X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ad603bf790cdfb219bf566f304ff4593fe8d1532..61ecf6d34ffb087e4a02d1c4e29e1f155875eba0:/src/generic/grid.cpp diff --git a/src/generic/grid.cpp b/src/generic/grid.cpp index c00faac20d..f6f8156d78 100644 --- a/src/generic/grid.cpp +++ b/src/generic/grid.cpp @@ -722,7 +722,7 @@ void wxGridCellTextEditor::HandleReturn( wxKeyEvent& // wxMotif needs a little extra help... size_t pos = (size_t)( Text()->GetInsertionPoint() ); wxString s( Text()->GetValue() ); - s = s.Left(pos) + "\n" + s.Mid(pos); + s = s.Left(pos) + wxT("\n") + s.Mid(pos); Text()->SetValue(s); Text()->SetInsertionPoint( pos ); #else @@ -1012,10 +1012,7 @@ bool wxGridCellFloatEditor::EndEdit(int row, int col, return TRUE; } - else - { - return FALSE; - } + return FALSE; } void wxGridCellFloatEditor::Reset() @@ -1220,7 +1217,7 @@ void wxGridCellBoolEditor::BeginEdit(int row, int col, wxGrid* grid) else { wxString cellval( grid->GetTable()->GetValue(row, col) ); - m_startValue = !( !cellval || (cellval == "0") ); + m_startValue = !( !cellval || (cellval == wxT("0")) ); } CBox()->SetValue(m_startValue); CBox()->SetFocus(); @@ -1356,15 +1353,15 @@ void wxGridCellChoiceEditor::BeginEdit(int row, int col, wxGrid* grid) m_startValue = grid->GetTable()->GetValue(row, col); - Combo()->SetValue(m_startValue); - size_t count = m_choices.GetCount(); - for (size_t i=0; iSetValue(m_startValue); + else { - if (m_startValue == m_choices[i]) - { - Combo()->SetSelection(i); - break; - } + // find the right position, or default to the first if not found + int pos = Combo()->FindString(m_startValue); + if (pos == -1) + pos = 0; + Combo()->SetSelection(pos); } Combo()->SetInsertionPointEnd(); Combo()->SetFocus(); @@ -1380,7 +1377,10 @@ bool wxGridCellChoiceEditor::EndEdit(int row, int col, grid->GetTable()->SetValue(row, col, value); m_startValue = wxEmptyString; - Combo()->SetValue(m_startValue); + if (m_allowOthers) + Combo()->SetValue(m_startValue); + else + Combo()->SetSelection(0); return changed; } @@ -1559,6 +1559,15 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid, bool isSelected) { wxRect rect = rectCell; + rect.Inflate(-1); + + // erase only this cells background, overflow cells should have been erased + wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); + + int hAlign, vAlign; + attr.GetAlignment(&hAlign, &vAlign); + + int overflowCols = 0; if (attr.GetOverflow()) { @@ -1571,29 +1580,63 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid, int i, c_cols, c_rows; for (i = col+cell_cols; i < cols; i++) { - // check w/ anchor cell for multicell block - grid.GetCellSize(row, i, &c_rows, &c_cols); - if (c_rows > 0) c_rows = 0; - if (grid.GetTable()->IsEmptyCell(row+c_rows, i)) + bool is_empty = TRUE; + for (int j=row; j 0) c_rows = 0; + if (!grid.GetTable()->IsEmptyCell(j+c_rows, i)) + { + is_empty = FALSE; + break; + } + } + if (is_empty) rect.width += grid.GetColSize(i); - if (rect.width >= best_width) break; + else + { + i--; + break; } - else break; + if (rect.width >= best_width) break; } + overflowCols = i - col - cell_cols + 1; + if (overflowCols >= cols) overflowCols = cols - 1; } - } - // erase only this cells background, overflow cells should have been erased - wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); + if (overflowCols > 0) // redraw overflow cells