X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a660d684eda27638bca0384b2058911a31c8e845..93401be9624e239870c89090ac55261efd261eff:/docs/latex/wx/window.tex?ds=inline diff --git a/docs/latex/wx/window.tex b/docs/latex/wx/window.tex index fe1ca0b2c5..f8969d5214 100644 --- a/docs/latex/wx/window.tex +++ b/docs/latex/wx/window.tex @@ -1,34 +1,55 @@ \section{\class{wxWindow}}\label{wxwindow} -wxWindow is the base class for all windows. Any -children of the window will be deleted automatically by the destructor -before the window itself is deleted. +wxWindow is the base class for all windows. Any children of the window will be deleted +automatically by the destructor before the window itself is deleted. + +%Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this +%help text. These must not be called by a user program and are documented only for illustration. +%On several platforms, only a few of these handlers are actually written (they are not always +%needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept +%the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native +%platform can implement its native behaviour or just ignore the event if nothing needs to be +%done. \wxheading{Derived from} \helpref{wxEvtHandler}{wxevthandler}\\ \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + \wxheading{Window styles} The following styles can apply to all windows, although they will not always make sense for a particular -window class. +window class or on all platforms. \twocolwidtha{5cm}% \begin{twocollist}\itemsep=0pt \twocolitem{\windowstyle{wxSIMPLE\_BORDER}}{Displays a thin border around the window. wxBORDER is the old name -for this style.} +for this style. } \twocolitem{\windowstyle{wxDOUBLE\_BORDER}}{Displays a double border. Windows only.} \twocolitem{\windowstyle{wxSUNKEN\_BORDER}}{Displays a sunken border.} -\twocolitem{\windowstyle{wxRAISED\_BORDER}}{Displays a sunken border.} -\twocolitem{\windowstyle{wxSTATIC\_BORDER}}{Displays a border suitable for a static control.} +\twocolitem{\windowstyle{wxRAISED\_BORDER}}{Displays a raised border. GTK only. } +\twocolitem{\windowstyle{wxSTATIC\_BORDER}}{Displays a border suitable for a static control. Windows only. } \twocolitem{\windowstyle{wxTRANSPARENT\_WINDOW}}{The window is transparent, that is, it will not receive paint events. Windows only.} \twocolitem{\windowstyle{wxNO\_3D}}{Prevents the children of this window taking on 3D styles, even though the application-wide policy is for 3D controls. Windows only.} \twocolitem{\windowstyle{wxTAB\_TRAVERSAL}}{Use this to enable tab traversal for non-dialog windows.} +\twocolitem{\windowstyle{wxWANTS\_CHARS}}{Use this to indicate that the window +wants to get all char events - even for keys like TAB or ENTER which are +usually used for dialog navigation and which wouldn't be generated without +this style} +\twocolitem{\windowstyle{wxNO\_FULL\_REPAINT\_ON\_RESIZE}}{Disables repainting +the window completely when its size is changed - you will have to repaint the +new window area manually if you use this style. Currently only has an effect for +Windows.} \twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar.} \twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar.} +\twocolitem{\windowstyle{wxCLIP\_CHILDREN}}{Use this style to eliminate flicker caused by the background being +repainted, then children being painted over them. Windows only.} \end{twocollist} See also \helpref{window styles overview}{windowstyles}. @@ -39,16 +60,16 @@ See also \helpref{window styles overview}{windowstyles}. \latexignore{\rtfignore{\wxheading{Members}}} -\membersection{wxWindow::wxWindow} +\membersection{wxWindow::wxWindow}\label{wxwindowctor} \func{}{wxWindow}{\void} Default constructor. -\func{}{wxWindow}{\param{wxWindow*}{ parent}, \param{const wxWindowID }{id}, +\func{}{wxWindow}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, - \param{const long }{style = 0}, + \param{long }{style = 0}, \param{const wxString\& }{name = wxPanelNameStr}} Constructs a window, which can be a child of a frame, dialog or any other non-control window. @@ -64,7 +85,9 @@ should generate a default position for the window. If using the wxWindow class d an actual position.} \docparam{size}{Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows -should generate a default size for the window.} +should generate a default size for the window. If no suitable size can be found, the +window will be sized to 20x20 pixels so that the window is visible but obviously not +correctly sized. } \docparam{style}{Window style. For generic window styles, please see \helpref{wxWindow}{wxwindow}.} @@ -82,7 +105,6 @@ can delete a window only when it is safe to do so, in idle time. \wxheading{See also} \helpref{Window deletion overview}{windowdeletionoverview},\rtfsp -\helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp \helpref{wxWindow::Destroy}{wxwindowdestroy},\rtfsp \helpref{wxCloseEvent}{wxcloseevent} @@ -104,47 +126,114 @@ functions so should not be required by the application programmer. Directs all mouse input to this window. Call \helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse} to release the capture. +Note that wxWindows maintains the stack of windows having captured the mouse +and when the mouse is released the capture returns to the window which had had +captured it previously and it is only really released if there were no previous +window. In particular, this means that you must release the mouse as many times +as you capture it. + \wxheading{See also} \helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse} \membersection{wxWindow::Center}\label{wxwindowcenter} -\func{void}{Center}{\param{const int}{ direction}} +\func{void}{Center}{\param{int}{ direction}} A synonym for \helpref{Centre}{wxwindowcentre}. +\membersection{wxWindow::CenterOnParent}\label{wxwindowcenteronparent} + +\func{void}{CenterOnParent}{\param{int}{ direction}} + +A synonym for \helpref{CentreOnParent}{wxwindowcentreonparent}. + +\membersection{wxWindow::CenterOnScreen}\label{wxwindowcenteronscreen} + +\func{void}{CenterOnScreen}{\param{int}{ direction}} + +A synonym for \helpref{CentreOnScreen}{wxwindowcentreonscreen}. + \membersection{wxWindow::Centre}\label{wxwindowcentre} -\func{virtual void}{Centre}{\param{const int}{ direction = wxHORIZONTAL}} +\func{void}{Centre}{\param{int}{ direction = wxBOTH}} Centres the window. \wxheading{Parameters} \docparam{direction}{Specifies the direction for the centering. May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL}\rtfsp -or {\tt wxBOTH}.} +or {\tt wxBOTH}. It may also include {\tt wxCENTRE\_ON\_SCREEN} flag +if you want to center the window on the entire screen and not on its +parent window.} + +The flag {\tt wxCENTRE\_FRAME} is obsolete and should not be used any longer +(it has no effect). \wxheading{Remarks} -The actual behaviour depends on the derived window. For a frame or dialog box, -centring is relative to the whole display. For a panel item, centring is -relative to the panel. +If the window is a top level one (i.e. doesn't have a parent), it will be +centered relative to the screen anyhow. \wxheading{See also} \helpref{wxWindow::Center}{wxwindowcenter} +\membersection{wxWindow::CentreOnParent}\label{wxwindowcentreonparent} + +\func{void}{CentreOnParent}{\param{int}{ direction = wxBOTH}} + +Centres the window on its parent. This is a more readable synonym for +\helpref{Centre}{wxwindowcentre}. + +\wxheading{Parameters} + +\docparam{direction}{Specifies the direction for the centering. May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL}\rtfsp +or {\tt wxBOTH}.} + +\wxheading{Remarks} + +This methods provides for a way to center top level windows over their +parents instead of the entire screen. If there is no parent or if the +window is not a top level window, then behaviour is the same as +\helpref{wxWindow::Centre}{wxwindowcentre}. + +\wxheading{See also} + +\helpref{wxWindow::CentreOnScreen}{wxwindowcenteronscreen} + +\membersection{wxWindow::CentreOnScreen}\label{wxwindowcentreonscreen} + +\func{void}{CentreOnScreen}{\param{int}{ direction = wxBOTH}} + +Centres the window on screen. This only works for top level windows - +otherwise, the window will still be centered on its parent. + +\wxheading{Parameters} + +\docparam{direction}{Specifies the direction for the centering. May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL}\rtfsp +or {\tt wxBOTH}.} + +\wxheading{See also} + +\helpref{wxWindow::CentreOnParent}{wxwindowcenteronparent} + \membersection{wxWindow::Clear}\label{wxwindowclear} \func{void}{Clear}{\void} -Clears the window by filling it with the current background colour. +Clears the window by filling it with the current background colour. Does not +cause an erase background event to be generated. \membersection{wxWindow::ClientToScreen} \constfunc{virtual void}{ClientToScreen}{\param{int* }{x}, \param{int* }{y}} +\perlnote{In wxPerl this method returns a 2-element list instead of +modifying its parameters.} + +\constfunc{virtual wxPoint}{ClientToScreen}{\param{const wxPoint\&}{ pt}} + Converts to screen coordinates from coordinates relative to this window. \docparam{x}{A pointer to a integer value for the x coordinate. Pass the client coordinate in, and @@ -153,17 +242,27 @@ a screen coordinate will be passed out.} \docparam{y}{A pointer to a integer value for the y coordinate. Pass the client coordinate in, and a screen coordinate will be passed out.} +\docparam{pt}{The client position for the second form of the function.} + +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf ClientToScreen(point)}}{Accepts and returns a wxPoint} +\twocolitem{{\bf ClientToScreenXY(x, y)}}{Returns a 2-tuple, (x, y)} +\end{twocollist}} +} + \membersection{wxWindow::Close}\label{wxwindowclose} -\func{virtual bool}{Close}{\param{const bool}{ force = FALSE}} +\func{virtual bool}{Close}{\param{bool}{ force = {\tt FALSE}}} The purpose of this call is to provide a safer way of destroying a window than using the {\it delete} operator. \wxheading{Parameters} -\docparam{force}{FALSE if the window's close handler should be able to veto the destruction -of this window, TRUE if it cannot.} +\docparam{force}{{\tt FALSE} if the window's close handler should be able to veto the destruction +of this window, {\tt TRUE} if it cannot.} \wxheading{Remarks} @@ -176,13 +275,100 @@ destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}. Applies to managed windows (wxFrame and wxDialog classes) only. +{\it Note} that calling Close does not guarantee that the window will be destroyed; but it +provides a way to simulate a manual close of a window, which may or may not be implemented by +destroying the window. The default implementation of wxDialog::OnCloseWindow does not +necessarily delete the dialog, since it will simply simulate an wxID\_CANCEL event which +itself only hides the dialog. + +To guarantee that the window will be destroyed, call \helpref{wxWindow::Destroy}{wxwindowdestroy} instead. + \wxheading{See also} \helpref{Window deletion overview}{windowdeletionoverview},\rtfsp -\helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp \helpref{wxWindow::Destroy}{wxwindowdestroy},\rtfsp \helpref{wxCloseEvent}{wxcloseevent} +\membersection{wxWindow::ConvertDialogToPixels}\label{wxwindowconvertdialogtopixels} + +\func{wxPoint}{ConvertDialogToPixels}{\param{const wxPoint\&}{ pt}} + +\func{wxSize}{ConvertDialogToPixels}{\param{const wxSize\&}{ sz}} + +Converts a point or size from dialog units to pixels. + +For the x dimension, the dialog units are multiplied by the average character width +and then divided by 4. + +For the y dimension, the dialog units are multiplied by the average character height +and then divided by 8. + +\wxheading{Remarks} + +Dialog units are used for maintaining a dialog's proportions even if the font changes. +Dialogs created using Dialog Editor optionally use dialog units. + +You can also use these functions programmatically. A convenience macro is defined: + +{\small +\begin{verbatim} +#define wxDLG_UNIT(parent, pt) parent->ConvertDialogToPixels(pt) +\end{verbatim} +} + +\wxheading{See also} + +\helpref{wxWindow::ConvertPixelsToDialog}{wxwindowconvertpixelstodialog} + +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint} +\twocolitem{{\bf ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize} +\end{twocollist}} + +Additionally, the following helper functions are defined:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf wxDLG\_PNT(win, point)}}{Converts a wxPoint from dialog +units to pixels} +\twocolitem{{\bf wxDLG\_SZE(win, size)}}{Converts a wxSize from dialog +units to pixels} +\end{twocollist}} +} + + +\membersection{wxWindow::ConvertPixelsToDialog}\label{wxwindowconvertpixelstodialog} + +\func{wxPoint}{ConvertPixelsToDialog}{\param{const wxPoint\&}{ pt}} + +\func{wxSize}{ConvertPixelsToDialog}{\param{const wxSize\&}{ sz}} + +Converts a point or size from pixels to dialog units. + +For the x dimension, the pixels are multiplied by 4 and then divided by the average +character width. + +For the y dimension, the pixels are multiplied by 8 and then divided by the average +character height. + +\wxheading{Remarks} + +Dialog units are used for maintaining a dialog's proportions even if the font changes. +Dialogs created using Dialog Editor optionally use dialog units. + +\wxheading{See also} + +\helpref{wxWindow::ConvertDialogToPixels}{wxwindowconvertdialogtopixels} + + +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint} +\twocolitem{{\bf ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize} +\end{twocollist}} +} + \membersection{wxWindow::Destroy}\label{wxwindowdestroy} \func{virtual bool}{Destroy}{\void} @@ -191,12 +377,12 @@ Destroys the window safely. Use this function instead of the delete operator, si different window classes can be destroyed differently. Frames and dialogs are not destroyed immediately when this function is called - they are added to a list of windows to be deleted on idle time, when all the window's events -have been processed. This prevents problems with events being sent to non-existant +have been processed. This prevents problems with events being sent to non-existent windows. \wxheading{Return value} -TRUE if the window has either been successfully deleted, or it has been added +{\tt TRUE} if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion. \membersection{wxWindow::DestroyChildren} @@ -205,82 +391,169 @@ to the list of windows pending real deletion. Destroys all children of a window. Called automatically by the destructor. +\membersection{wxWindow::Disable}\label{wxwindowdisable} + +\func{void}{Disable}{\void} + +Disables the window, same as \helpref{Enable({\tt FALSE})}{wxwindowenable}. + +\wxheading{Return value} + +Returns {\tt TRUE} if the window has been disabled, {\tt FALSE} if it had been +already disabled before the call to this function. + \membersection{wxWindow::DragAcceptFiles}\label{wxwindowdragacceptfiles} -\func{virtual void}{DragAcceptFiles}{\param{const bool}{ accept}} +\func{virtual void}{DragAcceptFiles}{\param{bool}{ accept}} -Enables or disables elibility for drop file events (OnDropFiles). +Enables or disables eligibility for drop file events (OnDropFiles). \wxheading{Parameters} -\docparam{accept}{If TRUE, the window is eligible for drop file events. If FALSE, the window +\docparam{accept}{If {\tt TRUE}, the window is eligible for drop file events. If {\tt FALSE}, the window will not accept drop file events.