X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a660d684eda27638bca0384b2058911a31c8e845..8e21d9ad05231bdd45829fc0f436af32c9e3fe88:/docs/latex/wx/tfont.tex?ds=sidebyside diff --git a/docs/latex/wx/tfont.tex b/docs/latex/wx/tfont.tex index 9e6c6d83db..7b532f57fa 100644 --- a/docs/latex/wx/tfont.tex +++ b/docs/latex/wx/tfont.tex @@ -1,36 +1,40 @@ -\section{Font overview}\label{wxfontoverview} +\section{wxFont overview}\label{wxfontoverview} Class: \helpref{wxFont}{wxfont} A font is an object which determines the appearance of text, primarily -when drawing text to a canvas or device context. A font is determined by -up to six parameters: +when drawing text to a window or device context. A font is determined by +the following parameters (not all of them have to be specified, of course): \begin{twocollist}\itemsep=0pt \twocolitem{Point size}{This is the standard way of referring to text size.} \twocolitem{Family}{Supported families are: - {\bf wxDEFAULT, wxDECORATIVE, wxROMAN, wxSCRIPT, wxSWISS, wxMODERN}. - {\bf wxMODERN} is a fixed pitch font; the others are either fixed or variable pitch.} + {\bf wxDEFAULT, wxDECORATIVE, wxROMAN, wxSCRIPT, wxSWISS, wxMODERN}. + {\bf wxMODERN} is a fixed pitch font; the others are either fixed or variable pitch.} \twocolitem{Style}{The value can be {\bf wxNORMAL, wxSLANT} or {\bf wxITALIC}.} \twocolitem{Weight}{The value can be {\bf wxNORMAL, wxLIGHT} or {\bf wxBOLD}.} \twocolitem{Underlining}{The value can be TRUE or FALSE.} \twocolitem{Face name}{An optional string specifying the actual typeface to be used. If NULL, a default typeface will chosen based on the family.} +\twocolitem{Encoding}{The font encoding (see {\bf wxFONTENCODING\_XXX} +constants and the \helpref{font overview}{wxfontencodingoverview} for more +details)} \end{twocollist} -Specifying a family, rather than a specific typeface name, ensures a degree of portability -across platforms because a suitable font will be chosen for the given font family. - -Under Windows, the face name can be one of the installed fonts on the user's system. Since -the choice of fonts differs from system to system, either choose standard Windows fonts, -or if allowing the user to specify a face name, store the family id with any file that -might be transported to a different Windows machine or other platform. - -\normalbox{{\bf Note:} There is currently a difference between the appearance of fonts on the -two platforms, if the mapping mode is anything other than MM\_TEXT. -Under X, font size is always specified in points. Under MS Windows, the -unit for text is points but the text is scaled according to the -current mapping mode. However, user scaling on a device canvas will -also scale fonts under both environments.} - +Specifying a family, rather than a specific typeface name, ensures a degree of +portability across platforms because a suitable font will be chosen for the +given font family. + +Under Windows, the face name can be one of the installed fonts on the user's +system. Since the choice of fonts differs from system to system, either choose +standard Windows fonts, or if allowing the user to specify a face name, store +the family id with any file that might be transported to a different Windows +machine or other platform. + +\normalbox{{\bf Note:} There is currently a difference between the appearance +of fonts on the two platforms, if the mapping mode is anything other than +wxMM\_TEXT. Under X, font size is always specified in points. Under MS +Windows, the unit for text is points but the text is scaled according to the +current mapping mode. However, user scaling on a device context will also +scale fonts under both environments.}