X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ade7e576a12a85c6422ed266a07062ef222b1c4b..40e32bca6c12a7068cded7cf5a39381e78b1b6b1:/src/common/geometry.cpp diff --git a/src/common/geometry.cpp b/src/common/geometry.cpp index da7506b768..1eb3d7b26f 100644 --- a/src/common/geometry.cpp +++ b/src/common/geometry.cpp @@ -9,8 +9,8 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ - #pragma implementation "geometry.cpp" +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma implementation "geometry.h" #endif // For compilers that support precompilation, includes "wx.h". @@ -29,11 +29,6 @@ #include "wx/geometry.h" #include "wx/datstrm.h" -// normally this is defined in -#ifndef M_PI - #define M_PI 3.14159265358979323846 -#endif - // // wxPoint2D // @@ -57,9 +52,9 @@ bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const if ( left < right && top < bottom ) { - return TRUE; + return true; } - return FALSE; + return false; } void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) @@ -145,6 +140,15 @@ void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) SetTop( rect.GetTop() ); } +wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r ) +{ + m_x = r.m_x; + m_y = r.m_y; + m_width = r.m_width; + m_height = r.m_height; + return *this; +} + // integer version // for the following calculations always remember @@ -152,6 +156,7 @@ void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) // wxPoint2D +#if wxUSE_STREAMS void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const { stream.Write32( m_x ); @@ -163,8 +168,9 @@ void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) m_x = stream.Read32(); m_y = stream.Read32(); } +#endif // wxUSE_STREAMS -wxDouble wxPoint2DInt::GetVectorAngle() +wxDouble wxPoint2DInt::GetVectorAngle() const { if ( m_x == 0 ) { @@ -241,9 +247,9 @@ bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const if ( left < right && top < bottom ) { - return TRUE; + return true; } - return FALSE; + return false; } void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) @@ -338,6 +344,7 @@ wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) return *this; } +#if wxUSE_STREAMS void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const { stream.Write32( m_x ); @@ -353,5 +360,6 @@ void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) m_width = stream.Read32(); m_height = stream.Read32(); } +#endif // wxUSE_STREAMS #endif // wxUSE_GEOMETRY