} \wxheading{Remarks} Windows only. +\membersection{wxWindow::Enable}\label{wxwindowenable} + +\func{virtual bool}{Enable}{\param{bool}{ enable = {\tt TRUE}}} + +Enable or disable the window for user input. Note that when a parent window is +disabled, all of its children are disabled as well and they are reenabled again +when the parent is. + +\wxheading{Parameters} + +\docparam{enable}{If {\tt TRUE}, enables the window for input. If {\tt FALSE}, disables the window.} + +\wxheading{Return value} + +Returns {\tt TRUE} if the window has been enabled or disabled, {\tt FALSE} if +nothing was done, i.e. if the window had already been in the specified state. + \wxheading{See also} -\helpref{wxWindow::OnDropFiles}{wxwindowondropfiles} +\helpref{wxWindow::IsEnabled}{wxwindowisenabled},\rtfsp +\helpref{wxWindow::Disable}{wxwindowdisable} -\membersection{wxWindow::Enable}\label{wxwindowenable} +\membersection{wxWindow::FindFocus}\label{wxwindowfindfocus} -\func{virtual void}{Enable}{\param{const bool}{ enable}} +\func{static wxWindow*}{FindFocus}{\void} -Enable or disable the window for user input. +Finds the window or control which currently has the keyboard focus. -\wxheading{Parameters} +\wxheading{Remarks} -\docparam{enable}{If TRUE, enables the window for input. If FALSE, disables the window.} +Note that this is a static function, so it can be called without needing a wxWindow pointer. \wxheading{See also} -\helpref{wxWindow::IsEnabled}{wxwindowisenabled} +\helpref{wxWindow::SetFocus}{wxwindowsetfocus} + +\membersection{wxWindow::FindWindow}\label{wxwindowfindwindow} -\membersection{wxWindow::FakePopupMenu}\label{wxwindowfakepopupmenu} +\func{wxWindow*}{FindWindow}{\param{long}{ id}} -\func{virtual bool}{FakePopupMenu}{\param{wxMenu* }{menu}, \param{const int }{x}, \param{const int }{y}} +Find a child of this window, by identifier. -A replacement for wxWindow::PopupMenu for cases where the PopupMenu implementation -does not work correctly, in particular on Motif platforms. +\func{wxWindow*}{FindWindow}{\param{const wxString\&}{ name}} -\wxheading{Parameters} +Find a child of this window, by name. -\docparam{menu}{Menu to pop up.} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf FindWindowById(id)}}{Accepts an integer} +\twocolitem{{\bf FindWindowByName(name)}}{Accepts a string} +\end{twocollist}} +} -\docparam{x}{Required x position for the menu to appear.} +\membersection{wxWindow::FindWindowById}\label{wxwindowfindwindowbyid} -\docparam{y}{Required y position for the menu to appear.} +\func{static wxWindow*}{FindWindowById}{\param{long}{ id}, \param{wxWindow*}{ parent = NULL}} -\wxheading{Remarks} +Find the first window with the given {\it id}. -This is a cut-down version of PopupMenu using a dialog and listbox; pull-right menus -are not supported. +If {\it parent} is NULL, the search will start from all top-level +frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. +The search is recursive in both cases. \wxheading{See also} -\helpref{wxMenu}{wxmenu}, \helpref{wxWindow::PopupMenu}{wxwindowpopupmenu} +\helpref{FindWindow}{wxwindowfindwindow} -\membersection{wxWindow::FindFocus}\label{wxwindowfindfocus} +\membersection{wxWindow::FindWindowByName}\label{wxwindowfindwindowbyname} -\func{static wxWindow*}{FindFocus}{\void} +\func{static wxWindow*}{FindWindowByName}{\param{const wxString\&}{ name}, \param{wxWindow*}{ parent = NULL}} -Finds the window or control which currently has the keyboard focus. +Find a window by its name (as given in a window constructor or {\bf Create} function call). +If {\it parent} is NULL, the search will start from all top-level +frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. +The search is recursive in both cases. -\wxheading{Remarks} +If no window with such name is found, +\helpref{FindWindowByLabel}{wxwindowfindwindowbylabel} is called. -Note that this is a static function, so it can be called without needing a wxWindow pointer. +\wxheading{See also} + +\helpref{FindWindow}{wxwindowfindwindow} + +\membersection{wxWindow::FindWindowByLabel}\label{wxwindowfindwindowbylabel} + +\func{static wxWindow*}{FindWindowByLabel}{\param{const wxString\&}{ label}, \param{wxWindow*}{ parent = NULL}} + +Find a window by its label. Depending on the type of window, the label may be a window title +or panel item label. If {\it parent} is NULL, the search will start from all top-level +frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. +The search is recursive in both cases. \wxheading{See also} -\helpref{wxWindow::SetFocus}{wxwindowsetfocus} +\helpref{FindWindow}{wxwindowfindwindow} \membersection{wxWindow::Fit}\label{wxwindowfit} \func{virtual void}{Fit}{\void} -Sizes the window so that it fits around its subwindows. +Sizes the window so that it fits around its subwindows. This function won't do +anything if there are no subwindows. + +\membersection{wxWindow::FitInside}\label{wxwindowfitinside} + +\func{virtual void}{FitInside}{\void} + +Similar to \helpref{Fit}{wxwindowfit}, but sizes the interior (virtual) size +of a window. Mainly useful with scrolled windows to reset scrollbars after +sizing changes that do not trigger a size event, and/or scrolled windows without +an interior sizer. This function similarly won't do anything if there are no +subwindows. + +\membersection{wxWindow::Freeze}\label{wxwindowfreeze} + +\func{virtual void}{Freeze}{\void} + +Freezes the window or, in other words, prevents any updates from taking place +on screen, the window is not redrawn at all. \helpref{Thaw}{wxwindowthaw} must +be called to reenable window redrawing. + +This method is useful for visual appearance optimization (for example, it +is a good idea to use it before inserting large amount of text into a +wxTextCtrl under wxGTK) but is not implemented on all platforms nor for all +controls so it is mostly just a hint to wxWindows and not a mandatory +directive. + +\membersection{wxWindow::GetAdjustedBestSize}\label{wxwindowgetadjustedbestsize} + +\constfunc{wxSize}{GetAdjustedBestSize}{\void} + +This method is similar to \helpref{GetBestSize}{wxwindowgetbestsize}, except +in one thing. GetBestSize should return the minimum untruncated size of the +window, while this method will return the largest of BestSize and any user +specified minimum size. ie. it is the minimum size the window should currently +be drawn at, not the minimal size it can possibly tolerate. \membersection{wxWindow::GetBackgroundColour}\label{wxwindowgetbackgroundcolour} @@ -292,8 +565,37 @@ Returns the background colour of the window. \helpref{wxWindow::SetBackgroundColour}{wxwindowsetbackgroundcolour},\rtfsp \helpref{wxWindow::SetForegroundColour}{wxwindowsetforegroundcolour},\rtfsp -\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp -\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground} +\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour} + +\membersection{wxWindow::GetBestSize}\label{wxwindowgetbestsize} + +\constfunc{virtual wxSize}{GetBestSize}{\void} + +This functions returns the best acceptable minimal size for the window. For +example, for a static control, it will be the minimal size such that the +control label is not truncated. For windows containing subwindows (typically +\helpref{wxPanel}{wxpanel}), the size returned by this function will be the +same as the size the window would have had after calling +\helpref{Fit}{wxwindowfit}. + +\membersection{wxWindow::GetCaret}\label{wxwindowgetcaret} + +\constfunc{wxCaret *}{GetCaret}{\void} + +Returns the \helpref{caret}{wxcaret} associated with the window. + +\membersection{wxWindow::GetCapture}\label{wxwindowgetcapture} + +\func{static wxWindow *}{GetCapture}{\void} + +Returns the currently captured window. + +\wxheading{See also} + +\helpref{wxWindow::HasCapture}{wxwindowhascapture}, +\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse}, +\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse}, +\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent} \membersection{wxWindow::GetCharHeight} @@ -309,16 +611,22 @@ Returns the average character width for this window. \membersection{wxWindow::GetChildren} -\func{wxList*}{GetChildren}{\void} +\func{wxList\&}{GetChildren}{\void} -Returns a pointer to the list of the window's children. +Returns a reference to the list of the window's children. \membersection{wxWindow::GetClientSize}\label{wxwindowgetclientsize} \constfunc{virtual void}{GetClientSize}{\param{int* }{width}, \param{int* }{height}} -This gets the size of the window `client area' in pixels. The client area is the -area which may be drawn on by the programmer, excluding title bar, border etc. +\perlnote{In wxPerl this method takes no parameter and returns +a 2-element list {\tt ( width, height )}.} + +\constfunc{virtual wxSize}{GetClientSize}{\void} + +This gets the size of the window `client area' in pixels. +The client area is the area which may be drawn on by the programmer, +excluding title bar, border, scrollbars, etc. \wxheading{Parameters} @@ -326,17 +634,42 @@ area which may be drawn on by the programmer, excluding title bar, border etc. \docparam{height}{Receives the client height in pixels.} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf GetClientSizeTuple()}}{Returns a 2-tuple of (width, height)} +\twocolitem{{\bf GetClientSize()}}{Returns a wxSize object} +\end{twocollist}} +} + +\wxheading{See also} + +\helpref{GetSize}{wxwindowgetsize} +\helpref{GetVirtualSize}{wxwindowgetvirtualsize} + \membersection{wxWindow::GetConstraints}\label{wxwindowgetconstraints} \constfunc{wxLayoutConstraints*}{GetConstraints}{\void} Returns a pointer to the window's layout constraints, or NULL if there are none. -\membersection{wxWindow::GetDefaultItem}\label{wxwindowgetdefaultitem} +\membersection{wxWindow::GetContainingSizer}\label{wxwindowgetcontainingsizer} -\constfunc{wxButton*}{GetDefaultItem}{\void} +\constfunc{const wxSizer *}{GetContainingSizer}{\void} -Returns a pointer to the button which is the default for this window, or NULL. +Return the sizer that this window is a member of, if any, otherwise +{\tt NULL}. + +\membersection{wxWindow::GetDropTarget}\label{wxwindowgetdroptarget} + +\constfunc{wxDropTarget*}{GetDropTarget}{\void} + +Returns the associated drop target, which may be NULL. + +\wxheading{See also} + +\helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget}, +\helpref{Drag and drop overview}{wxdndoverview} \membersection{wxWindow::GetEventHandler}\label{wxwindowgeteventhandler} @@ -353,11 +686,17 @@ own event handler. \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp \helpref{wxEvtHandler}{wxevthandler}\rtfsp +\membersection{wxWindow::GetExtraStyle}\label{wxwindowgetextrastyle} + +\constfunc{long}{GetExtraStyle}{\void} + +Returns the extra style bits for the window. + \membersection{wxWindow::GetFont}\label{wxwindowgetfont} -\constfunc{wxFont*}{GetFont}{\void} +\constfunc{wxFont\&}{GetFont}{\void} -Returns a pointer to the font for this window. +Returns a reference to the font for this window. \wxheading{See also} @@ -387,47 +726,49 @@ be used at all. Returns the grandparent of a window, or NULL if there isn't one. -\membersection{wxWindow::GetHandle} +\membersection{wxWindow::GetHandle}\label{wxwindowgethandle} \constfunc{void*}{GetHandle}{\void} Returns the platform-specific handle of the physical window. Cast it to an appropriate -handle, such as {\bf HWND} for Windows or {\bf Widget} for Motif. +handle, such as {\bf HWND} for Windows, {\bf Widget} for Motif or {\bf GtkWidget} for GTK. -\membersection{wxWindow::GetId}\label{wxwindowgetid} +\pythonnote{This method will return an integer in wxPython.} -\constfunc{int}{GetId}{\void} +\perlnote{This method will return an integer in wxPerl.} -Returns the identifier of the window. +\membersection{wxWindow::GetHelpText}\label{wxwindowgethelptext} -\wxheading{Remarks} +\constfunc{virtual wxString}{GetHelpText}{\void} -Each window has an integer identifier. If the application has not provided one, -an identifier will be generated. +Gets the help text to be used as context-sensitive help for this window. -TODO: perhaps there should be a default identifier for each class, rather -choosing one, which could clash with other ones. +Note that the text is actually stored by the current \helpref{wxHelpProvider}{wxhelpprovider} implementation, +and not in the window object itself. \wxheading{See also} -\helpref{wxWindow::SetId}{wxwindowsetid} +\helpref{SetHelpText}{wxwindowsethelptext}, \helpref{wxHelpProvider}{wxhelpprovider} -\membersection{wxWindow::GetPosition} +\membersection{wxWindow::GetId}\label{wxwindowgetid} -\constfunc{virtual void}{GetPosition}{\param{int* }{x}, \param{int* }{y}} +\constfunc{int}{GetId}{\void} -This gets the position of the window in pixels, relative to the parent window or -if no parent, relative to the whole display. +Returns the identifier of the window. -\wxheading{Parameters} +\wxheading{Remarks} -\docparam{x}{Receives the x position of the window.} +Each window has an integer identifier. If the application has not provided one +(or the default Id -1) an unique identifier with a negative value will be generated. -\docparam{y}{Receives the y position of the window.} +\wxheading{See also} + +\helpref{wxWindow::SetId}{wxwindowsetid},\rtfsp +\helpref{Window identifiers}{windowids} \membersection{wxWindow::GetLabel} -\constfunc{virtual wxString\& }{GetLabel}{\void} +\constfunc{virtual wxString }{GetLabel}{\void} Generic way of getting a label from any window, for identification purposes. @@ -442,7 +783,7 @@ by name. \membersection{wxWindow::GetName}\label{wxwindowgetname} -\constfunc{virtual wxString\& }{GetName}{\void} +\constfunc{virtual wxString }{GetName}{\void} Returns the window's name. @@ -461,25 +802,48 @@ name in the window constructor or via \helpref{wxWindow::SetName}{wxwindowsetnam Returns the parent of the window, or NULL if there is no parent. -\membersection{wxWindow::GetReturnCode}\label{wxwindowgetreturncode} +\membersection{wxWindow::GetPosition}\label{wxwindowgetposition} -\func{int}{GetReturnCode}{\void} +\constfunc{virtual void}{GetPosition}{\param{int* }{x}, \param{int* }{y}} -Gets the return code for this window. +\constfunc{wxPoint}{GetPosition}{\void} -\wxheading{Remarks} +This gets the position of the window in pixels, relative to the parent window +for the child windows or relative to the display origin for the top level +windows. + +\wxheading{Parameters} -A return code is normally associated with a modal dialog, where \helpref{wxDialog::ShowModal}{wxdialogshowmodal} returns -a code to the application. +\docparam{x}{Receives the x position of the window.} -\wxheading{See also} +\docparam{y}{Receives the y position of the window.