X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a6b0bd49c72e577a218bfe10fc1526cf2ad6293d..51dba3f868be76351d7351aba528ceec5111070c:/samples/thread/test.cpp?ds=sidebyside diff --git a/samples/thread/test.cpp b/samples/thread/test.cpp index 071f954478..f43a48d919 100644 --- a/samples/thread/test.cpp +++ b/samples/thread/test.cpp @@ -6,74 +6,109 @@ // Created: 06/16/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart, Markus Holzem, Guilhem Lavaux -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// +/* + TODO: use worker threads to update progress controls instead of writing + messages - it will be more visual + */ + #ifdef __GNUG__ -#pragma implementation "test.cpp" -#pragma interface "test.cpp" + #pragma implementation "test.cpp" + #pragma interface "test.cpp" #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif #ifndef WX_PRECOMP -#include "wx/wx.h" + #include "wx/wx.h" #endif +#if !wxUSE_THREADS + #error "This sample requires thread support!" +#endif // wxUSE_THREADS + #include "wx/thread.h" #include "wx/dynarray.h" +#include "wx/time.h" + +class MyThread; +WX_DEFINE_ARRAY(wxThread *, wxArrayThread); // Define a new application type -class MyApp: public wxApp +class MyApp : public wxApp { public: - bool OnInit(void); + virtual bool OnInit(); + +public: + // all the threads currently alive - as soon as the thread terminates, it's + // removed from the array + wxArrayThread m_threads; + + // crit section protects access to all of the arrays below + wxCriticalSection m_critsect; }; -WX_DEFINE_ARRAY(wxThread *, wxArrayThread); +// Create a new application object +IMPLEMENT_APP(MyApp) // Define a new frame type class MyFrame: public wxFrame { public: // ctor - MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h); - + MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h); + // operations void WriteText(const wxString& text) { m_txtctrl->WriteText(text); } // callbacks void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); + void OnClear(wxCommandEvent& event); void OnStartThread(wxCommandEvent& event); + void OnStartThreads(wxCommandEvent& event); void OnStopThread(wxCommandEvent& event); void OnPauseThread(wxCommandEvent& event); void OnResumeThread(wxCommandEvent& event); - void OnSize(wxSizeEvent &event); - bool OnClose(void) { return TRUE; } - -public: - wxArrayThread m_threads; + void OnIdle(wxIdleEvent &event); private: + // helper function - creates a new thread (but doesn't run it) + MyThread *CreateThread(); + + // just some place to put our messages in wxTextCtrl *m_txtctrl; - + + // remember the number of running threads and total number of threads + size_t m_nRunning, m_nCount; + DECLARE_EVENT_TABLE() }; -class MyThread: public wxThread +class MyThread : public wxThread { public: MyThread(MyFrame *frame); - - void *Entry(); + + // thread execution starts here + virtual void *Entry(); + + // called when the thread exits - whether it terminates normally or is + // stopped with Delete() (but not when it is Kill()ed!) + virtual void OnExit(); + + // write something to the text control + void WriteText(const wxString& text); public: size_t m_count; @@ -87,163 +122,317 @@ MyThread::MyThread(MyFrame *frame) m_frame = frame; } +void MyThread::WriteText(const wxString& text) +{ + wxString msg; + + // before doing any GUI calls we must ensure that this thread is the only + // one doing it! + + wxMutexGuiEnter(); + + msg << text; + + m_frame->WriteText(msg); + + wxMutexGuiLeave(); +} + +void MyThread::OnExit() +{ + wxCriticalSectionLocker locker(wxGetApp().m_critsect); + + wxGetApp().m_threads.Remove(this); +} + void *MyThread::Entry() { wxString text; - - DeferDestroy(TRUE); - - while (1) { - TestDestroy(); - wxMutexGuiEnter(); - - text.Printf("[%u] Thread 0x%x here.\n", ++m_count, GetID()); - m_frame->WriteText(text); - - wxMutexGuiLeave(); - wxSleep(1); + + text.Printf("Thread 0x%x started (priority = %d).\n", + GetId(), GetPriority()); + WriteText(text); + + for ( m_count = 0; m_count < 10; m_count++ ) + { + // check if we were asked to exit + if ( TestDestroy() ) + break; + + text.Printf("[%u] Thread 0x%x here.