w/ proper hilight + { + hAlign = wxALIGN_LEFT; // if oveflowed then it's left aligned + wxRect clip = rect; + clip.x += rectCell.width; + // draw each overflow cell individually + int col_end = col+cell_cols+overflowCols; + if (col_end >= grid.GetNumberCols()) + col_end = grid.GetNumberCols() - 1; + for (int i = col+cell_cols; i <= col_end; i++) + { + clip.width = grid.GetColSize(i) - 1; + dc.DestroyClippingRegion(); + dc.SetClippingRegion(clip); - // now we only have to draw the text - SetTextColoursAndFont(grid, attr, dc, isSelected); + SetTextColoursAndFont(grid, attr, dc, + grid.IsInSelection(row,i)); - int hAlign, vAlign; - attr.GetAlignment(&hAlign, &vAlign); + grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), + rect, hAlign, vAlign); + clip.x += grid.GetColSize(i) - 1; + } - rect.Inflate(-1); + rect = rectCell; + rect.Inflate(-1); + rect.width++; + dc.DestroyClippingRegion(); + } + } + + // now we only have to draw the text + SetTextColoursAndFont(grid, attr, dc, isSelected); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); @@ -1695,9 +1738,9 @@ wxString wxGridCellFloatRenderer::GetString(wxGrid& grid, int row, int col) { if ( m_precision == -1 ) { - // default width/precision - m_format = _T("%f"); - } + // default width/precision + m_format = _T("%f"); + } else { m_format.Printf(_T("%%.%df"), m_precision); @@ -1866,7 +1909,7 @@ void wxGridCellBoolRenderer::Draw(wxGrid& grid, else { wxString cellval( grid.GetTable()->GetValue(row, col) ); - value = !( !cellval || (cellval == "0") ); + value = !( !cellval || (cellval == wxT("0")) ); } if ( value ) @@ -1953,7 +1996,7 @@ void wxGridCellAttr::MergeWith(wxGridCellAttr *mergefrom) SetBackgroundColour(mergefrom->GetBackgroundColour()); if ( !HasFont() && mergefrom->HasFont() ) SetFont(mergefrom->GetFont()); - if ( !!HasAlignment() && mergefrom->HasAlignment() ){ + if ( !HasAlignment() && mergefrom->HasAlignment() ){ int hAlign, vAlign; mergefrom->GetAlignment( &hAlign, &vAlign); SetAlignment(hAlign, vAlign); @@ -3077,10 +3120,14 @@ bool wxGridStringTable::DeleteRows( size_t pos, size_t numRows ) if ( pos >= curNumRows ) { - wxString errmsg; - errmsg.Printf(wxT("Called wxGridStringTable::DeleteRows(pos=%d, N=%d)\nPos value is invalid for present table with %d rows"), - pos, numRows, curNumRows ); - wxFAIL_MSG( errmsg ); + wxFAIL_MSG( wxString::Format + ( + wxT("Called wxGridStringTable::DeleteRows(pos=%lu, N=%lu)\nPos value is invalid for present table with %lu rows"), + (unsigned long)pos, + (unsigned long)numRows, + (unsigned long)curNumRows + ) ); + return FALSE; } @@ -3091,7 +3138,7 @@ bool wxGridStringTable::DeleteRows( size_t pos, size_t numRows ) if ( numRows >= curNumRows ) { - m_data.Empty(); // don't release memory just yet + m_data.Clear(); } else { @@ -3185,10 +3232,13 @@ bool wxGridStringTable::DeleteCols( size_t pos, size_t numCols ) if ( pos >= curNumCols ) { - wxString errmsg; - errmsg.Printf( wxT("Called wxGridStringTable::DeleteCols(pos=%d, N=%d)...