} -\helpref{wxWindow::SetReturnCode}{wxwindowsetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp -\helpref{wxDialog::EndModal}{wxdialogendmodal} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf GetPosition()}}{Returns a wxPoint} +\twocolitem{{\bf GetPositionTuple()}}{Returns a tuple (x, y)} +\end{twocollist}} +} + +\perlnote{In wxPerl there are two methods instead of a single overloaded +method:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf GetPosition()}}{Returns a Wx::Point} +\twocolitem{{\bf GetPositionXY()}}{Returns a 2-element list + {\tt ( x, y )}} +\end{twocollist} +}} + +\membersection{wxWindow::GetRect}\label{wxwindowgetrect} + +\constfunc{virtual wxRect}{GetRect}{\void} + +Returns the size and position of the window as a \helpref{wxRect}{wxrect} object. \membersection{wxWindow::GetScrollThumb}\label{wxwindowgetscrollthumb} -\func{virtual int}{GetScrollThumb}{\param{const int }{orientation}} +\func{virtual int}{GetScrollThumb}{\param{int }{orientation}} Returns the built-in scrollbar thumb size. @@ -489,7 +853,7 @@ Returns the built-in scrollbar thumb size. \membersection{wxWindow::GetScrollPos}\label{wxwindowgetscrollpos} -\func{virtual int}{GetScrollPos}{\param{const int }{orientation}} +\func{virtual int}{GetScrollPos}{\param{int }{orientation}} Returns the built-in scrollbar position. @@ -499,7 +863,7 @@ See \helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar} \membersection{wxWindow::GetScrollRange}\label{wxwindowgetscrollrange} -\func{virtual int}{GetScrollRange}{\param{const int }{orientation}} +\func{virtual int}{GetScrollRange}{\param{int }{orientation}} Returns the built-in scrollbar range. @@ -507,11 +871,14 @@ Returns the built-in scrollbar range. \helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar} -\membersection{wxWindow::GetSize} +\membersection{wxWindow::GetSize}\label{wxwindowgetsize} \constfunc{virtual void}{GetSize}{\param{int* }{width}, \param{int* }{height}} -This gets the size of the entire window in pixels. +\constfunc{virtual wxSize}{GetSize}{\void} + +This gets the size of the entire window in pixels, +including title bar, border, scrollbars, etc. \wxheading{Parameters} @@ -519,11 +886,40 @@ This gets the size of the entire window in pixels. \docparam{height}{Receives the window height.} -\membersection{wxWindow::GetTextExtent} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf GetSize()}}{Returns a wxSize} +\twocolitem{{\bf GetSizeTuple()}}{Returns a 2-tuple (width, height)} +\end{twocollist}} +} + +\perlnote{In wxPerl there are two methods instead of a single overloaded +method:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf GetSize()}}{Returns a Wx::Size} +\twocolitem{{\bf GetSizeWH()}}{Returns a 2-element list + {\tt ( width, height )}} +\end{twocollist} +}} + +\wxheading{See also} + +\helpref{GetClientSize}{wxwindowgetclientsize},\rtfsp +\helpref{GetVirtualSize}{wxwindowgetvirtualsize} + +\membersection{wxWindow::GetSizer}\label{wxwindowgetsizer} + +\constfunc{wxSizer *}{GetSizer}{\void} + +Return the sizer associated with the window by a previous call to +\helpref{SetSizer()}{wxwindowsetsizer} or {\tt NULL}. + +\membersection{wxWindow::GetTextExtent}\label{wxwindowgettextextent} \constfunc{virtual void}{GetTextExtent}{\param{const wxString\& }{string}, \param{int* }{x}, \param{int* }{y}, \param{int* }{descent = NULL}, \param{int* }{externalLeading = NULL}, - \param{const wxFont* }{font = NULL}, \param{const bool}{ use16 = FALSE}} + \param{const wxFont* }{font = NULL}, \param{bool}{ use16 = {\tt FALSE}}} Gets the dimensions of the string as it would be drawn on the window with the currently selected font. @@ -542,7 +938,21 @@ window with the currently selected font. \docparam{font}{Font to use instead of the current window font (optional).} -\docparam{use16}{If TRUE, {\it string} contains 16-bit characters. The default is FALSE.} +\docparam{use16}{If {\tt TRUE}, {\it string} contains 16-bit characters. The default is {\tt FALSE}.} + + +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf GetTextExtent(string)}}{Returns a 2-tuple, (width, height)} +\twocolitem{{\bf GetFullTextExtent(string, font=NULL)}}{Returns a +4-tuple, (width, height, descent, externalLeading) } +\end{twocollist}} +} + +\perlnote{In wxPerl this method takes only the {\tt string} and optionally + {\tt font} parameters, and returns a 4-element list + {\tt ( x, y, descent, externalLeading )}.} \membersection{wxWindow::GetTitle}\label{wxwindowgettitle} @@ -554,38 +964,110 @@ Gets the window's title. Applicable only to frames and dialogs. \helpref{wxWindow::SetTitle}{wxwindowsettitle} -\membersection{wxWindow::GetWindowStyleFlag} +\membersection{wxWindow::GetUpdateRegion}\label{wxwindowgetupdateregion} + +\constfunc{virtual wxRegion}{GetUpdateRegion}{\void} + +Returns the region specifying which parts of the window have been damaged. Should +only be called within an \helpref{wxPaintEvent}{wxpaintevent} handler. + +\wxheading{See also} + +\helpref{wxRegion}{wxregion},\rtfsp +\helpref{wxRegionIterator}{wxregioniterator} + +\membersection{wxWindow::GetValidator}\label{wxwindowgetvalidator} + +\constfunc{wxValidator*}{GetValidator}{\void} + +Returns a pointer to the current validator for the window, or NULL if there is none. + +\membersection{wxWindow::GetVirtualSize}\label{wxwindowgetvirtualsize} + +\constfunc{void}{GetVirtualSize}{\param{int* }{width}, \param{int* }{height}} + +\constfunc{wxSize}{GetVirtualSize}{\void} + +This gets the virtual size of the window in pixels. + +\wxheading{Parameters} + +\docparam{width}{Receives the window virtual width.} + +\docparam{height}{Receives the window virtual height.} + +\helpref{GetSize}{wxwindowgetsize},\rtfsp +\helpref{GetClientSize}{wxwindowgetclientsize} + +\membersection{wxWindow::GetWindowStyleFlag}\label{wxwindowgetwindowstyleflag} \constfunc{long}{GetWindowStyleFlag}{\void} -Gets the window style that was passed to the consructor or {\bf Create} member. +Gets the window style that was passed to the constructor or {\bf Create} +method. {\bf GetWindowStyle()} is another name for the same function. -\membersection{wxWindow::InitDialog}\label{wxwindowinitdialog} +\membersection{wxWindow::HasCapture}\label{wxwindowhascapture} -\func{void}{InitDialog}{\void} +\constfunc{virtual bool}{HasCapture}{\void} -Sends an \helpref{wxWindow::OnInitDialog}{wxwindowoninitdialog} event, which -in turn transfers data to the dialog via validators. +Returns TRUE if this window has the current mouse capture. \wxheading{See also} -\helpref{wxWindow::OnInitDialog}{wxwindowoninitdialog} +\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse}, +\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse}, +\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent} + +\membersection{wxWindow::Hide}\label{wxwindowhide} + +\func{bool}{Hide}{\void} + +Equivalent to calling \helpref{Show}{wxwindowshow}({\tt FALSE}). + +\membersection{wxWindow::InitDialog}\label{wxwindowinitdialog} + +\func{void}{InitDialog}{\void} + +Sends an {\tt wxEVT\_INIT\_DIALOG} event, whose handler usually transfers data +to the dialog via validators. \membersection{wxWindow::IsEnabled}\label{wxwindowisenabled} \constfunc{virtual bool}{IsEnabled}{\void} -Returns TRUE if the window is enabled for input, FALSE otherwise. +Returns {\tt TRUE} if the window is enabled for input, {\tt FALSE} otherwise. \wxheading{See also} \helpref{wxWindow::Enable}{wxwindowenable} +\membersection{wxWindow:IsExposed}\label{wxwindowisexposed} + +\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}} + +\constfunc{bool}{IsExposed}{\param{wxPoint }{\&pt}} + +\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}, \param{int }{w}, \param{int }{h}} + +\constfunc{bool}{IsExposed}{\param{wxRect }{\&rect}} + +Returns {\tt TRUE} if the given point or rectangle area has been exposed since the +last repaint. Call this in an paint event handler to optimize redrawing by +only redrawing those areas, which have been exposed. + +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf IsExposed(x,y, w=0,h=0}}{} +\twocolitem{{\bf IsExposedPoint(pt)}}{} +\twocolitem{{\bf IsExposedRect(rect)}}{} +\end{twocollist}}} + \membersection{wxWindow::IsRetained}\label{wxwindowisretained} \constfunc{virtual bool}{IsRetained}{\void} -Returns TRUE if the window is retained, FALSE otherwise. +Returns {\tt TRUE} if the window is retained, {\tt FALSE} otherwise. \wxheading{Remarks} @@ -595,14 +1077,25 @@ Retained windows are only available on X platforms. \constfunc{virtual bool}{IsShown}{\void} -Returns TRUE if the window is shown, FALSE if it has been hidden. +Returns {\tt TRUE} if the window is shown, {\tt FALSE} if it has been hidden. + +\membersection{wxWindow::IsTopLevel}\label{wxwindowistoplevel} + +\constfunc{bool}{IsTopLevel}{\void} + +Returns {\tt TRUE} if the given window is a top-level one. Currently all frames and +dialogs are considered to be top-level windows (even if they have a parent +window). \membersection{wxWindow::Layout}\label{wxwindowlayout} \func{void}{Layout}{\void} -Invokes the constraint-based layout algorithm for this window. It is called -automatically by the default {\bf wxWindow::OnSize} member. +Invokes the constraint-based layout algorithm or the sizer-based algorithm +for this window. + +See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout}: when auto +layout is on, this function gets called automatically when the window is resized. \membersection{wxWindow::LoadFromResource}\label{wxwindowloadfromresource} @@ -622,15 +1115,7 @@ default resource table will be used.} \wxheading{Return value} -TRUE if the operation succeeded, otherwise FALSE. - -\wxheading{Remarks} - -TODO - -\wxheading{See also} - -TODO +{\tt TRUE} if the operation succeeded, otherwise {\tt FALSE}. \membersection{wxWindow::Lower}\label{wxwindowlower} @@ -641,19 +1126,22 @@ or frame). \membersection{wxWindow::MakeModal}\label{wxwindowmakemodal} -\func{virtual void}{MakeModal}{\param{const bool }{flag}} +\func{virtual void}{MakeModal}{\param{bool }{flag}} Disables all other windows in the application so that -the user can only interact with this window. +the user can only interact with this window. (This function +is not implemented anywhere). \wxheading{Parameters} -\docparam{flag}{If TRUE, this call disables all other windows in the application so that -the user can only interact with this window. If FALSE, the effect is reversed.} +\docparam{flag}{If {\tt TRUE}, this call disables all other windows in the application so that +the user can only interact with this window. If {\tt FALSE}, the effect is reversed.} \membersection{wxWindow::Move}\label{wxwindowmove} -\func{void}{Move}{\param{const int}{ x}, \param{const int}{ y}} +\func{void}{Move}{\param{int}{ x}, \param{int}{ y}} + +\func{void}{Move}{\param{const wxPoint\&}{ pt}} Moves the window to the given position. @@ -663,6 +1151,8 @@ Moves the window to the given position. \docparam{y}{Required y position.} +\docparam{pt}{\helpref{wxPoint}{wxpoint} object representing the position.} + \wxheading{Remarks} Implementations of SetSize can also implicitly implement the @@ -677,595 +1167,942 @@ as the call: \helpref{wxWindow::SetSize}{wxwindowsetsize} -\membersection{wxWindow::OnActivate}\label{wxwindowonactivate} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf Move(point)}}{Accepts a wxPoint} +\twocolitem{{\bf MoveXY(x, y)}}{Accepts a pair of integers} +\end{twocollist}} +} -\func{void}{OnActivate}{\param{wxActivateEvent\&}{ event}} +%% VZ: wxWindow::OnXXX() functions should not be documented but I'm leaving +%% the old docs here in case we want to move any still needed bits to +%% the right location (i.e. probably the corresponding events docs) +%% +%% \membersection{wxWindow::OnActivate}\label{wxwindowonactivate} +%% +%% \func{void}{OnActivate}{\param{wxActivateEvent\&}{ event}} +%% +%% Called when a window is activated or deactivated. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Object containing activation information.} +%% +%% \wxheading{Remarks} +%% +%% If the window is being activated, \helpref{wxActivateEvent::GetActive}{wxactivateeventgetactive} returns {\tt TRUE}, +%% otherwise it returns {\tt FALSE} (it is being deactivated). +%% +%% \wxheading{See also} +%% +%% \helpref{wxActivateEvent}{wxactivateevent},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnChar}\label{wxwindowonchar} +%% +%% \func{void}{OnChar}{\param{wxKeyEvent\&}{ event}} +%% +%% Called when the user has pressed a key that is not a modifier (SHIFT, CONTROL or ALT). +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Object containing keypress information. See \helpref{wxKeyEvent}{wxkeyevent} for +%% details about this class.} +%% +%% \wxheading{Remarks} +%% +%% This member function is called in response to a keypress. To intercept this event, +%% use the EVT\_CHAR macro in an event table definition. Your {\bf OnChar} handler may call this +%% default function to achieve default keypress functionality. +%% +%% Note that the ASCII values do not have explicit key codes: they are passed as ASCII +%% values. +%% +%% Note that not all keypresses can be intercepted this way. If you wish to intercept modifier +%% keypresses, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or +%% \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}. +%% +%% Most, but not all, windows allow keypresses to be intercepted. +%% +%% {\bf Tip:} be sure to call {\tt event.Skip()} for events that you don't process in this function, +%% otherwise menu shortcuts may cease to work under Windows. +%% +%% \wxheading{See also} +%% +%% \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown}, \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup},\rtfsp +%% \helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnCharHook}{wxwindowoncharhook},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnCharHook}\label{wxwindowoncharhook} +%% +%% \func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}} +%% +%% This member is called to allow the window to intercept keyboard events +%% before they are processed by child windows. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Object containing keypress information. See \helpref{wxKeyEvent}{wxkeyevent} for +%% details about this class.} +%% +%% \wxheading{Remarks} +%% +%% This member function is called in response to a keypress, if the window is active. To intercept this event, +%% use the EVT\_CHAR\_HOOK macro in an event table definition. If you do not process a particular +%% keypress, call \helpref{wxEvent::Skip}{wxeventskip} to allow default processing. +%% +%% An example of using this function is in the implementation of escape-character processing for wxDialog, +%% where pressing ESC dismisses the dialog by {\bf OnCharHook} 'forging' a cancel button press event. +%% +%% Note that the ASCII values do not have explicit key codes: they are passed as ASCII +%% values. +%% +%% This function is only relevant to top-level windows (frames and dialogs), and under +%% Windows only. Under GTK the normal EVT\_CHAR\_ event has the functionality, i.e. +%% you can intercepts it and if you don't call \helpref{wxEvent::Skip}{wxeventskip} +%% the window won't get the event. +%% +%% \wxheading{See also} +%% +%% \helpref{wxKeyEvent}{wxkeyevent},\rtfsp +%% \helpref{wxWindow::OnCharHook}{wxwindowoncharhook},\rtfsp +%% %% GD: OnXXX functions are not documented +%% %%\helpref{wxApp::OnCharHook}{wxapponcharhook},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnCommand}\label{wxwindowoncommand} +%% +%% \func{virtual void}{OnCommand}{\param{wxEvtHandler\& }{object}, \param{wxCommandEvent\& }{event}} +%% +%% This virtual member function is called if the control does not handle the command event. +%% +%% \wxheading{Parameters} +%% +%% \docparam{object}{Object receiving the command event.