\n", m_count, GetId()); + WriteText(text); + + // wxSleep() can't be called from non-GUI thread! + wxThread::Sleep(1000); } - + + text.Printf("Thread 0x%x finished.\n", GetId()); + WriteText(text); + return NULL; } // ID for the menu commands -#define TEST_QUIT 1 -#define TEST_TEXT 101 -#define TEST_ABOUT 102 -#define TEST_START_THREAD 103 -#define TEST_STOP_THREAD 104 -#define TEST_PAUSE_THREAD 105 -#define TEST_RESUME_THREAD 106 +enum +{ + TEST_QUIT = 1, + TEST_TEXT = 101, + TEST_ABOUT, + TEST_CLEAR, + TEST_START_THREAD = 201, + TEST_START_THREADS, + TEST_STOP_THREAD, + TEST_PAUSE_THREAD, + TEST_RESUME_THREAD +}; BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(TEST_QUIT, MyFrame::OnQuit) EVT_MENU(TEST_ABOUT, MyFrame::OnAbout) + EVT_MENU(TEST_CLEAR, MyFrame::OnClear) EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread) + EVT_MENU(TEST_START_THREADS, MyFrame::OnStartThreads) EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread) EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread) EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread) - EVT_SIZE(MyFrame::OnSize) + EVT_IDLE(MyFrame::OnIdle) END_EVENT_TABLE() -// Create a new application object -IMPLEMENT_APP (MyApp) - // `Main program' equivalent, creating windows and returning main app frame -bool MyApp::OnInit(void) +bool MyApp::OnInit() { // Create the main frame window - MyFrame *frame = new MyFrame((wxFrame *) NULL, "wxWindows thread sample", + MyFrame *frame = new MyFrame((wxFrame *)NULL, "wxWindows threads sample", 50, 50, 450, 340); - + // Make a menubar wxMenu *file_menu = new wxMenu; - + + file_menu->Append(TEST_CLEAR, "&Clear log\tCtrl-L"); + file_menu->AppendSeparator(); file_menu->Append(TEST_ABOUT, "&About"); - file_menu->Append(TEST_QUIT, "E&xit"); + file_menu->AppendSeparator(); + file_menu->Append(TEST_QUIT, "E&xit\tAlt-X"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); - + wxMenu *thread_menu = new wxMenu; - thread_menu->Append(TEST_START_THREAD, "Start a new thread"); - thread_menu->Append(TEST_STOP_THREAD, "Stop a running thread"); + thread_menu->Append(TEST_START_THREAD, "&Start a new thread\tCtrl-N"); + thread_menu->Append(TEST_START_THREADS, "Start &many threads at once"); + thread_menu->Append(TEST_STOP_THREAD, "S&top a running thread\tCtrl-S"); thread_menu->AppendSeparator(); - thread_menu->Append(TEST_PAUSE_THREAD, "Pause a running thread"); - thread_menu->Append(TEST_RESUME_THREAD, "Resume suspended thread"); - menu_bar->Append(thread_menu, "Thread"); + thread_menu->Append(TEST_PAUSE_THREAD, "&Pause a running thread\tCtrl-P"); + thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread\tCtrl-R"); + menu_bar->Append(thread_menu, "&Thread"); frame->SetMenuBar(menu_bar); - + // Show the frame frame->Show(TRUE); - + SetTopWindow(frame); - + return TRUE; } // My frame constructor -MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h) +MyFrame::MyFrame(wxFrame *frame, const wxString& title, + int x, int y, int w, int h) : wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)) { - wxPanel *panel = new wxPanel(this, -1, wxPoint(0, 0), wxSize(400, 200), - wxTAB_TRAVERSAL ); - - m_txtctrl = new wxTextCtrl(panel, -1, "", wxPoint(10,30), wxSize(390, 190), - wxTE_MULTILINE); + m_nRunning = m_nCount = 0; + + CreateStatusBar(2); + + m_txtctrl = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0), + wxTE_MULTILINE | wxTE_READONLY); - (void)new wxStaticText(panel, -1, "Log window", wxPoint(10,10)); } -void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) ) +MyThread *MyFrame::CreateThread() { MyThread *thread = new MyThread(this); - - thread->Create(); - - m_threads.Add(thread); + + if ( thread->Create() != wxTHREAD_NO_ERROR ) + { + wxLogError("Can't create thread!"); + } + + wxCriticalSectionLocker enter(wxGetApp().m_critsect); + wxGetApp().m_threads.Add(thread); + + return thread; } -void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) ) +void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) ) { - int no_thrd = m_threads.Count()-1; - - if (no_thrd < 0) + static long s_num = 10; + + s_num = wxGetNumberFromUser("How many threads to start: ", "", + "wxThread sample", s_num, 1, 10000, this); + if ( s_num == -1 ) + { + s_num = 10; + return; - - delete (m_threads[no_thrd]); - m_threads.Remove(no_thrd); + } + + size_t count = (size_t)s_num, n; + + wxArrayThread threads; + + // first create them all... + for ( n = 0; n < count; n++ ) + { + wxThread *thr = CreateThread(); + + // we want to show the effect of SetPriority(): the first thread will + // have the lowest priority, the second - the highest, all the rest + // the normal one + if ( n == 0 ) + thr->SetPriority(WXTHREAD_MIN_PRIORITY); + else if ( n == 1 ) + thr->SetPriority(WXTHREAD_MAX_PRIORITY); + else + thr->SetPriority(WXTHREAD_DEFAULT_PRIORITY); + + threads.Add(thr); + } + + wxString msg; + msg.Printf("%d new threads created.", count); + SetStatusText(msg, 1); + + // ...and then start them + for ( n = 0; n < count; n++ ) + { + threads[n]->Run(); + } +} + +void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) ) +{ + MyThread *thread = CreateThread(); + + if ( thread->Run() != wxTHREAD_NO_ERROR ) + { + wxLogError("Can't start thread!"); + } + + SetStatusText("New thread started.", 1); +} + +void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) ) +{ + // stop the last thread + if ( wxGetApp().m_threads.IsEmpty() ) + { + wxLogError("No thread to stop!"); + } + else + { + wxGetApp().m_critsect.Enter(); + + wxThread *thread = wxGetApp().m_threads.Last(); + + // it's important to leave critical section before calling Delete() + // because delete will (implicitly) call OnExit() which also tries + // to enter the same crit section - would dead lock. + wxGetApp().m_critsect.Leave(); + + thread->Delete(); + + SetStatusText("Thread stopped.", 1); + } } void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) ) { - // resume first suspended thread - size_t n = 0; - while ( n < m_threads.Count() && m_threads[n]->IsPaused() ) - n--; - - if ( n < 0 ) - wxLogError("No thread to pause!"); + wxCriticalSectionLocker enter(wxGetApp().m_critsect); + + // resume first suspended thread + size_t n = 0, count = wxGetApp().m_threads.Count(); + while ( n < count && !wxGetApp().m_threads[n]->IsPaused() ) + n++; + + if ( n == count ) + { + wxLogError("No thread to resume!"); + } else - m_threads[n]->Resume(); + { + wxGetApp().m_threads[n]->Resume(); + + SetStatusText("Thread resumed.", 1); + } } void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) ) { - // pause last running thread - int n = m_threads.Count() - 1; - while ( n >= 0 && !m_threads[n]->IsRunning() ) + wxCriticalSectionLocker enter(wxGetApp().m_critsect); + + // pause last running thread + int n = wxGetApp().m_threads.Count() - 1; + while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() ) n--; - + if ( n < 0 ) + { wxLogError("No thread to pause!"); + } else - m_threads[n]->Pause(); + { + wxGetApp().m_threads[n]->Pause(); + + SetStatusText("Thread paused.", 1); + } } -void MyFrame::OnSize(wxSizeEvent& event ) +// set the frame title indicating the current number of threads +void MyFrame::OnIdle(wxIdleEvent &event) { - wxFrame::OnSize(event); - - wxSize size( GetClientSize() ); - - m_txtctrl->SetSize( 10, 30, size.x-20, size.y-40 ); + // update the counts of running/total threads + size_t nRunning = 0, + nCount = wxGetApp().m_threads.Count(); + for ( size_t n = 0; n < nCount; n++ ) + { + if ( wxGetApp().m_threads[n]->IsRunning() ) + nRunning++; + } + + if ( nCount != m_nCount || nRunning != m_nRunning ) + { + m_nRunning = nRunning; + m_nCount = nCount; + + wxLogStatus(this, "%u threads total, %u running.", nCount, nRunning); + } + //else: avoid flicker - don't print anything } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) ) { - unsigned int i; - for (i=0;iDelete(); + } + Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) ) { - wxMessageDialog dialog(this, "wxThread sample (based on minimal)\nJulian Smart and Guilhem Lavaux", - "About wxThread sample", wxYES_NO|wxCANCEL); - + wxMessageDialog dialog(this, "wxWindows multithreaded application sample\n" + "(c) 1998 Julian Smart, Guilhem Lavaux\n" + "(c) 1999 Vadim Zeitlin", + "About wxThread sample", + wxOK | wxICON_INFORMATION); + dialog.ShowModal(); } - +void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event)) +{ + m_txtctrl->Clear(); +}