X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a85139a1b7d2b6b291d6eb4df74a1da24f843982..444cb676b239bd5d87c645c21c800053271cc348:/docs/latex/wx/socket.tex

diff --git a/docs/latex/wx/socket.tex b/docs/latex/wx/socket.tex
index 263aeb58f5..7e67b86192 100644
--- a/docs/latex/wx/socket.tex
+++ b/docs/latex/wx/socket.tex
@@ -16,7 +16,7 @@ defines all basic IO functionality.
 
 \wxheading{Derived from}
 
-\helpref{wxEvtHandler}{wxevthandler}
+\helpref{wxObject}{wxobject}
 
 \wxheading{Include files}
 
@@ -54,7 +54,7 @@ The {\bf wxSOCKET\_INPUT} event will be issued whenever there is data
 available for reading. This will be the case if the input queue was
 empty and new data arrives, or if the application has read some data
 yet there is still more data available. This means that the application
-does not need to read all available data in response to a
+does not need to read all available data in response to a 
 {\bf wxSOCKET\_INPUT} event, as more events will be produced as
 necessary.
 
@@ -64,9 +64,9 @@ with \helpref{Accept}{wxsocketserveraccept}. After that, new
 events will be generated only after an output operation fails
 with {\bf wxSOCKET\_WOULDBLOCK} and buffer space becomes available
 again. This means that the application should assume that it
-can write data to the socket until an {\bf wxSOCKET\_WOULDBLOCK}
+can write data to the socket until an {\bf wxSOCKET\_WOULDBLOCK} 
 error occurs; after this, whenever the socket becomes writable
-again the application will be notified with another
+again the application will be notified with another 
 {\bf wxSOCKET\_OUTPUT} event.
 
 The {\bf wxSOCKET\_CONNECTION} event is issued when a delayed connection
@@ -93,7 +93,7 @@ handler macro to direct events to member functions that take a
 
 \helpref{wxSocketEvent}{wxsocketevent}, 
 \helpref{wxSocketClient}{wxsocketclient}, 
-\helpref{wxSocketServer}{wxsocketserver},
+\helpref{wxSocketServer}{wxsocketserver}, 
 \helpref{Sockets sample}{samplesockets}
 
 % ---------------------------------------------------------------------------
@@ -105,7 +105,8 @@ handler macro to direct events to member functions that take a
 \membersection{Construction and destruction}
 
 \helpref{wxSocketBase}{wxsocketbaseconstruct}\\
-\helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}
+\helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}\\
+\helpref{wxDestroy}{wxsocketbasedestroy}
 
 \membersection{Socket state}
 
@@ -138,13 +139,20 @@ Functions that perform basic IO functionality.
 
 Functions that perform a timed wait on a certain IO condition.
 
+\helpref{InterruptWait}{wxsocketbaseinterruptwait}\\
 \helpref{Wait}{wxsocketbasewait}\\
+\helpref{WaitForLost}{wxsocketbasewaitforlost}\\
 \helpref{WaitForRead}{wxsocketbasewaitforread}\\
 \helpref{WaitForWrite}{wxsocketbasewaitforwrite}\\
-\helpref{WaitForLost}{wxsocketbasewaitforlost}
+
+and also:
+
+\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}\\
+\helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}
 
 Functions that allow applications to customize socket IO as needed.
 
+\helpref{GetFlags}{wxsocketbasegetflags}\\
 \helpref{SetFlags}{wxsocketbasesetflags}\\
 \helpref{SetTimeout}{wxsocketbasesettimeout}
 
@@ -154,11 +162,14 @@ Functions that allow applications to receive socket events.
 
 \helpref{Notify}{wxsocketbasenotify}\\
 \helpref{SetNotify}{wxsocketbasesetnotify}\\
+\helpref{GetClientData}{wxsocketbasegetclientdata}\\
+\helpref{SetClientData}{wxsocketbasesetclientdata}\\
 \helpref{SetEventHandler}{wxsocketbaseseteventhandler}
 
 Callback functions are also available, but they are provided for backwards
-compatibility only. Their use is discouraged in favour of events, and should
-be considered deprecated.
+compatibility only. Their use is strongly discouraged in favour of events,
+and should be considered deprecated. Callbacks may be unsupported in future
+releases of wxWindows.
 
