X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a994f81b947bd6ec0e7611988b3ebc1ae3e9df5a..b4626104e5a68430c5c7c4f3a0b79425be9945e8:/include/wx/validate.h?ds=sidebyside diff --git a/include/wx/validate.h b/include/wx/validate.h index 1cb97fe604..de2bbff03c 100644 --- a/include/wx/validate.h +++ b/include/wx/validate.h @@ -1,24 +1,29 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: validate.h +// Name: wx/validate.h // Purpose: wxValidator class // Author: Julian Smart // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_VALIDATEH__ -#define _WX_VALIDATEH__ +#ifndef _WX_VALIDATE_H_ +#define _WX_VALIDATE_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "validate.h" #endif +#include "wx/defs.h" + +#if wxUSE_VALIDATORS + #include "wx/event.h" class WXDLLEXPORT wxWindow; +class WXDLLEXPORT wxWindowBase; /* A validator has up to three purposes: @@ -36,46 +41,62 @@ class WXDLLEXPORT wxValidator : public wxEvtHandler { public: wxValidator(); - ~wxValidator(); + virtual ~wxValidator(); // Make a clone of this validator (or return NULL) - currently necessary // if you're passing a reference to a validator. // Another possibility is to always pass a pointer to a new validator // (so the calling code can use a copy constructor of the relevant class). - virtual wxValidator *Clone() const + virtual wxObject *Clone() const { return (wxValidator *)NULL; } bool Copy(const wxValidator& val) - { m_validatorWindow = val.m_validatorWindow; return TRUE; } + { m_validatorWindow = val.m_validatorWindow; return true; } // Called when the value in the window must be validated. // This function can pop up an error message. - virtual bool Validate(wxWindow *WXUNUSED(parent)) { return FALSE; }; + virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; }; // Called to transfer data to the window - virtual bool TransferToWindow() { return FALSE; } + virtual bool TransferToWindow() { return false; } // Called to transfer data from the window - virtual bool TransferFromWindow() { return FALSE; }; + virtual bool TransferFromWindow() { return false; }; // accessors - wxWindow *GetWindow() const { return m_validatorWindow; } - void SetWindow(wxWindow *win) { m_validatorWindow = win; } + wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; } + void SetWindow(wxWindowBase *win) { m_validatorWindow = win; } // validators beep by default if invalid key is pressed, these functions // allow to change it static bool IsSilent() { return ms_isSilent; } - static void SetBellOnError(bool doIt = TRUE) { ms_isSilent = doIt; } + static void SetBellOnError(bool doIt = true) { ms_isSilent = doIt; } protected: - wxWindow *m_validatorWindow; + wxWindowBase *m_validatorWindow; private: static bool ms_isSilent; DECLARE_DYNAMIC_CLASS(wxValidator) + DECLARE_NO_COPY_CLASS(wxValidator) }; -WXDLLEXPORT_DATA(extern const wxValidator) wxDefaultValidator; +extern WXDLLEXPORT_DATA(const wxValidator) wxDefaultValidator; + +#define wxVALIDATOR_PARAM(val) val + +#else // !wxUSE_VALIDATORS + // wxWidgets is compiled without support for wxValidator, but we still + // want to be able to pass wxDefaultValidator to the functions which take + // a wxValidator parameter to avoid using "#if wxUSE_VALIDATORS" + // everywhere + class WXDLLEXPORT wxValidator; + #define wxDefaultValidator (*((wxValidator *)NULL)) + + // this macro allows to avoid warnings about unused parameters when + // wxUSE_VALIDATORS == 0 + #define wxVALIDATOR_PARAM(val) +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS + +#endif // _WX_VALIDATE_H_ -#endif - // _WX_VALIDATEH__