X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a781a38247a4e75c8c09d32e02161c72b6f029f0..34a336adb6796a596e3d59846bd23370f936921f:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index f89afb5f73..d689dfa1e6 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -5,1023 +5,732 @@ // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "app.h" +// =========================================================================== +// declarations +// =========================================================================== + +// --------------------------------------------------------------------------- +// headers +// --------------------------------------------------------------------------- + +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma implementation "app.h" #endif // For compilers that support precompilation, includes "wx.h". -#define IN_WX_MAIN_CPP #include "wx/wxprec.h" #if defined(__BORLANDC__) -#pragma hdrstop + #pragma hdrstop #endif #ifndef WX_PRECOMP -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/utils.h" -#include "wx/gdicmn.h" -#include "wx/pen.h" -#include "wx/brush.h" -#include "wx/cursor.h" -#include "wx/icon.h" -#include "wx/palette.h" -#include "wx/dc.h" -#include "wx/dialog.h" -#include "wx/msgdlg.h" + #include "wx/frame.h" + #include "wx/app.h" + #include "wx/utils.h" + #include "wx/gdicmn.h" + #include "wx/pen.h" + #include "wx/brush.h" + #include "wx/cursor.h" + #include "wx/icon.h" + #include "wx/palette.h" + #include "wx/dc.h" + #include "wx/dialog.h" + #include "wx/msgdlg.h" + #include "wx/intl.h" + #include "wx/dynarray.h" + #include "wx/wxchar.h" + #include "wx/icon.h" + #include "wx/log.h" #endif -#include "wx/msw/private.h" -#include "wx/postscrp.h" -#include "wx/log.h" +#include "wx/apptrait.h" +#include "wx/filename.h" #include "wx/module.h" +#include "wx/dynlib.h" -#if USE_WX_RESOURCES -#include "wx/resource.h" -#endif +#include "wx/msw/private.h" +#if wxUSE_TOOLTIPS + #include "wx/tooltip.h" +#endif // wxUSE_TOOLTIPS -#include +// OLE is used for drag-and-drop, clipboard, OLE Automation..., but some +// compilers don't support it (missing headers, libs, ...) +#if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__) || defined(__SALFORDC__) + #undef wxUSE_OLE -#if defined(__WIN95__) && !defined(__GNUWIN32__) -#include -#endif + #define wxUSE_OLE 0 +#endif // broken compilers -// use debug CRT functions for memory leak detections in VC++ -/* THIS CRAPS OUT in VC++ 5. -#if defined(__WXDEBUG__) && defined(_MSC_VER) - #include +#if wxUSE_OLE + #include #endif -*/ - -extern char *wxBuffer; -extern char *wxOsVersion; -extern wxList *wxWinHandleList; -extern wxList wxPendingDelete; -extern void wxSetKeyboardHook(bool doIt); -extern wxCursor *g_globalCursor; -HINSTANCE wxhInstance = 0; -static MSG s_currentMsg; -wxApp *wxTheApp = NULL; - -char wxFrameClassName[] = "wxFrameClass"; -char wxMDIFrameClassName[] = "wxMDIFrameClass"; -char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass"; -char wxPanelClassName[] = "wxPanelClass"; -char wxCanvasClassName[] = "wxCanvasClass"; +#include +#include -HICON wxSTD_FRAME_ICON = NULL; -HICON wxSTD_MDICHILDFRAME_ICON = NULL; -HICON wxSTD_MDIPARENTFRAME_ICON = NULL; +#include "wx/msw/wrapcctl.h" -HICON wxDEFAULT_FRAME_ICON = NULL; -HICON wxDEFAULT_MDICHILDFRAME_ICON = NULL; -HICON wxDEFAULT_MDIPARENTFRAME_ICON = NULL; +#if (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \ + !defined(__CYGWIN__) && !defined(__DIGITALMARS__) && !defined(__WXWINCE__) && \ + (!defined(_MSC_VER) || (_MSC_VER > 1100)) + #include +#endif -HBRUSH wxDisableButtonBrush = 0; +// --------------------------------------------------------------------------- +// global variables +// --------------------------------------------------------------------------- -LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); +extern wxList WXDLLEXPORT wxPendingDelete; -#if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) -BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) - EVT_IDLE(wxApp::OnIdle) -END_EVENT_TABLE() +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) +extern void wxSetKeyboardHook(bool doIt); #endif -long wxApp::sm_lastMessageTime = 0; +// NB: all "NoRedraw" classes must have the same names as the "normal" classes +// with NR suffix - wxWindow::MSWCreate() supposes this +const wxChar *wxCanvasClassName = wxT("wxWindowClass"); +const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); +const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); +const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); +const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); +const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); -#ifdef __WIN95__ -static HINSTANCE gs_hRichEdit = NULL; -#endif +HBRUSH wxDisableButtonBrush = (HBRUSH) 0; -bool wxApp::Initialize(WXHINSTANCE instance) -{ - HINSTANCE hInstance = (HINSTANCE) instance; +// ---------------------------------------------------------------------------- +// private functions +// ---------------------------------------------------------------------------- - CommonInit(); +LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); -#if defined(__WIN95__) - InitCommonControls(); - gs_hRichEdit = LoadLibrary("RICHED32.DLL"); +// =========================================================================== +// wxGUIAppTraits implementation +// =========================================================================== - if (gs_hRichEdit == NULL) - { - wxMessageBox("Could not initialise Rich Edit DLL"); - } -#endif +// private class which we use to pass parameters from BeforeChildWaitLoop() to +// AfterChildWaitLoop() +struct ChildWaitLoopData +{ + ChildWaitLoopData(wxWindowDisabler *wd_, wxWindow *winActive_) + { + wd = wd_; + winActive = winActive_; + } -#if defined(WX_DRAG_DROP) - // we need to initialize OLE library - if ( FAILED(::OleInitialize(NULL)) ) - wxFatalError(_("Cannot initialize OLE")); -#endif + wxWindowDisabler *wd; + wxWindow *winActive; +}; -#if CTL3D - if (!Ctl3dRegister(hInstance)) - wxFatalError("Cannot register CTL3D"); +void *wxGUIAppTraits::BeforeChildWaitLoop() +{ + /* + We use a dirty hack here to disable all application windows (which we + must do because otherwise the calls to wxYield() could lead to some very + unexpected reentrancies in the users code) but to avoid losing + focus/activation entirely when the child process terminates which would + happen if we simply disabled everything using wxWindowDisabler. Indeed, + remember that Windows will never activate a disabled window and when the + last childs window is closed and Windows looks for a window to activate + all our windows are still disabled. There is no way to enable them in + time because we don't know when the childs windows are going to be + closed, so the solution we use here is to keep one special tiny frame + enabled all the time. Then when the child terminates it will get + activated and when we close it below -- after reenabling all the other + windows! -- the previously active window becomes activated again and + everything is ok. + */ + wxBeginBusyCursor(); + + // first disable all existing windows + wxWindowDisabler *wd = new wxWindowDisabler; + + // then create an "invisible" frame: it has minimal size, is positioned + // (hopefully) outside the screen and doesn't appear on the taskbar + wxWindow *winActive = new wxFrame + ( + wxTheApp->GetTopWindow(), + wxID_ANY, + wxEmptyString, + wxPoint(32600, 32600), + wxSize(1, 1), + wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR + ); + winActive->Show(); + + return new ChildWaitLoopData(wd, winActive); +} - Ctl3dAutoSubclass(hInstance); -#endif +void wxGUIAppTraits::AlwaysYield() +{ + wxYield(); +} - wxSTD_FRAME_ICON = LoadIcon(hInstance, "wxSTD_FRAME"); - wxSTD_MDIPARENTFRAME_ICON = LoadIcon(hInstance, "wxSTD_MDIPARENTFRAME"); - wxSTD_MDICHILDFRAME_ICON = LoadIcon(hInstance, "wxSTD_MDICHILDFRAME"); +void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) +{ + wxEndBusyCursor(); - wxDEFAULT_FRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_FRAME"); - wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_MDIPARENTFRAME"); - wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(hInstance, "wxDEFAULT_MDICHILDFRAME"); + const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; - RegisterWindowClasses(); + delete data->wd; - // Create the brush for disabling bitmap buttons + // finally delete the dummy frame and, as wd has been already destroyed and + // the other windows reenabled, the activation is going to return to the + // window which had had it before + data->winActive->Destroy(); +} - LOGBRUSH lb ; - lb.lbStyle = BS_PATTERN; - lb.lbHatch = (int)LoadBitmap( hInstance, "wxDISABLE_BUTTON_BITMAP" ) ; - wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ; - ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ; +bool wxGUIAppTraits::DoMessageFromThreadWait() +{ + // we should return false only if the app should exit, i.e. only if + // Dispatch() determines that the main event loop should terminate + return !wxTheApp || wxTheApp->Dispatch(); +} -#if USE_PENWINDOWS - wxRegisterPenWin(); +wxToolkitInfo& wxGUIAppTraits::GetToolkitInfo() +{ + static wxToolkitInfo info; + wxToolkitInfo& baseInfo = wxAppTraits::GetToolkitInfo(); + info.versionMajor = baseInfo.versionMajor; + info.versionMinor = baseInfo.versionMinor; + info.os = baseInfo.os; + info.shortName = _T("msw"); + info.name = _T("wxMSW"); +#ifdef __WXUNIVERSAL__ + info.shortName << _T("univ"); + info.name << _T("/wxUniversal"); #endif + return info; +} - wxWinHandleList = new wxList(wxKEY_INTEGER); +// =========================================================================== +// wxApp implementation +// =========================================================================== - // This is to foil optimizations in Visual C++ that - // throw out dummy.obj. -#if (_MSC_VER >= 800) && !defined(WXMAKINGDLL) - extern char wxDummyChar; - if (wxDummyChar) wxDummyChar++; -#endif - wxSetKeyboardHook(TRUE); +int wxApp::m_nCmdShow = SW_SHOWNORMAL; - wxModule::RegisterModules(); - if (!wxModule::InitializeModules()) - return FALSE; - return TRUE; -} +// --------------------------------------------------------------------------- +// wxWin macros +// --------------------------------------------------------------------------- -bool wxApp::RegisterWindowClasses() -{ -/////////////////////////////////////////////////////////////////////// -// Register the frame window class. - WNDCLASS wndclass; // Structure used to register Windows class. - - wndclass.style = CS_HREDRAW | CS_VREDRAW; - wndclass.