X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/aa767a452107db3fcc5773a8955927b059ccf945..1a2c763ccb07b91a8c66ee89413901a18910d6d6:/include/wx/msw/window.h diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index 0a3600676c..86bd78cda3 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -59,8 +59,19 @@ public: virtual void Raise(); virtual void Lower(); - virtual bool Show( bool show = true ); - virtual void DoEnable( bool enable ); + virtual bool Show(bool show = true); + virtual bool ShowWithEffect(wxShowEffect effect, + unsigned timeout = 0, + wxDirection dir = wxBOTTOM) + { + return MSWShowWithEffect(true, effect, timeout, dir); + } + virtual bool HideWithEffect(wxShowEffect effect, + unsigned timeout = 0, + wxDirection dir = wxBOTTOM) + { + return MSWShowWithEffect(false, effect, timeout, dir); + } virtual void SetFocus(); virtual void SetFocusFromKbd(); @@ -420,6 +431,11 @@ public: return true; } + // common part of Show/HideWithEffect() + bool MSWShowWithEffect(bool show, + wxShowEffect effect, + unsigned timeout, + wxDirection dir); // Responds to colour changes: passes event on to children. void OnSysColourChanged(wxSysColourChangedEvent& event); @@ -441,6 +457,17 @@ public: virtual void OnInternalIdle(); protected: + // this allows you to implement standard control borders without + // repeating the code in different classes that are not derived from + // wxControl + virtual wxBorder GetDefaultBorderForControl() const; + + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const; + + // Translate wxBORDER_THEME (and other border styles if necessary to the value + // that makes most sense for this Windows environment + virtual wxBorder TranslateBorder(wxBorder border) const; #if wxUSE_MENUS_NATIVE virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); @@ -474,6 +501,8 @@ protected: virtual void DoCaptureMouse(); virtual void DoReleaseMouse(); + virtual void DoEnable(bool enable); + // this simply moves/resizes the given HWND which is supposed to be our // sibling (this is useful for controls which are composite at MSW level // and for which DoMoveWindow() is not enough)