X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a660d684eda27638bca0384b2058911a31c8e845..a132a1c810bea2d37b09f01524b57440c968de1c:/docs/latex/wx/memorydc.tex

diff --git a/docs/latex/wx/memorydc.tex b/docs/latex/wx/memorydc.tex
index 5237bb765a..39a8fbbbca 100644
--- a/docs/latex/wx/memorydc.tex
+++ b/docs/latex/wx/memorydc.tex
@@ -1,12 +1,20 @@
 \section{\class{wxMemoryDC}}\label{wxmemorydc}
 
-A memory device context provides a means to draw graphics onto a bitmap.
+A memory device context provides a means to draw graphics onto a bitmap. When
+drawing in to a mono-bitmap, using {\tt wxWHITE}, {\tt wxWHITE\_PEN} and
+{\tt wxWHITE\_BRUSH}
+will draw the background colour (i.e. 0) whereas all other colours will draw the
+foreground colour (i.e. 1).
 
 \wxheading{Derived from}
 
 \helpref{wxDC}{wxdc}\\
 \helpref{wxObject}{wxobject}
 
+\wxheading{Include files}
+
+<wx/dcmemory.h>
+
 \wxheading{Remarks}
 
 A bitmap must be selected into the new memory DC before it may be used
@@ -48,7 +56,7 @@ into the DC before drawing on it.
 Selects the given bitmap into the device context, to use as the memory
 bitmap. Selecting the bitmap into a memory DC allows you to draw into
 the DC (and therefore the bitmap) and also to use {\bf Blit} to copy
-the bitmap to a canvas. For this purpose, you may find \helpref{wxDC::DrawIcon}{wxdcdrawicon}\rtfsp
+the bitmap to a window. For this purpose, you may find \helpref{wxDC::DrawIcon}{wxdcdrawicon}\rtfsp
 easier to use instead.
 
 If the argument is wxNullBitmap (or some other uninitialised wxBitmap) the current bitmap is selected out of the device
