X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ac8d0c118b7403e2838e75124b442051299e6f6c..fc4aca1838fb7bbc3da677c72039564bff51cbff:/src/msw/dialog.cpp?ds=inline diff --git a/src/msw/dialog.cpp b/src/msw/dialog.cpp index a6f5482069..8ec0087a81 100644 --- a/src/msw/dialog.cpp +++ b/src/msw/dialog.cpp @@ -41,6 +41,7 @@ #include "wx/msw/private.h" #include "wx/log.h" #include "wx/evtloop.h" +#include "wx/ptr_scpd.h" #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__) #include @@ -58,13 +59,6 @@ #define wxDIALOG_DEFAULT_WIDTH 500 #define wxDIALOG_DEFAULT_HEIGHT 500 -// ---------------------------------------------------------------------------- -// globals -// ---------------------------------------------------------------------------- - -// all modal dialogs currently shown -static wxWindowList wxModalDialogs; - // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- @@ -138,6 +132,33 @@ BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) EVT_CLOSE(wxDialog::OnCloseWindow) END_EVENT_TABLE() +// ---------------------------------------------------------------------------- +// wxDialogModalData +// ---------------------------------------------------------------------------- + +// this is simply a container for any data we need to implement modality which +// allows us to avoid changing wxDialog each time the implementation changes +class wxDialogModalData +{ +public: + wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { } + + void RunLoop() + { + m_evtLoop.Run(); + } + + void ExitLoop() + { + m_evtLoop.Exit(); + } + +private: + wxModalEventLoop m_evtLoop; +}; + +wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData); + // ============================================================================ // implementation // ============================================================================ @@ -152,7 +173,7 @@ void wxDialog::Init() m_isShown = FALSE; - m_windowDisabler = (wxWindowDisabler *)NULL; + m_modalData = NULL; SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); } @@ -177,8 +198,8 @@ bool wxDialog::Create(wxWindow *parent, if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) ) return FALSE; - - SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); + if (!m_hasFont) + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); return TRUE; } @@ -247,7 +268,7 @@ bool wxDialog::IsModal() const bool wxDialog::IsModalShowing() const { - return wxModalDialogs.Find(wxConstCast(this, wxDialog)) != NULL; + return m_modalData != NULL; } wxWindow *wxDialog::FindSuitableParent() const @@ -277,8 +298,6 @@ void wxDialog::DoShowModal() wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); - wxModalDialogs.Append(this); - wxWindow *parent = GetParent(); wxWindow* oldFocus = m_oldFocus; @@ -298,22 +317,12 @@ void wxDialog::DoShowModal() hwndOldFocus = GetHwndOf(parent); } - // disable all other app windows - wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") ); - - m_windowDisabler = new wxWindowDisabler(this); - - // before entering the modal loop, reset the "is in OnIdle()" flag (see - // comment in app.cpp) - extern bool wxIsInOnIdleFlag; - bool wasInOnIdle = wxIsInOnIdleFlag; - wxIsInOnIdleFlag = FALSE; - // enter the modal loop - wxEventLoop evtLoop; - evtLoop.Run(); - - wxIsInOnIdleFlag = wasInOnIdle; + { + wxDialogModalDataTiedPtr modalData(&m_modalData, + new wxDialogModalData(this)); + modalData->RunLoop(); + } // and restore focus // Note that this code MUST NOT access the dialog object's data @@ -329,16 +338,14 @@ void wxDialog::DoShowModal() bool wxDialog::Show(bool show) { - if ( !show ) + if ( !show && m_modalData ) { - // if we had disabled other app windows, reenable them back now because + // we need to do this before calling wxDialogBase version because if we + // had disabled other app windows, they must be reenabled right now as // if they stay disabled Windows will activate another window (one - // which is enabled, anyhow) and we will lose activation - if ( m_windowDisabler ) - { - delete m_windowDisabler; - m_windowDisabler = NULL; - } + // which is enabled, anyhow) when we're hidden in the base class Show() + // and we will lose activation + m_modalData->ExitLoop(); } // ShowModal() may be called for already shown dialog @@ -358,32 +365,19 @@ bool wxDialog::Show(bool show) // every time is simpler than keeping a flag Layout(); - // usually will result in TransferDataToWindow() being called + // this usually will result in TransferDataToWindow() being called InitDialog(); } - if ( IsModal() ) + if ( show && IsModal() ) { - if ( show ) + // modal dialog needs a parent window, so try to find one + if ( !GetParent() ) { - // modal dialog needs a parent window, so try to find one - if ( !GetParent() ) - { - m_parent = FindSuitableParent(); - } - - DoShowModal(); + m_parent = FindSuitableParent(); } - else // end of modal dialog - { - // this will cause IsModalShowing() return FALSE and our local - // message loop will terminate - wxModalDialogs.DeleteObject(this); - // ensure that there is another message for this window so the - // ShowModal loop will exit and won't get stuck in GetMessage(). - ::PostMessage(GetHwnd(), WM_NULL, 0, 0); - } + DoShowModal(); } return TRUE; @@ -508,7 +502,7 @@ long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) // creates flicker but at least doesn't show garbage on the screen rc = wxWindow::MSWWindowProc(message, wParam, lParam); processed = TRUE; - if ( !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE) ) + if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) ) { ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */); }