X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/afafd942a1f9d0f683a95bb72f8bc1e128543749..bf00c875fe74d449a42685b350a79eabfc3c4f5c:/docs/latex/wx/wxmsw.tex?ds=sidebyside

diff --git a/docs/latex/wx/wxmsw.tex b/docs/latex/wx/wxmsw.tex
index 4f22b9b3ae..d73426584c 100644
--- a/docs/latex/wx/wxmsw.tex
+++ b/docs/latex/wx/wxmsw.tex
@@ -20,7 +20,7 @@ most of wxMSW is common to Win32 and Windows CE but there are
 some simplifications, enhancements, and differences in
 behaviour.
 
-For installation instructions, see docs/msw/wince in the
+For building instructions, see docs/msw/wince in the
 distribution. The rest of this section documents issues you
 need to be aware of when programming for Windows CE devices.
 
@@ -64,6 +64,13 @@ style of device.
 See the "Life!" example (demos/life) for an example of
 an application that has been tailored for PocketPC and Smartphone use.
 
+{\bf Note:} don't forget to have this line in your .rc file, as for
+desktop Windows applications:
+
+\begin{verbatim}
+#include "wx/msw/wx.rc"
+\end{verbatim}
+
 \subsubsection{Testing for WinCE SDKs}
 
 Use these preprocessor symbols to test for the different types of device or SDK:
@@ -127,7 +134,7 @@ and unregister the button when you're done with it. For example:
   win->UnregisterHotKey(0);
 \end{verbatim}
 
-You may have to register the buttons in a wxEVT_ACTIVATE event handler
+You may have to register the buttons in a wxEVT\_ACTIVATE event handler
 since other applications will grab the buttons.
 
 There is currently no method of finding out the names of the special
@@ -158,7 +165,7 @@ and wxTopLevelWindow::SetRightMenu, for example:
 #endif
 \end{verbatim}
 
-For implementing property sheets (flat tabs), use a wxNotebook with wxNB_FLAT|wxNB_BOTTOM
+For implementing property sheets (flat tabs), use a wxNotebook with wxNB\_FLAT|wxNB\_BOTTOM
 and have the notebook left, top and right sides overlap the dialog by about 3 pixels
 to eliminate spurious borders. You can do this by using a negative spacing in your
 sizer Add() call. The cross-platform property sheet dialog \helpref{wxPropertySheetDialog}{wxpropertysheetdialog} is
@@ -176,7 +183,7 @@ intended to co-exist with the main application frame.
 \wxheading{Menubars and toolbars in PocketPC}
 
 On PocketPC, a frame must always have a menubar, even if it's empty.
-An empty menubar is automatically provided for dialogs, to hide
+An empty menubar/toolbar is automatically provided for dialogs, to hide
 any existing menubar for the duration of the dialog.
 
 Menubars and toolbars are implemented using a combined control,
@@ -192,9 +199,19 @@ using the wxToolBar class as usual, for example to implement an optional
 formatting toolbar above the menubar as Pocket Word does. But don't assign
 a wxToolBar to a frame using SetToolBar - you should always use CreateToolBar
 for the main frame toolbar.
-\item Deleting and adding tools to wxToolMenuBar is not supported.
+\item Deleting and adding tools to wxToolMenuBar after Realize is called is not supported.
+\item For speed, colours are not remapped to the system colours as they are
+in wxMSW. Provide the tool bitmaps either with the correct system button background,
+or with transparency (for example, using XPMs).
+\item Adding controls to wxToolMenuBar is not supported. However, wxToolBar supports
+controls.
 \end{itemize}
 
+Unlike in all other ports, a wxDialog has a wxToolBar, automatically created
+for you. You may either leave it blank, or access it with wxDialog::GetToolBar
+and add buttons, then calling wxToolBar::Realize. You cannot set or recreate
+the toolbar.
+
 \wxheading{Menubars and toolbars in Smartphone}
 
 On Smartphone, there are only two menu buttons, so a menubar is simulated
@@ -213,20 +230,98 @@ wxID\_EXIT, it will do the right thing.
 
