X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ac32ba44a150c9de37a9b56ef7cb10521d0e9347..09d350c0bc105653e7cd59a8290684a3c4e70d7e:/src/x11/evtloop.cpp?ds=sidebyside diff --git a/src/x11/evtloop.cpp b/src/x11/evtloop.cpp index 701d4cd973..e08e74c2b4 100644 --- a/src/x11/evtloop.cpp +++ b/src/x11/evtloop.cpp @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "evtloop.h" #endif @@ -53,7 +53,7 @@ class wxSocketTableEntry: public wxObject m_callbackInput = NULL; m_callbackOutput = NULL; m_dataInput = NULL; m_dataOutput = NULL; } - + int m_fdInput; int m_fdOutput; wxSocketCallback m_callbackInput; @@ -175,7 +175,7 @@ void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) while (node) { wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); - + if (entry->m_fdInput != -1) { FD_SET(entry->m_fdInput, readset); @@ -201,7 +201,7 @@ void wxSocketTable::ProcessEvents(fd_set* readset, fd_set* writeset) while (node) { wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); - + if (entry->m_fdInput != -1 && FD_ISSET(entry->m_fdInput, readset)) { (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); @@ -293,7 +293,7 @@ bool wxEventLoopImpl::ProcessEvent(XEvent *event) // give us the chance to preprocess the message first if ( PreProcessEvent(event) ) return TRUE; - + // if it wasn't done, dispatch it to the corresponding window if (wxTheApp) return wxTheApp->ProcessXEvent((WXEvent*) event); @@ -342,7 +342,7 @@ bool wxEventLoopImpl::SendIdleEvent() // wxEventLoop implementation // ============================================================================ -wxEventLoop *wxEventLoop::ms_activeLoop = NULL; +wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL; // ---------------------------------------------------------------------------- // wxEventLoop running and exiting @@ -353,18 +353,13 @@ wxEventLoop::~wxEventLoop() wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); } -bool wxEventLoop::IsRunning() const -{ - return m_impl != NULL; -} - int wxEventLoop::Run() { // event loops are not recursive, you need to create another loop! wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); m_impl = new wxEventLoopImpl; - + wxEventLoop *oldLoop = ms_activeLoop; ms_activeLoop = this; @@ -443,7 +438,7 @@ bool wxEventLoop::Dispatch() // does also mean that idle processing will happen more // often, so we should probably limit idle processing to // not be repeated more than every N milliseconds. - + if (XPending( wxGlobalDisplay() ) == 0) { #if wxUSE_NANOX @@ -454,26 +449,26 @@ bool wxEventLoop::Dispatch() // Fall through to ProcessEvent. // we'll assume that ProcessEvent will just ignore // the event if there was a timeout and no event. - + #else struct timeval tv; tv.tv_sec=0; tv.tv_usec=10000; // TODO make this configurable int fd = ConnectionNumber( wxGlobalDisplay() ); - + fd_set readset; fd_set writeset; int highest = fd; FD_ZERO(&readset); FD_ZERO(&writeset); - + FD_SET(fd, &readset); #if wxUSE_SOCKETS if (wxTheSocketTable) wxTheSocketTable->FillSets( &readset, &writeset, &highest ); #endif - + if (select( highest+1, &readset, &writeset, NULL, &tv ) == 0) { // Timed out, so no event to process @@ -493,13 +488,13 @@ bool wxEventLoop::Dispatch() #endif } #endif - } + } else { XNextEvent( wxGlobalDisplay(), &event ); } - - + + (void) m_impl->ProcessEvent( &event ); return TRUE; }