X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a70abf19f5e745553a8624d8fccf8f9c991a2b18..c18353e5613042ac89a72d9762f481fb0ed6e5d2:/include/wx/setup_inc.h diff --git a/include/wx/setup_inc.h b/include/wx/setup_inc.h index eea5cf1dff..500493b6b6 100644 --- a/include/wx/setup_inc.h +++ b/include/wx/setup_inc.h @@ -23,15 +23,15 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.2 API: set it to 1 to +// This setting determines the compatibility with 2.4 API: set it to 1 to // enable it but please consider updating your code instead. // // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 0 +#define WXWIN_COMPATIBILITY_2_4 0 -// This setting determines the compatibility with 2.4 API: set it to 0 to +// This setting determines the compatibility with 2.6 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -39,7 +39,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 1 +#define WXWIN_COMPATIBILITY_2_6 1 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when // default system font is used for wxWindow::GetCharWidth/Height() instead of @@ -156,22 +156,6 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#define wxUSE_UNICODE_MSLU 0 - // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -258,10 +242,29 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWidgets streams classes +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things #define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation only. +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem #define wxUSE_STD_IOSTREAM 0 // Enable conversion to standard C++ string if 1. @@ -484,20 +487,6 @@ // Recommended setting: 1 #define wxUSE_MEDIACTRL 1 -// Use QuickTime -// -// Default is 0 -// -// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 -#define wxUSE_QUICKTIME 0 - -// Use DirectShow (requires linkage to strmiids.lib) -// -// Default is 0 -// -// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 -#define wxUSE_DIRECTSHOW 0 - // Use GStreamer for Unix (req a lot of dependancies) // // Default is 0 @@ -639,6 +628,22 @@ // Recommended setting: 1 #define wxUSE_CHOICEBOOK 1 +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -879,6 +884,14 @@ // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + // ---------------------------------------------------------------------------- // Data transfer // ---------------------------------------------------------------------------- @@ -978,7 +991,7 @@ #define wxODBC_FWD_ONLY_CURSORS 1 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the +// member variables. With a setting of 1, full backward compatibility with the // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, // as future development will be done only on the non-deprecated // functions/classes/member variables/etc.