 \helpref{Callback}{wxsocketbasecallback}\\
 \helpref{CallbackData}{wxsocketbasecallbackdata}
@@ -178,15 +189,17 @@ be considered deprecated.
 
 \func{}{wxSocketBase}{\void}
 
-Default constructor. Don't use it directly; instead, use
-\helpref{wxSocketClient}{wxsocketclient} to construct a socket client, or
+Default constructor. Don't use it directly; instead, use 
+\helpref{wxSocketClient}{wxsocketclient} to construct a socket client, or 
 \helpref{wxSocketServer}{wxsocketserver} to construct a socket server.
 
 \membersection{wxSocketBase::\destruct{wxSocketBase}}\label{wxsocketbasedestruct}
 
 \func{}{\destruct{wxSocketBase}}{\void}
 
-Destructor.
+Destructor. Do not destroy a socket using the delete operator directly;
+use \helpref{Destroy}{wxsocketbasedestroy} instead. Also, do not create
+socket objects in the stack.
 
 %
 % Callback
@@ -197,7 +210,7 @@ Destructor.
 
 You can setup a callback function to be called when an event occurs.
 The function will be called only for those events for which notification
-has been enabled with \helpref{Notify}{wxsocketbasenotify} and
+has been enabled with \helpref{Notify}{wxsocketbasenotify} and 
 \helpref{SetNotify}{wxsocketbasesetnotify}. The prototype of the
 callback must be as follows:
 
@@ -208,8 +221,7 @@ void SocketCallback(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
 The first parameter is a reference to the socket object in which the
 event occured. The second parameter tells you which event occured.
 (See \helpref{wxSocket events}{wxsocketbase}). The third parameter
-is the user data you specified using
-\helpref{CallbackData}{wxsocketbasecallbackdata}.
+is the user data you specified using \helpref{CallbackData}{wxsocketbasecallbackdata}.
 
 Note that events are preferred over callbacks where possible.
 
@@ -252,8 +264,9 @@ A pointer to the previous user data.
 
 This function shuts down the socket, disabling further transmission and
 reception of data; it also disables events for the socket and frees the
-associated system resources. If you destroy a socket, Close is automatically
-called.
+associated system resources. Upon socket destruction, Close is automatically
+called. This means that you don't need to do it yourself, unless you
+explicitly want to disable further operation.
 
 \wxheading{Remark/Warning}
 
@@ -262,6 +275,26 @@ that event messages may be waiting in the application's event queue. The
 application must therefore be prepared to handle socket event messages
 even after calling Close.
 
+%
+% Destroy
+%
+\membersection{wxSocketBase::Destroy}\label{wxsocketbasedestroy}
+
+\func{bool}{Destroy}{\void}
+
+Destroys the socket safely. Use this function instead of the delete operator,
+since otherwise socket events could reach the application even after the
+socket has been destroyed. To prevent this problem, this function appends
+the wxSocket to a list of object to be deleted on idle time, after all
+events have been processed. For the same reason, you should avoid creating
+socket objects in the stack.
+
+Destroy calls \helpref{Close}{wxsocketbaseclose} automatically.
+
+\wxheading{Return value}
+
+Always TRUE.
+
 %
 % Discard
 %
@@ -288,6 +321,16 @@ Returns TRUE if an error occured in the last IO operation.
 Use this function to check for an error condition after one of the
 following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg.
 
+%
+% GetClientData
+%
+\membersection{wxSocketBase::GetClientData}\label{wxsocketbasegetclientdata}
+
+\constfunc{void *}{GetClientData}{\void}
+
+Returns a pointer of the client data for this socket, as set with 
+\helpref{SetClientData}{wxsocketbasesetclientdata}
+
 %
 % GetLocal
 %
@@ -303,6 +346,15 @@ address, local port, ...).
 
 It returns TRUE if no errors happened, FALSE otherwise.
 
+%
+% GetFlags
+%
+\membersection{wxSocketBase::GetFlags}\label{wxsocketbasegetflags}
+
+\constfunc{wxSocketFlags}{GetFlags}{\void}
+
+Returns current IO flags, as set with \helpref{SetFlags}{wxsocketbasesetflags}
+
 %
 % GetPeer
 %
@@ -318,6 +370,28 @@ address field contains the complete peer host address of the socket
 
 It returns TRUE if no errors happened, FALSE otherwise.
 
