X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a660d684eda27638bca0384b2058911a31c8e845..f3b0f8ad211e33488314003b526700530d8c54f1:/docs/latex/wx/memorydc.tex?ds=sidebyside

diff --git a/docs/latex/wx/memorydc.tex b/docs/latex/wx/memorydc.tex
index 5237bb765a..8f4c510d2b 100644
--- a/docs/latex/wx/memorydc.tex
+++ b/docs/latex/wx/memorydc.tex
@@ -1,12 +1,20 @@
 \section{\class{wxMemoryDC}}\label{wxmemorydc}
 
-A memory device context provides a means to draw graphics onto a bitmap.
+A memory device context provides a means to draw graphics onto a bitmap. When
+drawing in to a mono-bitmap, using {\tt wxWHITE}, {\tt wxWHITE\_PEN} and
+{\tt wxWHITE\_BRUSH}
+will draw the background colour (i.e. 0) whereas all other colours will draw the
+foreground colour (i.e. 1).
 
 \wxheading{Derived from}
 
 \helpref{wxDC}{wxdc}\\
 \helpref{wxObject}{wxobject}
 
+\wxheading{Include files}
+
+<wx/dcmemory.h>
+
 \wxheading{Remarks}
 
 A bitmap must be selected into the new memory DC before it may be used
@@ -31,24 +39,24 @@ can be reselected into another memory DC.
 
 \latexignore{\rtfignore{\wxheading{Members}}}
 
-\membersection{wxMemoryDC::wxMemoryDC}
+\membersection{wxMemoryDC::wxMemoryDC}\label{wxmemorydcctor}
 
 \func{}{wxMemoryDC}{\void}
 
 Constructs a new memory device context.
 
 Use the {\it Ok} member to test whether the constructor was successful
-in creating a useable device context. Don't forget to select a bitmap
+in creating a usable device context. Don't forget to select a bitmap
 into the DC before drawing on it.
 
-\membersection{wxMemoryDC::SelectObject}
+\membersection{wxMemoryDC::SelectObject}\label{wxmemorydcselectobject}
 
-\func{}{SelectObject}{\param{const wxBitmap\& }{bitmap}}
+\func{void}{SelectObject}{\param{const wxBitmap\& }{bitmap}}
 
 Selects the given bitmap into the device context, to use as the memory
 bitmap. Selecting the bitmap into a memory DC allows you to draw into
 the DC (and therefore the bitmap) and also to use {\bf Blit} to copy
-the bitmap to a canvas. For this purpose, you may find \helpref{wxDC::DrawIcon}{wxdcdrawicon}\rtfsp
+the bitmap to a window. For this purpose, you may find \helpref{wxDC::DrawIcon}{wxdcdrawicon}\rtfsp
 easier to use instead.
 
 If the argument is wxNullBitmap (or some other uninitialised wxBitmap) the current bitmap is selected out of the device