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass.hInstance = wxhInstance; - wndclass.hIcon = NULL; // wxSTD_FRAME_ICON; - wndclass.hCursor = LoadCursor( NULL, IDC_ARROW ); - wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ; -// wndclass.hbrBackground = GetStockObject( WHITE_BRUSH ); - wndclass.lpszMenuName = NULL; -#ifdef _MULTIPLE_INSTANCES - sprintf( wxFrameClassName,"wxFrameClass%d", hInstance ); -#endif - wndclass.lpszClassName = wxFrameClassName; - - if (!RegisterClass( &wndclass )) - { - // wxFatalError("Can't register Frame Window class"); - } - -/////////////////////////////////////////////////////////////////////// -// Register the MDI frame window class. - WNDCLASS wndclass1; // Structure used to register Windows class. - - wndclass1.style = CS_HREDRAW | CS_VREDRAW; - wndclass1.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass1.cbClsExtra = 0; - wndclass1.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass1.hInstance = wxhInstance; - wndclass1.hIcon = NULL; // wxSTD_MDIPARENTFRAME_ICON; - wndclass1.hCursor = LoadCursor( NULL, IDC_ARROW ); -// wndclass1.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ; - wndclass1.hbrBackground = NULL; - wndclass1.lpszMenuName = NULL; - - wndclass1.lpszClassName = wxMDIFrameClassName; - if (!RegisterClass( &wndclass1 )) - { -// wxFatalError("Can't register MDI Frame window class"); -// return FALSE; - } - -/////////////////////////////////////////////////////////////////////// -// Register the MDI child frame window class. - WNDCLASS wndclass4; // Structure used to register Windows class. - - wndclass4.style = CS_HREDRAW | CS_VREDRAW; - wndclass4.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass4.cbClsExtra = 0; - wndclass4.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass4.hInstance = wxhInstance; - wndclass4.hIcon = NULL; // wxSTD_MDICHILDFRAME_ICON; - wndclass4.hCursor = LoadCursor( NULL, IDC_ARROW ); - // TODO: perhaps this should be NULL so that Windows doesn't - // paint the background itself (would OnEraseBackground duplicate - // this?) - wndclass4.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ; -// wndclass4.hbrBackground = NULL; - wndclass4.lpszMenuName = NULL; - wndclass4.lpszClassName = wxMDIChildFrameClassName; - - if (!RegisterClass( &wndclass4 )) - { -// wxFatalError("Can't register MDI child frame window class"); -// return FALSE; - } - -/////////////////////////////////////////////////////////////////////// -// Register the panel window class. - WNDCLASS wndclass2; // Structure used to register Windows class. - memset(&wndclass2, 0, sizeof(WNDCLASS)); // start with NULL defaults - // Use CS_OWNDC to avoid messing about restoring the context - // for every graphic operation. - wndclass2.style = CS_HREDRAW | CS_VREDRAW; - wndclass2.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass2.cbClsExtra = 0; - wndclass2.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass2.hInstance = wxhInstance; - wndclass2.hIcon = NULL; - wndclass2.hCursor = NULL; -// wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ; - wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH ); - wndclass2.lpszMenuName = NULL; - wndclass2.lpszClassName = wxPanelClassName; - if (!RegisterClass( &wndclass2 )) - { -// wxFatalError("Can't register Panel Window class"); -// return FALSE; - } - -/////////////////////////////////////////////////////////////////////// -// Register the canvas and textsubwindow class name - WNDCLASS wndclass3; // Structure used to register Windows class. - memset(&wndclass3, 0, sizeof(WNDCLASS)); // start with NULL defaults - // Use CS_OWNDC to avoid messing about restoring the context - // for every graphic operation. -// wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ; - // wxWin 2.0 - wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ; - wndclass3.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass3.cbClsExtra = 0; - wndclass3.cbWndExtra = sizeof( DWORD ); // was 4 - wndclass3.hInstance = wxhInstance; - wndclass3.hIcon = NULL; - wndclass3.hCursor = NULL; -// wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ; - wndclass3.hbrBackground = NULL; - wndclass3.lpszMenuName = NULL; - wndclass3.lpszClassName = wxCanvasClassName; - if (!RegisterClass( &wndclass3)) - { -// wxFatalError("Can't register Canvas class"); -// return FALSE; - } - - return TRUE; -} +IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) -// Cleans up any wxWindows internal structures left lying around -void wxApp::CleanUp() +BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) + EVT_IDLE(wxApp::OnIdle) + EVT_END_SESSION(wxApp::OnEndSession) + EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession) +END_EVENT_TABLE() + +// class to ensure that wxAppBase::CleanUp() is called if our Initialize() +// fails +class wxCallBaseCleanup { - wxModule::CleanUpModules(); +public: + wxCallBaseCleanup(wxApp *app) : m_app(app) { } + ~wxCallBaseCleanup() { if ( m_app ) m_app->wxAppBase::CleanUp(); } - CommonCleanUp(); + void Dismiss() { m_app = NULL; } - wxSetKeyboardHook(FALSE); +private: + wxApp *m_app; +}; -#ifdef __WIN95__ - if (gs_hRichEdit != NULL) - FreeLibrary(gs_hRichEdit); -#endif +//// Initialize +bool wxApp::Initialize(int& argc, wxChar **argv) +{ + if ( !wxAppBase::Initialize(argc, argv) ) + return false; -#if USE_PENWINDOWS - wxCleanUpPenWin(); -#endif + // ensure that base cleanup is done if we return too early + wxCallBaseCleanup callBaseCleanup(this); - if (wxSTD_FRAME_ICON) - DestroyIcon(wxSTD_FRAME_ICON); - if (wxSTD_MDICHILDFRAME_ICON) - DestroyIcon(wxSTD_MDICHILDFRAME_ICON); - if (wxSTD_MDIPARENTFRAME_ICON) - DestroyIcon(wxSTD_MDIPARENTFRAME_ICON); - - if (wxDEFAULT_FRAME_ICON) - DestroyIcon(wxDEFAULT_FRAME_ICON); - if (wxDEFAULT_MDICHILDFRAME_ICON) - DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON); - if (wxDEFAULT_MDIPARENTFRAME_ICON) - DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON); - - if ( wxDisableButtonBrush ) - ::DeleteObject( wxDisableButtonBrush ) ; - -#if defined(WX_DRAG_DROP) - ::OleUninitialize(); + // the first thing to do is to check if we're trying to run an Unicode + // program under Win9x w/o MSLU emulation layer - if so, abort right now + // as it has no chance to work +#if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU + if ( wxGetOsVersion() != wxWINDOWS_NT && wxGetOsVersion() != wxWINDOWS_CE ) + { + // note that we can use MessageBoxW() as it's implemented even under + // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs + // used by wxLocale are not + ::MessageBox + ( + NULL, + _T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."), + _T("wxWindows Fatal Error"), + MB_ICONERROR | MB_OK + ); + + return FALSE; + } +#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU + +#if defined(__WIN95__) && !defined(__WXMICROWIN__) + InitCommonControls(); +#endif // __WIN95__ + +#if wxUSE_OLE || wxUSE_DRAG_AND_DROP + +#ifdef __WIN16__ + // for OLE, enlarge message queue to be as large as possible + int iMsg = 96; + while (!SetMessageQueue(iMsg) && (iMsg -= 8)) + ; +#endif // Win16 + +#if wxUSE_OLE + // we need to initialize OLE library +#ifdef __WXWINCE__ + if ( FAILED(::CoInitializeEx(NULL, COINIT_MULTITHREADED)) ) + wxLogError(_("Cannot initialize OLE")); +#else + if ( FAILED(::OleInitialize(NULL)) ) + wxLogError(_("Cannot initialize OLE")); #endif - -#if CTL3D - Ctl3dUnregister(wxhInstance); #endif - if (wxWinHandleList) - delete wxWinHandleList ; +#endif // wxUSE_OLE - // do it as the very last thing because everything else can log messages - wxLog::DontCreateOnDemand(); - delete wxLog::SetActiveTarget(NULL); -} +#if wxUSE_CTL3D + if (!Ctl3dRegister(wxhInstance)) + wxLogError(wxT("Cannot register CTL3D")); -void wxApp::CommonInit() -{ -#ifdef __WXMSW__ - wxBuffer = new char[1500]; -#else - wxBuffer = new char[BUFSIZ + 512]; -#endif + Ctl3dAutoSubclass(wxhInstance); +#endif // wxUSE_CTL3D + + RegisterWindowClasses(); - wxClassInfo::InitializeClasses(); +#if defined(__WXMICROWIN__) && !defined(__WXWINCE__) + // Create the brush for disabling bitmap buttons -#if USE_RESOURCES - wxGetResource("wxWindows", "OsVersion", &wxOsVersion); + LOGBRUSH lb; + lb.lbStyle = BS_PATTERN; + lb.lbColor = 0; + lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); + if ( lb.lbHatch ) + { + wxDisableButtonBrush = ::CreateBrushIndirect( & lb ); + ::DeleteObject( (HGDIOBJ)lb.lbHatch ); + } + //else: wxWindows resources are probably not linked in #endif - wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); - wxTheColourDatabase->Initialize(); +#if wxUSE_PENWINDOWS + wxRegisterPenWin(); +#endif - wxInitializeStockLists(); - wxInitializeStockObjects(); + wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); -#if USE_WX_RESOURCES - wxInitializeResourceSystem(); + // This is to foil optimizations in Visual C++ that throw out dummy.obj. + // PLEASE DO NOT ALTER THIS. +#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL) + extern char wxDummyChar; + if (wxDummyChar) wxDummyChar++; #endif - // For PostScript printing -#if USE_POSTSCRIPT - wxInitializePrintSetupData(); - wxThePrintPaperDatabase = new wxPrintPaperDatabase; - wxThePrintPaperDatabase->CreateDatabase(); +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) + wxSetKeyboardHook(TRUE); #endif - wxBitmap::InitStandardHandlers(); + callBaseCleanup.Dismiss(); - g_globalCursor = new wxCursor; + return true; } -void wxApp::CommonCleanUp() +// --------------------------------------------------------------------------- +// RegisterWindowClasses +// --------------------------------------------------------------------------- + +// TODO we should only register classes really used by the app. For this it +// would be enough to just delay the class registration until an attempt +// to create a window of this class is made. +bool wxApp::RegisterWindowClasses() { -#if USE_WX_RESOURCES - wxCleanUpResourceSystem(); + WNDCLASS wndclass; + wxZeroMemory(wndclass); -// wxDefaultResourceTable->ClearTable(); -#endif + // for each class we register one with CS_(V|H)REDRAW style and one + // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag + static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; + static const long styleNoRedraw = CS_DBLCLKS; - // Indicate that the cursor can be freed, - // so that cursor won't be deleted by deleting - // the bitmap list before g_globalCursor goes out - // of scope (double deletion of the cursor). - wxSetCursor(wxNullCursor); - delete g_globalCursor; + // the fields which are common to all classes + wndclass.lpfnWndProc = (WNDPROC)wxWndProc; + wndclass.hInstance = wxhInstance; + wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); - wxDeleteStockObjects() ; + // Register the frame window class. + wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); + wndclass.lpszClassName = wxCanvasClassName; + wndclass.style = styleNormal; - // Destroy all GDI lists, etc. - wxDeleteStockLists(); + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(frame)")); + } - delete wxTheColourDatabase; - wxTheColourDatabase = NULL; + // "no redraw" frame + wndclass.lpszClassName = wxCanvasClassNameNR; + wndclass.style = styleNoRedraw; -#if USE_POSTSCRIPT - wxInitializePrintSetupData(FALSE); - delete wxThePrintPaperDatabase; - wxThePrintPaperDatabase = NULL; -#endif + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw frame)")); + } - wxBitmap::CleanUpHandlers(); + // Register the MDI frame window class. + wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves + wndclass.lpszClassName = wxMDIFrameClassName; + wndclass.style = styleNormal; - delete[] wxBuffer; - wxBuffer = NULL; -} + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(MDI parent)")); + } -#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL)) + // "no redraw" MDI frame + wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; -// Main wxWindows entry point + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)")); + } -int wxEntry(WXHINSTANCE hInstance, WXHINSTANCE WXUNUSED(hPrevInstance), char *m_lpCmdLine, - int nCmdShow, bool enterLoop) -{ - wxhInstance = (HINSTANCE) hInstance; + // Register the MDI child frame window class. + wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); + wndclass.lpszClassName = wxMDIChildFrameClassName; + wndclass.style = styleNormal; -/* No, sorry, whatever this is, forget it. Doesn't work with VC++ 5. + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(MDI child)")); + } - #if defined(__WXDEBUG__) && defined(_MSC_VER) - // do check for memory leaks on program exit - // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free - // deallocated memory which may be used to simulate low-memory condition) - _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF); - #endif // debug build under MS VC++ -*/ + // "no redraw" MDI child frame + wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw; + wndclass.style = styleNoRedraw; -#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT + if ( !RegisterClass(&wndclass) ) + { + wxLogLastError(wxT("RegisterClass(no redraw MDI child)")); + } -#if !defined(_WINDLL) - streambuf* sBuf = new wxDebugStreamBuf; -#else - streambuf* sBuf = NULL; -#endif - ostream* oStr = new ostream(sBuf) ; - wxDebugContext::SetStream(oStr, sBuf); + return TRUE; +} -#endif // USE_MEMORY_TRACING +// --------------------------------------------------------------------------- +// UnregisterWindowClasses +// --------------------------------------------------------------------------- - if (!wxApp::Initialize((WXHINSTANCE) wxhInstance)) - return 0; +bool wxApp::UnregisterWindowClasses() +{ + bool retval = TRUE; - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer function - // for delayed, dynamic app object construction. - if (!wxTheApp) - { - if (!wxApp::GetInitializerFunction()) - { - MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } - - wxTheApp = (* wxApp::GetInitializerFunction()) (); - } - - if (!wxTheApp) { - MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } - - // Split command line into tokens, as in usual main(argc, argv) - char **command = new char*[50]; - - int count = 0; - char *buf = new char[strlen(m_lpCmdLine) + 1]; - - // Hangs around until end of app. in case - // user carries pointers to the tokens - - /* Model independent strcpy */ - int i; - for (i = 0; (buf[i] = m_lpCmdLine[i]) != 0; i++) - { - /* loop */; - } - - // Get application name - char name[200]; - ::GetModuleFileName(wxhInstance, name, 199); - - // Is it only 16-bit Borland that already copies the program name - // to the first argv index? -#if !defined(__GNUWIN32__) -// #if ! (defined(__BORLANDC__) && !defined(__WIN32__)) - command[count++] = copystring(name); -// #endif -#endif +#ifndef __WXMICROWIN__ + // MDI frame window class. + if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI parent)")); - strcpy(name, wxFileNameFromPath(name)); - wxStripExtension(name); - wxTheApp->SetAppName(name); - - /* Break up string */ - // Treat strings enclosed in double-quotes as single arguments - char* str = buf; - while (*str) - { - while (*str && *str <= ' ') str++; // skip whitespace - if (*str == '"') - { - str++; - command[count++] = str; - while (*str && *str != '"') str++; - } - else if (*str) - { - command[count++] = str; - while (*str && *str > ' ') str++; - } - if (*str) *str++ = '\0'; - } - command[count] = NULL; /* argv[] is NULL terminated list! */ - - wxTheApp->argc = count; - wxTheApp->argv = command; - wxTheApp->m_nCmdShow = nCmdShow; - - // GUI-specific initialisation. In fact on Windows we don't have any, - // but this call is provided for compatibility across platforms. - wxTheApp->OnInitGui() ; - - if (!wxTheApp->OnInit()) - { - wxTheApp->DeletePendingObjects(); - wxTheApp->OnExit(); - wxApp::CleanUp(); - - delete wxTheApp; - wxTheApp = NULL; - - delete [] buf ; - - // TODO: This should really be cleaned up in ~wxApp - delete [] command[0] ; - delete [] command ; - return 0; - } - - if (!enterLoop) - return 0; - - int retValue = 1; - -/* New behaviour - leave it to the app to show the top window - if (wxTheApp->GetTopWindow()) { - // show the toplevel frame, only if we are not iconized (from MS-Windows) - if(wxTheApp->GetShowFrameOnInit() && (nCmdShow!