X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a660d684eda27638bca0384b2058911a31c8e845..559b61bf8c4109ac0d7d3eddc4604937f2934a81:/docs/latex/wx/region.tex diff --git a/docs/latex/wx/region.tex b/docs/latex/wx/region.tex index 1d3c224ada..60118cf9f0 100644 --- a/docs/latex/wx/region.tex +++ b/docs/latex/wx/region.tex @@ -8,6 +8,14 @@ reference counting, so copying and assignment operations are fast. \helpref{wxGDIObject}{wxgdiobject}\\ \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + +\wxheading{See also} + +\helpref{wxRegionIterator}{wxregioniterator} + \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxRegion::wxRegion}\label{wxregionconstr} @@ -16,7 +24,7 @@ reference counting, so copying and assignment operations are fast. Default constructor. -\func{}{wxRegion}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} +\func{}{wxRegion}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} Constructs a rectangular region with the given position and size. @@ -32,6 +40,22 @@ Constructs a rectangular region a wxRect object. Constructs a region by copying another region. +\func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}} + +Constructs a region corresponding to the polygon made of {\it n} points in the +provided array. {\it fillStyle} parameter may have values +{\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}. + +{\bf NB:} This constructor is only implemented for Win32 and GTK+ wxWindows ports. + +\func{}{wxRegion}{\param{const wxBitmap\&}{ bmp}, + \param{const wxColour\&}{ transColour = wxNullColour}, + \param{int}{ tolerance = 0}} + +Constructs a region using the non-transparent pixels of a bitmap. See +\helpref{Union}{wxregionunion} for more details. + + \membersection{wxRegion::\destruct{wxRegion}} \func{}{\destruct{wxRegion}}{\void} @@ -69,6 +93,13 @@ The return value is one of wxOutRegion, wxPartRegion and wxInRegion. On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that all or some part of the region is contained in this region. +\membersection{wxRegion::ConvertToBitmap}\label{wxregionconverttobitmap} + +\constfunc{wxBitmap}{ConvertToBitmap}{} + +Convert the region to a black and white bitmap with the white pixels +being inside the region. + \membersection{wxRegion::GetBox}\label{wxregiongetbox} \constfunc{void}{GetBox}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}} @@ -81,7 +112,7 @@ Returns the outer bounds of the region. \membersection{wxRegion::Intersect}\label{wxregionintersect} -\func{bool}{Intersect}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} +\func{bool}{Intersect}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} Finds the intersection of this region and another, rectangular region, specified using position and size. @@ -95,7 +126,7 @@ Finds the intersection of this region and another region. \wxheading{Return value} -TRUE if successful, FALSE otherwise. +{\tt true} if successful, {\tt false} otherwise. \wxheading{Remarks} @@ -106,9 +137,9 @@ is stored in this region. \constfunc{bool}{IsEmpty}{\void} -\func{bool}{IsEmpty}{\void} +Returns {\tt true} if the region is empty, {\tt false} otherwise. -Returns TRUE if the region is empty, FALSE otherwise. +\membersection{wxRegion::Subtract}\label{wxregionsubstract} \func{bool}{Subtract}{\param{const wxRect\&}{ rect}} @@ -120,16 +151,27 @@ Subtracts a region from this region. \wxheading{Return value} -TRUE if successful, FALSE otherwise. +{\tt true} if successful, {\tt false} otherwise. \wxheading{Remarks} This operation combines the parts of 'this' region that are not part of the second region. The result is stored in this region. +\membersection{wxRegion::Offset}\label{wxregionoffset} + +\func{bool}{Offset}{\param{wxCoord}{ x}, \param{wxCoord}{ y}} + +Moves the region by the specified offsets in horizontal and vertical +directions. + +\wxheading{Return value} + +{\tt true} if successful, {\tt false} otherwise (the region is unchanged then). + \membersection{wxRegion::Union}\label{wxregionunion} -\func{bool}{Union}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} +\func{bool}{Union}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} Finds