X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a756f210019dd5b51331b7181c816d3882146a30..4a06b34847e04ddaf6c25f9c63f4f072ed427636:/src/generic/tabg.cpp diff --git a/src/generic/tabg.cpp b/src/generic/tabg.cpp index 33119247e6..6c6ffa0120 100644 --- a/src/generic/tabg.cpp +++ b/src/generic/tabg.cpp @@ -9,7 +9,7 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "tabg.h" #endif @@ -23,7 +23,9 @@ #if wxUSE_TAB_DIALOG #ifndef WX_PRECOMP -#include "wx/wx.h" + #include "wx/settings.h" + #include "wx/intl.h" + #include "wx/dcclient.h" #endif #include @@ -32,6 +34,9 @@ #include #include "wx/tab.h" +#include "wx/listimpl.cpp" + +WX_DEFINE_LIST(wxTabLayerList); // not defined: use old, square tab implementation (fills in tabs) // defined: use new, rounded tab implementation (doesn't colour in tabs) @@ -39,7 +44,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxTabControl, wxObject) -IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList) +// IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList) wxTabControl::wxTabControl(wxTabView *v) { @@ -151,7 +156,7 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) int topY = m_view->GetViewRect().y - m_view->GetTopMargin(); - int maxPositions = ((wxTabLayer *)m_view->GetLayers().Nth(0)->Data())->Number(); + int maxPositions = ((wxTabLayer *)m_view->GetLayers().Item(0)->GetData())->GetCount(); // Only down to the bottom of the tab, not to the top of the view if ( GetRowPosition() < (maxPositions - 1) ) @@ -335,7 +340,7 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) // TAB is not selected - just draw TAB outline and RH edge // if the TAB is the last in the row - int maxPositions = ((wxTabLayer*)m_view->GetLayers().Nth(0)->Data())->Number(); + int maxPositions = ((wxTabLayer*)m_view->GetLayers().Item(0)->GetData())->GetCount(); wxTabControl* tabBelow = 0; wxTabControl* tabBelowRight = 0; if (GetColPosition() > 0) @@ -545,7 +550,7 @@ wxTabView::~wxTabView() wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *existingTab) { // First, find which layer we should be adding to. - wxNode *node = m_layers.Last(); + wxTabLayerList::compatibility_iterator node = m_layers.GetLast(); if (!node) { wxTabLayer *newLayer = new wxTabLayer; @@ -553,36 +558,36 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi } // Check if adding another tab control would go off the // right-hand edge of the layer. - wxTabLayer *tabLayer = (wxTabLayer *)node->Data(); - wxNode *lastTabNode = tabLayer->Last(); + wxTabLayer *tabLayer = (wxTabLayer *)node->GetData(); + wxList::compatibility_iterator lastTabNode = tabLayer->GetLast(); if (lastTabNode) { - wxTabControl *lastTab = (wxTabControl *)lastTabNode->Data(); + wxTabControl *lastTab = (wxTabControl *)lastTabNode->GetData(); // Start another layer (row). // Tricky choice: can't just check if will be overlapping the edge, because // this happens anyway for 2nd and subsequent rows. // Should check this for 1st row, and then subsequent rows should not exceed 1st // in length. - if (((tabLayer == m_layers.First()->Data()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) + if (((tabLayer == m_layers.GetFirst()->GetData()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) > GetViewRect().width)) || - ((tabLayer != m_layers.First()->Data()) && (tabLayer->Number() == ((wxTabLayer *)m_layers.First()->Data())->Number()))) + ((tabLayer != m_layers.GetFirst()->GetData()) && (tabLayer->GetCount() == ((wxTabLayer *)m_layers.GetFirst()->GetData())->GetCount()))) { tabLayer = new wxTabLayer; m_layers.Append(tabLayer); - lastTabNode = (wxNode *) NULL; + lastTabNode = wxList::compatibility_iterator(); } } - int layer = m_layers.Number() - 