+%
+% InterruptWait
+%
+\membersection{wxSocketBase::InterruptWait}\label{wxsocketbaseinterruptwait}
+
+\func{void}{InterruptWait}{\void}
+
+Use this function to interrupt any wait operation currently in progress.
+Note that this is not intended as a regular way to interrupt a Wait call,
+but only as an escape mechanism for exceptional situations where it is
+absolutely necessary to use it, for example to abort an operation due to
+some exception or abnormal problem. InterruptWait is automatically called
+when you \helpref{Close}{wxsocketbaseclose} a socket (and thus also upon
+socket destruction), so you don't need to use it in these cases.
+
+\helpref{wxSocketBase::Wait}{wxsocketbasewait}, 
+\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, 
+\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, 
+\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, 
+\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, 
+\helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}
+
 %
 % IsConnected
 %
@@ -401,6 +475,18 @@ will be sent.
 Returns TRUE if the socket is initialized and ready and FALSE in other
 cases.
 
+\wxheading{Remark/Warning}
+
+For \helpref{wxSocketClient}{wxsocketclient}, Ok won't return TRUE unless
+the client is connected to a server.
+
+For \helpref{wxSocketServer}{wxsocketserver}, Ok will return TRUE if the
+server could bind to the specified address and is already listening for
+new connections.
+
+Ok does not check for IO errors; use \helpref{Error}{wxsocketbaseerror}
+instead for that purpose.
+
 %
 % RestoreState
 %
@@ -426,9 +512,10 @@ Calls to SaveState and RestoreState can be nested.
 
 This function saves the current state of the socket in a stack. Socket
 state includes flags, as set with \helpref{SetFlags}{wxsocketbasesetflags},
-event mask, as set with \helpref{SetNotify}{wxsocketbasesetnotify} and
-\helpref{Notify}{wxsocketbasenotify}, and current settings for the
-asynchronous callbacks, as set with \helpref{Callback}{wxsocketbasecallback}
+event mask, as set with \helpref{SetNotify}{wxsocketbasesetnotify} and 
+\helpref{Notify}{wxsocketbasenotify}, user data, as set with 
+\helpref{SetClientData}{wxsocketbasesetclientdata}, and asynchronous
+callback settings, as set with \helpref{Callback}{wxsocketbasecallback} 
 and \helpref{CallbackData}{wxsocketbasecallbackdata}.
 
 Calls to SaveState and RestoreState can be nested.
@@ -437,6 +524,18 @@ Calls to SaveState and RestoreState can be nested.
 
 \helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate}
 
+%
+% SetClientData
+%
+\membersection{wxSocketBase::SetClientData}\label{wxsocketbasesetclientdata}
+
+\func{void}{SetClientData}{\param{void *}{data}}
+
+Sets user-supplied client data for this socket. All socket events will
+contain a pointer to this data, which can be retrieved with the
+\helpref{wxSocketEvent::GetClientData}{wxsocketeventgetclientdata} 
+function.
+
 %
 % SetEventHandler
 %
@@ -446,14 +545,9 @@ Calls to SaveState and RestoreState can be nested.
 
 Sets an event handler to be called when a socket event occurs. The
 handler will be called for those events for which notification is
-enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and
+enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and 
 \helpref{Notify}{wxsocketbasenotify}.
 
-You can also specify a callback function to be called when an event
-occurs, although if possible, events should be used instead of callbacks.
-See \helpref{Callback}{wxsocketbasecallback} and
-\helpref{CallbackData}{wxsocketbasecallbackdata}.
-
 \wxheading{Parameters}
 
 \docparam{evt\_hdlr}{Specifies the event handler you want to use.}
@@ -465,16 +559,18 @@ See \helpref{Callback}{wxsocketbasecallback} and
 \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, 
 \helpref{wxSocketBase::Notify}{wxsocketbasenotify}, 
 \helpref{wxSocketEvent}{wxsocketevent}, 
-\helpref{wxEvtHandler}{wxevthandler}, 
-\helpref{wxSocketBase::Callback}{wxsocketbasecallback}, 
-\helpref{wxSocketBase::CallbackData}{wxsocketbasecallbackdata}
+\helpref{wxEvtHandler}{wxevthandler}
 
 %
 % SetFlags
 %
 \membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags}
 
-\func{void}{SetFlags}{\param{wxSocketBase::wxSockFlags}{ flags}}
+\func{void}{SetFlags}{\param{wxSocketBase::wxSocketFlags}{ flags}}
+
+Use SetFlags to customize IO operation for this socket. The {\it flags}
+parameter is a combination of flags ORed toghether. The following flags
+can be used:
 
 \twocolwidtha{7cm}
 \begin{twocollist}\itemsep=0pt
@@ -567,7 +663,7 @@ For more information on socket events see \helpref{wxSocket events}{wxsocketbase
 \func{void}{SetTimeout}{\param{int }{seconds}}
 
 This function sets the default socket timeout in seconds. This timeout
-applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait}
+applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait} 
 family of functions if you don't specify a wait interval. Initially, the
 default is set to 10 minutes.
 
