X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ad81651f00edc6f489d9b6a0839d316a964fd521..56bd6aaca9d758663e202816e1861ee8674526e7:/src/msw/dcmemory.cpp diff --git a/src/msw/dcmemory.cpp b/src/msw/dcmemory.cpp index 1a59e06627..cb5a8a8abc 100644 --- a/src/msw/dcmemory.cpp +++ b/src/msw/dcmemory.cpp @@ -41,7 +41,7 @@ // wxWin macros // ---------------------------------------------------------------------------- - IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC) +IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC) // ============================================================================ // implementation @@ -102,8 +102,7 @@ void wxMemoryDC::SelectObject(const wxBitmap& bitmap) // check for whether the bitmap is already selected into a device context wxCHECK_RET( !bitmap.GetSelectedInto() || (bitmap.GetSelectedInto() == this), - wxT("Bitmap is selected in another wxMemoryDC, delete the " - "first wxMemoryDC or use SelectObject(NULL)") ); + wxT("Bitmap is selected in another wxMemoryDC, delete the first wxMemoryDC or use SelectObject(NULL)") ); m_selectedBitmap = bitmap; WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP(); @@ -115,7 +114,7 @@ void wxMemoryDC::SelectObject(const wxBitmap& bitmap) if ( !hBmp ) { - wxLogLastError("SelectObject(memDC, bitmap)"); + wxLogLastError(wxT("SelectObject(memDC, bitmap)")); wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC")); } @@ -139,3 +138,59 @@ void wxMemoryDC::DoGetSize(int *width, int *height) const } } +// the rest of this file deals with drawing rectangles workaround, disabled by +// default + +#define wxUSE_MEMORY_DC_DRAW_RECTANGLE 0 + +#if wxUSE_MEMORY_DC_DRAW_RECTANGLE + +// For some reason, drawing a rectangle on a memory DC has problems. +// Use this substitute if we can. +static void wxDrawRectangle(wxDC& dc, wxCoord x, wxCoord y, wxCoord width, wxCoord height) +{ + wxBrush brush(dc.GetBrush()); + wxPen pen(dc.GetPen()); + if (brush.Ok() && brush.GetStyle() != wxTRANSPARENT) + { + HBRUSH hBrush = (HBRUSH) brush.GetResourceHandle() ; + if (hBrush) + { + RECT rect; + rect.left = x; rect.top = y; + rect.right = x + width - 1; + rect.bottom = y + height - 1; + ::FillRect((HDC) dc.GetHDC(), &rect, hBrush); + } + } + width --; height --; + if (pen.Ok() && pen.GetStyle() != wxTRANSPARENT) + { + dc.DrawLine(x, y, x + width, y); + dc.DrawLine(x, y, x, y + height); + dc.DrawLine(x, y+height, x+width, y + height); + dc.DrawLine(x+width, y+height, x+width, y); + } +} + +#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE + +void wxMemoryDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) +{ + // Set this to 1 to work around an apparent video driver bug + // (visible with e.g. 70x70 rectangle on a memory DC; see Drawing sample) +#if wxUSE_MEMORY_DC_DRAW_RECTANGLE + if (m_brush.Ok() && m_pen.Ok() && + (m_brush.GetStyle() == wxSOLID || m_brush.GetStyle() == wxTRANSPARENT) && + (m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT) && + (GetLogicalFunction() == wxCOPY)) + { + wxDrawRectangle(* this, x, y, width, height); + } + else +#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE + { + wxDC::DoDrawRectangle(x, y, width, height); + } +} +