X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a69544bf4dec77e719518237280a7eb6e81f3708..91b34dd9e1b29ace037dddc60513fbe79560403f:/build/config.wat diff --git a/build/config.wat b/build/config.wat index 516eee0de5..90d8187ee6 100644 --- a/build/config.wat +++ b/build/config.wat @@ -11,41 +11,71 @@ # Type of compiled binaries [debug,release] BUILD = release + # C compiler CC = wcc386 + # Name of your custom configuration. This affects directory -# where object files are stored as well as the location of -# compiled .lib files and setup.h under the lib/ toplevel directory. +# where object files are stored as well as the location of +# compiled .lib files and setup.h under the lib/ toplevel directory. CFG = + # Standard flags for CC CFLAGS = + # Standard preprocessor flags (common for CC and CXX) CPPFLAGS = + # C++ compiler CXX = wpp386 + # Standard flags for C++ CXXFLAGS = + +# Should __WXDEBUG__ be defined? The default value "default" means that it will +# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] +DEBUG_FLAG = default + +# Should debugging info be included in the executables? The default value +# "default" means that debug info will be included if BUILD=debug +# and not included if BUILD=release. [0,1,default] +DEBUG_INFO = default + # Standard linker flags LDFLAGS = + # Multiple libraries or single huge monolithic one? [0,1] MONOLITHIC = 1 + # Is this official build by wxWindows developers? [0,1] OFFICIAL_BUILD = 0 + # Version of C runtime library to use. You can change this to -# static if SHARED=0, but it is highly recommended to not do -# it if SHARED=1 unless you know what you are doing. [dynamic,static] +# static if SHARED=0, but it is highly recommended to not do +# it if SHARED=1 unless you know what you are doing. [dynamic,static] RUNTIME_LIBS = dynamic + # What type of library to build? [0,1] SHARED = 1 + # Compile Unicode build of wxWindows? [0,1] UNICODE = 0 + # Build GUI libraries? [0,1] USE_GUI = 1 + # Build wxHTML library (USE_GUI must be 1)? [0,1] USE_HTML = 1 + +# Build ODBC database classes (USE_GUI must be 1)? [0,1] +USE_ODBC = 0 + # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] USE_OPENGL = 0 + # Use this to name your customized DLLs differently VENDOR = custom + # Build wxUniversal instead of native port? [0,1] WXUNIV = 0 +