@@ -576,7 +672,7 @@ default is set to 10 minutes.
 %
 \membersection{wxSocketBase::Peek}\label{wxsocketbasepeek}
 
-\func{wxSocketBase\&}{Peek}{\param{char *}{ buffer}, \param{wxUint32}{ nbytes}}
+\func{wxSocketBase\&}{Peek}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}}
 
 This function peeks a buffer of {\it nbytes} bytes from the socket.
 Peeking a buffer doesn't delete it from the socket input queue.
@@ -612,7 +708,7 @@ of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetF
 %
 \membersection{wxSocketBase::Read}\label{wxsocketbaseread}
 
-\func{wxSocketBase\&}{Read}{\param{char *}{ buffer}, \param{wxUint32}{ nbytes}}
+\func{wxSocketBase\&}{Read}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}}
 
 This function reads a buffer of {\it nbytes} bytes from the socket.
 
@@ -647,9 +743,9 @@ of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetF
 %
 \membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg}
 
-\func{wxSocketBase\&}{ReadMsg}{\param{char *}{ buffer}, \param{wxUint32}{ nbytes}}
+\func{wxSocketBase\&}{ReadMsg}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}}
 
-This function reads a buffer sent by \helpref{WriteMsg}{wxsocketbasewritemsg}
+This function reads a buffer sent by \helpref{WriteMsg}{wxsocketbasewritemsg} 
 on a socket. If the buffer passed to the function isn't big enough, the
 remaining bytes will be discarded. This function always waits for the
 buffer to be entirely filled, unless an error occurs.
@@ -688,7 +784,7 @@ For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbaseset
 %
 \membersection{wxSocketBase::Unread}\label{wxsocketbaseunread}
 
-\func{wxSocketBase\&}{Unread}{\param{const char *}{ buffer}, \param{wxUint32}{ nbytes}}
+\func{wxSocketBase\&}{Unread}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}}
 
 This function unreads a buffer. That is, the data in the buffer is put back
 in the incoming queue. This function is not affected by wxSocket flags.
@@ -747,22 +843,22 @@ FALSE if the timeout was reached.
 
 \wxheading{See also}
 
+\helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, 
+\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, 
+\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, 
 \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, 
 \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, 
-\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
+\helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}
 
 %
-% WaitForRead
+% WaitForLost
 %
-\membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread}
+\membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost}
 
-\func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
+\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
 
-This function waits until the socket is readable. This might mean that
-queued data is available for reading or, for streamed sockets, that
-the connection has been closed, so that a read operation will complete
-immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag
-is set, in which case the operation might still block).
+This function waits until the connection is lost. This may happen if
+the peer gracefully closes the connection or if the connection breaks.
 
 \wxheading{Parameters}
 
@@ -774,26 +870,25 @@ as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.}
 
 \wxheading{Return value}
 
-Returns TRUE if the socket becomes readable, FALSE on timeout.
+Returns TRUE if the connection was lost, FALSE if the timeout was reached.
 
 \wxheading{See also}
 
-\helpref{wxSocketBase::Wait}{wxsocketbasewait}, 
-\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, 
-\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
+\helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait},
+\helpref{wxSocketBase::Wait}{wxsocketbasewait}
 
 %
-% WaitForWrite
+% WaitForRead
 %
-\membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite}
+\membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread}
 
-\func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
+\func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
 
-This function waits until the socket becomes writable. This might mean that
-the socket is ready to send new data, or for streamed sockets, that the
-connection has been closed, so that a write operation is guaranteed to
-complete immediately (unless the {\bf wxSOCKET\_WAITALL} flag is set,
-in which case the operation might still block).
+This function waits until the socket is readable. This might mean that
+queued data is available for reading or, for streamed sockets, that
+the connection has been closed, so that a read operation will complete
+immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag
+is set, in which case the operation might still block).
 