} +%% +%% \docparam{event}{Command event} +%% +%% \wxheading{Remarks} +%% +%% This virtual function is provided mainly for backward compatibility. You can also intercept commands +%% from child controls by using an event table, with identifiers or identifier ranges to identify +%% the control(s) in question. +%% +%% \wxheading{See also} +%% +%% \helpref{wxCommandEvent}{wxcommandevent},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnClose}\label{wxwindowonclose} +%% +%% \func{virtual bool}{OnClose}{\void} +%% +%% Called when the user has tried to close a a frame +%% or dialog box using the window manager (X) or system menu (Windows). +%% +%% {\bf Note:} This is an obsolete function. +%% It is superseded by the \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow} event +%% handler. +%% +%% \wxheading{Return value} +%% +%% If {\tt TRUE} is returned by OnClose, the window will be deleted by the system, otherwise the +%% attempt will be ignored. Do not delete the window from within this handler, although +%% you may delete other windows. +%% +%% \wxheading{See also} +%% +%% \helpref{Window deletion overview}{windowdeletionoverview},\rtfsp +%% \helpref{wxWindow::Close}{wxwindowclose},\rtfsp +%% \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp +%% \helpref{wxCloseEvent}{wxcloseevent} +%% +%% \membersection{wxWindow::OnKeyDown}\label{wxwindowonkeydown} +%% +%% \func{void}{OnKeyDown}{\param{wxKeyEvent\&}{ event}} +%% +%% Called when the user has pressed a key, before it is translated into an ASCII value using other +%% modifier keys that might be pressed at the same time. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Object containing keypress information. See \helpref{wxKeyEvent}{wxkeyevent} for +%% details about this class.} +%% +%% \wxheading{Remarks} +%% +%% This member function is called in response to a key down event. To intercept this event, +%% use the EVT\_KEY\_DOWN macro in an event table definition. Your {\bf OnKeyDown} handler may call this +%% default function to achieve default keypress functionality. +%% +%% Note that not all keypresses can be intercepted this way. If you wish to intercept special +%% keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or +%% \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}. +%% +%% Most, but not all, windows allow keypresses to be intercepted. +%% +%% {\bf Tip:} be sure to call {\tt event.Skip()} for events that you don't process in this function, +%% otherwise menu shortcuts may cease to work under Windows. +%% +%% \wxheading{See also} +%% +%% \helpref{wxWindow::OnChar}{wxwindowonchar}, \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup},\rtfsp +%% \helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnCharHook}{wxwindowoncharhook},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnKeyUp}\label{wxwindowonkeyup} +%% +%% \func{void}{OnKeyUp}{\param{wxKeyEvent\&}{ event}} +%% +%% Called when the user has released a key. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Object containing keypress information. See \helpref{wxKeyEvent}{wxkeyevent} for +%% details about this class.} +%% +%% \wxheading{Remarks} +%% +%% This member function is called in response to a key up event. To intercept this event, +%% use the EVT\_KEY\_UP macro in an event table definition. Your {\bf OnKeyUp} handler may call this +%% default function to achieve default keypress functionality. +%% +%% Note that not all keypresses can be intercepted this way. If you wish to intercept special +%% keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or +%% \helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}. +%% +%% Most, but not all, windows allow key up events to be intercepted. +%% +%% \wxheading{See also} +%% +%% \helpref{wxWindow::OnChar}{wxwindowonchar}, \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown},\rtfsp +%% \helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnCharHook}{wxwindowoncharhook},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnInitDialog}\label{wxwindowoninitdialog} +%% +%% \func{void}{OnInitDialog}{\param{wxInitDialogEvent\&}{ event}} +%% +%% Default handler for the wxEVT\_INIT\_DIALOG event. Calls \helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow}. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Dialog initialisation event.} +%% +%% \wxheading{Remarks} +%% +%% Gives the window the default behaviour of transferring data to child controls via +%% the validator that each control has. +%% +%% \wxheading{See also} +%% +%% \helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow} +%% +%% \membersection{wxWindow::OnMenuCommand}\label{wxwindowonmenucommand} +%% +%% \func{void}{OnMenuCommand}{\param{wxCommandEvent\& }{event}} +%% +%% Called when a menu command is received from a menu bar. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{The menu command event. For more information, see \helpref{wxCommandEvent}{wxcommandevent}.} +%% +%% \wxheading{Remarks} +%% +%% A function with this name doesn't actually exist; you can choose any member function to receive +%% menu command events, using the EVT\_COMMAND macro for individual commands or EVT\_COMMAND\_RANGE for +%% a range of commands. +%% +%% \wxheading{See also} +%% +%% \helpref{wxCommandEvent}{wxcommandevent},\rtfsp +%% \helpref{wxWindow::OnMenuHighlight}{wxwindowonmenuhighlight},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnMenuHighlight}\label{wxwindowonmenuhighlight} +%% +%% \func{void}{OnMenuHighlight}{\param{wxMenuEvent\& }{event}} +%% +%% Called when a menu select is received from a menu bar: that is, the +%% mouse cursor is over a menu item, but the left mouse button has not been +%% pressed. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{The menu highlight event. For more information, see \helpref{wxMenuEvent}{wxmenuevent}.} +%% +%% \wxheading{Remarks} +%% +%% You can choose any member function to receive +%% menu select events, using the EVT\_MENU\_HIGHLIGHT macro for individual menu items or EVT\_MENU\_HIGHLIGHT\_ALL macro +%% for all menu items. +%% +%% The default implementation for \helpref{wxFrame::OnMenuHighlight}{wxframeonmenuhighlight} displays help +%% text in the first field of the status bar. +%% +%% This function was known as {\bf OnMenuSelect} in earlier versions of wxWindows, but this was confusing +%% since a selection is normally a left-click action. +%% +%% \wxheading{See also} +%% +%% \helpref{wxMenuEvent}{wxmenuevent},\rtfsp +%% \helpref{wxWindow::OnMenuCommand}{wxwindowonmenucommand},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% +%% \membersection{wxWindow::OnMouseEvent}\label{wxwindowonmouseevent} +%% +%% \func{void}{OnMouseEvent}{\param{wxMouseEvent\&}{ event}} +%% +%% Called when the user has initiated an event with the +%% mouse. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{The mouse event. See \helpref{wxMouseEvent}{wxmouseevent} for +%% more details.} +%% +%% \wxheading{Remarks} +%% +%% Most, but not all, windows respond to this event. +%% +%% To intercept this event, use the EVT\_MOUSE\_EVENTS macro in an event table definition, or individual +%% mouse event macros such as EVT\_LEFT\_DOWN. +%% +%% \wxheading{See also} +%% +%% \helpref{wxMouseEvent}{wxmouseevent},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnMove}\label{wxwindowonmove} +%% +%% \func{void}{OnMove}{\param{wxMoveEvent\& }{event}} +%% +%% Called when a window is moved. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{The move event. For more information, see \helpref{wxMoveEvent}{wxmoveevent}.} +%% +%% \wxheading{Remarks} +%% +%% Use the EVT\_MOVE macro to intercept move events. +%% +%% \wxheading{Remarks} +%% +%% Not currently implemented. +%% +%% \wxheading{See also} +%% +%% \helpref{wxMoveEvent}{wxmoveevent},\rtfsp +%% \helpref{wxFrame::OnSize}{wxframeonsize},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnPaint}\label{wxwindowonpaint} +%% +%% \func{void}{OnPaint}{\param{wxPaintEvent\& }{event}} +%% +%% Sent to the event handler when the window must be refreshed. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Paint event. For more information, see \helpref{wxPaintEvent}{wxpaintevent}.} +%% +%% \wxheading{Remarks} +%% +%% Use the EVT\_PAINT macro in an event table definition to intercept paint events. +%% +%% Note that In a paint event handler, the application must {\it always} create a \helpref{wxPaintDC}{wxpaintdc} object, +%% even if you do not use it. Otherwise, under MS Windows, refreshing for this and other windows will go wrong. +%% +%% For example: +%% +%% \small{% +%% \begin{verbatim} +%% void MyWindow::OnPaint(wxPaintEvent\& event) +%% { +%% wxPaintDC dc(this); +%% +%% DrawMyDocument(dc); +%% } +%% \end{verbatim} +%% }% +%% +%% You can optimize painting by retrieving the rectangles +%% that have been damaged and only repainting these. The rectangles are in +%% terms of the client area, and are unscrolled, so you will need to do +%% some calculations using the current view position to obtain logical, +%% scrolled units. +%% +%% Here is an example of using the \helpref{wxRegionIterator}{wxregioniterator} class: +%% +%% {\small% +%% \begin{verbatim} +%% // Called when window needs to be repainted. +%% void MyWindow::OnPaint(wxPaintEvent\& event) +%% { +%% wxPaintDC dc(this); +%% +%% // Find Out where the window is scrolled to +%% int vbX,vbY; // Top left corner of client +%% GetViewStart(&vbX,&vbY); +%% +%% int vX,vY,vW,vH; // Dimensions of client area in pixels +%% wxRegionIterator upd(GetUpdateRegion()); // get the update rect list +%% +%% while (upd) +%% { +%% vX = upd.GetX(); +%% vY = upd.GetY(); +%% vW = upd.GetW(); +%% vH = upd.GetH(); +%% +%% // Alternatively we can do this: +%% // wxRect rect; +%% // upd.GetRect(&rect); +%% +%% // Repaint this rectangle +%% ...some code... +%% +%% upd ++ ; +%% } +%% } +%% \end{verbatim} +%% }% +%% +%% \wxheading{See also} +%% +%% \helpref{wxPaintEvent}{wxpaintevent},\rtfsp +%% \helpref{wxPaintDC}{wxpaintdc},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnScroll}\label{wxwindowonscroll} +%% +%% \func{void}{OnScroll}{\param{wxScrollWinEvent\& }{event}} +%% +%% Called when a scroll window event is received from one of the window's built-in scrollbars. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Command event. Retrieve the new scroll position by +%% calling \helpref{wxScrollEvent::GetPosition}{wxscrolleventgetposition}, and the +%% scrollbar orientation by calling \helpref{wxScrollEvent::GetOrientation}{wxscrolleventgetorientation}.} +%% +%% \wxheading{Remarks} +%% +%% Note that it is not possible to distinguish between horizontal and vertical scrollbars +%% until the function is executing (you can't have one function for vertical, another +%% for horizontal events). +%% +%% \wxheading{See also} +%% +%% \helpref{wxScrollWinEvent}{wxscrollwinevent},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnSetFocus}\label{wxwindowonsetfocus} +%% +%% \func{void}{OnSetFocus}{\param{wxFocusEvent\& }{event}} +%% +%% Called when a window's focus is being set. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{The focus event. For more information, see \helpref{wxFocusEvent}{wxfocusevent}.} +%% +%% \wxheading{Remarks} +%% +%% To intercept this event, use the macro EVT\_SET\_FOCUS in an event table definition. +%% +%% Most, but not all, windows respond to this event. +%% +%% \wxheading{See also} +%% +%% \helpref{wxFocusEvent}{wxfocusevent}, \helpref{wxWindow::OnKillFocus}{wxwindowonkillfocus},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnSize}\label{wxwindowonsize} +%% +%% \func{void}{OnSize}{\param{wxSizeEvent\& }{event}} +%% +%% Called when the window has been resized. This is not a virtual function; you should +%% provide your own non-virtual OnSize function and direct size events to it using EVT\_SIZE +%% in an event table definition. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{Size event. For more information, see \helpref{wxSizeEvent}{wxsizeevent}.} +%% +%% \wxheading{Remarks} +%% +%% You may wish to use this for frames to resize their child windows as appropriate. +%% +%% Note that the size passed is of +%% the whole window: call \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize} for the area which may be +%% used by the application. +%% +%% When a window is resized, usually only a small part of the window is damaged and you +%% may only need to repaint that area. However, if your drawing depends on the size of the window, +%% you may need to clear the DC explicitly and repaint the whole window. In which case, you +%% may need to call \helpref{wxWindow::Refresh}{wxwindowrefresh} to invalidate the entire window. +%% +%% \wxheading{See also} +%% +%% \helpref{wxSizeEvent}{wxsizeevent},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} +%% +%% \membersection{wxWindow::OnSysColourChanged}\label{wxwindowonsyscolourchanged} +%% +%% \func{void}{OnSysColourChanged}{\param{wxOnSysColourChangedEvent\& }{event}} +%% +%% Called when the user has changed the system colours. Windows only. +%% +%% \wxheading{Parameters} +%% +%% \docparam{event}{System colour change event. For more information, see \helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}.} +%% +%% \wxheading{See also} +%% +%% \helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent},\rtfsp +%% \helpref{Event handling overview}{eventhandlingoverview} -Called when a window is activated or deactivated. +\membersection{wxWindow::PopEventHandler}\label{wxwindowpopeventhandler} -\wxheading{Parameters} +\constfunc{wxEvtHandler*}{PopEventHandler}{\param{bool }{deleteHandler = {\tt FALSE}}} -\docparam{event}{Object containing activation information.} +Removes and returns the top-most event handler on the event handler stack. -\wxheading{Remarks} +\wxheading{Parameters} -If the window is being activated, \helpref{wxActivateEvent::GetActive}{wxactivateeventgetactive} returns TRUE, -otherwise it returns FALSE (it is being deactivated). +\docparam{deleteHandler}{If this is {\tt TRUE}, the handler will be deleted after it is removed. The +default value is {\tt FALSE}.} \wxheading{See also} -\helpref{wxActivateEvent}{wxactivateevent},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler},\rtfsp +\helpref{wxWindow::GetEventHandler}{wxwindowgeteventhandler},\rtfsp +\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp +\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp +\helpref{wxEvtHandler}{wxevthandler}\rtfsp -\membersection{wxWindow::OnChar}\label{wxwindowonchar} +\membersection{wxWindow::PopupMenu}\label{wxwindowpopupmenu} -\func{void}{OnChar}{\param{wxKeyEvent\&}{ event}} +\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{const wxPoint\& }{pos}} -Called when the user has pressed a key. +\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{int }{x}, \param{int }{y}} -\wxheading{Parameters} +Pops up the given menu at the specified coordinates, relative to this +window, and returns control when the user has dismissed the menu. If a +menu item is selected, the corresponding menu event is generated and will be +processed as usually. -\docparam{event}{Object containing keypress information. See \helpref{wxKeyEvent}{wxkeyevent} for -details about this class.