X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ac6d7c66e0e03c84d36eab659555422d9486c549..4e15d1caa03346c126015019c1fdf093033ef40b:/src/msw/treectrl.cpp?ds=sidebyside diff --git a/src/msw/treectrl.cpp b/src/msw/treectrl.cpp index 2cfcbd8f39..0ac6f626c0 100644 --- a/src/msw/treectrl.cpp +++ b/src/msw/treectrl.cpp @@ -2925,10 +2925,7 @@ wxTreeCtrl::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) // click if needed if ( processed ) { - int htFlags = 0; - wxTreeItemId item = HitTest(wxPoint(x, y), htFlags); - - if ( htFlags & wxTREE_HITTEST_ONITEMSTATEICON ) + if ( tvht.flags & TVHT_ONITEMSTATEICON ) { m_triggerStateImageClick = true; } @@ -3516,7 +3513,10 @@ bool wxTreeCtrl::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) { wxLoadedDLL dllComCtl32(wxT("comctl32.dll")); if ( dllComCtl32.IsLoaded() ) + { wxDL_INIT_FUNC(s_pfn, ImageList_Copy, dllComCtl32); + loaded = true; + } } if ( !s_pfnImageList_Copy ) @@ -3923,4 +3923,32 @@ void wxTreeCtrl::DoSetItemState(const wxTreeItemId& item, int state) DoSetItem(&tvItem); } +// ---------------------------------------------------------------------------- +// Update locking. +// ---------------------------------------------------------------------------- + +// Using WM_SETREDRAW with the native control is a bad idea as it's broken in +// some Windows versions (see http://support.microsoft.com/kb/130611) and +// doesn't seem to do anything in other ones (e.g. under Windows 7 the tree +// control keeps updating its scrollbars while the items are added to it, +// resulting in horrible flicker when adding even a couple of dozen items). +// So we hide it instead of freezing -- this still flickers, but actually not +// as badly as it would if we didn't do it. + +void wxTreeCtrl::DoFreeze() +{ + // Notice that we don't call wxWindow::Hide() here as we want the window to + // remain shown from wxWidgets point of view and also because + // wxWindowMSW::Show() calls Do{Freeze,Thaw}() itself, so we'd get into + // infinite recursion this way. + if ( IsShown() ) + ::ShowWindow(GetHwnd(), SW_HIDE); +} + +void wxTreeCtrl::DoThaw() +{ + if ( IsShown() ) + ::ShowWindow(GetHwnd(), SW_SHOW); +} + #endif // wxUSE_TREECTRL