\nPos value is invalid for present table with %d cols"), - pos, numCols, curNumCols ); - wxFAIL_MSG( errmsg ); + wxFAIL_MSG( wxString::Format + ( + wxT("Called wxGridStringTable::DeleteCols(pos=%lu, N=%lu)\nPos value is invalid for present table with %lu cols"), + (unsigned long)pos, + (unsigned long)numCols, + (unsigned long)curNumCols + ) ); return FALSE; } @@ -3494,7 +3544,7 @@ wxGridWindow::wxGridWindow( wxGrid *parent, wxGridRowLabelWindow *rowLblWin, wxGridColLabelWindow *colLblWin, wxWindowID id, const wxPoint &pos, const wxSize &size ) - : wxWindow( parent, id, pos, size, wxWANTS_CHARS, "grid window" ) + : wxWindow( parent, id, pos, size, wxWANTS_CHARS, wxT("grid window") ) { m_owner = parent; m_rowLabelWin = rowLblWin; @@ -3569,14 +3619,15 @@ void wxGridWindow::OnEraseBackground( wxEraseEvent& WXUNUSED(event) ) // Internal helper macros for simpler use of that function static int CoordToRowOrCol(int coord, int defaultDist, int minDist, - const wxArrayInt& BorderArray, bool maxOnOverflow); + const wxArrayInt& BorderArray, int nMax, + bool maxOnOverflow); #define internalXToCol(x) CoordToRowOrCol(x, m_defaultColWidth, \ WXGRID_MIN_COL_WIDTH, \ - m_colRights, TRUE) + m_colRights, m_numCols, TRUE) #define internalYToRow(y) CoordToRowOrCol(y, m_defaultRowHeight, \ WXGRID_MIN_ROW_HEIGHT, \ - m_rowBottoms, TRUE) + m_rowBottoms, m_numRows, TRUE) ///////////////////////////////////////////////////////////////////// IMPLEMENT_DYNAMIC_CLASS( wxGrid, wxScrolledWindow ) @@ -3724,6 +3775,14 @@ void wxGrid::SetSelectionMode(wxGrid::wxGridSelectionModes selmode) m_selection->SetSelectionMode( selmode ); } +wxGrid::wxGridSelectionModes wxGrid::GetSelectionMode() const +{ + wxCHECK_MSG( m_created, wxGrid::wxGridSelectCells, + wxT("Called wxGrid::GetSelectionMode() before calling CreateGrid()") ); + + return m_selection->GetSelectionMode(); +} + bool wxGrid::SetTable( wxGridTableBase *table, bool takeOwnership, wxGrid::wxGridSelectionModes selmode ) { @@ -3776,6 +3835,8 @@ void wxGrid::Init() // init attr cache m_attrCache.row = -1; + m_attrCache.col = -1; + m_attrCache.attr = NULL; // TODO: something better than this ? // @@ -3853,7 +3914,7 @@ void wxGrid::InitRowHeights() m_rowBottoms.Alloc( m_numRows ); int rowBottom = 0; - + m_rowHeights.Add( m_defaultRowHeight, m_numRows ); for ( int i = 0; i < m_numRows; i++ ) @@ -3994,6 +4055,15 @@ bool wxGrid::Redimension( wxGridTableMessage& msg ) int i; bool result = FALSE; + // Clear the attribute cache as the attribute might refer to a different + // cell than stored in the cache after adding/removing rows/columns. + ClearAttrCache(); + // By the same reasoning, the editor should be dismissed if columns are + // added or removed. And for consistency, it should IMHO always be + // removed, not only if the cell "underneath" it actually changes. + // For now, I intentionally do not save the editor's content as the + // cell it might want to save that stuff to might no longer exist. + HideCellEditControl(); #if 0 // if we were using the default widths/heights so far, we must change them // now @@ -4537,7 +4607,7 @@ void wxGrid::ProcessRowLabelMouseEvent( wxMouseEvent& event ) { if ( !event.ShiftDown() && !event.ControlDown() ) ClearSelection(); - else if ( m_selection ) + if ( m_selection ) { if ( event.ShiftDown() ) { @@ -5286,6 +5356,13 @@ void wxGrid::ProcessGridCellMouseEvent( wxMouseEvent& event ) // else if ( event.Moving() && !event.IsButton() ) { + if( coords.GetRow() < 0 || coords.GetCol() < 0 ) + { + // out of grid cell area + ChangeCursorMode(WXGRID_CURSOR_SELECT_CELL); + return; + } + int dragRow = YToEdgeOfRow( y ); int dragCol = XToEdgeOfCol( x ); @@ -5746,41 +5823,90 @@ void