 \subsubsection{Control differences on wxWinCE}
 
+These controls and styles are specific to wxWinCE:
+
+\itemsep=0pt
+\begin{itemize}
+\item {\bf wxTextCtrl} The wxTE\_CAPITALIZE style causes a CAPEDIT control to
+be created, which capitalizes the first letter.
+\end{itemize}
+
 These controls are missing from wxWinCE:
 
 \itemsep=0pt
 \begin{itemize}
 \item {\bf wxCheckListBox} This can be implemented using a wxListCtrl in report mode
 with checked/unchecked images.
+\item {\bf MDI classes} MDI is not supported under Windows CE.
+\item {\bf wxMiniFrame} Not supported under Windows CE.
 \end{itemize}
 
-This section is currently incomplete.
+Tooltips are not currently supported for controls, since on PocketPC controls with
+tooltips are distinct controls, and it will be hard to add dynamic
+tooltip support.
+
+Control borders on PocketPC and Smartphone should normally be specified with
+wxSIMPLE\_BORDER instead of wxSUNKEN\_BORDER. Controls will usually adapt
+appropriately by virtue of their GetDefaultBorder() function, but if you
+wish to specify a style explicitly you can use wxDEFAULT\_CONTROL\_BORDER
+which will give a simple border on PocketPC and Smartphone, and the sunken border on
+other platforms.
 
 \subsubsection{Online help in wxWinCE}
 
 You can use the help controller wxWinceHelpController which controls
 simple {\tt .htm} files, usually installed in the Windows directory.
+See the Windows CE reference for how to format the HTML files.
+
+\subsubsection{Installing your PocketPC and Smartphone applications}
+
+To install your application, you need to build a CAB file using
+the parameters defined in a special .inf file. The CabWiz program
+in your SDK will compile the CAB file from the .inf file and
+files that it specifies.
+
+For delivery, you can simply ask the user to copy the CAB file to the
+device and execute the CAB file using File Explorer. Or, you can
+write a program for the desktop PC that will find the ActiveSync
+Application Manager and install the CAB file on the device,
+which is obviously much easier for the user.
+
+Here are some links that may help.
+
+\itemsep=0pt
+\begin{itemize}
+\item A setup builder that takes CABs and builds a setup program is at \urlref{http://www.eskimo.com/~scottlu/win/index.html}{http://www.eskimo.com/~scottlu/win/index.html}.
+\item Sample installation files can be found in {\tt Windows CE Tools/wce420/POCKET PC 2003/Samples/Win32/AppInst}.
+\item An installer generator using wxPython can be found at \urlref{http://ppcquicksoft.iespana.es/ppcquicksoft/myinstall.html}{http://ppcquicksoft.iespana.es/ppcquicksoft/myinstall.html}.
+\item Miscellaneous Windows CE resources can be found at \urlref{http://www.orbworks.com/pcce/resources.html}{http://www.orbworks.com/pcce/resources.html}.
+\item Installer creation instructions with a setup.exe for installing to PPC can be found at \urlref{http://www.pocketpcdn.com/articles/creatingsetup.html}{http://www.pocketpcdn.com/articles/creatingsetup.html}.
+\item Microsoft instructions are at \urlref{http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnce30/html/appinstall30.asp?frame=true&hidetoc=true}{http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnce30/html/appinstall30.asp?frame=true&hidetoc=true}.
+\item Troubleshooting WinCE application installations: \urlref{http://support.microsoft.com/default.aspx?scid=KB;en-us;q181007}{http://support.microsoft.com/default.aspx?scid=KB;en-us;q181007}
+\end{itemize}
+
+You may also check out {\tt demos/life/setup/wince} which contains
+scripts to create a PocketPC installation for ARM-based
+devices. In particular, {\tt build.bat} builds the distribution and
+copies it to a directory called {\tt Deliver}.
+
+\subsubsection{wxFileDialog in PocketPC}
+
+Allowing the user to access files on memory cards, or on arbitrary
+parts of the filesystem, is a pain; the standard file dialog only
+shows folders under My Documents or folders on memory cards
+(not the system or card root directory, for example). This is
+a known problem for PocketPC developers, and a wxFileDialog
+replacement will need to be written.
+
+\subsubsection{Embedded Visual C++ Issues}
+
+\wxheading{Run-time type information}
+
+If you wish to use runtime type information (RTTI) with eVC++ 4, you need to download
+an extra library, {\tt ccrtrtti.lib}, and link with it. At the time of
+writing you can get it from here:
+
+\begin{verbatim}
+http://support.microsoft.com/kb/830482/en-us
+\end{verbatim}
+
+Otherwise you will get linker errors similar to this:
+
+\begin{verbatim}
+wxwince26d.lib(control.obj) : error LNK2001: unresolved external symbol "const type_info::`vftable'" (??_7type_info@@6B@)
+\end{verbatim}
 
