X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ae53c98c9f71acb0876846b9c5b1e56adfdb6186..c25a510b30bd87f26deaf3532a48d29a158f0aea:/include/wx/gdicmn.h?ds=sidebyside diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index 78d36bd920..c392d75df6 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -26,6 +26,7 @@ #include "wx/string.h" #include "wx/setup.h" #include "wx/colour.h" +#include "wx/font.h" // --------------------------------------------------------------------------- // forward declarations @@ -49,7 +50,8 @@ class WXDLLEXPORT wxString; // Bitmap flags enum { - wxBITMAP_TYPE_BMP = 1, + wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility! + wxBITMAP_TYPE_BMP, wxBITMAP_TYPE_BMP_RESOURCE, wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE, wxBITMAP_TYPE_ICO, @@ -68,6 +70,16 @@ enum wxBITMAP_TYPE_PNG_RESOURCE, wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_JPEG_RESOURCE, + wxBITMAP_TYPE_PNM, + wxBITMAP_TYPE_PNM_RESOURCE, + wxBITMAP_TYPE_PCX, + wxBITMAP_TYPE_PCX_RESOURCE, + wxBITMAP_TYPE_PICT, + wxBITMAP_TYPE_PICT_RESOURCE, + wxBITMAP_TYPE_ICON, + wxBITMAP_TYPE_ICON_RESOURCE, + wxBITMAP_TYPE_MACCURSOR, + wxBITMAP_TYPE_MACCURSOR_RESOURCE, wxBITMAP_TYPE_ANY = 50 }; @@ -131,6 +143,9 @@ enum wxStockCursor #ifdef __WXMSW__ // Load from a resource #define wxICON(X) wxIcon("" #X "") +#elif defined(__WXPM__) + // Load from a resource + #define wxICON(X) wxIcon("" #X "") #elif defined(__WXGTK__) // Initialize from an included XPM #define wxICON(X) wxIcon( (const char**) X##_xpm ) @@ -142,6 +157,19 @@ enum wxStockCursor #define wxICON(X) wxIcon("" #X "") #endif // platform +/* Another macro: this one is for portable creation of bitmaps. We assume that + under Unix bitmaps live in XPMs and under Windows they're in ressources. + */ + +#if defined(__WXMSW__) || defined(__WXPM__) + #define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE) +#elif defined(__WXGTK__) || defined(__WXMOTIF__) + // Initialize from an included XPM + #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm ) +#else // other platforms + #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM) +#endif // platform + // =========================================================================== // classes // =========================================================================== @@ -155,12 +183,11 @@ public: // members are public for compatibility (don't use them directly, // especially that there names were chosen very unfortunately - they should // have been called width and height) - long x; - long y; + int x, y; // constructors wxSize() { x = y = 0; } - wxSize(long xx, long yy) { Set(xx, yy); } + wxSize(int xx, int yy) { Set(xx, yy); } // no copy ctor or assignment operator - the defaults are ok bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; } @@ -170,16 +197,16 @@ public: wxSize operator-(const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); } // accessors - void Set(long xx, long yy) { x = xx; y = yy; } - void SetWidth(long w) { x = w; } - void SetHeight(long h) { y = h; } + void Set(int xx, int yy) { x = xx; y = yy; } + void SetWidth(int w) { x = w; } + void SetHeight(int h) { y = h; } - long GetWidth() const { return x; } - long GetHeight() const { return y; } + int GetWidth() const { return x; } + int GetHeight() const { return y; } // compatibility - long GetX() const { return x; } - long GetY() const { return y; } + int GetX() const { return x; } + int GetY() const { return y; } }; // --------------------------------------------------------------------------- @@ -204,16 +231,10 @@ public: class WXDLLEXPORT wxPoint { public: -#if defined(__WXMSW__) && !defined(__WIN32__) - int x; - int y; -#else - long x; - long y; -#endif + int x, y; wxPoint() { x = y = 0; }; - wxPoint(long xx, long yy) { x = xx; y = yy; }; + wxPoint(int xx, int yy) { x = xx; y = yy; }; // no copy ctor or assignment operator - the defaults are ok @@ -242,33 +263,39 @@ class WXDLLEXPORT wxRect { public: wxRect() { x = y = width = height = 0; } - wxRect(long xx, long yy, long ww, long hh) + wxRect(int xx, int yy, int ww, int hh) { x = xx; y = yy; width = ww; height = hh; } wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); wxRect(const wxPoint& pos, const wxSize& size); // default copy ctor and assignment operators ok - long GetX() const { return x; } - void SetX(long xx) { x = xx; } + int GetX() const { return x; } + void SetX(int xx) { x = xx; } - long GetY() const { return y; } - void SetY(long yy) { y = yy; } + int GetY() const { return y; } + void SetY(int yy) { y = yy; } - long GetWidth() const { return width; } - void SetWidth(long w) { width = w; } + int GetWidth() const { return width; } + void SetWidth(int w) { width = w; } - long GetHeight() const { return height; } - void SetHeight(long h) { height = h; } + int GetHeight() const { return height; } + void SetHeight(int h) { height = h; } wxPoint GetPosition() const { return wxPoint(x, y); } wxSize GetSize() const { return wxSize(width, height); } - long GetLeft() const { return x; } - long GetTop() const { return y; } - long GetBottom() const { return y + height; } - long GetRight() const { return x + width; } + // MFC-like functions + int GetLeft() const { return x; } + int GetTop() const { return y; } + int GetBottom() const { return y + height - 1; } + int GetRight() const { return x + width - 1; } + + void SetLeft(int left) { x = left; } + void SetRight(int right) { width = right - x + 1; } + void SetTop(int top) { y = top; } + void SetBottom(int bottom) { height = bottom - y + 1; } bool operator==(const wxRect& rect) const; bool operator!=(const wxRect& rect) const { return !(*this == rect); } @@ -276,9 +303,9 @@ public: bool Inside(int cx, int cy) const; wxRect operator + (const wxRect& rect) const; const wxRect& operator += (const wxRect& rect); - + public: - long x, y, width, height; + int x, y, width, height; }; // --------------------------------------------------------------------------- @@ -325,7 +352,8 @@ public: void RemoveFont(wxFont *font); wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight, bool underline = FALSE, - const wxString& face = wxEmptyString); + const wxString& face = wxEmptyString, + wxFontEncoding encoding = wxFONTENCODING_DEFAULT); }; class WXDLLEXPORT wxColourDatabase : public wxList