wxGrid::OnPaint( wxPaintEvent& WXUNUSED(event) ) wxPaintDC dc(this); // needed to prevent zillions of paint events on MSW } -void wxGrid::Refresh(bool eraseb, wxRect* rect) +void wxGrid::Refresh(bool eraseb, const wxRect* rect) { // Don't do anything if between Begin/EndBatch... // EndBatch() will do all this on the last nested one anyway. if (! GetBatchCount()) { + // Refresh to get correct scrolled position: wxScrolledWindow::Refresh(eraseb,rect); - int off_x=0 ,off_y=0; - wxRect * anotherrect = NULL ; - if (rect) { + int rect_x, rect_y, rectWidth, rectHeight; + int width_label, width_cell, height_label, height_cell; + int x, y; + //Copy rectangle can get scroll offsets.. - anotherrect = new wxRect(*rect); - CalcScrolledPosition( 0, 0, &off_x, &off_y ); - } - //Corner label Doesn't move from the origin. - m_cornerLabelWin->Refresh(eraseb,rect); + rect_x = rect->GetX(); + rect_y = rect->GetY(); + rectWidth = rect->GetWidth(); + rectHeight = rect->GetHeight(); - //Move Rect down for row labels... - if (rect) - rect->Offset(0,off_y); - m_rowLabelWin->Refresh(eraseb,rect); + width_label = m_rowLabelWidth - rect_x; + if (width_label > rectWidth) width_label = rectWidth; - //Move rect copy along for col labels... - if (anotherrect) - anotherrect->Offset(off_x,0); - m_colLabelWin->Refresh(eraseb,anotherrect); + height_label = m_colLabelHeight - rect_y; + if (height_label > rectHeight) height_label = rectHeight; - //Move main rect along (so it's down and across!) - // for cell window. - if (rect) - rect->Offset(off_x,0); - m_gridWin->Refresh(eraseb,rect); + if (rect_x > m_rowLabelWidth) + { + x = rect_x - m_rowLabelWidth; + width_cell = rectWidth; + } + else + { + x = 0; + width_cell = rectWidth - (m_rowLabelWidth - rect_x); + } + + if (rect_y > m_colLabelHeight) + { + y = rect_y - m_colLabelHeight; + height_cell = rectHeight; + } + else + { + y = 0; + height_cell = rectHeight - (m_colLabelHeight - rect_y); + } + + // Paint corner label part intersecting rect. + if ( width_label > 0 && height_label > 0 ) + { + wxRect anotherrect(rect_x, rect_y, width_label, height_label); + m_cornerLabelWin->Refresh(eraseb, &anotherrect); + } + + // Paint col labels part intersecting rect. + if ( width_cell > 0 && height_label > 0 ) + { + wxRect anotherrect(x, rect_y, width_cell, height_label); + m_colLabelWin->Refresh(eraseb, &anotherrect); + } + + // Paint row labels part intersecting rect. + if ( width_label > 0 && height_cell > 0 ) + { + wxRect anotherrect(rect_x, y, width_label, height_cell); + m_rowLabelWin->Refresh(eraseb, &anotherrect); + } + + // Paint cell area part intersecting rect. + if ( width_cell > 0 && height_cell > 0 ) + { + wxRect anotherrect(x, y, width_cell, height_cell); + m_gridWin->Refresh(eraseb, &anotherrect); + } + } + else + { + m_cornerLabelWin->Refresh(eraseb, NULL); + m_colLabelWin->Refresh(eraseb, NULL); + m_rowLabelWin->Refresh(eraseb, NULL); + m_gridWin->Refresh(eraseb, NULL); + } } } @@ -6067,7 +6193,7 @@ void wxGrid::SetCurrentCell( const wxGridCellCoords& coords ) if ( IsVisible( m_currentCellCoords, FALSE ) ) { wxRect r; - r = BlockToDeviceRect(m_currentCellCoords, coords); + r = BlockToDeviceRect(m_currentCellCoords, m_currentCellCoords); if ( !m_gridLinesEnabled ) { r.x--; @@ -6076,7 +6202,7 @@ void wxGrid::SetCurrentCell( const wxGridCellCoords& coords ) r.height++; } - wxGridCellCoordsArray