} +\wxheading{Parameters} -\wxheading{Remarks} +\docparam{menu}{Menu to pop up.} -This member function is called in response to a keypress. To intercept this event, -use the EVT\_CHAR macro in an event table definition. Your {\bf OnChar} handler may call this -default function to achieve default keypress functionality. +\docparam{pos}{The position where the menu will appear.} -Note that the ASCII values do not have explicit key codes: they are passed as ASCII -values. +\docparam{x}{Required x position for the menu to appear.} -Most, but not all, windows allow keypresses to be intercepted. +\docparam{y}{Required y position for the menu to appear.} \wxheading{See also} -\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnCharHook}{wxwindowoncharhook},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} - -\membersection{wxWindow::OnCharHook}\label{wxwindowoncharhook} - -\func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}} - -This member is called to allow the window to intercept keyboard events -before they are processed by child windows. - -\wxheading{Parameters} - -\docparam{event}{Object containing keypress information. See \helpref{wxKeyEvent}{wxkeyevent} for -details about this class.} +\helpref{wxMenu}{wxmenu} \wxheading{Remarks} -This member function is called in response to a keypress, if the window is active. To intercept this event, -use the EVT\_CHAR\_HOOK macro in an event table definition. If you do not process a particular -keypress, call \helpref{wxEvent::Skip}{wxeventskip} to allow default processing. +Just before the menu is popped up, \helpref{wxMenu::UpdateUI}{wxmenuupdateui} is called +to ensure that the menu items are in the correct state. The menu does not get deleted +by the window. -An example of using this function is in the implementation of escape-character processing for wxDialog, -where pressing ESC dismisses the dialog by {\bf OnCharHook} 'forging' a cancel button press event. - -Note that the ASCII values do not have explicit key codes: they are passed as ASCII -values. - -This function is only relevant to top-level windows (frames and dialogs), and under -Windows only. - -\wxheading{See also} - -\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnCharHook}{wxwindowoncharhook},\rtfsp -\helpref{wxApp::OnCharHook}{wxapponcharhook},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf PopupMenu(menu, point)}}{Specifies position with a wxPoint} +\twocolitem{{\bf PopupMenuXY(menu, x, y)}}{Specifies position with two integers (x, y)} +\end{twocollist}} +} -\membersection{wxWindow::OnCommand}\label{wxwindowoncommand} +\membersection{wxWindow::PushEventHandler}\label{wxwindowpusheventhandler} -\func{virtual void}{OnCommand}{\param{wxEvtHandler\& }{object}, \param{wxCommandEvent\& }{event}} +\func{void}{PushEventHandler}{\param{wxEvtHandler* }{handler}} -This virtual member function is called if the control does not handle the command event. +Pushes this event handler onto the event stack for the window. \wxheading{Parameters} -\docparam{object}{Object receiving the command event.} - -\docparam{event}{Command event} +\docparam{handler}{Specifies the handler to be pushed.} \wxheading{Remarks} -This virtual function is provided mainly for backward compatibility. You can also intercept commands -from child controls by using an event table, with identifiers or identifier ranges to identify -the control(s) in question. +An event handler is an object that is capable of processing the events +sent to a window. By default, the window is its own event handler, but +an application may wish to substitute another, for example to allow +central implementation of event-handling for a variety of different +window classes. + +\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler} allows +an application to set up a chain of event handlers, where an event not handled by one event handler is +handed to the next one in the chain. Use \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler} to +remove the event handler. \wxheading{See also} -\helpref{wxCommandEvent}{wxcommandevent},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler},\rtfsp +\helpref{wxWindow::GetEventHandler}{wxwindowgeteventhandler},\rtfsp +\helpref{wxWindow::PopEventHandler}{wxwindowpusheventhandler},\rtfsp +\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp +\helpref{wxEvtHandler}{wxevthandler} -\membersection{wxWindow::OnClose}\label{wxwindowonclose} +\membersection{wxWindow::Raise}\label{wxwindowraise} -\func{virtual bool}{OnClose}{\void} +\func{void}{Raise}{\void} -Called when the user has tried to close a a frame -or dialog box using the window manager (X) or system menu (Windows). +Raises the window to the top of the window hierarchy if it is a managed window (dialog +or frame). -{\bf Note:} This is an obsolete function retained for backward compatibility. -It is superceded by the \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow} event -handler. +\membersection{wxWindow::Refresh}\label{wxwindowrefresh} -\wxheading{Return value} +\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt TRUE}}, \param{const wxRect* }{rect += NULL}} + +Causes a message or event to be generated to repaint the +window. -If TRUE is returned by OnClose, the window will be deleted by the system, otherwise the -attempt will be ignored. Do not delete the window from within this handler, although -you may delete other windows. +\wxheading{Parameters} -\wxheading{Remarks} +\docparam{eraseBackground}{If {\tt TRUE}, the background will be +erased.} -Derive your own class to handle this message. The default handler returns FALSE. +\docparam{rect}{If non-NULL, only the given rectangle will +be treated as damaged.} \wxheading{See also} -\helpref{Window deletion overview}{windowdeletionoverview},\rtfsp -\helpref{wxWindow::Close}{wxwindowclose},\rtfsp -\helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp -\helpref{wxCloseEvent}{wxcloseevent} +\helpref{wxWindow::RefreshRect}{wxwindowrefreshrect} -\membersection{wxWindow::OnCloseWindow}\label{wxwindowonclosewindow} +\membersection{wxWindow::RefreshRect}\label{wxwindowrefreshrect} -\func{void}{OnCloseWindow}{\param{wxCloseEvent\& }{event}} +\func{virtual void}{Refresh}{\param{const wxRect\& }{rect}} -This is an event handler function called when the user has tried to close a a frame -or dialog box using the window manager (X) or system menu (Windows). It is -called via the \helpref{wxWindow::Close}{wxwindowclose} function, so -that the application can also invoke the handler programmatically. +Redraws the contents of the given rectangle: the area inside it will be +repainted. -Use the EVT\_CLOSE event table macro to handle close events. +This is the same as \helpref{Refresh}{wxwindowrefresh} but has a nicer syntax. -You should check whether the application is forcing the deletion of the window -using \helpref{wxCloseEvent::GetForce}{wxcloseeventgetforce}. If this is TRUE, -destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}. -If not, it is up to you whether you respond by destroying the window. +\membersection{wxWindow::ReleaseMouse}\label{wxwindowreleasemouse} -\wxheading{Remarks} +\func{virtual void}{ReleaseMouse}{\void} -The \helpref{wxWindow::OnClose}{wxwindowonclose} virtual function remains -for backward compatibility with earlier versions of wxWindows. The -default {\bf OnCloseWindow} handler for wxFrame and wxDialog will call {\bf OnClose}, -destroying the window if it returns TRUE or if the close is being forced. +Releases mouse input captured with \helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse}. \wxheading{See also} -\helpref{Window deletion overview}{windowdeletionoverview},\rtfsp -\helpref{wxWindow::Close}{wxwindowclose},\rtfsp -\helpref{wxWindow::OnClose}{wxwindowonclose},\rtfsp -\helpref{wxWindow::Destroy}{wxwindowdestroy},\rtfsp -\helpref{wxCloseEvent}{wxcloseevent} +\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse}, +\helpref{wxWindow::HasCapture}{wxwindowhascapture}, +\helpref{wxWindow::ReleaseMouse}{wxwindowreleasemouse}, +\helpref{wxMouseCaptureChangedEvent}{wxmousecapturechangedevent} -\membersection{wxWindow::OnDefaultAction}\label{wxwindowondefaultaction} +\membersection{wxWindow::RemoveChild}\label{wxwindowremovechild} -\func{virtual void}{OnDefaultAction}{\param{wxControl* }{control}} +\func{virtual void}{RemoveChild}{\param{wxWindow* }{child}} -Called when the user initiates the default action for a panel or -dialog box, for example by double clicking on a listbox. +Removes a child window. This is called automatically by window deletion +functions so should not be required by the application programmer. \wxheading{Parameters} -\docparam{control}{The control which caused the default action.} - -\wxheading{Remarks} - -TODO: eliminate this?? Or keep it for backward compatibility? +\docparam{child}{Child window to remove.} -\membersection{wxWindow::OnDropFiles}\label{wxwindowondropfiles} +\membersection{wxWindow::RemoveEventHandler}\label{wxwindowremoveeventhandler} -\func{void}{OnDropFiles}{\param{wxDropFilesEvent\&}{ event}} +\func{bool}{RemoveEventHandler}{\param{wxEvtHandler *}{handler}} -Called when files have been dragged from the file manager to the window. +Find the given {\it handler} in the windows event handler chain and remove (but +not delete) it from it. \wxheading{Parameters} -\docparam{event}{Drop files event. For more information, see \helpref{wxDropFilesEvent}{wxdropfilesevent}.} +\docparam{handler}{The event handler to remove, must be non {\tt NULL} and +must be present in this windows event handlers chain} -\wxheading{Remarks} - -The window must have previously been enabled for dropping by calling -\rtfsp\helpref{wxWindow::DragAcceptFiles}{wxwindowdragacceptfiles}. - -This event is only generated under Windows. +\wxheading{Return value} -To intercept this event, use the EVT\_DROP\_FILES macro in an event table definition. +Returns {\tt TRUE} if it was found and {\tt FALSE} otherwise (this also results +in an assert failure so this function should only be called when the +handler is supposed to be there). \wxheading{See also} -\helpref{wxDropFilesEvent}{wxdropfilesevent}, \helpref{wxWindow::DragAcceptFiles}{wxwindowdragacceptfiles},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\helpref{PushEventHandler}{wxwindowpusheventhandler},\rtfsp +\helpref{PopEventHandler}{wxwindowpopeventhandler} -\membersection{wxWindow::OnEraseBackground}\label{wxwindowonerasebackground} +\membersection{wxWindow::Reparent}\label{wxwindowreparent} -\func{void}{OnEraseBackground}{\param{wxEraseEvent\&}{ event}} +\func{virtual bool}{Reparent}{\param{wxWindow* }{newParent}} -Called when the background of the window needs to be erased. +Reparents the window, i.e the window will be removed from its +current parent window (e.g. a non-standard toolbar in a wxFrame) +and then re-inserted into another. Available on Windows and GTK. \wxheading{Parameters} -\docparam{event}{Erase background event. For more information, see \helpref{wxEraseEvent}{wxeraseevent}.} - -\wxheading{Remarks} - -This event is only generated under Windows. - -To intercept this event, use the EVT\_ERASE\_BACKGROUND macro in an event table definition. - -\wxheading{See also} +\docparam{newParent}{New parent.} -\helpref{wxEraseEvent}{wxeraseevent}, \helpref{Event handling overview}{eventhandlingoverview} +\membersection{wxWindow::ScreenToClient}\label{wxwindowscreentoclient} -\membersection{wxWindow::OnKillFocus}\label{wxwindowonkillfocus} +\constfunc{virtual void}{ScreenToClient}{\param{int* }{x}, \param{int* }{y}} -\func{void}{OnKillFocus}{\param{wxFocusEvent\& }{event}} +\constfunc{virtual wxPoint}{ScreenToClient}{\param{const wxPoint\& }{pt}} -Called when a window's focus is being killed. +Converts from screen to client window coordinates. \wxheading{Parameters} -\docparam{event}{The focus event. For more information, see \helpref{wxFocusEvent}{wxfocusevent}.} - -\wxheading{Remarks} - -To intercept this event, use the macro EVT\_KILL\_FOCUS in an event table definition. - -Most, but not all, windows respond to this event. - -\wxheading{See also} - -\helpref{wxFocusEvent}{wxfocusevent}, \helpref{wxWindow::OnSetFocus}{wxwindowonsetfocus},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} - -\membersection{wxWindow::OnIdle}\label{wxwindowonidle} - -\func{void}{Onidle}{\param{wxIdleEvent\& }{event}} +\docparam{x}{Stores the screen x coordinate and receives the client x coordinate.} -Provide this member function for any processing which needs to be done -when the application is idle. +\docparam{y}{Stores the screen x coordinate and receives the client x coordinate.} -\wxheading{See also} +\docparam{pt}{The screen position for the second form of the function.} -\helpref{wxApp::OnIdle}{wxapponidle}, \helpref{wxIdleEvent}{wxidleevent} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf ScreenToClient(point)}}{Accepts and returns a wxPoint} +\twocolitem{{\bf ScreenToClientXY(x, y)}}{Returns a 2-tuple, (x, y)} +\end{twocollist}} +} -\membersection{wxWindow::OnInitDialog}\label{wxwindowoninitdialog} +\membersection{wxWindow::ScrollLines}\label{wxwindowscrolllines} -\func{void}{OnInitDialog}{\param{wxInitDialogEvent\&}{ event}} +\func{virtual bool}{ScrollLines}{\param{int }{lines}} -Default handler for the wxEVT\_INIT\_DIALOG event. Calls \helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow}. +Scrolls the window by the given number of lines down (if {\it lines} is +positive) or up. -\wxheading{Parameters} +\wxheading{Return value} -\docparam{event}{Dialog initialisation event.} +Returns {\tt TRUE} if the window was scrolled, {\tt FALSE} if it was already +on top/bottom and nothing was done. \wxheading{Remarks} -Gives the window the default behaviour of transferring data to child controls via -the validator that each control has. +This function is currently only implemented under MSW and wxTextCtrl under +wxGTK (it also works for wxScrolledWindow derived classes under all +platforms). \wxheading{See also} -\helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow} +\helpref{ScrollPages}{wxwindowscrollpages} -\membersection{wxWindow::OnMenuCommand}\label{wxwindowonmenucommand} +\membersection{wxWindow::ScrollPages}\label{wxwindowscrollpages} -\func{void}{OnMenuCommand}{\param{wxCommandEvent\& }{event}} +\func{virtual bool}{ScrollPages}{\param{int }{pages}} -Called when a menu command is received from a menu bar. +Scrolls the window by the given number of pages down (if {\it pages} is +positive) or up. -\wxheading{Parameters} +\wxheading{Return value} -\docparam{event}{The menu command event. For more information, see \helpref{wxCommandEvent}{wxcommandevent}.