1; + int layer = m_layers.GetCount() - 1; wxTabControl *tabControl = existingTab; if (!existingTab) tabControl = OnCreateTabControl(); - tabControl->SetRowPosition(tabLayer->Number()); + tabControl->SetRowPosition(tabLayer->GetCount()); tabControl->SetColPosition(layer); wxTabControl *lastTab = (wxTabControl *) NULL; if (lastTabNode) - lastTab = (wxTabControl *)lastTabNode->Data(); + lastTab = (wxTabControl *)lastTabNode->GetData(); // Top of new tab int verticalOffset = (- GetTopMargin()) - ((layer+1)*GetTabHeight()); @@ -608,29 +613,29 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi // Remove the tab without deleting the window bool wxTabView::RemoveTab(int id) { - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); if (tab->GetId() == id) { if (id == m_tabSelection) m_tabSelection = -1; delete tab; - delete tabNode; + layer->Erase(tabNode); m_noTabs --; // The layout has changed LayoutTabs(); return TRUE; } - tabNode = tabNode->Next(); + tabNode = tabNode->GetNext(); } - layerNode = layerNode->Next(); + layerNode = layerNode->GetNext(); } return FALSE; } @@ -659,21 +664,21 @@ int wxTabView::GetTotalTabHeight() { int minY = 0; - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); if (tab->GetY() < minY) minY = tab->GetY(); - tabNode = tabNode->Next(); + tabNode = tabNode->GetNext(); } - layerNode = layerNode->Next(); + layerNode = layerNode->GetNext(); } return - minY; @@ -681,23 +686,23 @@ int wxTabView::GetTotalTabHeight() void wxTabView::ClearTabs(bool deleteTabs) { - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); if (deleteTabs) delete tab; - wxNode *next = tabNode->Next(); - delete tabNode; + wxList::compatibility_iterator next = tabNode->GetNext(); + layer->Erase(tabNode); tabNode = next; } - wxNode *nextLayerNode = layerNode->Next(); + wxTabLayerList::compatibility_iterator nextLayerNode = layerNode->GetNext(); delete layer; - delete layerNode; + m_layers.Erase(layerNode); layerNode = nextLayerNode; } m_noTabs = 0; @@ -711,22 +716,22 @@ void wxTabView::LayoutTabs(void) // Make a list of the tab controls, deleting the wxTabLayers. wxList controls; - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); controls.Append(tab); - wxNode *next = tabNode->Next(); - delete tabNode; + wxList::compatibility_iterator next = tabNode->GetNext(); + layer->Erase(tabNode); tabNode = next; } - wxNode *nextLayerNode = layerNode->Next(); + wxTabLayerList::compatibility_iterator nextLayerNode = layerNode->GetNext(); delete layer; - delete layerNode; + m_layers.Erase(layerNode); layerNode = nextLayerNode; } @@ -735,10 +740,10 @@ void wxTabView::LayoutTabs(void) wxTabLayer *currentLayer = new wxTabLayer; m_layers.Append(currentLayer); - wxNode *node = controls.First(); + wxList::compatibility_iterator node = controls.GetFirst(); while (node) { - wxTabControl *tabControl = (wxTabControl *)node->Data(); + wxTabControl *tabControl = (wxTabControl *)node->GetData(); if (lastTab) { // Start another layer (row). @@ -746,9 +751,9 @@ void wxTabView::LayoutTabs(void) // this happens anyway for 2nd and subsequent rows. // Should check this for 1st row, and then subsequent rows should not exceed 1st // in length. - if (((currentLayer == m_layers.First()->Data()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) + if (((currentLayer == m_layers.GetFirst()->GetData()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) > GetViewRect().width)) || - ((currentLayer != m_layers.First()->Data()) && (currentLayer->Number() == ((wxTabLayer *)m_layers.First()->Data())->Number()))) + ((currentLayer != m_layers.GetFirst()->GetData()) && (currentLayer->GetCount() == ((wxTabLayer *)m_layers.GetFirst()->GetData())->GetCount()))) { currentLayer = new wxTabLayer; m_layers.Append(currentLayer); @@ -756,9 +761,9 @@ void wxTabView::LayoutTabs(void) } } - int layer = m_layers.Number() - 1; + int layer = m_layers.GetCount() - 1; - tabControl->SetRowPosition(currentLayer->Number()); + tabControl->SetRowPosition(currentLayer->GetCount()); tabControl->SetColPosition(layer); // Top of new tab @@ -776,7 +781,7 @@ void wxTabView::LayoutTabs(void) currentLayer->Append(tabControl); lastTab = tabControl; - node = node->Next(); + node = node->GetNext(); } // Move the selected tab to the bottom @@ -809,19 +814,19 @@ void wxTabView::Draw(wxDC& dc) } // Draw layers in reverse order - wxNode *node = m_layers.Last(); + wxTabLayerList::compatibility_iterator node = m_layers.GetLast(); while (node) { - wxTabLayer *layer = (wxTabLayer *)node->Data(); - wxNode *node2 = layer->First(); + wxTabLayer *layer = (wxTabLayer *)node->GetData(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *control = (wxTabControl *)node2->Data(); - control->OnDraw(dc, (node2->Next() == NULL)); - node2 = node2->Next(); + wxTabControl *control = (wxTabControl *)node2->GetData(); + control->OnDraw(dc, (!node2->GetNext())); + node2 = node2->GetNext(); } - node = node->Previous(); + node = node->GetPrevious(); } @@ -883,26 +888,26 @@ bool wxTabView::OnEvent(wxMouseEvent& event) wxTabControl *hitControl = (wxTabControl *) NULL; - wxNode *node = m_layers.First(); + wxTabLayerList::compatibility_iterator node = m_layers.GetFirst(); while (node) { - wxTabLayer *layer = (wxTabLayer *)node->Data(); - wxNode *node2 = layer->First(); + wxTabLayer *layer = (wxTabLayer *)node->GetData(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *control = (wxTabControl *)node2->Data(); + wxTabControl *control = (wxTabControl *)node2->GetData(); if (control->HitTest((int)x, (int)y)) { hitControl = control; - node = (wxNode *) NULL; - node2 = (wxNode *) NULL; + node = wxTabLayerList::compatibility_iterator(); + node2 = wxList::compatibility_iterator(); } else - node2 = node2->Next(); + node2 = node2->GetNext(); } if (node) - node = node->Next(); + node = node->GetNext(); } if (!hitControl) @@ -928,7 +933,7 @@ bool wxTabView::ChangeTab(wxTabControl *control) if (control == currentTab) return TRUE; - if (m_layers.Number() == 0) + if (m_layers.GetCount() == 0) return FALSE; if (!OnTabPreActivate(control->GetId(), oldTab)) @@ -954,10 +959,10 @@ bool wxTabView::ChangeTab(wxTabControl *control) // without calling app activation code bool wxTabView::MoveSelectionTab(wxTabControl *control) { - if (m_layers.Number() == 0) + if (m_layers.GetCount() == 0) return FALSE; - wxTabLayer *firstLayer = (wxTabLayer *)m_layers.First()->Data(); + wxTabLayer *firstLayer = (wxTabLayer *)m_layers.GetFirst()->GetData(); // Find what column this tab is at, so we can swap with the one at the bottom. // If we're on the bottom layer, then no need to swap. @@ -965,10 +970,10 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) { // Do a swap int col = 0; - wxNode *thisNode = FindTabNodeAndColumn(control, &col); + wxList::compatibility_iterator thisNode = FindTabNodeAndColumn(control, &col); if (!thisNode) return FALSE; - wxNode *otherNode = firstLayer->Nth(col); + wxList::compatibility_iterator otherNode = firstLayer->Item(col); if (!otherNode) return FALSE; @@ -976,7 +981,7 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) if (otherNode == thisNode) return TRUE; - wxTabControl *otherTab = (wxTabControl *)otherNode->Data(); + wxTabControl *otherTab = (wxTabControl *)otherNode->GetData(); // We now have pointers to the tab to be changed to, // and the tab on the first layer. Swap tab structures and @@ -1060,19 +1065,19 @@ void