cells = CalcCellsExposed( r ); + wxGridCellCoordsArray cells = CalcCellsExposed( r ); // Otherwise refresh redraws the highlight! m_currentCellCoords = coords; @@ -6130,8 +6256,18 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo updateTopLeft = wxGridCellCoords( topRow, leftCol ); updateBottomRight = wxGridCellCoords( bottomRow, rightCol ); - if ( m_selectingTopLeft != updateTopLeft || - m_selectingBottomRight != updateBottomRight ) + // First the case that we selected a completely new area + if ( m_selectingTopLeft == wxGridNoCellCoords || + m_selectingBottomRight == wxGridNoCellCoords ) + { + wxRect rect; + rect = BlockToDeviceRect( wxGridCellCoords ( topRow, leftCol ), + wxGridCellCoords ( bottomRow, rightCol ) ); + m_gridWin->Refresh( FALSE, &rect ); + } + // Now handle changing an existing selection area. + else if ( m_selectingTopLeft != updateTopLeft || + m_selectingBottomRight != updateBottomRight ) { // Compute two optimal update rectangles: // Either one rectangle is a real subset of the @@ -6182,6 +6318,8 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo if ( oldLeft < leftCol ) { + // Refresh the newly selected or deselected + // area to the left of the old or new selection. need_refresh[0] = TRUE; rect[0] = BlockToDeviceRect( wxGridCellCoords ( oldTop, oldLeft ), @@ -6191,6 +6329,8 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo if ( oldTop < topRow ) { + // Refresh the newly selected or deselected + // area above the old or new selection. need_refresh[1] = TRUE; rect[1] = BlockToDeviceRect( wxGridCellCoords ( oldTop, leftCol ), @@ -6200,6 +6340,8 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo if ( oldRight > rightCol ) { + // Refresh the newly selected or deselected + // area to the right of the old or new selection. need_refresh[2] = TRUE; rect[2] = BlockToDeviceRect( wxGridCellCoords ( oldTop, rightCol + 1 ), @@ -6209,6 +6351,8 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo if ( oldBottom > bottomRow ) { + // Refresh the newly selected or deselected + // area below the old or new selection. need_refresh[3] = TRUE; rect[3] = BlockToDeviceRect( wxGridCellCoords ( bottomRow + 1, leftCol ), @@ -6216,20 +6360,14 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo rightCol ) ); } - - // Change Selection - m_selectingTopLeft = updateTopLeft; - m_selectingBottomRight = updateBottomRight; - // various Refresh() calls for (i = 0; i < 4; i++ ) if ( need_refresh[i] && rect[i] != wxGridNoCellRect ) m_gridWin->Refresh( FALSE, &(rect[i]) ); } - - // never generate an event as it will be generated from - // wxGridSelection::SelectBlock! - // (old comment from when this was the body of SelectBlock) + // Change Selection + m_selectingTopLeft = updateTopLeft; + m_selectingBottomRight = updateBottomRight; } // @@ -6238,6 +6376,9 @@ void wxGrid::HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCo bool wxGrid::GetModelValues() { + // Hide the editor, so it won't hide a changed value. + HideCellEditControl(); + if ( m_table ) { // all we need to do is repaint the grid @@ -6254,6 +6395,11 @@ bool wxGrid::SetModelValues() { int row, col; + // Disable the editor, so it won't hide a changed value. + // Do we also want to save the current value of the editor first? + // I think so ... + DisableCellEditControl(); + if ( m_table ) { for ( row = 0; row < m_numRows; row++ ) @@ -6280,7 +6426,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells ) { if ( !m_numRows || !m_numCols ) return; - int i, j, k, l, numCells = cells.GetCount(); + int i, numCells = cells.GetCount(); int row, col, cell_rows, cell_cols; wxGridCellCoordsArray redrawCells; @@ -6295,18 +6441,18 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells ) { wxGridCellCoords cell(row+cell_rows, col+cell_cols); bool marked = FALSE; - for ( j = 0; j < numCells; j++ ) + for ( int j = 0; j < numCells; j++ ) { if ( cell == cells[j] ) { marked = TRUE; - break;; + break; } } if (!marked) { int count = redrawCells.GetCount(); - for (j = 0; j < count; j++) + for (int j = 0; j < count; j++) { if ( cell == redrawCells[j] ) { @@ -6322,9 +6468,18 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells ) // If this cell is empty, find cell to left that might want to overflow if (m_table && m_table->IsEmptyCell(row, col)) { - for ( l = 0; l < cell_rows; l++ ) + for ( int l = 0; l < cell_rows; l++ ) { - for (j = col-1; j >= 0; j--) + // find a cell in this row to left alreay marked for repaint + int left = col; + for (int k = 0; k < int(redrawCells.GetCount()); k++) + if ((redrawCells[k].GetCol() < left) && + (redrawCells[k].GetRow() == row)) + left=redrawCells[k].GetCol(); + + if (left == col) left = 0; // oh well + + for (int j = col-1; j >= left; j--) { if (!m_table->IsEmptyCell(row+l, j)) { @@ -6333,7 +6488,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells ) wxGridCellCoords cell(row+l, j); bool marked = FALSE; - for (k = 0; k < numCells; k++) + for (int k = 0; k < numCells; k++) { if ( cell == cells[k] ) { @@ -6344,7 +6499,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells ) if (!marked) { int count = redrawCells.GetCount(); - for (k = 0; k < count; k++) + for (int k = 0; k < count; k++) { if ( cell == redrawCells[k] ) { @@ -6788,7 +6943,6 @@ void wxGrid::DrawTextRectangle( wxDC& dc, { wxArrayString lines; - dc.SetClippingRegion( rect ); StringToLines( value, lines ); @@ -6810,6 +6964,7 @@ void wxGrid::DrawTextRectangle( wxDC& dc, long textWidth, textHeight; long lineWidth, lineHeight; + dc.SetClippingRegion( rect ); if ( lines.GetCount() ) { GetTextBoxSize( dc, lines, &textWidth, &textHeight ); @@ -7115,31 +7270,36 @@ void wxGrid::ShowCellEditControl() editor->Show( TRUE, attr ); // resize editor to overflow into righthand cells if allowed + int maxWidth = rect.width; wxString value = GetCellValue(row, col); if ( (value != wxEmptyString) && (attr->GetOverflow()) ) { - wxClientDC dc(m_gridWin); - wxCoord y = 0, best_width = 0; - dc.SetFont(attr->GetFont()); - dc.GetTextExtent(value, &best_width, &y); - - int cell_rows, cell_cols; - attr->GetSize( &cell_rows, &cell_cols ); + int y; + GetTextExtent(value, &maxWidth, &y, + NULL, NULL, &attr->GetFont()); + if (maxWidth < rect.width) maxWidth = rect.width; + } + int client_right = m_gridWin->GetClientSize().GetWidth(); + if (rect.x+maxWidth > client_right) + maxWidth = client_right - rect.x; - if ((best_width > rect.width) && (col < m_numCols) && m_table) + if ((maxWidth > rect.width) && (col < m_numCols) && m_table) + { + GetCellSize( row, col, &cell_rows, &cell_cols ); + // may have changed earlier + for (int i = col+cell_cols; i < m_numCols; i++) { - int i; - for (i = col+cell_cols; i < m_numCols; i++) - { - if (m_table->IsEmptyCell(row,i)) - { - rect.width += GetColWidth(i); - if (rect.width >= best_width) break; - } - else - break; - } + int c_rows, c_cols; + GetCellSize( row, i, &c_rows, &c_cols ); + // looks weird going over a multicell + if (m_table->IsEmptyCell(row,i) && + (rect.width < maxWidth) && (c_rows == 1)) + rect.width += GetColWidth(i); + else + break; } + if (rect.GetRight() > client_right) + rect.SetRight(client_right-1); } editor->SetSize( rect ); @@ -7147,7 +7307,7 @@ void wxGrid::ShowCellEditControl() editor->DecRef(); attr->DecRef(); - } + } } } @@ -7233,15 +7393,19 @@ void wxGrid::XYToCell( int x, int y, wxGridCellCoords& coords ) // of m_rowBottoms/m_ColRights to speed up the search! static int CoordToRowOrCol(int coord, int defaultDist, int minDist, - const wxArrayInt& BorderArray, bool maxOnOverflow) + const wxArrayInt& BorderArray, int nMax, + bool maxOnOverflow) { if (!defaultDist) defaultDist = 1; size_t i_max = coord / defaultDist, i_min = 0; + if (BorderArray.IsEmpty()) { - return i_max; + if((int) i_max < nMax) + return i_max; + return maxOnOverflow ? nMax - 1 : -1; } if ( i_max >= BorderArray.GetCount()) @@ -7281,14 +7445,14 @@ static int CoordToRowOrCol(int coord, int defaultDist, int minDist, int wxGrid::YToRow( int y ) { return CoordToRowOrCol(y, m_defaultRowHeight, - WXGRID_MIN_ROW_HEIGHT, m_rowBottoms, FALSE); + WXGRID_MIN_ROW_HEIGHT, m_rowBottoms, m_numRows, FALSE); } int wxGrid::XToCol( int x ) { return CoordToRowOrCol(x, m_defaultColWidth, - WXGRID_MIN_COL_WIDTH, m_colRights, FALSE); + WXGRID_MIN_COL_WIDTH, m_colRights, m_numCols, FALSE); } @@ -8476,13 +8640,16 @@ void wxGrid::ClearAttrCache() void wxGrid::CacheAttr(int row, int col, wxGridCellAttr *attr) const { - wxGrid *self = (wxGrid *)this; // const_cast + if ( attr != NULL ) + { + wxGrid *self = (wxGrid *)this; // const_cast - self->ClearAttrCache(); - self->m_attrCache.row = row; - self->m_attrCache.col = col; - self->m_attrCache.attr = attr; - wxSafeIncRef(attr); + self->ClearAttrCache(); + self->m_attrCache.row = row; + self->m_attrCache.col = col; + self->m_attrCache.attr = attr; + wxSafeIncRef(attr); + } } bool wxGrid::LookupAttr(int row, int col, wxGridCellAttr **attr) const @@ -8509,11 +8676,17 @@ bool wxGrid::LookupAttr(int row, int col, wxGridCellAttr **attr) const wxGridCellAttr *wxGrid::GetCellAttr(int row, int col) const { - wxGridCellAttr *attr; - if ( !LookupAttr(row, col, &attr) ) + wxGridCellAttr *attr = NULL; + // Additional test to avoid looking at the cache e.g. for + // wxNoCellCoords, as this will confuse memory management. + if ( row >= 0 ) { - attr = m_table ? m_table->GetAttr(row, col , wxGridCellAttr::Any) : (wxGridCellAttr *)NULL; - CacheAttr(row, col, attr); + if ( !LookupAttr(row, col, &attr) ) + { + attr = m_table ? m_table->GetAttr(row, col , wxGridCellAttr::Any) + : (wxGridCellAttr *)NULL; + CacheAttr(row, col, attr); + } } if (attr) { @@ -9117,13 +9290,17 @@ void wxGrid::AutoSize() // round up the size to a multiple of scroll step - this ensures that we // won't get the scrollbars if we're sized exactly to this width - wxSize sizeFit(GetScrollX(size.x) * GRID_SCROLL_LINE_X, - GetScrollY(size.y) * GRID_SCROLL_LINE_Y); + // CalcDimension adds m_extraWidth + 1 etc. to calculate the necessary + // scrollbar steps + wxSize sizeFit(GetScrollX(size.x + m_extraWidth + 