X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/aea95b1c3a8ae221cc3aade5ce49a3cf848fd56a..64ea838d8f4d1853b7d850db93ee565e901d099a:/src/motif/colour.cpp diff --git a/src/motif/colour.cpp b/src/motif/colour.cpp index 32c0d39b78..05d1a89e9b 100644 --- a/src/motif/colour.cpp +++ b/src/motif/colour.cpp @@ -32,16 +32,14 @@ #include "wx/motif/private.h" -IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject) +wxCOMPILE_TIME_ASSERT( sizeof(WXPixel) == sizeof(Pixel), PixelSizeIsOk ); // Colour void wxColour::Init() { m_isInit = false; - m_red = - m_blue = - m_green = 0; + m_red = m_blue = m_green = 0; m_pixel = -1; } @@ -82,7 +80,7 @@ void wxColour::InitRGBA(unsigned char r, unsigned char g, unsigned char b, // TODO: can this handle mono displays? If not, we should have an extra // flag to specify whether this should be black or white by default. -int wxColour::AllocColour(WXDisplay* display, bool realloc) +WXPixel wxColour::AllocColour(WXDisplay* display, bool realloc) { if ((m_pixel != -1) && !realloc) return m_pixel; @@ -106,7 +104,7 @@ int wxColour::AllocColour(WXDisplay* display, bool realloc) } else { - m_pixel = (int) color.pixel; + m_pixel = (WXPixel) color.pixel; return m_pixel; } } @@ -141,14 +139,14 @@ A read-only colour will not change. may give better matching. -------------------------------------------*/ -int wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap) +WXPixel wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap) { if (cmap == (Colormap) NULL) cmap = (Colormap) wxTheApp->GetMainColormap(display); int numPixVals = XDisplayCells(display, DefaultScreen (display)); int mindist = 256 * 256 * 3; - int bestpixel = (int) BlackPixel (display, DefaultScreen (display)); + Pixel bestpixel = BlackPixel (display, DefaultScreen (display)); int red = desiredColor->red >> 8; int green = desiredColor->green >> 8; int blue = desiredColor->blue >> 8;