X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a7af285d1ab87e908454bfabbbe063ab1756912b..e815120e412d91e79c98dd0afac2a1e399f10810:/docs/latex/wx/glcanvas.tex diff --git a/docs/latex/wx/glcanvas.tex b/docs/latex/wx/glcanvas.tex index ba2a49e3cc..c6e293d7de 100644 --- a/docs/latex/wx/glcanvas.tex +++ b/docs/latex/wx/glcanvas.tex @@ -62,7 +62,7 @@ alpha channel, and accum buffer. Other implementations may support them. \twocolitem{\windowstyle{WX\_GL\_LEVEL}}{0 for main buffer, >0 for overlay, <0 for underlay} \twocolitem{\windowstyle{WX\_GL\_DOUBLEBUFFER}}{Use doublebuffer} \twocolitem{\windowstyle{WX\_GL\_STEREO}}{Use stereoscopic display} -\twocolitem{\windowstyle{WX\_GL\_AUX\_BUFFERS}}{Number of auxiliary buffers (not all implementation support this option)} +\twocolitem{\windowstyle{WX\_GL\_AUX\_BUFFERS}}{Number of auxiliary buffers (not all implementations support this option)} \twocolitem{\windowstyle{WX\_GL\_MIN\_RED}}{Use red buffer with most bits (> MIN\_RED bits)} \twocolitem{\windowstyle{WX\_GL\_MIN\_GREEN}}{Use green buffer with most bits (> MIN\_GREEN bits) } \twocolitem{\windowstyle{WX\_GL\_MIN\_BLUE}}{Use blue buffer with most bits (> MIN\_BLUE bits) }