 \wxheading{Parameters}
 
@@ -805,23 +900,25 @@ as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.}
 
 \wxheading{Return value}
 
-Returns TRUE if the socket becomes writable, FALSE on timeout.
+Returns TRUE if the socket becomes readable, FALSE on timeout.
 
 \wxheading{See also}
 
-\helpref{wxSocketBase::Wait}{wxsocketbasewait}, 
-\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, 
-\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
+\helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, 
+\helpref{wxSocketBase::Wait}{wxsocketbasewait}
 
 %
-% WaitForLost
+% WaitForWrite
 %
-\membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost}
+\membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite}
 
-\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
+\func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
 
-This function waits until the connection is lost. This may happen if
-the peer gracefully closes the connection or if the connection breaks.
+This function waits until the socket becomes writable. This might mean that
+the socket is ready to send new data, or for streamed sockets, that the
+connection has been closed, so that a write operation is guaranteed to
+complete immediately (unless the {\bf wxSOCKET\_WAITALL} flag is set,
+in which case the operation might still block).
 
 \wxheading{Parameters}
 
@@ -833,20 +930,19 @@ as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.}
 
 \wxheading{Return value}
 
-Returns TRUE if the connection was lost, FALSE if the timeout was reached.
+Returns TRUE if the socket becomes writable, FALSE on timeout.
 
 \wxheading{See also}
 
-\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, 
-\helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, 
-\helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
+\helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, 
+\helpref{wxSocketBase::Wait}{wxsocketbasewait}
 
 %
 % Write
 %
 \membersection{wxSocketBase::Write}\label{wxsocketbasewrite}
 
-\func{wxSocketBase\&}{Write}{\param{const char *}{ buffer}, \param{wxUint32}{ nbytes}}
+\func{wxSocketBase\&}{Write}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}}
 
 This function writes a buffer of {\it nbytes} bytes to the socket.
 
@@ -881,11 +977,11 @@ of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetF
 %
 \membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg}
 
-\func{wxSocketBase\&}{WriteMsg}{\param{const char *}{ buffer}, \param{wxUint32}{ nbytes}}
+\func{wxSocketBase\&}{WriteMsg}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}}
 
 This function writes a buffer of {\it nbytes} bytes from the socket, but it
-writes a short header before so that \helpref{ReadMsg}{wxsocketbasereadmsg}
-knows how much data should it actually read. So, a buffer sent with WriteMsg
+writes a short header before so that \helpref{ReadMsg}{wxsocketbasereadmsg} 
+knows how much data should it actually read. So, a buffer sent with WriteMsg 
 {\bf must} be read with ReadMsg. This function always waits for the entire
 buffer to be sent, unless an error occurs.
 
@@ -933,6 +1029,8 @@ For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbaseset
 
 <wx/socket.h>
 
+\latexignore{\rtfignore{\wxheading{Members}}}
+
 % ---------------------------------------------------------------------------
 % Members
 % ---------------------------------------------------------------------------
@@ -941,7 +1039,7 @@ For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbaseset
 %
 \membersection{wxSocketClient::wxSocketClient}
 
-\func{}{wxSocketClient}{\param{wxSockFlags}{ flags = wxSocketBase::NONE}}
+\func{}{wxSocketClient}{\param{wxSocketFlags}{ flags = wxSOCKET_NONE}}
 
 Constructor.
 
@@ -992,7 +1090,7 @@ and the connection failed.
 
 If {\it wait} was FALSE, and Connect returns FALSE, you should still
 be prepared to handle the completion of this connection request, either
-with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by watching
+with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by watching 
 {\bf wxSOCKET\_CONNECTION} and {\bf wxSOCKET\_LOST} events.
 
 \wxheading{See also}
@@ -1024,7 +1122,7 @@ as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.}
 
 WaitOnConnect returns TRUE if the connection request completes. This
 does not necessarily mean that the connection was succesfully established;
-it might also happen that the connection was refused by the peer. Use
+it might also happen that the connection was refused by the peer. Use 
 \helpref{IsConnected}{wxsocketbaseisconnected} to distinguish between
 these two situations.
 
