X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/aec18ff785687e1d0830da8cd287903128a994c6..33d8353fa58dbc66fc9d22fcd510ded6b26ce719:/samples/html/zip/zip.cpp diff --git a/samples/html/zip/zip.cpp b/samples/html/zip/zip.cpp index 8152667459..37c5f2377e 100644 --- a/samples/html/zip/zip.cpp +++ b/samples/html/zip/zip.cpp @@ -1,13 +1,14 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: test.cpp -// Purpose: wxHtml testing example +// Name: zip.cpp +// Purpose: wxHtml sample +// Author: ? +// Modified by: +// Created: ? +// RCS-ID: $Id$ +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ - #pragma implementation "test.cpp" - #pragma interface "test.cpp" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -16,7 +17,7 @@ #endif // for all others, include the necessary headers (this file is usually all you -// need because it includes almost all "standard" wxWindows headers +// need because it includes almost all "standard" wxWidgets headers #ifndef WX_PRECOMP #include "wx/wx.h" #endif @@ -25,6 +26,10 @@ #include "wx/html/htmlwin.h" #include "wx/fs_zip.h" +#ifndef wxHAS_IMAGES_IN_RESOURCES + #include "../../sample.xpm" +#endif + // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- @@ -55,7 +60,7 @@ public: void OnForward(wxCommandEvent& event); private: - // any class wishing to process wxWindows events must use this macro + // any class wishing to process wxWidgets events must use this macro DECLARE_EVENT_TABLE() }; @@ -73,10 +78,10 @@ enum }; // ---------------------------------------------------------------------------- -// event tables and other macros for wxWindows +// event tables and other macros for wxWidgets // ---------------------------------------------------------------------------- -// the event tables connect the wxWindows events with the functions (event +// the event tables connect the wxWidgets events with the functions (event // handlers) which process them. It can be also done at run-time, but for the // simple menu events like this the static method is much simpler. BEGIN_EVENT_TABLE(MyFrame, wxFrame) @@ -85,7 +90,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Minimal_Forward, MyFrame::OnForward) END_EVENT_TABLE() -// Create a new application object: this macro will allow wxWindows to create +// Create a new application object: this macro will allow wxWidgets to create // the application object during program execution (it's better than using a // static object for many reasons) and also declares the accessor function // wxGetApp() which will return the reference of the right type (i.e. MyApp and @@ -102,6 +107,9 @@ IMPLEMENT_APP(MyApp) // `Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { + if ( !wxApp::OnInit() ) + return false; + #if wxUSE_LIBPNG wxImage::AddHandler(new wxPNGHandler); #endif @@ -112,19 +120,17 @@ bool MyApp::OnInit() wxFileSystem::AddHandler(new wxZipFSHandler); // Create the main application window - MyFrame *frame = new MyFrame( "wxHtmlWindow testing application", - wxPoint(50, 50), wxSize(640, 480) ); + MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"), + wxDefaultPosition, wxSize(640, 480) ); - // Show it and tell the application that it's our main window - // @@@ what does it do exactly, in fact? is it necessary here? - frame->Show(TRUE); - SetTopWindow(frame); + // Show it + frame->Show(true); // success: wxApp::OnRun() will be called which will enter the main message - // loop and the application will run. If we returned FALSE here, the + // loop and the application will run. If we returned false here, the // application would exit immediately. - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -135,32 +141,36 @@ wxHtmlWindow *html; // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) -: wxFrame((wxFrame *)NULL, -1, title, pos, size) + : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size) { + SetIcon(wxICON(sample)); + // create a menu bar wxMenu *menuFile = new wxMenu; wxMenu *menuNav = new wxMenu; - menuFile->Append(Minimal_Quit, "E&xit"); - menuNav->Append(Minimal_Back, "Go &BACK"); - menuNav->Append(Minimal_Forward, "Go &FORWARD"); + menuFile->Append(Minimal_Quit, _("E&xit")); + menuNav->Append(Minimal_Back, _("Go &BACK")); + menuNav->Append(Minimal_Forward, _("Go &FORWARD")); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar; - menuBar->Append(menuFile, "&File"); - menuBar->Append(menuNav, "&Navigate"); + menuBar->Append(menuFile, _("&File")); + menuBar->Append(menuNav, _("&Navigate")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); +#if wxUSE_STATUSBAR CreateStatusBar(1); +#endif // wxUSE_STATUSBAR - { html = new wxHtmlWindow(this); - html -> SetRelatedFrame(this, "HTML : %s"); + html -> SetRelatedFrame(this, _("HTML : %s")); +#if wxUSE_STATUSBAR html -> SetRelatedStatusBar(0); - html -> LoadPage("start.htm"); - } +#endif // wxUSE_STATUSBAR + html -> LoadPage(wxT("start.htm")); } @@ -168,16 +178,16 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { - // TRUE is to force the frame to close - Close(TRUE); + // true is to force the frame to close + Close(true); } void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event)) { - if (!html -> HistoryBack()) wxMessageBox("You reached prehistory era!"); + if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!")); } void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event)) { - if (!html -> HistoryForward()) wxMessageBox("No more items in history!"); + if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!")); }