} +Returns {\tt TRUE} if the window was scrolled, {\tt FALSE} if it was already +on top/bottom and nothing was done. \wxheading{Remarks} -A function with this name doesn't actually exist; you can choose any member function to receive -menu command events, using the EVT\_COMMAND macro for individual commands or EVT\_COMMAND\_RANGE for -a range of commands. +This function is currently only implemented under MSW and wxTextCtrl under +wxGTK (it also works for wxScrolledWindow derived classes under all +platforms). \wxheading{See also} -\helpref{wxCommandEvent}{wxcommandevent},\rtfsp -\helpref{wxWindow::OnMenuHighlight}{wxwindowonmenuhighlight},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\helpref{ScrollLines}{wxwindowscrolllines} -\membersection{wxWindow::OnMenuHighlight}\label{wxwindowonmenuhighlight} +\membersection{wxWindow::ScrollWindow}\label{wxwindowscrollwindow} -\func{void}{OnMenuHighlight}{\param{wxMenuEvent\& }{event}} +\func{virtual void}{ScrollWindow}{\param{int }{dx}, \param{int }{dy}, \param{const wxRect*}{ rect = NULL}} -Called when a menu select is received from a menu bar: that is, the -mouse cursor is over a menu item, but the left mouse button has not been -pressed. +Physically scrolls the pixels in the window and move child windows accordingly. \wxheading{Parameters} -\docparam{event}{The menu highlight event. For more information, see \helpref{wxMenuEvent}{wxmenuevent}.} - -\wxheading{Remarks} - -You can choose any member function to receive -menu select events, using the EVT\_MENU\_HIGHLIGHT macro for individual menu items or EVT\_MENU\_HIGHLIGHT\_ALL macro -for all menu items. - -The default implementation for \helpref{wxFrame::OnMenuHighlight}{wxframeonmenuhighlight} displays help -text in the first field of the status bar. - -This function was known as {\bf OnMenuSelect} in earlier versions of wxWindows, but this was confusing -since a selection is normally a left-click action. - -\wxheading{See also} - -\helpref{wxMenuEvent}{wxmenuevent},\rtfsp -\helpref{wxWindow::OnMenuCommand}{wxwindowonmenucommand},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} - - -\membersection{wxWindow::OnMouseEvent}\label{wxwindowonmouseevent} - -\func{void}{OnMouseEvent}{\param{wxMouseEvent\&}{ event}} - -Called when the user has initiated an event with the -mouse. +\docparam{dx}{Amount to scroll horizontally.} -\wxheading{Parameters} +\docparam{dy}{Amount to scroll vertically.} -\docparam{event}{The mouse event. See \helpref{wxMouseEvent}{wxmouseevent} for -more details.} +\docparam{rect}{Rectangle to invalidate. If this is NULL, the whole window is invalidated. If you +pass a rectangle corresponding to the area of the window exposed by the scroll, your painting handler +can optimize painting by checking for the invalidated region. This parameter is ignored under GTK.} \wxheading{Remarks} -Most, but not all, windows respond to this event. +Use this function to optimise your scrolling implementations, to minimise the area that must be +redrawn. Note that it is rarely required to call this function from a user program. -To intercept this event, use the EVT\_MOUSE\_EVENTS macro in an event table definition, or individual -mouse event macros such as EVT\_LEFT\_DOWN. +\membersection{wxWindow::SetAcceleratorTable}\label{wxwindowsetacceleratortable} -\wxheading{See also} +\func{virtual void}{SetAcceleratorTable}{\param{const wxAcceleratorTable\&}{ accel}} -\helpref{wxMouseEvent}{wxmouseevent},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +Sets the accelerator table for this window. See \helpref{wxAcceleratorTable}{wxacceleratortable}. -\membersection{wxWindow::OnMove}\label{wxwindowonmove} +\membersection{wxWindow::SetAutoLayout}\label{wxwindowsetautolayout} -\func{void}{OnMove}{\param{wxMoveEvent\& }{event}} +\func{void}{SetAutoLayout}{\param{bool}{ autoLayout}} -Called when a window is moved. +Determines whether the \helpref{wxWindow::Layout}{wxwindowlayout} function will +be called automatically when the window is resized. It is called implicitly by +\helpref{wxWindow::SetSizer}{wxwindowsetsizer} but if you use +\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} you should call it +manually or otherwise the window layout won't be correctly updated when its +size changes. \wxheading{Parameters} -\docparam{event}{The move event. For more information, see \helpref{wxMoveEvent}{wxmoveevent}.} - -\wxheading{Remarks} - -Use the EVT\_MOVE macro to intercept move events. - -\wxheading{Remarks} - -Not currently implemented. +\docparam{autoLayout}{Set this to {\tt TRUE} if you wish the Layout function to be called +from within wxWindow::OnSize functions.} \wxheading{See also} -\helpref{wxMoveEvent}{wxmoveevent},\rtfsp -\helpref{wxFrame::OnSize}{wxframeonsize},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} -\membersection{wxWindow::OnPaint}\label{wxwindowonpaint} +\membersection{wxWindow::SetBackgroundColour}\label{wxwindowsetbackgroundcolour} -\func{void}{OnPaint}{\param{wxPaintEvent\& }{event}} +\func{virtual void}{SetBackgroundColour}{\param{const wxColour\& }{colour}} -Sent to the event handler when the window must be refreshed. +Sets the background colour of the window. \wxheading{Parameters} -\docparam{event}{Paint event. For more information, see \helpref{wxPaintEvent}{wxpaintevent}.} +\docparam{colour}{The colour to be used as the background colour.} \wxheading{Remarks} -Use the EVT\_PAINT macro in an event table definition to intercept paint events. - -In a paint event handler, the application should always create a \helpref{wxPaintDC}{wxpaintdc} object. - -For example: - -\small{% -\begin{verbatim} - void MyWindow::OnPaint(wxPaintEvent& event) - { - wxPaintDC dc(this); - - DrawMyDocument(dc); - } -\end{verbatim} -}% - -You can optimize painting by retrieving the rectangles -that have been damaged and only repainting these. The rectangles are in -terms of the client area, and are unscrolled, so you will need to do -some calculations using the current view position to obtain logical, -scrolled units. +The background colour is usually painted by the default\rtfsp +\helpref{wxEraseEvent}{wxeraseevent} event handler function +under Windows and automatically under GTK. -Here is an example of using the \helpref{wxUpdateIterator}{wxupdateiterator} class: +Note that setting the background colour does not cause an immediate refresh, so you +may wish to call \helpref{wxWindow::Clear}{wxwindowclear} or \helpref{wxWindow::Refresh}{wxwindowrefresh} after +calling this function. -{\small% -\begin{verbatim} -// Called when window needs to be repainted. -void MyWindow::OnPaint(wxPaintEvent& event) -{ - wxPaintDC dc(this); - - // Find Out where the window is scrolled to - int vbX,vbY; // Top left corner of client - ViewStart(&vbX,&vbY); - - int vX,vY,vW,vH; // Dimensions of client area in pixels - wxUpdateIterator upd(this); // get the update rect list - - while (upd) - { - vX = upd.GetX(); - vY = upd.GetY(); - vW = upd.GetW(); - vH = upd.GetH(); - - // Alternatively we can do this: - // wxRect rect; - // upd.GetRect(&rect); - - // Repaint this rectangle - ...some code... - - upd ++ ; - } -} -\end{verbatim} -}% +Use this function with care under GTK as the new appearance of the window might +not look equally well when used with "Themes", i.e GTK's ability to change its +look as the user wishes with run-time loadable modules. \wxheading{See also} -\helpref{wxPaintEvent}{wxpaintevent},\rtfsp -\helpref{wxPaintDC}{wxpaintdc},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} - -\membersection{wxWindow::OnScroll}\label{wxwindowonscroll} - -\func{void}{OnScroll}{\param{wxScrollEvent\& }{event}} - -Called when a scroll event is received from one of the window's built-in scrollbars. - -\wxheading{Parameters} +\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour},\rtfsp +\helpref{wxWindow::SetForegroundColour}{wxwindowsetforegroundcolour},\rtfsp +\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp +\helpref{wxWindow::Clear}{wxwindowclear},\rtfsp +\helpref{wxWindow::Refresh}{wxwindowrefresh},\rtfsp +\helpref{wxEraseEvent}{wxeraseevent} -\docparam{event}{Command event. Retrieve the new scroll position by -calling \helpref{wxScrollEvent::GetPosition}{wxscrolleventgetposition}, and the -scrollbar orientation by calling \helpref{wxScrollEvent::GetOrientation}{wxscrolleventgetorientation}.} +\membersection{wxWindow::SetCaret}\label{wxwindowsetcaret} -\wxheading{Remarks} +\constfunc{void}{SetCaret}{\param{wxCaret *}{caret}} -Note that it is not possible to distinguish between horizontal and vertical scrollbars -until the function is executing (you can't have one function for vertical, another -for horizontal events). +Sets the \helpref{caret}{wxcaret} associated with the window. -\wxheading{See also} +\membersection{wxWindow::SetClientSize}\label{wxwindowsetclientsize} -\helpref{wxScrollEvent}{wxscrollevent},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\func{virtual void}{SetClientSize}{\param{int}{ width}, \param{int}{ height}} -\membersection{wxWindow::OnSetFocus}\label{wxwindowonsetfocus} +\func{virtual void}{SetClientSize}{\param{const wxSize\&}{ size}} -\func{void}{OnSetFocus}{\param{wxFocusEvent\& }{event}} - -Called when a window's focus is being set. +This sets the size of the window client area in pixels. Using this function to size a window +tends to be more device-independent than \helpref{wxWindow::SetSize}{wxwindowsetsize}, since the application need not +worry about what dimensions the border or title bar have when trying to fit the window +around panel items, for example. \wxheading{Parameters} -\docparam{event}{The focus event. For more information, see \helpref{wxFocusEvent}{wxfocusevent}.} - -\wxheading{Remarks} - -To intercept this event, use the macro EVT\_SET\_FOCUS in an event table definition. - -Most, but not all, windows respond to this event. - -\wxheading{See also} - -\helpref{wxFocusEvent}{wxfocusevent}, \helpref{wxWindow::OnKillFocus}{wxwindowonkillfocus},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} - -\membersection{wxWindow::OnSize}\label{wxwindowonsize} - -\func{void}{OnSize}{\param{wxSizeEvent\& }{event}} - -Called when the window has been resized. +\docparam{width}{The required client area width.} -\wxheading{Parameters} +\docparam{height}{The required client area height.} -\docparam{event}{Size event. For more information, see \helpref{wxSizeEvent}{wxsizeevent}.} +\docparam{size}{The required client size.} -\wxheading{Remarks} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf SetClientSize(size)}}{Accepts a wxSize} +\twocolitem{{\bf SetClientSizeWH(width, height)}}{} +\end{twocollist}} +} -You may wish to use this for frames to resize their child windows as appropriate. +\membersection{wxWindow::SetContainingSizer}\label{wxwindowsetcontainingsizer} -Note that the size passed is of -the whole window: call \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize} for the area which may be -used by the application. +\func{void}{SetContainingSizer}{\param{wxSizer* }{sizer}} -\wxheading{See also} +This normally does not need to be called by user code. It is called +when a window is added to a sizer, and is used so the window can +remove itself from the sizer when it is destroyed. -\helpref{wxSizeEvent}{wxsizeevent},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\membersection{wxWindow::SetCursor}\label{wxwindowsetcursor} -\membersection{wxWindow::OnSysColourChanged}\label{wxwindowonsyscolourchanged} +\func{virtual void}{SetCursor}{\param{const wxCursor\&}{cursor}} -\func{void}{OnSysColourChanged}{\param{wxOnSysColourChangedEvent\& }{event}} +% VZ: the docs are correct, if the code doesn't behave like this, it must be +% changed +Sets the window's cursor. Notice that the window cursor also sets it for the +children of the window implicitly. -Called when the user has changed the system colours. +The {\it cursor} may be {\tt wxNullCursor} in which case the window cursor will +be reset back to default. \wxheading{Parameters} -\docparam{event}{System colour change event. For more information, see \helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}.} +\docparam{cursor}{Specifies the cursor that the window should normally display.} \wxheading{See also} -\helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent},\rtfsp -\helpref{Event handling overview}{eventhandlingoverview} +\helpref{::wxSetCursor}{wxsetcursor}, \helpref{wxCursor}{wxcursor} -\membersection{wxWindow::PopEventHandler}\label{wxwindowpopeventhandler} +\membersection{wxWindow::SetConstraints}\label{wxwindowsetconstraints} -\constfunc{wxEvtHandler*}{PopEventHandler}{\param{bool }{deleteHandler = FALSE}} +\func{void}{SetConstraints}{\param{wxLayoutConstraints* }{constraints}} -Removes and returns the top-most event handler on the event handler stack. +Sets the window to have the given layout constraints. The window +will then own the object, and will take care of its deletion. +If an existing layout constraints object is already owned by the +window, it will be deleted. \wxheading{Parameters} -\docparam{deleteHandler}{If this is TRUE, the handler will be deleted after it is removed. The -default value is FALSE.} - -\wxheading{See also} - -\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler},\rtfsp -\helpref{wxWindow::GetEventHandler}{wxwindowgeteventhandler},\rtfsp -\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp -\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp -\helpref{wxEvtHandler}{wxevthandler}\rtfsp - -\membersection{wxWindow::PopupMenu}\label{wxwindowpopupmenu} - -\func{virtual bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{const int }{x}, \param{const int }{y}} - -Pops up the given menu at the specified coordinates, relative to this -window, and returns control when the user has dismissed the menu. If a -menu item is selected, the callback defined for the menu is called with -wxMenu and wxCommandEvent reference arguments. The callback should access -the commandInt member of the event to check the selected menu identifier. - -\wxheading{Parameters} +\docparam{constraints}{The constraints to set. Pass NULL to disassociate and delete the window's +constraints.} -\docparam{menu}{Menu to pop up.} +\wxheading{Remarks} -\docparam{x}{Required x position for the menu to appear.} +You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use +the constraints automatically in OnSize; otherwise, you must override OnSize and call Layout() +explicitly. When setting both a wxLayoutConstraints and a \helpref{wxSizer}{wxsizer}, only the +sizer will have effect. -\docparam{y}{Required y position for the menu to appear.} +\membersection{wxWindow::SetDropTarget}\label{wxwindowsetdroptarget} -\wxheading{Remarks} +\func{void}{SetDropTarget}{\param{wxDropTarget*}{ target}} -Valid only for subwindows (panels, canvases and text windows). +Associates a drop target with this window. -Sometimes this function does not function correctly under Motif, in which case -please use \helpref{wxWindow::FakePopupMenu}{wxwindowfakepopupmenu} instead. +If the window already has a drop target, it is deleted. \wxheading{See also} -\helpref{wxMenu}{wxmenu}, \helpref{wxWindow::FakePopupMenu}{wxwindowfakepopupmenu} +\helpref{wxWindow::GetDropTarget}{wxwindowgetdroptarget}, +\helpref{Drag and drop overview}{wxdndoverview} -\membersection{wxWindow::PushEventHandler}\label{wxwindowpusheventhandler} +\membersection{wxWindow::SetEventHandler}\label{wxwindowseteventhandler} -\func{void}{PushEventHandler}{\param{wxEvtHandler* }{handler}} +\func{void}{SetEventHandler}{\param{wxEvtHandler* }{handler}} -Pushes this event handler onto the event stack for the window. +Sets the event handler for this window. \wxheading{Parameters} -\docparam{handler}{Specifies the handler to be pushed.