the union of this region and another, rectangular region, specified using position and size. @@ -141,9 +183,18 @@ Finds the union of this region and another, rectangular region. Finds the union of this region and another region. +\func{bool}{Union}{\param{const wxBitmap\&}{ bmp}, + \param{const wxColour\&}{ transColour = wxNullColour}, + \param{int}{ tolerance = 0}} + +Finds the union of this region and the the non-transparent pixels of a +bitmap. If the bitmap has a mask then it will be used, otherwise the +colour to be treated as transparent may be specified, along with an +optional colour tolerance value. + \wxheading{Return value} -TRUE if successful, FALSE otherwise. +{\tt true} if successful, {\tt false} otherwise. \wxheading{Remarks} @@ -152,7 +203,7 @@ The result is stored in this region. \membersection{wxRegion::Xor}\label{wxregionxor} -\func{bool}{Xor}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} +\func{bool}{Xor}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} Finds the Xor of this region and another, rectangular region, specified using position and size. @@ -166,7 +217,7 @@ Finds the Xor of this region and another region. \wxheading{Return value} -TRUE if successful, FALSE otherwise. +{\tt true} if successful, {\tt false} otherwise. \wxheading{Remarks} @@ -179,4 +230,111 @@ for any overlapping areas. The result is stored in this region. Copies {\it region} by reference counting. +\section{\class{wxRegionIterator}}\label{wxregioniterator} + +This class is used to iterate through the rectangles in a region, +typically when examining the damaged regions of a window within an OnPaint call. + +To use it, construct an iterator object on the stack and loop through the +regions, testing the object and incrementing the iterator at the end of the loop. + +See \helpref{wxPaintEvent}{wxpaintevent} for an example of use. + +\wxheading{Derived from} + +\helpref{wxObject}{wxobject} + +\wxheading{Include files} + + + +\wxheading{See also} + +\helpref{wxPaintEvent}{wxpaintevent} + +\latexignore{\rtfignore{\wxheading{Members}}} + +\membersection{wxRegionIterator::wxRegionIterator} + +\func{}{wxRegionIterator}{\void} + +Default constructor. + +\func{}{wxRegionIterator}{\param{const wxRegion\&}{ region}} + +Creates an iterator object given a region. + +\membersection{wxRegionIterator::GetX} + +\constfunc{wxCoord}{GetX}{\void} + +Returns the x value for the current region. + +\membersection{wxRegionIterator::GetY} + +\constfunc{wxCoord}{GetY}{\void} + +Returns the y value for the current region. + +\membersection{wxRegionIterator::GetW} + +\constfunc{wxCoord}{GetW}{\void} + +An alias for GetWidth. + +\membersection{wxRegionIterator::GetWidth} + +\constfunc{wxCoord}{GetWidth}{\void} + +Returns the width value for the current region. + +\membersection{wxRegionIterator::GetH} + +\constfunc{wxCoord}{GetH}{\void} + +An alias for GetHeight. + +\membersection{wxRegionIterator::GetHeight} + +\constfunc{wxCoord}{GetWidth}{\void} + +Returns the width value for the current region. + +\membersection{wxRegionIterator::GetRect} + +\constfunc{wxRect}{GetRect}{\void} + +Returns the current rectangle. + +\membersection{wxRegionIterator::HaveRects} + +\constfunc{bool}{HaveRects}{\void} + +Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}. + +\membersection{wxRegionIterator::Reset} + +\func{void}{Reset}{\void} + +Resets the iterator to the beginning of the rectangles. + +\func{void}{Reset}{\param{const wxRegion\&}{ region}} + +Resets the iterator to the given region. + +\membersection{wxRegionIterator::operator $++$} + +\func{void}{operator $++$}{\void} + +Increment operator. Increments the iterator to the next region. + +\pythonnote{A wxPython alias for this operator is called {\tt Next}.} + +\membersection{wxRegionIterator::operator bool} + +\constfunc{}{operator bool}{\void} + +Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}. + +You can use this to test the iterator object as if it were of type bool.