 \subsubsection{Remaining issues}
 
@@ -245,10 +340,7 @@ icons, should be implemented. This will be quite straightforward.
 and the remaining area, by calling SHSipInfo. We also may need to be able to show and hide
 the SIP programmatically, with SHSipPreference. See also the {\it Input Dialogs} topic in
 the {\it Programming Windows CE} guide for more on this, and how to have dialogs
-show the SIP automatically using the WC_SIPREF control.
-\item {\bf Drawing.} The "Life!" demo shows some droppings being left on the window,
-indicating that drawing works a bit differently between desktop and mobile versions of
-Win32.
+show the SIP automatically using the WC\_SIPREF control.
 \item {\bf wxStaticBitmap.} The About box in the "Life!" demo shows a bitmap that is
 the correct size on the emulator, but too small on a VGA Pocket Loox device.
 \item {\bf wxStaticLine.} Lines don't show up, and the documentation suggests that
@@ -256,11 +348,28 @@ missing styles are implemented with WM\_PAINT.
 \item {\bf wxCheckListBox.} This class needs to be implemented in terms of a wxListCtrl
 in report mode, using icons for checkbox states. This is necessary because owner-draw listboxes
 are not supported on Windows CE.
+\item {\bf wxFileDialog.} A more flexible dialog needs to be written (probably using wxGenericFileDialog)
+that can access arbitrary locations.
+\item {\bf HTML control.} PocketPC has its own HTML control which can be used for showing
+local pages or navigating the web. We should create a version of wxHtmlWindow that uses this
+control, or have a separately-named control (wxHtmlCtrl), with a syntax as close as possible to wxHtmlWindow.
+\item {\bf Tooltip control.} PocketPC uses special TTBUTTON and TTSTATIC controls for adding
+tooltips, with the tooltip separated from the label with a double tilde. We need to support this using SetToolTip.
+(Unfortunately it does not seem possible to dynamically remove the tooltip, so an extra style may
+be required.)
+\item {\bf Focus.} In the wxPropertySheetDialog demo on Smartphone, it's not possible to navigate
+between controls. The focus handling in wxWidgets needs investigation. See in particular src/common/containr.cpp,
+and note that the default OnActivate handler in src/msw/toplevel.cpp sets the focus to the first child of the dialog.
 \item {\bf OK button.} We should allow the OK button on a dialog to be optional, perhaps
 by using wxCLOSE\_BOX to indicate when the OK button should be displayed.
 \item {\bf Dynamic adaptation.} We should probably be using run-time tests more
 than preprocessor tests, so that the same WinCE application can run on different
 versions of the operating system.
+\item {\bf Modeless dialogs.} When a modeless dialog is hidden with the OK button, it doesn't restore the
+frame's menubar. See for example the find dialog in the dialogs sample. However, the menubar is restored
+if pressing Cancel (the window is closed). This reflects the fact that modeless dialogs are
+not very useful on Windows CE; however, we could perhaps destroy/restore a modeless dialog's menubar
+on deactivation and activation.
 \item {\bf Home screen plugins.} Figure out how to make home screen plugins for use with wxWidgets
 applications (see {\tt http://www.codeproject.com/ce/CTodayWindow.asp} for inspiration).
 Although we can't use wxWidgets to create the plugin (too large), we could perhaps write