} +\docparam{handler}{Specifies the handler to be set.} \wxheading{Remarks} @@ -1275,168 +2112,68 @@ an application may wish to substitute another, for example to allow central implementation of event-handling for a variety of different window classes. -\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler} allows -an application to set up a chain of event handlers, where an event not handled by one event handler is -handed to the next one in the chain. Use \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler} to -remove the event handler. +It is usually better to use \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler} since +this sets up a chain of event handlers, where an event not handled by one event handler is +handed to the next one in the chain. \wxheading{See also} -\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler},\rtfsp \helpref{wxWindow::GetEventHandler}{wxwindowgeteventhandler},\rtfsp +\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp \helpref{wxWindow::PopEventHandler}{wxwindowpusheventhandler},\rtfsp \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp \helpref{wxEvtHandler}{wxevthandler} -\membersection{wxWindow::Raise}\label{wxwindowraise} - -\func{void}{Raise}{\void} - -Raises the window to the top of the window hierarchy if it is a managed window (dialog -or frame). - -\membersection{wxWindow::Refresh}\label{wxwindowrefresh} - -\func{virtual void}{Refresh}{\param{const bool}{ eraseBackground = TRUE}, \param{const wxRect* }{rect -= NULL}} - -Causes a message or event to be generated to repaint the -window. - -\wxheading{Parameters} - -\docparam{eraseBackground}{If TRUE, the background will be -erased.} - -\docparam{rect}{If non-NULL, only the given rectangle will -be treated as damaged.} - -\membersection{wxWindow::ReleaseMouse}\label{wxwindowreleasemouse} - -\func{virtual void}{ReleaseMouse}{\void} - -Releases mouse input captured with \helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse}. - -\wxheading{See also} - -\helpref{wxWindow::CaptureMouse}{wxwindowcapturemouse} - -\membersection{wxWindow::RemoveChild}\label{wxwindowremovechild} - -\func{virtual void}{RemoveChild}{\param{wxWindow* }{child}} - -Removes a child window. This is called automatically by window deletion -functions so should not be required by the application programmer. - -\wxheading{Parameters} - -\docparam{child}{Child window to remove.} - -\membersection{wxWindow::ScreenToClient} - -\constfunc{virtual void}{ScreenToClient}{\param{int* }{x}, \param{int* }{y}} - -Converts from screen to client window coordinates. - -\wxheading{Parameters} - -\docparam{x}{Stores the screen x coordinate and receives the client x coordinate.} - -\docparam{y}{Stores the screen x coordinate and receives the client x coordinate.} - -\membersection{wxWindow::ScrollWindow}\label{wxwindowscrollwindow} - -\func{virtual void}{ScrollWindow}{\param{const int }{dx}, \param{const int }{dy}, \param{const wxRect*}{ rect = NULL}} +\membersection{wxWindow::SetExtraStyle}\label{wxwindowsetextrastyle} -Physically scrolls the pixels in the window. +\func{void}{SetExtraStyle}{\param{long }{exStyle}} -\wxheading{Parameters} - -\docparam{dx}{Amount to scroll horizontally.} - -\docparam{dy}{Amount to scroll vertically.} - -\docparam{rect}{Rectangle to invalidate. If this is NULL, the whole window is invalidated. If you -pass a rectangle corresponding to the area of the window exposed by the scroll, your painting handler -can optimise painting by checking for the invalidated region.} - -\wxheading{Remarks} - -Available only under Windows. - -Use this function to optimise your scrolling implementations, to minimise the area that must be -redrawn. - -\membersection{wxWindow::SetAutoLayout}\label{wxwindowsetautolayout} - -\func{void}{SetAutoLayout}{\param{const bool}{ autoLayout}} - -Determines whether the \helpref{wxWindow::Layout}{wxwindowlayout} function will -be called automatically when the window is resized. - -\wxheading{Parameters} - -\docparam{autoLayout}{Set this to TRUE if you wish the Layout function to be called -from within wxWindow::OnSize functions.} - -\wxheading{See also} - -\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} - -\membersection{wxWindow::SetBackgroundColour}\label{wxwindowsetbackgroundcolour} - -\func{virtual void}{SetBackgroundColour}{\param{const wxColour\& }{colour}} - -Sets the background colour of the window. +Sets the extra style bits for the window. The currently defined extra style +bits are: -\wxheading{Parameters} +\twocolwidtha{5cm}% +\begin{twocollist}\itemsep=0pt +\twocolitem{\windowstyle{wxWS\_EX\_VALIDATE\_RECURSIVELY}}{TransferDataTo/FromWindow() +and Validate() methods will recursively descend into all children of the +window if it has this style flag set.} +\twocolitem{\windowstyle{wxWS\_EX\_BLOCK\_EVENTS}}{Normally, the command +events are propagated upwards to the window parent recursively until a handler +for them is found. Using this style allows to prevent them from being +propagated beyond this window. Notice that wxDialog has this style on by +default for the reasons explained in the +\helpref{event processing overview}{eventprocessing}.} +\twocolitem{\windowstyle{wxWS\_EX\_TRANSIENT}}{This can be used to prevent a +window from being used as an implicit parent for the dialogs which were +created without a parent. It is useful for the windows which can disappear at +any moment as creating children of such windows results in fatal problems.} +\twocolitem{\windowstyle{wxFRAME\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the +caption. When pressed, Windows will go into a context-sensitive help mode and wxWindows will send +a wxEVT\_HELP event if the user clicked on an application window. +This style cannot be used together with wxMAXIMIZE\_BOX or wxMINIMIZE\_BOX, so +you should use the style of +{\tt wxDEFAULT\_FRAME\_STYLE \& \textasciitilde(wxMINIMIZE\_BOX | wxMAXIMIZE\_BOX)} for the +frames having this style (the dialogs don't have minimize nor maximize box by +default)} +\end{twocollist} -\docparam{colour}{The colour to be used as the background colour.} +\membersection{wxWindow::SetFocus}\label{wxwindowsetfocus} -\wxheading{Remarks} +\func{virtual void}{SetFocus}{\void} -The background colour is usually painted by the default\rtfsp -\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground} event handler function. +This sets the window to receive keyboard input. \wxheading{See also} -\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour},\rtfsp -\helpref{wxWindow::SetForegroundColour}{wxwindowsetforegroundcolour},\rtfsp -\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp -\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground} - -\membersection{wxWindow::SetConstraints}\label{wxwindowsetconstraints} - -\func{void}{SetConstraints}{\param{wxLayoutConstraints* }{constraints}} - -Sets the window to have the given layout constraints. The window -will then own the object, and will take care of its deletion. -If an existing layout constraints object is already owned by the -window, it will be deleted. - -\wxheading{Parameters} - -\docparam{constraints}{The constraints to set. Pass NULL to disassociate and delete the window's -constraints.} - -\wxheading{Remarks} - -You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use -the constraints automatically in OnSize; otherwise, you must -override OnSize and call Layout explicitly. - -% TODO: double click should always be allowed. -%\membersection{wxWindow::SetDoubleClick}\label{setdoubleclick} -% -%\func{void}{SetDoubleClick}{\param{bool}{ allowDoubleClick}} -% -%For canvases, allows double click if {\it allowDoubleClick} is TRUE. The default is FALSE. +\helpref{wxFocusEvent}{wxfocusevent} -\membersection{wxWindow::SetFocus}\label{wxwindowsetfocus} +\membersection{wxWindow::SetFocusFromKbd}\label{wxwindowsetfocusfromkbd} -\func{virtual void}{SetFocus}{\void} +\func{virtual void}{SetFocusFromKbd}{\void} -This sets the window to receive keyboard input. +This function is called by wxWindows keyboard navigation code when the user +gives the focus to this window from keyboard (e.g. using {\tt TAB} key). +By default this method simply calls \helpref{SetFocus}{wxwindowsetfocus} but +can be overridden to do something in addition to this in the derived classes. \membersection{wxWindow::SetFont}\label{wxwindowsetfont} @@ -1468,12 +2205,29 @@ The interpretation of foreground colour is open to interpretation according to the window class; it may be the text colour or other colour, or it may not be used at all. +Note that when using this functions under GTK, you will disable the so called "themes", +i.e. the user chosen appearance of windows and controls, including the themes of +their parent windows. + \wxheading{See also} \helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp \helpref{wxWindow::SetBackgroundColour}{wxwindowsetbackgroundcolour},\rtfsp \helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour} +\membersection{wxWindow::SetHelpText}\label{wxwindowsethelptext} + +\func{virtual void}{SetHelpText}{\param{const wxString\& }{helpText}} + +Sets the help text to be used as context-sensitive help for this window. + +Note that the text is actually stored by the current \helpref{wxHelpProvider}{wxhelpprovider} implementation, +and not in the window object itself. + +\wxheading{See also} + +\helpref{GetHelpText}{wxwindowgethelptext}, \helpref{wxHelpProvider}{wxhelpprovider} + \membersection{wxWindow::SetId}\label{wxwindowsetid} \func{void}{SetId}{\param{int}{ id}} @@ -1486,13 +2240,10 @@ Each window has an integer identifier. If the application has not provided one, an identifier will be generated. Normally, the identifier should be provided on creation and should not be modified subsequently. -TODO: perhaps there should be a default identifier for each class, rather -choosing one, which could clash with other ones. - \wxheading{See also} -\helpref{wxWindow::GetId}{wxwindowgetid} - +\helpref{wxWindow::GetId}{wxwindowgetid},\rtfsp +\helpref{Window identifiers}{windowids} \membersection{wxWindow::SetName}\label{wxwindowsetname} @@ -1508,31 +2259,17 @@ Sets the window's name. \helpref{wxWindow::GetName}{wxwindowgetname} -\membersection{wxWindow::SetReturnCode}\label{wxwindowsetreturncode} - -\func{void}{SetReturnCode}{\param{int }{retCode}} +\membersection{wxWindow::SetPalette}\label{wxwindowsetpalette} -Sets the return code for this window. - -\wxheading{Parameters} - -\docparam{retCode}{The integer return code, usually a control identifier.} - -\wxheading{Remarks} - -A return code is normally associated with a modal dialog, where \helpref{wxDialog::ShowModal}{wxdialogshowmodal} returns -a code to the application. The function \helpref{wxDialog::EndModal}{wxdialogendmodal} calls {\bf SetReturnCode}. - -\wxheading{See also} +\func{virtual void}{SetPalette}{\param{wxPalette* }{palette}} -\helpref{wxWindow::GetReturnCode}{wxwindowgetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp -\helpref{wxDialog::EndModal}{wxdialogendmodal} +Obsolete - use \helpref{wxDC::SetPalette}{wxdcsetpalette} instead. \membersection{wxWindow::SetScrollbar}\label{wxwindowsetscrollbar} -\func{virtual void}{SetScrollbar}{\param{const int }{orientation}, \param{const int }{position},\rtfsp -\param{const int }{thumbSize}, \param{const int }{range},\rtfsp -\param{const bool }{refresh = TRUE}} +\func{virtual void}{SetScrollbar}{\param{int }{orientation}, \param{int }{position},\rtfsp +\param{int }{thumbSize}, \param{int }{range},\rtfsp +\param{bool }{refresh = {\tt TRUE}}} Sets the scrollbar properties of a built-in scrollbar. @@ -1546,7 +2283,7 @@ Sets the scrollbar properties of a built-in scrollbar. \docparam{range}{The maximum position of the scrollbar.} -\docparam{refresh}{TRUE to redraw the scrollbar, FALSE otherwise.} +\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.} \wxheading{Remarks} @@ -1571,7 +2308,7 @@ When defining your own scrollbar behaviour, you will always need to recalculate the scrollbar settings when the window size changes. You could therefore put your scrollbar calculations and SetScrollbar call into a function named AdjustScrollbars, which can be called initially and also -from your \helpref{wxWindow::OnSize}{wxwindowonsize} event handler function. +from your \helpref{wxSizeEvent}{wxsizeevent} handler function. \wxheading{See also} @@ -1581,7 +2318,7 @@ from your \helpref{wxWindow::OnSize}{wxwindowonsize} event handler function. \begin{comment} \membersection{wxWindow::SetScrollPage}\label{wxwindowsetscrollpage} -\func{virtual void}{SetScrollPage}{\param{const int }{orientation}, \param{const int }{pageSize}, \param{const bool }{refresh = TRUE}} +\func{virtual void}{SetScrollPage}{\param{int }{orientation}, \param{int }{pageSize}, \param{bool }{refresh = {\tt TRUE}}} Sets the page size of one of the built-in scrollbars. @@ -1591,7 +2328,7 @@ Sets the page size of one of the built-in scrollbars. \docparam{pageSize}{Page size in scroll units.} -\docparam{refresh}{TRUE to redraw the scrollbar, FALSE otherwise.} +\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.} \wxheading{Remarks} @@ -1612,16 +2349,14 @@ handling of pages and ranges. \wxheading{See also} \helpref{wxWindow::SetScrollPos}{wxwindowsetscrollpos},\rtfsp -\helpref{wxWindow::SetScrollRange}{wxwindowsetscrollpage},\rtfsp \helpref{wxWindow::GetScrollPos}{wxwindowsetscrollpos},\rtfsp -\helpref{wxWindow::GetScrollRange}{wxwindowsetscrollrange},\rtfsp -\helpref{wxWindow::GetScrollPage}{wxwindowsetscrollrange},\rtfsp +\helpref{wxWindow::GetScrollPage}{wxwindowsetscrollpage},\rtfsp \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow} \end{comment} \membersection{wxWindow::SetScrollPos}\label{wxwindowsetscrollpos} -\func{virtual void}{SetScrollPos}{\param{const int }{orientation}, \param{const int }{pos}, \param{const bool }{refresh = TRUE}} +\func{virtual void}{SetScrollPos}{\param{int }{orientation}, \param{int }{pos}, \param{bool }{refresh = {\tt TRUE}}} Sets the position of one of the built-in scrollbars. @@ -1631,7 +2366,7 @@ Sets the position of one of the built-in scrollbars. \docparam{pos}{Position in scroll units.} -\docparam{refresh}{TRUE to redraw the scrollbar, FALSE otherwise.} +\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.