=SW_HIDE)) wxTheApp->GetTopWindow()->Show(TRUE); - } -*/ - - retValue = wxTheApp->OnRun(); - - if (wxTheApp->GetTopWindow()) - { - // Forcibly delete the window. - if (wxTheApp->GetTopWindow()->IsKindOf(CLASSINFO(wxFrame)) || - wxTheApp->GetTopWindow()->IsKindOf(CLASSINFO(wxDialog))) - { - wxTheApp->GetTopWindow()->Close(TRUE); - wxTheApp->DeletePendingObjects(); - } - else - { - delete wxTheApp->GetTopWindow(); - wxTheApp->SetTopWindow(NULL); - } - } - - wxTheApp->OnExit(); - wxApp::CleanUp(); - - delete wxTheApp; - wxTheApp = NULL; - - delete [] buf ; - delete [] command[0] ; - delete [] command ; - -#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT - // At this point we want to check if there are any memory - // blocks that aren't part of the wxDebugContext itself, - // as a special case. Then when dumping we need to ignore - // wxDebugContext, too. - if (wxDebugContext::CountObjectsLeft() > 0) - { - wxTrace("There were memory leaks.\n"); - wxDebugContext::Dump(); - wxDebugContext::PrintStatistics(); - } - wxDebugContext::SetStream(NULL, NULL); -#endif + retval = FALSE; + } - return retValue; -} + // "no redraw" MDI frame + if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); -#else /* _WINDLL */ + retval = FALSE; + } -int wxEntry(WXHINSTANCE hInstance) -{ - wxhInstance = (HINSTANCE) hInstance; - wxApp::Initialize((WXHINSTANCE) wxhInstance); - - // The app may have declared a global application object, but we recommend - // the IMPLEMENT_APP macro is used instead, which sets an initializer function - // for delayed, dynamic app object construction. - - if (!wxTheApp) - { - if (!wxApp::GetInitializerFunction()) - { - MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } - - wxTheApp = (* wxApp::GetInitializerFunction()) (); - } - - if (!wxTheApp) { - MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK); - return 0; - } + // MDI child frame window class. + if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI child)")); - wxTheApp->argc = 0; - wxTheApp->argv = NULL; + retval = FALSE; + } - wxTheApp->OnInitGui(); + // "no redraw" MDI child frame + if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); - wxTheApp->OnInit(); + retval = FALSE; + } - if (wxTheApp->GetTopWindow() && wxTheApp->GetTopWindow()->GetHWND()) { - wxTheApp->GetTopWindow()->Show(TRUE); - } + // canvas class name + if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(canvas)")); - return 1; -} -#endif // _WINDLL + retval = FALSE; + } -// Static member initialization -wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL; + if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); -wxApp::wxApp() -{ - m_topWindow = NULL; - wxTheApp = this; -// work_proc = NULL ; - m_className = ""; -// m_resourceCollection = TRUE; -// m_pendingCleanup = FALSE; - m_wantDebugOutput = TRUE ; - m_appName = ""; - argc = 0; - argv = NULL; -#ifdef __WXMSW__ - m_printMode = wxPRINT_WINDOWS; -#else - m_printMode = wxPRINT_POSTSCRIPT; -#endif - m_exitOnFrameDelete = TRUE; - m_auto3D = TRUE; + retval = FALSE; + } +#endif // __WXMICROWIN__ + + return retval; } -bool wxApp::Initialized() +void wxApp::CleanUp() { -#ifndef _WINDLL - if (GetTopWindow()) - return TRUE; - else - return FALSE; + // all objects pending for deletion must be deleted first, otherwise we + // would crash when they use wxWinHandleHash (and UnregisterWindowClasses() + // call wouldn't succeed as long as any windows still exist), so call the + // base class method first and only then do our clean up + wxAppBase::CleanUp(); + +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) + wxSetKeyboardHook(FALSE); #endif -#ifdef _WINDLL // Assume initialized if DLL (no way of telling) - return TRUE; + +#if wxUSE_PENWINDOWS + wxCleanUpPenWin(); #endif -} -/* - * Get and process a message, returning FALSE if WM_QUIT - * received. - * - */ -bool wxApp::DoMessage() -{ - if (!::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0)) - { - return FALSE; - } - - // Process the message - if (!ProcessMessage((WXMSG *)&s_currentMsg)) - { - ::TranslateMessage(&s_currentMsg); - wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */ - ::DispatchMessage(&s_currentMsg); - } - return TRUE; -} + if ( wxDisableButtonBrush ) + ::DeleteObject( wxDisableButtonBrush ); -/* - * Keep trying to process messages until WM_QUIT - * received. - * - * If there are messages to be processed, they will all be - * processed and OnIdle will not be called. - * When there are no more messages, OnIdle is called. - * If OnIdle requests more time, - * it will be repeatedly called so long as there are no pending messages. - * A 'feature' of this is that once OnIdle has decided that no more processing - * is required, then it won't get processing time until further messages - * are processed (it'll sit in DoMessage). - */ - -int wxApp::MainLoop() -{ - m_keepGoing = TRUE; - while (m_keepGoing) - { - while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) && - ProcessIdle()) {} - if (!DoMessage()) - m_keepGoing = FALSE; - } - - return s_currentMsg.wParam; -} +#if wxUSE_OLE +#ifdef __WXWINCE__ + ::CoUninitialize(); +#else + ::OleUninitialize(); +#endif +#endif -// Returns TRUE if more time is needed. -bool wxApp::ProcessIdle() -{ - wxIdleEvent event; - event.SetEventObject(this); - ProcessEvent(event); + // for an EXE the classes are unregistered when it