X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ad81651f00edc6f489d9b6a0839d316a964fd521..0990cd942e8e3c392535c6fe0933f3a1e460b058:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index 22234319d3..266adcd3d0 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -39,12 +39,15 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit { m_buttonBitmap = bitmap; SetName(name); + +#if wxUSE_VALIDATORS SetValidator(validator); +#endif // wxUSE_VALIDATORS parent->AddChild(this); - m_backgroundColour = parent->GetBackgroundColour() ; - m_foregroundColour = parent->GetForegroundColour() ; + m_backgroundColour = parent->GetBackgroundColour(); + m_foregroundColour = parent->GetForegroundColour(); m_windowStyle = style; m_marginX = 0; m_marginY = 0; @@ -87,7 +90,7 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit // Subclass again for purposes of dialog editing mode SubclassWin(m_hWnd); - SetFont(parent->GetFont()) ; + SetFont(parent->GetFont()); SetSize(x, y, width, height); @@ -172,21 +175,40 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) } BOOL ok; + + // no MaskBlt() under Win16 +#ifdef __WIN32__ wxMask *mask = bitmap->GetMask(); if ( mask ) { // the fg ROP is applied for the pixels of the mask bitmap which are 1 // (for a wxMask this means that this is a non transparent pixel), the // bg ROP is applied for all the others + + HBRUSH hbrBackground = + ::CreateSolidBrush(wxColourToRGB(GetBackgroundColour())); + HBRUSH hbrOld = (HBRUSH)::SelectObject(hDC, hbrBackground); + ok = ::MaskBlt( hDC, x1, y1, wBmp, hBmp, // dst memDC, 0, 0, // src (HBITMAP)mask->GetMaskBitmap(), 0, 0, // mask MAKEROP4(SRCCOPY, // fg ROP - SRCPAINT) // bg ROP + PATCOPY) // bg ROP ); + + ::SelectObject(hDC, hbrOld); + ::DeleteObject(hbrBackground); } else + { + // this will make the check below fail and BitBlt() will be used if + // MaskBlt() is not supported (for example, under Win95) + ok = FALSE; + } + + if ( !ok ) +#endif // Win32 { ok = ::BitBlt(hDC, x1, y1, wBmp, hBmp, // dst memDC, 0, 0, // src @@ -222,69 +244,126 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) return TRUE; } +// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF + +#if defined(__WIN95__) + void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) { HPEN oldp; - HBRUSH oldb ; - - HPEN penBorder; + HPEN penHiLight; HPEN penLight; HPEN penShadow; + HPEN penDkShadow; HBRUSH brushFace; - COLORREF ms_color; - ms_color = GetSysColor(COLOR_WINDOWFRAME) ; - penBorder = CreatePen(PS_SOLID,0,ms_color) ; + // create needed pens and brush + penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT)); + penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); + penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); + penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); + brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); + + // draw the rectangle + RECT rect; + rect.left = left; + rect.right = right; + rect.top = top; + rect.bottom = bottom; + FillRect((HDC) dc, &rect, brushFace); - ms_color = GetSysColor(COLOR_BTNSHADOW) ; - penShadow = CreatePen(PS_SOLID,0,ms_color) ; + // draw the border + oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight); + MoveToEx((HDC) dc, left, top, NULL); LineTo((HDC) dc, right-1, top); + MoveToEx((HDC) dc, left, top+1, NULL); LineTo((HDC) dc, left, bottom-1); - ms_color = GetSysColor(COLOR_BTNHIGHLIGHT) ; - penLight = CreatePen(PS_SOLID,0,ms_color) ; + SelectObject( (HDC) dc, sel? penShadow : penLight); + MoveToEx((HDC) dc, left+1, top+1, NULL); LineTo((HDC) dc, right-2, top+1); + MoveToEx((HDC) dc, left+1, top+2, NULL); LineTo((HDC) dc, left+1, bottom-2); - ms_color = GetSysColor(COLOR_BTNFACE) ; - brushFace = CreateSolidBrush(ms_color) ; + SelectObject( (HDC) dc, sel? penLight : penShadow); + MoveToEx((HDC) dc, left+1, bottom-2, NULL); LineTo((HDC) dc, right-1, bottom-2); + MoveToEx((HDC) dc, right-2, bottom-3, NULL); LineTo((HDC) dc, right-2, top); - oldp = (HPEN) SelectObject( (HDC) dc, GetStockObject( NULL_PEN ) ) ; - oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ; - Rectangle( (HDC) dc, left, top, right, bottom ) ; - SelectObject( (HDC) dc, penBorder) ; + SelectObject( (HDC) dc, sel? penHiLight : penDkShadow); + MoveToEx((HDC) dc, left, bottom-1, NULL); LineTo((HDC) dc, right+2, bottom-1); + MoveToEx((HDC) dc, right-1, bottom-2, NULL); LineTo((HDC) dc, right-1, top-1); + + // delete allocated resources + SelectObject((HDC) dc,oldp); + DeleteObject(penHiLight); + DeleteObject(penLight); + DeleteObject(penShadow); + DeleteObject(penDkShadow); + DeleteObject(brushFace); +} + +#else + +void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) +{ + HPEN oldp; + HPEN penBorder; + HPEN penLight; + HPEN penShadow; + HBRUSH brushFace; + + // create needed pens and brush + penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME)); + penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); + penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT)); + brushFace = CreateSolidBrush(COLOR_BTNFACE); + + // draw the rectangle + RECT rect; + rect.left = left; + rect.right = right; + rect.top = top; + rect.bottom = bottom; + FillRect((HDC) dc, &rect, brushFace); + + // draw the border + oldp = (HPEN) SelectObject( (HDC) dc, penBorder); MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top); MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1); MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1); MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1); - SelectObject( (HDC) dc, penShadow) ; + SelectObject( (HDC) dc, penShadow); if (sel) { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, left+1 ,top+1) ; - LineTo((HDC) dc, right-2 ,top+1) ; + MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); + LineTo((HDC) dc, left+1 ,top+1); + LineTo((HDC) dc, right-2 ,top+1); } else { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, right-2 ,bottom-2) ; - LineTo((HDC) dc, right-2 ,top) ; - MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL) ; - LineTo((HDC) dc, right-3 ,bottom-3) ; - LineTo((HDC) dc, right-3 ,top+1) ; - - SelectObject( (HDC) dc, penLight) ; - - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL) ; - LineTo((HDC) dc, left+1 ,top+1) ; - LineTo((HDC) dc, right-2 ,top+1) ; + MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); + LineTo((HDC) dc, right-2 ,bottom-2); + LineTo((HDC) dc, right-2 ,top); + + MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL); + LineTo((HDC) dc, right-3 ,bottom-3); + LineTo((HDC) dc, right-3 ,top+1); + + SelectObject( (HDC) dc, penLight); + + MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); + LineTo((HDC) dc, left+1 ,top+1); + LineTo((HDC) dc, right-2 ,top+1); } - SelectObject((HDC) dc,oldp) ; - SelectObject((HDC) dc,oldb) ; + // delete allocated resources + SelectObject((HDC) dc,oldp); DeleteObject(penBorder); DeleteObject(penLight); DeleteObject(penShadow); DeleteObject(brushFace); } +#endif // defined(__WIN95__) + + // VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN #define FOCUS_MARGIN 3 @@ -295,16 +374,20 @@ void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, in rect.top = top; rect.right = right; rect.bottom = bottom; - InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ) ; + InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ); + + // GRG: the focus rectangle should not move when the button is pushed! +/* if ( sel ) - OffsetRect( &rect, 1, 1 ) ; - DrawFocusRect( (HDC) dc, &rect ) ; + OffsetRect( &rect, 1, 1 ); +*/ + DrawFocusRect( (HDC) dc, &rect ); } extern HBRUSH wxDisableButtonBrush; void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ) { - HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ; + HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ); // VZ: what's this?? there is no such ROP AFAIK #ifdef __SALFORDC__ @@ -323,7 +406,7 @@ void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop); - ::SelectObject( (HDC) dc, old ) ; + ::SelectObject( (HDC) dc, old ); } void wxBitmapButton::SetDefault()