} \wxheading{Remarks} @@ -1642,14 +2377,13 @@ application to take note of scrollbar attributes and redraw contents accordingly \helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar},\rtfsp \helpref{wxWindow::GetScrollPos}{wxwindowsetscrollpos},\rtfsp -\helpref{wxWindow::GetScrollRange}{wxwindowsetscrollrange},\rtfsp -\helpref{wxWindow::GetScrollThumb}{wxwindowsetscrollthumb},\rtfsp +\helpref{wxWindow::GetScrollThumb}{wxwindowgetscrollthumb},\rtfsp \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow} \begin{comment} \membersection{wxWindow::SetScrollRange}\label{wxwindowsetscrollrange} -\func{virtual void}{SetScrollRange}{\param{const int }{orientation}, \param{const int }{range}, \param{const bool }{refresh = TRUE}} +\func{virtual void}{SetScrollRange}{\param{int }{orientation}, \param{int }{range}, \param{bool }{refresh = {\tt TRUE}}} Sets the range of one of the built-in scrollbars. @@ -1659,14 +2393,14 @@ Sets the range of one of the built-in scrollbars. \docparam{range}{Scroll range.} -\docparam{refresh}{TRUE to redraw the scrollbar, FALSE otherwise.} +\docparam{refresh}{{\tt TRUE} to redraw the scrollbar, {\tt FALSE} otherwise.} \wxheading{Remarks} The range of a scrollbar is the number of steps that the thumb may travel, rather than the total -object length of the scrollbar. If you are implementing a scrolling canvas, for example, you -would adjust the scroll range when the canvas is resized, by subtracting the canvas view size from the -total virtual canvas size. When the two sizes are the same (all the canvas is visible), the range goes to zero +object length of the scrollbar. If you are implementing a scrolling window, for example, you +would adjust the scroll range when the window is resized, by subtracting the window view size from the +total virtual window size. When the two sizes are the same (all the window is visible), the range goes to zero and usually the scrollbar will be automatically hidden. \wxheading{See also} @@ -1674,19 +2408,22 @@ and usually the scrollbar will be automatically hidden. \helpref{wxWindow::SetScrollPos}{wxwindowsetscrollpos},\rtfsp \helpref{wxWindow::SetScrollPage}{wxwindowsetscrollpage},\rtfsp \helpref{wxWindow::GetScrollPos}{wxwindowsetscrollpos},\rtfsp -\helpref{wxWindow::GetScrollRange}{wxwindowsetscrollrange},\rtfsp -\helpref{wxWindow::GetScrollPage}{wxwindowsetscrollrange},\rtfsp +\helpref{wxWindow::GetScrollPage}{wxwindowsetscrollpage},\rtfsp \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxScrolledWindow}{wxscrolledwindow} \end{comment} \membersection{wxWindow::SetSize}\label{wxwindowsetsize} -\func{virtual void}{SetSize}{\param{const int}{ x}, \param{const int}{ y}, \param{const int}{ width}, \param{int}{ height}, - \param{const int}{ sizeFlags = wxSIZE\_AUTO}} +\func{virtual void}{SetSize}{\param{int}{ x}, \param{int}{ y}, \param{int}{ width}, \param{int}{ height}, + \param{int}{ sizeFlags = wxSIZE\_AUTO}} + +\func{virtual void}{SetSize}{\param{const wxRect\&}{ rect}} Sets the size and position of the window in pixels. -\func{virtual void}{SetSize}{\param{const int}{ width}, \param{const int}{ height}} +\func{virtual void}{SetSize}{\param{int}{ width}, \param{int}{ height}} + +\func{virtual void}{SetSize}{\param{const wxSize\&}{ size}} Sets the size of the window in pixels. @@ -1704,6 +2441,10 @@ value should be used.} \docparam{height}{Required height position in pixels, or -1 to indicate that the existing value should be used.} +\docparam{size}{\helpref{wxSize}{wxsize} object for setting the size.} + +\docparam{rect}{\helpref{wxRect}{wxrect} object for setting the position and size.} + \docparam{sizeFlags}{Indicates the interpretation of other parameters. It is a bit list of the following: {\bf wxSIZE\_AUTO\_WIDTH}: a -1 width value is taken to indicate @@ -1731,10 +2472,19 @@ by wxWindows, or that the current value of the dimension should be used. \helpref{wxWindow::Move}{wxwindowmove} +\pythonnote{In place of a single overloaded method name, wxPython +implements the following methods:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf SetDimensions(x, y, width, height, sizeFlags=wxSIZE\_AUTO)}}{} +\twocolitem{{\bf SetSize(size)}}{} +\twocolitem{{\bf SetPosition(point)}}{} +\end{twocollist}} +} + \membersection{wxWindow::SetSizeHints}\label{wxwindowsetsizehints} -\func{virtual void}{SetSizeHints}{\param{const int}{ minW=-1}, \param{const int}{ minH=-1}, \param{const int}{ maxW=-1}, \param{int}{ maxH=-1}, - \param{const int}{ incW=-1}, \param{const int}{ incH=-1}} +\func{virtual void}{SetSizeHints}{\param{int}{ minW=-1}, \param{int}{ minH=-1}, \param{int}{ maxW=-1}, \param{int}{ maxH=-1}, + \param{int}{ incW=-1}, \param{int}{ incH=-1}} Allows specification of minimum and maximum window sizes, and window size increments. If a pair of values is not set (or set to -1), the default values will be used. @@ -1760,112 +2510,187 @@ given bounds. The resizing increments are only significant under Motif or Xt. -\membersection{wxWindow::SetClientSize} +\membersection{wxWindow::SetSizer}\label{wxwindowsetsizer} -\func{virtual void}{SetClientSize}{\param{const int}{ width}, \param{const int}{ height}} +\func{void}{SetSizer}{\param{wxSizer* }{sizer}, \param{bool }{deleteOld=TRUE}} -This sets the size of the window client area in pixels. Using this function to size a window -tends to be more device-independent than \helpref{wxWindow::SetSize}{wxwindowsetsize}, since the application need not -worry about what dimensions the border or title bar have when trying to fit the window -around panel items, for example. +Sets the window to have the given layout sizer. The window +will then own the object, and will take care of its deletion. +If an existing layout constraints object is already owned by the +window, it will be deleted if the deleteOld parameter is TRUE. + +Note that this function will also call +\helpref{SetAutoLayout}{wxwindowsetautolayout} implicitly with {\tt TRUE} +parameter if the {\it sizer}\/ is non-NULL and {\tt FALSE} otherwise. \wxheading{Parameters} -\docparam{width}{The required client area width.} +\docparam{sizer}{The sizer to set. Pass NULL to disassociate and conditionally delete +the window's sizer. See below.} -\docparam{height}{The required client area height.} +\docparam{deleteOld}{If TRUE (the default), this will delete any prexisting sizer. +Pass FALSE if you wish to handle deleting the old sizer yourself.} -\membersection{wxWindow::SetPalette} +\wxheading{Remarks} -\func{virtual void}{SetPalette}{\param{wxPalette* }{palette}} +SetSizer now enables and disables Layout automatically, but prior to wxWindows 2.3.3 +the following applied: -Obsolete - use \helpref{wxDC::SetPalette}{wxdcsetpalette} instead. +You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use +the sizer automatically in OnSize; otherwise, you must override OnSize and call Layout() +explicitly. When setting both a wxSizer and a \helpref{wxLayoutConstraints}{wxlayoutconstraints}, +only the sizer will have effect. -\membersection{wxWindow::SetCursor}\label{wxwindowsetcursor} +\membersection{wxWindow::SetSizerAndFit}\label{wxwindowsetsizerandfit} -\func{virtual void}{SetCursor}{\param{const wxCursor\&}{cursor}} +\func{void}{SetSizerAndFit}{\param{wxSizer* }{sizer}, \param{bool }{deleteOld=TRUE}} -Sets the window's cursor. +The same as \helpref{SetSizer}{wxwindowsetsizer}, except it also sets the size hints +for the window based on the sizer's minimum size. -\wxheading{Parameters} +\membersection{wxWindow::SetTitle}\label{wxwindowsettitle} -\docparam{cursor}{Specifies the cursor that the window should normally display.} +\func{virtual void}{SetTitle}{\param{const wxString\& }{title}} -\wxheading{Remarks} +Sets the window's title. Applicable only to frames and dialogs. -Under Windows, you sometimes need to call ::wxSetCursor in addition to this -function if you want the cursor to change immediately, because under Windows, -wxWindows only sets the global cursor when it detects mouse movement. +\wxheading{Parameters} + +\docparam{title}{The window's title.} \wxheading{See also} -\helpref{::wxSetCursor}{wxsetcursor}, \helpref{wxCursor}{wxcursor} +\helpref{wxWindow::GetTitle}{wxwindowgettitle} -\membersection{wxWindow::SetEventHandler}\label{wxwindowseteventhandler} +\membersection{wxWindow::SetThemeEnabled}\label{wxwindowsetthemeenabled} -\func{void}{SetEventHandler}{\param{wxEvtHandler* }{handler}} +\func{virtual void}{SetThemeEnabled}{\param{bool }{enable}} -Sets the event handler for this window. +This function tells a window if it should use the system's "theme" code +to draw the windows' background instead if its own background drawing +code. This does not always have any effect since the underlying platform +obviously needs to support the notion of themes in user defined windows. +One such platform is GTK+ where windows can have (very colourful) backgrounds +defined by a user's selected theme. -\wxheading{Parameters} +Dialogs, notebook pages and the status bar have this flag set to TRUE +by default so that the default look and feel is simulated best. -\docparam{handler}{Specifies the handler to be set.} +\membersection{wxWindow::SetValidator}\label{wxwindowsetvalidator} -\wxheading{Remarks} +\func{virtual void}{SetValidator}{\param{const wxValidator\&}{ validator}} -An event handler is an object that is capable of processing the events -sent to a window. By default, the window is its own event handler, but -an application may wish to substitute another, for example to allow -central implementation of event-handling for a variety of different -window classes. +Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to +create a new validator of this type. -It is usually better to use \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler} since -this sets up a chain of event handlers, where an event not handled by one event handler is -handed to the next one in the chain. +\membersection{wxWindow::SetToolTip}\label{wxwindowsettooltip} -\wxheading{See also} +\func{void}{SetToolTip}{\param{const wxString\& }{tip}} -\helpref{wxWindow::GetEventHandler}{wxwindowgeteventhandler},\rtfsp -\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp -\helpref{wxWindow::PopEventHandler}{wxwindowpusheventhandler},\rtfsp -\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp -\helpref{wxEvtHandler}{wxevthandler} +\func{void}{SetToolTip}{\param{wxToolTip* }{tip}} -\membersection{wxWindow::SetTitle}\label{wxwindowsettitle} +Attach a tooltip to the window. -\func{virtual void}{SetTitle}{\param{const wxString\& }{title}} +See also: \helpref{GetToolTip}{wxwindowgettooltip}, + \helpref{wxToolTip}{wxtooltip} -Sets the window's title. Applicable only to frames and dialogs. + +\membersection{wxWindow::GetToolTip}\label{wxwindowgettooltip} + +\constfunc{wxToolTip*}{GetToolTip}{\void} + +Get the associated tooltip or NULL if none. + + +\membersection{wxWindow::SetVirtualSize}\label{wxwindowsetvirtualsize} + +\func{void}{SetVirtualSize}{\param{int}{ width}, \param{int}{ height}} + +\func{void}{SetVirtualSize}{\param{const wxSize\&}{ size}} + +Sets the virtual size of the window in pixels. + + +\membersection{wxWindow::SetVirtualSizeHints}\label{wxwindowsetvirtualsizehints} + +\func{virtual void}{SetVirtualSizeHints}{\param{int}{ minW},\param{int}{ minH}, \param{int}{ maxW=-1}, \param{int}{ maxH=-1}} + +Allows specification of minimum and maximum virtual window sizes. +If a pair of values is not set (or set to -1), the default values +will be used. \wxheading{Parameters} -\docparam{title}{The window's title.} +\docparam{minW}{Specifies the minimum width allowable.} + +\docparam{minH}{Specifies the minimum height allowable.} + +\docparam{maxW}{Specifies the maximum width allowable.} + +\docparam{maxH}{Specifies the maximum height allowable.} + +\wxheading{Remarks} + +If this function is called, the user will not be able to size the virtual area +of the window outside the given bounds. + +\membersection{wxWindow::SetWindowStyle}\label{wxwindowsetwindowstyle} + +\func{void}{SetWindowStyle}{\param{long}{ style}} + +Identical to \helpref{SetWindowStyleFlag}{wxwindowsetwindowstyleflag}. + +\membersection{wxWindow::SetWindowStyleFlag}\label{wxwindowsetwindowstyleflag} + +\func{virtual void}{SetWindowStyleFlag}{\param{long}{ style}} + +Sets the style of the window. Please note that some styles cannot be changed +after the window creation and that \helpref{Refresh()}{wxwindowrefresh} might +be called after changing the others for the change to take place immediately. + +See \helpref{Window styles}{windowstyles} for more information about flags. \wxheading{See also} -\helpref{wxWindow::GetTitle}{wxwindowgettitle} +\helpref{GetWindowStyleFlag}{wxwindowgetwindowstyleflag} -\membersection{wxWindow::Show} +\membersection{wxWindow::Show}\label{wxwindowshow} -\func{virtual bool}{Show}{\param{const bool}{ show}} +\func{virtual bool}{Show}{\param{bool}{ show = {\tt TRUE}}} -Shows or hides the window. +Shows or hides the window. You may need to call \helpref{Raise}{wxwindowraise} +for a top level window if you want to bring it to top, although this is not +needed if Show() is called immediately after the frame creation. \wxheading{Parameters} -\docparam{show}{If TRUE, displays the window and brings it to the front. Otherwise, -hides the window.} +\docparam{show}{If {\tt TRUE} displays the window. Otherwise, hides it.} + +\wxheading{Return value} + +{\tt TRUE} if the window has been shown or hidden or {\tt FALSE} if nothing was +done because it already was in the requested state. \wxheading{See also} \helpref{wxWindow::IsShown}{wxwindowisshown} +\membersection{wxWindow::Thaw}\label{wxwindowthaw} + +\func{virtual void}{Thaw}{\void} + +Reenables window updating after a previous call to +\helpref{Freeze}{wxwindowfreeze}. + \membersection{wxWindow::TransferDataFromWindow}\label{wxwindowtransferdatafromwindow} \func{virtual bool}{TransferDataFromWindow}{\void} Transfers values from child controls to data areas specified by their validators. Returns -FALSE if a transfer failed. +{\tt FALSE} if a transfer failed. + +If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set, +the method will also call TransferDataFromWindow() of all child windows. \wxheading{See also} @@ -1878,24 +2703,41 @@ FALSE if a transfer failed. Transfers values to child controls from data areas specified by their validators. +If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set, +the method will also call TransferDataToWindow() of all child windows. + \wxheading{Return value} -Returns FALSE if a transfer failed. +Returns {\tt FALSE} if a transfer failed. \wxheading{See also} \helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow},\rtfsp \helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::Validate}{wxwindowvalidate} +\membersection{wxWindow::Update}\label{wxwindowupdate} + +\func{virtual void}{Update}{\void} + +Calling this method immediately repaints the invalidated area of the window +while this would usually only happen when the flow of control returns to the +event loop. Notice that this function doesn't refresh the window and does +nothing if the window hadn't been already repainted. Use +\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the +window unconditionally. + \membersection{wxWindow::Validate}\label{wxwindowvalidate} \func{virtual bool}{Validate}{\void} Validates the current values of the child controls using their validators. +If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set, +the method will also call Validate() of all child windows. + \wxheading{Return value} -Returns FALSE if any of the validations failed. +Returns {\tt FALSE} if any of the validations failed. \wxheading{See also}