terminates but DLL may + // be loaded several times (load/unload/load) into the same process in + // which case the registration will fail after the first time if we don't + // unregister the classes now + UnregisterWindowClasses(); - return event.MoreRequested(); -} +#if wxUSE_CTL3D + Ctl3dUnregister(wxhInstance); +#endif -void wxApp::ExitMainLoop() -{ - m_keepGoing = FALSE; + delete wxWinHandleHash; + wxWinHandleHash = NULL; } -bool wxApp::Pending() -{ - return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ; -} +// ---------------------------------------------------------------------------- +// wxApp ctor/dtor +// ---------------------------------------------------------------------------- -void wxApp::Dispatch() +wxApp::wxApp() { - if (!DoMessage()) - m_keepGoing = FALSE; + m_printMode = wxPRINT_WINDOWS; } -/* - * Give all windows a chance to preprocess - * the message. Some may have accelerator tables, or have - * MDI complications. - */ -bool wxApp::ProcessMessage(WXMSG *Msg) +wxApp::~wxApp() { - MSG *msg = (MSG *)Msg; + // our cmd line arguments are allocated inside wxEntry(HINSTANCE), they + // don't come from main(), so we have to free them - HWND hWnd; - - // Try translations first; find the youngest window with - // a translation table. - for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd)) - { - wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd); - if (wnd) + while ( argc ) { - if (wnd->MSWTranslateMessage(Msg)) - return TRUE; + // m_argv elements were allocated by wxStrdup() + free(argv[--argc]); } - } - // Anyone for a non-translation message? Try youngest descendants first. - for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd)) - { - wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd); - if (wnd) - { - if (wnd->MSWProcessMessage(Msg)) - return TRUE; - } - } - return FALSE; + // but m_argv itself -- using new[] + delete [] argv; } void wxApp::OnIdle(wxIdleEvent& event) { - static bool inOnIdle = FALSE; - - // Avoid recursion (via ProcessEvent default case) - if (inOnIdle) - return; - - inOnIdle = TRUE; - - // 'Garbage' collection of windows deleted with Close(). - DeletePendingObjects(); - - // flush the logged messages if any - wxLog *pLog = wxLog::GetActiveTarget(); - if ( pLog != NULL && pLog->HasPendingMessages() ) - pLog->Flush(); - - // Send OnIdle events to all windows - bool needMore = SendIdleEvents(); -// bool needMore = FALSE; - - if (needMore) - event.RequestMore(TRUE); - - inOnIdle = FALSE; + wxAppBase::OnIdle(event); + +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING } -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() +void wxApp::WakeUpIdle() { - bool needMore = FALSE; - wxNode* node = wxTopLevelWindows.First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) - needMore = TRUE; - - node = node->Next(); - } - return needMore; + // Send the top window a dummy message so idle handler processing will + // start up again. Doing it this way ensures that the idle handler + // wakes up in the right thread (see also wxWakeUpMainThread() which does + // the same for the main app thread only) + wxWindow *topWindow = wxTheApp->GetTopWindow(); + if ( topWindow ) + { + if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) ) + { + // should never happen + wxLogLastError(wxT("PostMessage(WM_NULL)")); + } + } } -// Send idle event to window and all subwindows -bool wxApp::SendIdleEvents(wxWindow* win) +void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event)) { - bool needMore = FALSE; - - wxIdleEvent event; - event.SetEventObject(win); - win->ProcessEvent(event); - - if (event.MoreRequested()) - needMore = TRUE; - - wxNode* node = win->GetChildren()->First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if (SendIdleEvents(win)) - needMore = TRUE; + if (GetTopWindow()) + GetTopWindow()->Close(TRUE); +} - node = node->Next(); - } - return needMore ; +// Default behaviour: close the application with prompts. The +// user can veto the close, and therefore the end session. +void wxApp::OnQueryEndSession(wxCloseEvent& event) +{ + if (GetTopWindow()) + { + if (!GetTopWindow()->Close(!event.CanVeto())) + event.Veto(TRUE); + } } -void wxApp::DeletePendingObjects() +/* static */ +int wxApp::GetComCtl32Version() { - wxNode *node = wxPendingDelete.First(); - while (node) - { - wxObject *obj = (wxObject *)node->Data(); +//FIX ME FOR DIGITALMARS!! +#if defined(__WXMICROWIN__) || defined(__WXWINCE__) || defined(__DIGITALMARS__) + return 0; +#else + // cache the result + // + // NB: this is MT-ok as in the worst case we'd compute s_verComCtl32 twice, + // but as its value should be the same both times it doesn't matter + static int s_verComCtl32 = -1; - delete obj; + if ( s_verComCtl32 == -1 ) + { + // initally assume no comctl32.dll at all + s_verComCtl32 = 0; - if (wxPendingDelete.Member(obj)) - delete node; + // we're prepared to handle the errors + wxLogNull noLog; - // Deleting one object may have deleted other pending - // objects, so start from beginning of list again. - node = wxPendingDelete.First(); - } -} + // do we have it? + wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM); -/* -// Free up font objects that are not being used at present. -bool wxApp::DoResourceCleanup() -{ -// wxDebugMsg("ResourceCleanup\n"); + // if so, then we can check for the version + if ( dllComCtl32.IsLoaded() ) + { +#ifdef