X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/afa111d52c46c5b35e2b7fdf6e1356460662eb99..51623cc53f350935337e57930eaaf1afe9a48c3b:/include/wx/gdicmn.h?ds=sidebyside diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index a41a9c5f52..624c495072 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -59,8 +59,10 @@ enum wxBitmapType wxBITMAP_TYPE_XBM_DATA, wxBITMAP_TYPE_XPM, wxBITMAP_TYPE_XPM_DATA, - wxBITMAP_TYPE_TIF, - wxBITMAP_TYPE_TIF_RESOURCE, + wxBITMAP_TYPE_TIFF, + wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF, + wxBITMAP_TYPE_TIFF_RESOURCE, + wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE, wxBITMAP_TYPE_GIF, wxBITMAP_TYPE_GIF_RESOURCE, wxBITMAP_TYPE_PNG, @@ -158,25 +160,26 @@ enum wxStockCursor // macros // --------------------------------------------------------------------------- +#if defined(__WINDOWS__) || defined(__WXPM__) + #define wxHAS_IMAGES_IN_RESOURCES +#endif + /* Useful macro for creating icons portably, for example: wxIcon *icon = new wxICON(sample); expands into: - wxIcon *icon = new wxIcon("sample"); // On wxMSW - wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK + wxIcon *icon = new wxIcon("sample"); // On Windows + wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux */ -#ifdef __WXMSW__ +#ifdef __WINDOWS__ // Load from a resource #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXPM__) // Load from a resource #define wxICON(X) wxIcon(wxT(#X)) -#elif defined(__WXMGL__) - // Initialize from an included XPM - #define wxICON(X) wxIcon( X##_xpm ) #elif defined(__WXDFB__) // Initialize from an included XPM #define wxICON(X) wxIcon( X##_xpm ) @@ -201,13 +204,12 @@ enum wxStockCursor under Unix bitmaps live in XPMs and under Windows they're in ressources. */ -#if defined(__WXMSW__) || defined(__WXPM__) - #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE) +#if defined(__WINDOWS__) || defined(__WXPM__) + #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE) #elif defined(__WXGTK__) || \ defined(__WXMOTIF__) || \ defined(__WXX11__) || \ defined(__WXMAC__) || \ - defined(__WXMGL__) || \ defined(__WXDFB__) || \ defined(__WXCOCOA__) // Initialize from an included XPM @@ -216,6 +218,28 @@ enum wxStockCursor #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM) #endif // platform +// Macro for creating wxBitmap from in-memory PNG data. +// +// It reads PNG data from name_png static byte arrays that can be created using +// e.g. misc/scripts/png2c.py. +// +// This macro exists mostly as a helper for wxBITMAP_PNG() below but also +// because it's slightly more convenient to use than NewFromPNGData() directly. +#define wxBITMAP_PNG_FROM_DATA(name) \ + wxBitmap::NewFromPNGData(name##_png, WXSIZEOF(name##_png)) + +// Similar to wxBITMAP but used for the bitmaps in PNG format. +// +// Under Windows they should be embedded into the resource file using RT_RCDATA +// resource type and under OS X the PNG file with the specified name must be +// available in the resource subdirectory of the bundle. Elsewhere, this is +// exactly the same thing as wxBITMAP_PNG_FROM_DATA() described above. +#if defined(__WINDOWS__) || defined(__WXOSX__) + #define wxBITMAP_PNG(name) wxBitmap(wxS(#name), wxBITMAP_TYPE_PNG_RESOURCE) +#else + #define wxBITMAP_PNG(name) wxBITMAP_PNG_FROM_DATA(name) +#endif + // =========================================================================== // classes // =========================================================================== @@ -253,6 +277,13 @@ public: { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; } void DecTo(const wxSize& sz) { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; } + void DecToIfSpecified(const wxSize& sz) + { + if ( sz.x != wxDefaultCoord && sz.x < x ) + x = sz.x; + if ( sz.y != wxDefaultCoord && sz.y < y ) + y = sz.y; + } void IncBy(int dx, int dy) { x += dx; y += dy; } void IncBy(const wxPoint& pt); @@ -900,7 +931,7 @@ class WXDLLIMPEXP_CORE wxResourceCache: public wxList { public: wxResourceCache() { } -#if !wxUSE_STL +#if !wxUSE_STD_CONTAINERS wxResourceCache(const unsigned int keyType) : wxList(keyType) { } #endif virtual ~wxResourceCache();