X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ab921f5f808bb3d2716ecb428b0d5b331d858085..ad410224a387bcc217bedb4043e6b0b9614ed57c:/build/msw/wx_gl.dsp

diff --git a/build/msw/wx_gl.dsp b/build/msw/wx_gl.dsp
index c7398eb53c..a719cc555d 100644
--- a/build/msw/wx_gl.dsp
+++ b/build/msw/wx_gl.dsp
@@ -1,645 +1,550 @@
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-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 wxtiff25.lib wxjpeg25.lib wxpng25.lib wxzlib25.lib wxregexu25.lib wxexpat25.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25u_core.lib wxbase25u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw253u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25u_gl.lib"
-# ADD LINK32 wxtiff25.lib wxjpeg25.lib wxpng25.lib wxzlib25.lib wxregexu25.lib wxexpat25.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw25u_core.lib wxbase25u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw253u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw25u_gl.lib"
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-!ELSEIF  "$(CFG)" == "gl - Win32 DLL Unicode Debug"
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-# PROP BASE Use_MFC 0
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-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
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-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
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-!ELSEIF  "$(CFG)" == "gl - Win32 DLL Debug"
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-# PROP BASE Use_MFC 0
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-!ELSEIF  "$(CFG)" == "gl - Win32 Universal Unicode Release"
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-# PROP BASE Use_MFC 0
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-!ELSEIF  "$(CFG)" == "gl - Win32 Universal Unicode Debug"
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-# PROP BASE Use_MFC 0
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-!ELSEIF  "$(CFG)" == "gl - Win32 Universal Release"
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-!ELSEIF  "$(CFG)" == "gl - Win32 Universal Debug"
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-!ELSEIF  "$(CFG)" == "gl - Win32 Release"
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-# ADD CPP /nologo /FD /MD /O1 /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\msw" /W4 /Fd..\..\lib\vc_lib\wxmsw25_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c
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-!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
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-# ADD CPP /nologo /FD /MDd /Od /GR /GX /I "..\..\include" /I "..\..\lib\vc_lib\mswd" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw25d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
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-!ENDIF
-
-# Begin Target
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-# Name "gl - Win32 DLL Universal Unicode Release"
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-# Name "gl - Win32 DLL Unicode Debug"
-# Name "gl - Win32 DLL Release"
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-# Name "gl - Win32 Universal Unicode Debug"
-# Name "gl - Win32 Universal Release"
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-# Name "gl - Win32 Unicode Release"
-# Name "gl - Win32 Unicode Debug"
-# Name "gl - Win32 Release"
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-# PROP Default_Filter ""
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-SOURCE=..\..\src\msw\dummy.cpp
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-SOURCE=..\..\src\msw\glcanvas.cpp
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-# PROP Default_Filter ""
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-SOURCE=..\..\include\wx\msw\setup.h
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-!IF  "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
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-# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
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-"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Custom Build
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-# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
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-"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
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-"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Custom Build
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-# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
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-"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
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-"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
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-"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-!ELSEIF  "$(CFG)" == "gl - Win32 Universal Unicode Debug"
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Custom Build
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Custom Build
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-!ELSEIF  "$(CFG)" == "gl - Win32 Unicode Release"
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Custom Build
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-!ELSEIF  "$(CFG)" == "gl - Win32 Unicode Debug"
-
-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
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-# End Custom Build
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-!ELSEIF  "$(CFG)" == "gl - Win32 Release"
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
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-# End Custom Build
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-!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
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-# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
-InputPath=..\include\wx\msw\setup.h
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-"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Project
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+# Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=gl - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "wx_gl.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "gl - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gl - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gl - Win32 Universal Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "gl - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library")
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+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "gl - Win32 DLL Universal Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswunivudll\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswunivudll\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv293u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv293u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv293u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv293u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv293u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv293u_gl_vc_custom.pdb"
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv293u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv293u_gl_vc_custom.pdb"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Universal Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswunivuddll\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswunivuddll\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv293ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv293ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv293ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv293ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv293ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv293ud_gl_vc_custom.pdb"
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv293ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv293ud_gl_vc_custom.pdb"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswudll\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswudll\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw293u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw293u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw293u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw293u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw293u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw293u_gl_vc_custom.pdb"
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw293u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw293u_gl_vc_custom.pdb"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_dll"
+# PROP BASE Intermediate_Dir "vc_mswuddll\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_dll"
+# PROP Intermediate_Dir "vc_mswuddll\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw293ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw293ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw293ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw293ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw293ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw293ud_gl_vc_custom.pdb"
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw293ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw293ud_gl_vc_custom.pdb"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswunivu\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswunivu\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswunivud\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswunivud\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswu\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswu\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\..\lib\vc_lib"
+# PROP BASE Intermediate_Dir "vc_mswud\gl"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\lib\vc_lib"
+# PROP Intermediate_Dir "vc_mswud\gl"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "gl - Win32 DLL Universal Release"
+# Name "gl - Win32 DLL Universal Debug"
+# Name "gl - Win32 DLL Release"
+# Name "gl - Win32 DLL Debug"
+# Name "gl - Win32 Universal Release"
+# Name "gl - Win32 Universal Debug"
+# Name "gl - Win32 Release"
+# Name "gl - Win32 Debug"
+# Begin Group "Common Sources"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\common\dummy.cpp
+# ADD BASE CPP /Yc"wx/wxprec.h"
+# ADD CPP /Yc"wx/wxprec.h"
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\glcmn.cpp
+# End Source File
+# End Group
+# Begin Group "MSW Sources"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\msw\glcanvas.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\version.rc
+
+!IF  "$(CFG)" == "gl - Win32 DLL Universal Release"
+
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Universal Debug"
+
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Release"
+
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Debug"
+
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Setup Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\setup.h
+
+!IF  "$(CFG)" == "gl - Win32 DLL Universal Release"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Universal Debug"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Release"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Debug"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\univ\setup.h
+
+!IF  "$(CFG)" == "gl - Win32 DLL Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
+InputPath=..\..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
+InputPath=..\..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Release"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Debug"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
+InputPath=..\..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Release"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
+
+# Begin Custom Build - 
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "MSW Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\genrcdefs.h
+
+!IF  "$(CFG)" == "gl - Win32 DLL Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivu\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivud\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 DLL Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivu\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivud\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "gl - Win32 Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
+InputPath=..\..\include\wx\msw\genrcdefs.h
+
+"..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"
+	cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\glcanvas.h
+# End Source File
+# End Group
+# Begin Group "Common Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\glcanvas.h
+# End Source File
+# End Group
+# End Target
+# End Project
+