X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/af0bb3b161bc687d4a53a83c930c807bfa300a2d..997176a34641a870b1f6c6102e30f64f86b4122a:/include/wx/motif/font.h diff --git a/include/wx/motif/font.h b/include/wx/motif/font.h index f5b5a2cb6f..ebb88d97b4 100644 --- a/include/wx/motif/font.h +++ b/include/wx/motif/font.h @@ -12,122 +12,113 @@ #ifndef _WX_FONT_H_ #define _WX_FONT_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "font.h" #endif -#include "wx/gdiobj.h" -#include "wx/list.h" +class wxXFont; -class WXDLLEXPORT wxFont; - -// For every wxFont, there must be a font for each display and scale requested. -// So these objects are stored in wxFontRefData::m_fonts -class WXDLLEXPORT wxXFont: public wxObject -{ -public: - wxXFont(); - ~wxXFont(); - - WXFontStructPtr m_fontStruct; // XFontStruct - WXFontList m_fontList; // Motif XmFontList - WXDisplay* m_display; // XDisplay - int m_scale; // Scale * 100 -}; - -class WXDLLEXPORT wxFontRefData: public wxGDIRefData +// Font +class wxFont : public wxFontBase { - friend class WXDLLEXPORT wxFont; public: - wxFontRefData(); - wxFontRefData(const wxFontRefData& data); - ~wxFontRefData(); + // ctors and such + wxFont() { Init(); } + wxFont(const wxFont& font) { Init(); Ref(font); } + + wxFont(int size, + int family, + int style, + int weight, + bool underlined = FALSE, + const wxString& face = wxEmptyString, + wxFontEncoding encoding = wxFONTENCODING_DEFAULT) + { + Init(); + + (void)Create(size, family, style, weight, underlined, face, encoding); + } + + wxFont(const wxNativeFontInfo& info); + + bool Create(int size, + int family, + int style, + int weight, + bool underlined = FALSE, + const wxString& face = wxEmptyString, + wxFontEncoding encoding = wxFONTENCODING_DEFAULT); + + // wxMOTIF-specific + bool Create(const wxString& fontname, + wxFontEncoding fontenc = wxFONTENCODING_DEFAULT); + bool Create(const wxNativeFontInfo& fontinfo); + + virtual ~wxFont(); + + // assignment + wxFont& operator=(const wxFont& font); + + // implement base class pure virtuals + virtual int GetPointSize() const; + virtual int GetFamily() const; + virtual int GetStyle() const; + virtual int GetWeight() const; + virtual bool GetUnderlined() const; + virtual wxString GetFaceName() const; + virtual wxFontEncoding GetEncoding() const; + virtual wxNativeFontInfo *GetNativeFontInfo() const; + + virtual void SetPointSize(int pointSize); + virtual void SetFamily(int family); + virtual void SetStyle(int style); + virtual void SetWeight(int weight); + virtual void SetFaceName(const wxString& faceName); + virtual void SetUnderlined(bool underlined); + virtual void SetEncoding(wxFontEncoding encoding); + + // Implementation + + // Find an existing, or create a new, XFontStruct + // based on this wxFont and the given scale. Append the + // font to list in the private data for future reference. + + // TODO This is a fairly basic implementation, that doesn't + // allow for different facenames, and also doesn't do a mapping + // between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.) + // and the fonts that are available on a particular system. + // Maybe we need to scan the user's machine to build up a profile + // of the fonts and a mapping file. + + // Return font struct, and optionally the Motif font list + wxXFont *GetInternalFont(double scale = 1.0, + WXDisplay* display = NULL) const; + + // These two are helper functions for convenient access of the above. + WXFontStructPtr GetFontStruct(double scale = 1.0, + WXDisplay* display = NULL) const; + WXFontList GetFontList(double scale = 1.0, + WXDisplay* display = NULL) const; +#if __WXMOTIF20__ + WXRenderTable GetRenderTable(WXDisplay* display) const; +#endif + // returns either a XmFontList or XmRendition, depending + // on Motif version + WXFontType GetFontType(WXDisplay* display) const; + static WXString GetFontTag(); protected: - int m_pointSize; - int m_family; - int m_style; - int m_weight; - bool m_underlined; - wxString m_faceName; - - // A list of wxXFonts - wxList m_fonts; -}; + virtual void DoSetNativeFontInfo( const wxNativeFontInfo& info ); -#define M_FONTDATA ((wxFontRefData *)m_refData) + // common part of all ctors + void Init(); -WXDLLEXPORT_DATA(extern const char*) wxEmptyString; + // VZ: IMHO, we don't need it at all... + bool RealizeResource() { return TRUE; } + void Unshare(); -// Font -class WXDLLEXPORT wxFont: public wxGDIObject -{ - DECLARE_DYNAMIC_CLASS(wxFont) -public: - wxFont(); - wxFont(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString); - inline wxFont(const wxFont& font) { Ref(font); } - - ~wxFont(); - - bool Create(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString); - - virtual bool Ok() const { return (m_refData != NULL) ; } - - inline int GetPointSize() const { return M_FONTDATA->m_pointSize; } - inline int GetFamily() const { return M_FONTDATA->m_family; } - inline int GetStyle() const { return M_FONTDATA->m_style; } - inline int GetWeight() const { return M_FONTDATA->m_weight; } - wxString GetFamilyString() const ; - wxString GetFaceName() const ; - wxString GetStyleString() const ; - wxString GetWeightString() const ; - inline bool GetUnderlined() const { return M_FONTDATA->m_underlined; } - - void SetPointSize(int pointSize); - void SetFamily(int family); - void SetStyle(int style); - void SetWeight(int weight); - void SetFaceName(const wxString& faceName); - void SetUnderlined(bool underlined); - - inline wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; } - inline bool operator == (const wxFont& font) const { return m_refData == font.m_refData; } - inline bool operator != (const wxFont& font) const { return m_refData != font.m_refData; } - -// Implementation - - // Find an existing, or create a new, XFontStruct - // based on this wxFont and the given scale. Append the - // font to list in the private data for future reference. - - // TODO This is a fairly basic implementation, that doesn't - // allow for different facenames, and also doesn't do a mapping - // between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.) - // and the fonts that are available on a particular system. - // Maybe we need to scan the user's machine to build up a profile - // of the fonts and a mapping file. - - // Return font struct, and optionally the Motif font list - wxXFont* GetInternalFont(double scale = 1.0, WXDisplay* display = NULL) const; - - // These two are helper functions for convenient access of the above. - inline WXFontStructPtr GetFontStruct(double scale = 1.0, WXDisplay* display = NULL) const - { - wxXFont* f = GetInternalFont(scale, display); - return (f ? f->m_fontStruct : (WXFontStructPtr) 0); - } - WXFontList GetFontList(double scale = 1.0, WXDisplay* display = NULL) const - { - wxXFont* f = GetInternalFont(scale, display); - return (f ? f->m_fontList : (WXFontList) 0); - } - - WXFontStructPtr LoadQueryFont(int pointSize, int family, int style, - int weight, bool underlined) const; -protected: - bool RealizeResource(); - void Unshare(); +private: + DECLARE_DYNAMIC_CLASS(wxFont) }; #endif - // _WX_FONT_H_ +// _WX_FONT_H_