X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ae3c17b4013e80b99976c750c19fca47729517f6..7157abfba1c0db6fba7e938dd7ada17225b29a10:/interface/wx/dcbuffer.h diff --git a/interface/wx/dcbuffer.h b/interface/wx/dcbuffer.h index 569ccdba03..0e7a0f69d5 100644 --- a/interface/wx/dcbuffer.h +++ b/interface/wx/dcbuffer.h @@ -8,7 +8,6 @@ /** @class wxBufferedDC - @wxheader{dcbuffer.h} This class provides a simple way to avoid flicker: when drawing on it, everything is in fact first drawn on an in-memory buffer (a wxBitmap) and @@ -100,7 +99,6 @@ public: /** @class wxAutoBufferedPaintDC - @wxheader{dcbuffer.h} This wxDC derivative can be used inside of an @c EVT_PAINT() event handler to achieve double-buffered drawing. Just use this class instead of @@ -134,7 +132,6 @@ public: /** @class wxBufferedPaintDC - @wxheader{dcbuffer.h} This is a subclass of wxBufferedDC which can be used inside of an @c EVT_PAINT() event handler to achieve double-buffered drawing. Just use