@@ -1048,7 +1146,8 @@ bool success = client->IsConnected();
 
 \wxheading{See also}
 
-\helpref{wxSocketClient::Connect}{wxsocketclientconnect},
+\helpref{wxSocketClient::Connect}{wxsocketclientconnect}, 
+\helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, 
 \helpref{wxSocketBase::IsConnected}{wxsocketbaseisconnected}
 
 % ---------------------------------------------------------------------------
@@ -1090,16 +1189,23 @@ functions that take a wxSocketEvent argument.
 
 Constructor.
 
-\membersection{wxSocketEvent::Socket}\label{wxsocketeventsocket}
+\membersection{wxSocketEvent::GetClientData}\label{wxsocketeventgetclientdata}
+
+\func{void *}{GetClientData}{\void}
 
-\constfunc{wxSocketBase *}{Socket}{\void}
+Gets the client data of the socket which generated this event, as
+set with \helpref{wxSocketBase::SetClientData}{wxsocketbasesetclientdata}.
+
+\membersection{wxSocketEvent::GetSocket}\label{wxsocketeventgetsocket}
+
+\constfunc{wxSocketBase *}{GetSocket}{\void}
 
 Returns the socket object to which this event refers to. This makes
 it possible to use the same event handler for different sockets.
 
-\membersection{wxSocketEvent::SocketEvent}\label{wxsocketeventsocketevent}
+\membersection{wxSocketEvent::GetSocketEvent}\label{wxsocketeventgetsocketevent}
 
-\constfunc{wxSocketNotify}{SocketEvent}{\void}
+\constfunc{wxSocketNotify}{GetSocketEvent}{\void}
 
 Returns the socket event type.
 
@@ -1126,10 +1232,10 @@ Returns the socket event type.
 %
 \membersection{wxSocketServer::wxSocketServer}\label{wxsocketserverconstr}
 
-\func{}{wxSocketServer}{\param{wxSockAddress\&}{ address}, \param{wxSockFlags}{ flags = wxSocketBase::NONE}}
+\func{}{wxSocketServer}{\param{wxSockAddress\&}{ address}, \param{wxSocketFlags}{ flags = wxSOCKET_NONE}}
 
 Constructs a new server and tries to bind to the specified {\it address}.
-Before trying to accept new connections, test whether it succeeded with
+Before trying to accept new connections, test whether it succeeded with 
 \helpref{wxSocketBase::Ok}{wxsocketbaseok}.
 
 \wxheading{Parameters}
@@ -1154,7 +1260,7 @@ Destructor (it doesn't close the accepted connections).
 
 \func{wxSocketBase *}{Accept}{\param{bool}{ wait = TRUE}}
 
-Accepts an incoming connection request, and creates a new
+Accepts an incoming connection request, and creates a new 
 \helpref{wxSocketBase}{wxsocketbase} object which represents
 the server-side of the connection.
 
@@ -1165,7 +1271,7 @@ accepted, it will wait for the next incoming connection to arrive.
 If {\it wait} is FALSE, it will try to accept a pending connection
 if there is one, but it will always return immediately without blocking
 the GUI. If you want to use Accept in this way, you can either check for
-incoming connections with \helpref{WaitForAccept}{wxsocketserverwaitforaccept}
+incoming connections with \helpref{WaitForAccept}{wxsocketserverwaitforaccept} 
 or catch {\bf wxSOCKET\_CONNECTION} events, then call Accept once you know
 that there is an incoming connection waiting to be accepted.
 
@@ -1213,8 +1319,8 @@ connections.
 
 \func{bool}{WaitForAccept}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
 
-This function waits for an incoming connection. Use it if you want to call
-\helpref{Accept}{wxsocketserveraccept} or \helpref{AcceptWith}{wxsocketserveracceptwith}
+This function waits for an incoming connection. Use it if you want to call 
+\helpref{Accept}{wxsocketserveraccept} or \helpref{AcceptWith}{wxsocketserveracceptwith} 
 with {\it wait} set to FALSE, to detect when an incoming connection is waiting
 to be accepted.
 
@@ -1233,5 +1339,6 @@ Returns TRUE if an incoming connection arrived, FALSE if the timeout elapsed.
 \wxheading{See also}
 
 \helpref{wxSocketServer::Accept}{wxsocketserveraccept}, 
-\helpref{wxSocketServer::AcceptWith}{wxsocketserveracceptwith}
+\helpref{wxSocketServer::AcceptWith}{wxsocketserveracceptwith},
+\helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}
 
