X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/adb1282e8ec3645568f5ebc9d1425ba0d109286f..4164a04a98be1066038317c2d16438cce3f59c81:/src/common/geometry.cpp diff --git a/src/common/geometry.cpp b/src/common/geometry.cpp index bf8591fd67..c2825b4359 100644 --- a/src/common/geometry.cpp +++ b/src/common/geometry.cpp @@ -1,33 +1,31 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/geometry.cpp +// Name: src/common/geometry.cpp // Purpose: Common Geometry Classes // Author: Stefan Csomor // Modified by: // Created: 08/05/99 -// RCS-ID: +// RCS-ID: $Id$ // Copyright: (c) 1999 Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ - #pragma implementation "geometry.cpp" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" - #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #if wxUSE_GEOMETRY -#include "wx/log.h" -#include +#include "wx/geometry.h" +#ifndef WX_PRECOMP + #include "wx/log.h" +#endif + +#include -#include "wx/geometry.h" #include "wx/datstrm.h" // @@ -53,9 +51,9 @@ bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const if ( left < right && top < bottom ) { - return TRUE; + return true; } - return FALSE; + return false; } void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) @@ -141,6 +139,15 @@ void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) SetTop( rect.GetTop() ); } +wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r ) +{ + m_x = r.m_x; + m_y = r.m_y; + m_width = r.m_width; + m_height = r.m_height; + return *this; +} + // integer version // for the following calculations always remember @@ -148,6 +155,7 @@ void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) // wxPoint2D +#if wxUSE_STREAMS void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const { stream.Write32( m_x ); @@ -159,8 +167,9 @@ void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) m_x = stream.Read32(); m_y = stream.Read32(); } +#endif // wxUSE_STREAMS -wxDouble wxPoint2DInt::GetVectorAngle() +wxDouble wxPoint2DInt::GetVectorAngle() const { if ( m_x == 0 ) { @@ -177,8 +186,8 @@ wxDouble wxPoint2DInt::GetVectorAngle() return 180; } - // casts needed MIPSpro compiler under SGI - wxDouble deg = atan2( (double)m_y , (double)m_x ) * 180 / 3.14159265359; + // casts needed for MIPSpro compiler under SGI + wxDouble deg = atan2( (double)m_y , (double)m_x ) * 180 / M_PI; if ( deg < 0 ) { deg += 360; @@ -187,40 +196,42 @@ wxDouble wxPoint2DInt::GetVectorAngle() } -void wxPoint2DInt::SetVectorAngle( wxDouble degrees ) { - wxDouble length = this->GetVectorLength() ; - m_x = length * cos( degrees / 180 * 3.14159265359 ) ; - m_y = length * sin( degrees / 180 * 3.14159265359 ) ; +void wxPoint2DInt::SetVectorAngle( wxDouble degrees ) +{ + wxDouble length = GetVectorLength(); + m_x = (int)(length * cos( degrees / 180 * M_PI )); + m_y = (int)(length * sin( degrees / 180 * M_PI )); } - + wxDouble wxPoint2DDouble::GetVectorAngle() const { - if ( m_x == 0 ) - { - if ( m_y >= 0 ) - return 90 ; - else - return 270 ; - } - if ( m_y == 0 ) - { - if ( m_x >= 0 ) - return 0 ; - else - return 180 ; - } - wxDouble deg = atan2( m_y , m_x ) * 180 / 3.14159265359 ; - if ( deg < 0 ) - { - deg += 360 ; - } - return deg ; + if ( wxIsNullDouble(m_x) ) + { + if ( m_y >= 0 ) + return 90; + else + return 270; + } + if ( wxIsNullDouble(m_y) ) + { + if ( m_x >= 0 ) + return 0; + else + return 180; + } + wxDouble deg = atan2( m_y , m_x ) * 180 / M_PI; + if ( deg < 0 ) + { + deg += 360; + } + return deg; } -void wxPoint2DDouble::SetVectorAngle( wxDouble degrees ) { - wxDouble length = this->GetVectorLength() ; - m_x = length * cos( degrees / 180 * 3.14159265359 ) ; - m_y = length * sin( degrees / 180 * 3.14159265359 ) ; +void wxPoint2DDouble::SetVectorAngle( wxDouble degrees ) +{ + wxDouble length = GetVectorLength(); + m_x = length * cos( degrees / 180 * M_PI ); + m_y = length * sin( degrees / 180 * M_PI ); } // wxRect2D @@ -235,9 +246,9 @@ bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const if ( left < right && top < bottom ) { - return TRUE; + return true; } - return FALSE; + return false; } void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) @@ -332,6 +343,7 @@ wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) return *this; } +#if wxUSE_STREAMS void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const { stream.Write32( m_x ); @@ -347,5 +359,53 @@ void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) m_width = stream.Read32(); m_height = stream.Read32(); } +#endif // wxUSE_STREAMS + + +// wxTransform2D + +void wxTransform2D::Transform( wxRect2DInt* r ) const +{ + wxPoint2DInt a = r->GetLeftTop(), b = r->GetRightBottom(); + Transform( &a ); + Transform( &b ); + *r = wxRect2DInt( a, b ); +} + +wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const +{ + wxPoint2DInt res = pt; + Transform( &res ); + return res; +} + +wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const +{ + wxRect2DInt res = r; + Transform( &res ); + return res; +} + +void wxTransform2D::InverseTransform( wxRect2DInt* r ) const +{ + wxPoint2DInt a = r->GetLeftTop(), b = r->GetRightBottom(); + InverseTransform( &a ); + InverseTransform( &b ); + *r = wxRect2DInt( a , b ); +} + +wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const +{ + wxPoint2DInt res = pt; + InverseTransform( &res ); + return res; +} + +wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const +{ + wxRect2DInt res = r; + InverseTransform( &res ); + return res; +} #endif // wxUSE_GEOMETRY