DLLVER_PLATFORM_WINDOWS + // try to use DllGetVersion() if available in _headers_ + wxDYNLIB_FUNCTION( DLLGETVERSIONPROC, DllGetVersion, dllComCtl32 ); + if ( pfnDllGetVersion ) + { + DLLVERSIONINFO dvi; + dvi.cbSize = sizeof(dvi); + + HRESULT hr = (*pfnDllGetVersion)(&dvi); + if ( FAILED(hr) ) + { + wxLogApiError(_T("DllGetVersion"), hr); + } + else + { + // this is incompatible with _WIN32_IE values, but + // compatible with the other values returned by + // GetComCtl32Version() + s_verComCtl32 = 100*dvi.dwMajorVersion + + dvi.dwMinorVersion; + } + } +#endif - if (wxTheFontList) - { - wxNode *node = wxTheFontList->First(); - while (node) - { - wxGDIObject *obj = (wxGDIObject *)node->Data(); - if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0)) - { -// wxDebugMsg("Freeing font %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle()); - obj->FreeResource(); - } - node = node->Next(); - } - } - if (wxThePenList) - { - wxNode *node = wxThePenList->First(); - while (node) - { - wxGDIObject *obj = (wxGDIObject *)node->Data(); - if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0)) - { -// wxDebugMsg("Freeing pen %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle()); - obj->FreeResource(); - } - node = node->Next(); - } - } - if (wxTheBrushList) - { - wxNode *node = wxTheBrushList->First(); - while (node) - { - wxGDIObject *obj = (wxGDIObject *)node->Data(); - if ((obj->GetResourceHandle() != 0) && (obj->GetResourceUsage() == 0)) - { -// wxDebugMsg("Freeing brush %ld (GDI object %d)\n", (long)obj, (int)obj->GetResourceHandle()); - obj->FreeResource(); - } - node = node->Next(); + // if DllGetVersion() is unavailable either during compile or + // run-time, try to guess the version otherwise + if ( !s_verComCtl32 ) + { + // InitCommonControlsEx is unique to 4.70 and later + void *pfn = dllComCtl32.GetSymbol(_T("InitCommonControlsEx")); + if ( !pfn ) + { + // not found, must be 4.00 + s_verComCtl32 = 400; + } + else // 4.70+ + { + // many symbols appeared in comctl32 4.71, could use any of + // them except may be DllInstall() + pfn = dllComCtl32.GetSymbol(_T("InitializeFlatSB")); + if ( !pfn ) + { + // not found, must be 4.70 + s_verComCtl32 = 470; + } + else + { + // found, must be 4.71 or later + s_verComCtl32 = 471; + } + } + } + } } - } - SetPendingCleanup(FALSE); - return FALSE; + return s_verComCtl32; +#endif // Microwin/!Microwin } -*/ -wxLog* wxApp::CreateLogTarget() -{ - return new wxLogGui; -} +// Yield to incoming messages -wxWindow* wxApp::GetTopWindow() const +bool wxApp::Yield(bool onlyIfNeeded) { - if (m_topWindow) - return m_topWindow; - else if (wxTopLevelWindows.Number() > 0) - return (wxWindow*) wxTopLevelWindows.First()->Data(); - else - return NULL; -} + // MT-FIXME + static bool s_inYield = FALSE; -int wxApp::GetComCtl32Version() const -{ - // have we loaded COMCTL32 yet? - HMODULE theModule = ::GetModuleHandle("COMCTL32"); - int version = 0; +#if wxUSE_LOG + // disable log flushing from here because a call to wxYield() shouldn't + // normally result in message boxes popping up &c + wxLog::Suspend(); +#endif // wxUSE_LOG - // if so, then we can check for the version - if (theModule) + if ( s_inYield ) { - // InitCommonControlsEx is unique to 4.7 and later - FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx"); - - if (! theProc) - { // not found, must be 4.00 - version = 400; - } - else + if ( !onlyIfNeeded ) { - // The following symbol are unique to 4.71 - // DllInstall - // FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos - // FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo - // FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange - // FlatSB_ShowScrollBar - // _DrawIndirectImageList _DuplicateImageList - // InitializeFlatSB - // UninitializeFlatSB - // we could check for any of these - I chose DllInstall - FARPROC theProc = ::GetProcAddress(theModule, "DllInstall"); - if (! theProc) - { - // not found, must be 4.70 - version = 470; - } - else - { // found, must be 4.71 - version = 471; - } + wxFAIL_MSG( wxT("wxYield called recursively" ) ); } + + return FALSE; } - return version; -} -void wxExit() -{ - wxApp::CleanUp(); - FatalAppExit(0, "Fatal error: exiting"); -} + s_inYield = TRUE; -// Yield to incoming messages -bool wxYield() -{ - MSG msg; - // We want to go back to the main message loop - // if we see a WM_QUIT. (?) - while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT) - { - if (!wxTheApp->DoMessage()) - break; - } - - return TRUE; -} + // we don't want to process WM_QUIT from here - it should be processed in + // the main event loop in order to stop it + MSG msg; + while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) && + msg.message != WM_QUIT ) + { +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS -HINSTANCE wxGetInstance() -{ - return wxhInstance; -} + if ( !wxTheApp->Dispatch() ) + break; + } -// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly -// if in a separate file. So include it here to ensure it's linked. -#if (defined(_MSC_VER) && !defined(__WIN32__)) || defined(__GNUWIN32__) -#include "main.cpp" -#endif + // if there are pending events, we must process them. + ProcessPendingEvents(); + +#if wxUSE_LOG + // let the logs be flashed again + wxLog::Resume(); +#endif // wxUSE_LOG + + s_inYield = FALSE; -#undef IN_WX_MAIN_CPP + return TRUE; +}