X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a6c811617b84695050e16f09b4fee518c89665a7..1fdc16adf72fbd051d1f4ffdbc8d35d00b3e2837:/include/wx/msw/listctrl.h diff --git a/include/wx/msw/listctrl.h b/include/wx/msw/listctrl.h index 2882228178..c937308b00 100644 --- a/include/wx/msw/listctrl.h +++ b/include/wx/msw/listctrl.h @@ -12,10 +12,6 @@ #ifndef _WX_LISTCTRL_H_ #define _WX_LISTCTRL_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "listctrl.h" -#endif - #if wxUSE_LISTCTRL #include "wx/control.h" @@ -63,8 +59,8 @@ class WXDLLEXPORT wxImageList; which item. Each image in an image list can contain a mask, and can be made out of either a bitmap, two bitmaps or an icon. See ImagList.h for more details. - Notifications are passed via the wxWindows 2.0 event system, or using virtual - functions in wxWindows 1.66. + Notifications are passed via the wxWidgets 2.0 event system, or using virtual + functions in wxWidgets 1.66. See the sample wxListCtrl app for API usage. @@ -90,12 +86,12 @@ public: wxListCtrl() { Init(); } wxListCtrl(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, - const wxString& name = _T("wxListCtrl")) + const wxString& name = wxListCtrlNameStr) { Init(); @@ -105,12 +101,12 @@ public: virtual ~wxListCtrl(); bool Create(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, - const wxString& name = _T("wxListCtrl")); + const wxString& name = wxListCtrlNameStr); // Attributes @@ -124,7 +120,7 @@ public: bool GetColumn(int col, wxListItem& item) const; // Sets information about this column - bool SetColumn(int col, wxListItem& item) ; + bool SetColumn(int col, const wxListItem& item) ; // Gets the column width int GetColumnWidth(int col) const; @@ -160,7 +156,7 @@ public: bool SetItemState(long item, long state, long stateMask) ; // Sets the item image - bool SetItemImage(long item, int image, int selImage) ; + bool SetItemImage(long item, int image, int selImage = -1) ; // Gets the item text wxString GetItemText(long item) const ; @@ -169,7 +165,7 @@ public: void SetItemText(long item, const wxString& str) ; // Gets the item data - long GetItemData(long item) const ; + wxUIntPtr GetItemData(long item) const ; // Sets the item data bool SetItemData(long item, long data) ; @@ -200,6 +196,10 @@ public: void SetItemBackgroundColour( long item, const wxColour &col); wxColour GetItemBackgroundColour( long item ) const; + // Font of an item. + void SetItemFont( long item, const wxFont &f); + wxFont GetItemFont( long item ) const; + // Gets the number of selected items in the list control int GetSelectedItemCount() const; @@ -214,7 +214,7 @@ public: long GetTopItem() const ; // Add or remove a single window style - void SetSingleStyle(long style, bool add = TRUE) ; + void SetSingleStyle(long style, bool add = true) ; // Set the whole window style void SetWindowStyleFlag(long style) ; @@ -238,8 +238,11 @@ public: void SetImageList(wxImageList *imageList, int which) ; void AssignImageList(wxImageList *imageList, int which) ; - // returns true if it is a virtual list control - bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; } + // are we in report mode? + bool InReportView() const { return HasFlag(wxLC_REPORT); } + + // are we in virtual report mode? + bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); } // refresh items selectively (only useful for virtual list controls) void RefreshItem(long item); @@ -277,11 +280,11 @@ public: // Find an item whose label matches this string, starting from the item after 'start' // or the beginning if 'start' is -1. - long FindItem(long start, const wxString& str, bool partial = FALSE); + long FindItem(long start, const wxString& str, bool partial = false); // Find an item whose data matches this data, starting from the item after 'start' // or the beginning if 'start' is -1. - long FindItem(long start, long data); + long FindItem(long start, wxUIntPtr data); // Find an item nearest this position in the specified direction, starting from // the item after 'start' or the beginning if 'start' is -1. @@ -293,7 +296,7 @@ public: // Inserts an item, returning the index of the new item if successful, // -1 otherwise. - long InsertItem(wxListItem& info); + long InsertItem(const wxListItem& info); // Insert a string item long InsertItem(long index, const wxString& label); @@ -305,7 +308,7 @@ public: long InsertItem(long index, const wxString& label, int imageIndex); // For list view mode (only), inserts a column. - long InsertColumn(long col, wxListItem& info); + long InsertColumn(long col, const wxListItem& info); long InsertColumn(long col, const wxString& heading, @@ -347,8 +350,18 @@ public: // Necessary for drawing hrules and vrules, if specified void OnPaint(wxPaintEvent& event); + virtual bool ShouldInheritColours() const { return false; } + virtual wxVisualAttributes GetDefaultAttributes() const + { + return GetClassDefaultAttributes(GetWindowVariant()); + } + + static wxVisualAttributes + GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL); + + // obsolete stuff, for compatibility only -- don't use wxDEPRECATED( int GetItemSpacing(bool isSmall) const); @@ -362,6 +375,11 @@ protected: // convert our styles to Windows virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; + // special Windows message handling + virtual WXLRESULT MSWWindowProc(WXUINT nMsg, + WXWPARAM wParam, + WXLPARAM lParam); + wxTextCtrl* m_textCtrl; // The control used for editing a label wxImageList * m_imageListNormal; // The image list for normal icons @@ -377,10 +395,10 @@ protected: // ListView_GetItemCount bool m_ignoreChangeMessages; - // TRUE if we have any internal data (user data & attributes) + // true if we have any internal data (user data & attributes) bool m_AnyInternalData; - // TRUE if we have any items with custom attributes + // true if we have any items with custom attributes bool m_hasAnyAttr; // these functions are only used for virtual list view controls, i.e. the