopLevelWindows.First(); + wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); if (SendIdleEvents(win)) needMore = TRUE; - node = node->Next(); + node = node->GetNext(); } + return needMore; } @@ -353,6 +385,25 @@ void wxApp::Dispatch() { } +#if wxUSE_THREADS +void wxApp::ProcessPendingEvents() +{ + wxNode *node = wxPendingEvents->First(); + wxCriticalSectionLocker locker(*wxPendingEventsLocker); + + while (node) + { + wxEvtHandler *handler = (wxEvtHandler *)node->Data(); + + handler->ProcessPendingEvents(); + + delete node; + + node = wxPendingEvents->First(); + } +} +#endif + void wxApp::DeletePendingObjects() { wxNode *node = wxPendingDelete.First(); @@ -371,10 +422,12 @@ void wxApp::DeletePendingObjects() wxWindow *wxApp::GetTopWindow() { - if (m_topWindow) return m_topWindow; - wxNode *node = wxTopLevelWindows.First(); - if (!node) return (wxWindow *) NULL; - return (wxWindow*)node->Data(); + if (m_topWindow) + return m_topWindow; + else if (wxTopLevelWindows.GetCount() > 0) + return wxTopLevelWindows.GetFirst()->GetData(); + else + return NULL; } void wxApp::SetTopWindow( wxWindow *win ) @@ -390,6 +443,13 @@ bool wxApp::Initialize() wxSystemSettings::Init(); + // GL: I'm annoyed ... I don't know where to put this and I don't want to + // create a module for that as it's part of the core. +#if wxUSE_THREADS + wxPendingEvents = new wxList(); + wxPendingEventsLocker = new wxCriticalSection(); +#endif + /* wxTheFontNameDirectory = new wxFontNameDirectory; wxTheFontNameDirectory->Initialize(); @@ -450,6 +510,13 @@ void wxApp::CleanUp() delete wxTheApp; wxTheApp = (wxApp*) NULL; + // GL: I'm annoyed ... I don't know where to put this and I don't want to + // create a module for that as it's part of the core. +#if wxUSE_THREADS + delete wxPendingEvents; + delete wxPendingEventsLocker; +#endif + wxSystemSettings::Done(); delete[] wxBuffer; @@ -525,7 +592,7 @@ int wxEntry( int argc, char *argv[] ) if (!wxTheApp->OnInit()) return 0; - wxTheApp->m_initialized = (wxTopLevelWindows.Number() > 0); + wxTheApp->m_initialized = wxTopLevelWindows.GetCount() != 0; int retValue = 0;