wxTabView::SetTabSelection(int sel, bool activateTool) // Find tab control for id wxTabControl *wxTabView::FindTabControlForId(int id) const { - wxNode *node1 = m_layers.First(); + wxTabLayerList::compatibility_iterator node1 = m_layers.GetFirst(); while (node1) { - wxTabLayer *layer = (wxTabLayer *)node1->Data(); - wxNode *node2 = layer->First(); + wxTabLayer *layer = (wxTabLayer *)node1->GetData(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *control = (wxTabControl *)node2->Data(); + wxTabControl *control = (wxTabControl *)node2->GetData(); if (control->GetId() == id) return control; - node2 = node2->Next(); + node2 = node2->GetNext(); } - node1 = node1->Next(); + node1 = node1->GetNext(); } return (wxTabControl *) NULL; } @@ -1080,39 +1085,39 @@ wxTabControl *wxTabView::FindTabControlForId(int id) const // Find tab control for layer, position (starting from zero) wxTabControl *wxTabView::FindTabControlForPosition(int layer, int position) const { - wxNode *node1 = m_layers.Nth(layer); + wxTabLayerList::compatibility_iterator node1 = m_layers.Item(layer); if (!node1) return (wxTabControl *) NULL; - wxTabLayer *tabLayer = (wxTabLayer *)node1->Data(); - wxNode *node2 = tabLayer->Nth(position); + wxTabLayer *tabLayer = (wxTabLayer *)node1->GetData(); + wxList::compatibility_iterator node2 = tabLayer->Item(position); if (!node2) return (wxTabControl *) NULL; - return (wxTabControl *)node2->Data(); + return (wxTabControl *)node2->GetData(); } // Find the node and the column at which this control is positioned. -wxNode *wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const +wxList::compatibility_iterator wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const { - wxNode *node1 = m_layers.First(); + wxTabLayerList::compatibility_iterator node1 = m_layers.GetFirst(); while (node1) { - wxTabLayer *layer = (wxTabLayer *)node1->Data(); + wxTabLayer *layer = (wxTabLayer *)node1->GetData(); int c = 0; - wxNode *node2 = layer->First(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *cnt = (wxTabControl *)node2->Data(); + wxTabControl *cnt = (wxTabControl *)node2->GetData(); if (cnt == control) { *col = c; return node2; } - node2 = node2->Next(); + node2 = node2->GetNext(); c ++; } - node1 = node1->Next(); + node1 = node1->GetNext(); } - return (wxNode *) NULL; + return wxList::compatibility_iterator(); } int wxTabView::CalculateTabWidth(int noTabs, bool adjustView) @@ -1212,7 +1217,8 @@ void wxTabbedPanel::OnPaint(wxPaintEvent& WXUNUSED(event) ) IMPLEMENT_CLASS(wxPanelTabView, wxTabView) -wxPanelTabView::wxPanelTabView(wxPanel *pan, long style): wxTabView(style), m_tabWindows(wxKEY_INTEGER) +wxPanelTabView::wxPanelTabView(wxPanel *pan, long style) + : wxTabView(style) { m_panel = pan; m_currentWindow = (wxWindow *) NULL; @@ -1250,24 +1256,22 @@ void wxPanelTabView::OnTabActivate(int activateId, int deactivateId) void wxPanelTabView::AddTabWindow(int id, wxWindow *window) { - m_tabWindows.Append((long)id, window); + wxASSERT(m_tabWindows.find(id) == m_tabWindows.end()); + m_tabWindows[id] = window; window->Show(FALSE); } wxWindow *wxPanelTabView::GetTabWindow(int id) const { - wxNode *node = m_tabWindows.Find((long)id); - if (!node) - return (wxWindow *) NULL; - return (wxWindow *)node->Data(); + wxIntToWindowHashMap::const_iterator it = m_tabWindows.find(id); + return it == m_tabWindows.end() ? NULL : it->second; } void wxPanelTabView::ClearWindows(bool deleteWindows) { if (deleteWindows) - m_tabWindows.DeleteContents(TRUE); - m_tabWindows.Clear(); - m_tabWindows.DeleteContents(FALSE); + WX_CLEAR_HASH_MAP(wxIntToWindowHashMap, m_tabWindows); + m_tabWindows.clear(); } void wxPanelTabView::ShowWindowForTab(int id)