X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a73a4ab75eca4329d88093ad143121e0b96a8006..bcf324bebe65cd7ee49c139533ceea52dceb4b91:/src/msw/statbmp.cpp diff --git a/src/msw/statbmp.cpp b/src/msw/statbmp.cpp index 511fb26ff7..418541bfd9 100644 --- a/src/msw/statbmp.cpp +++ b/src/msw/statbmp.cpp @@ -29,8 +29,10 @@ #include "wx/statbmp.h" #ifndef WX_PRECOMP + #include "wx/app.h" #include "wx/window.h" #include "wx/icon.h" + #include "wx/dcclient.h" #endif #include "wx/msw/private.h" @@ -168,13 +170,20 @@ bool wxStaticBitmap::Create(wxWindow *parent, // GetBestSize will work properly now, so set the best size if needed SetInitialSize(size); - // Win9x and 2000 don't draw correctly the images with alpha channel so we - // need to draw them ourselves and it's easier to just always do it rather - // than check if we have an image with alpha or not - if ( wxGetWinVersion() <= wxWinVersion_2000 ) + // painting manually is reported not to work under Windows CE (see #10093), + // so don't do it there even if this probably means that alpha is not + // supported there -- but at least bitmaps without alpha appear correctly +#ifndef __WXWINCE__ + // Windows versions before XP (and even XP if the application has no + // manifest and so the old comctl32.dll is used) don't draw correctly the + // images with alpha channel so we need to draw them ourselves and it's + // easier to just always do it rather than check if we have an image with + // alpha or not + if ( wxTheApp->GetComCtl32Version() < 600 ) { Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually)); } +#endif // !__WXWINCE__ return true; } @@ -248,6 +257,8 @@ wxSize wxStaticBitmap::DoGetBestSize() const return wxSize(16, 16); } +#ifndef __WXWINCE__ + void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); @@ -255,8 +266,11 @@ void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event)) const wxSize size(GetSize()); const wxBitmap bmp(GetBitmap()); - // Clear the background - dc.SetBrush(GetBackgroundColour()); + // Clear the background: notice that we're supposed to be transparent, so + // use the parent background colour if we don't have our own instead of + // falling back to the default + const wxWindow *win = UseBgCol() ? this : GetParent(); + dc.SetBrush(win->GetBackgroundColour()); dc.SetPen(*wxTRANSPARENT_PEN); dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight()); @@ -267,6 +281,8 @@ void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event)) true /* use mask */); } +#endif // !__WXWINCE__ + void wxStaticBitmap::SetImage( const wxGDIImage* image ) { wxGDIImage* convertedImage = ConvertImage( *image );