1) * GRID_SCROLL_LINE_X, + GetScrollY(size.y + m_extraHeight + 1) * GRID_SCROLL_LINE_Y); - // distribute the extra space between teh columns/rows to avoid having + // distribute the extra space between the columns/rows to avoid having // extra white space - wxCoord diff = sizeFit.x - size.x; - if ( diff ) + + // Remove the extra m_extraWidth + 1 added above + wxCoord diff = sizeFit.x - size.x + (m_extraWidth + 1); + if ( diff && m_numCols ) { // try to resize the columns uniformly wxCoord diffPerCol = diff / m_numCols; @@ -9147,8 +9324,8 @@ void wxGrid::AutoSize() } // same for rows - diff = sizeFit.y - size.y; - if ( diff ) + diff = sizeFit.y - size.y - (m_extraHeight + 1); + if ( diff && m_numRows ) { // try to resize the columns uniformly wxCoord diffPerRow = diff / m_numRows; @@ -9181,8 +9358,17 @@ wxSize wxGrid::DoGetBestSize() const // don't set sizes, only calculate them wxGrid *self = (wxGrid *)this; // const_cast - return wxSize(self->SetOrCalcColumnSizes(TRUE), - self->SetOrCalcRowSizes(TRUE)); + int width, height; + width = self->SetOrCalcColumnSizes(TRUE); + height = self->SetOrCalcRowSizes(TRUE); + + int maxwidth, maxheight; + wxDisplaySize( & maxwidth, & maxheight ); + + if ( width > maxwidth ) width = maxwidth; + if ( height > maxheight ) height = maxheight; + + return wxSize( width, height ); } void wxGrid::Fit() @@ -9333,7 +9519,7 @@ bool wxGrid::IsSelection() m_selectingBottomRight != wxGridNoCellCoords) ) ); } -bool wxGrid::IsInSelection( int row, int col ) +bool wxGrid::IsInSelection( int row, int col ) const { return ( m_selection && (m_selection->IsInSelection( row, col ) || ( row >= m_selectingTopLeft.GetRow() && @@ -9342,6 +9528,33 @@ bool wxGrid::IsInSelection( int row, int col ) col <= m_selectingBottomRight.GetCol() )) ); } +wxGridCellCoordsArray wxGrid::GetSelectedCells() const +{ + if (!m_selection) { wxGridCellCoordsArray a; return a; } + return m_selection->m_cellSelection; +} +wxGridCellCoordsArray wxGrid::GetSelectionBlockTopLeft() const +{ + if (!m_selection) { wxGridCellCoordsArray a; return a; } + return m_selection->m_blockSelectionTopLeft; +} +wxGridCellCoordsArray wxGrid::GetSelectionBlockBottomRight() const +{ + if (!m_selection) { wxGridCellCoordsArray a; return a; } + return m_selection->m_blockSelectionBottomRight; +} +wxArrayInt wxGrid::GetSelectedRows() const +{ + if (!m_selection) { wxArrayInt a; return a; } + return m_selection->m_rowSelection; +} +wxArrayInt wxGrid::GetSelectedCols() const +{ + if (!m_selection) { wxArrayInt a; return a; } + return m_selection->m_colSelection; +} + + void wxGrid::ClearSelection() { m_selectingTopLeft = wxGridNoCellCoords; @@ -9391,6 +9604,27 @@ wxRect wxGrid::BlockToDeviceRect( const wxGridCellCoords &topLeft, int rightCol = bottomRight.GetCol(); int bottomRow = bottomRight.GetRow(); + if (left > right) + { + i = left; + left = right; + right = i; + i = leftCol; + leftCol=rightCol; + rightCol = i; + } + + if (top > bottom) + { + i = top; + top = bottom; + bottom = i; + i = topRow; + topRow = bottomRow; + bottomRow = i; + } + + for ( j = topRow; j <= bottomRow; j++ ) { for ( i = leftCol; i <= rightCol; i++ ) @@ -9408,6 +9642,7 @@ wxRect wxGrid::BlockToDeviceRect( const wxGridCellCoords &topLeft, if (cellRect.y + cellRect.height > bottom) bottom = cellRect.y + cellRect.height; } + else i = rightCol; // jump over inner cells. } }