X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a660d684eda27638bca0384b2058911a31c8e845..2b556e9adf01a107dbe78226c0f289f9ba24b575:/docs/latex/wx/region.tex diff --git a/docs/latex/wx/region.tex b/docs/latex/wx/region.tex index 1d3c224ada..a2828e8e24 100644 --- a/docs/latex/wx/region.tex +++ b/docs/latex/wx/region.tex @@ -8,6 +8,10 @@ reference counting, so copying and assignment operations are fast. \helpref{wxGDIObject}{wxgdiobject}\\ \helpref{wxObject}{wxobject} +\wxheading{See also} + +\helpref{wxRegionIterator}{wxregioniterator} + \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxRegion::wxRegion}\label{wxregionconstr} @@ -179,4 +183,105 @@ for any overlapping areas. The result is stored in this region. Copies {\it region} by reference counting. +\section{\class{wxRegionIterator}}\label{wxregioniterator} + +This class is used to iterate through the rectangles in a region, +typically when examining the damaged regions of a window within an OnPaint call. + +To use it, construct an iterator object on the stack and loop through the +regions, testing the object and incrementing the iterator at the end of the loop. + +See \helpref{wxWindow::OnPaint}{wxwindowonpaint} for an example of use. + +\wxheading{Derived from} + +\helpref{wxObject}{wxobject} + +\wxheading{See also} + +\helpref{wxWindow::OnPaint}{wxwindowonpaint} + +\latexignore{\rtfignore{\wxheading{Members}}} + +\membersection{wxRegionIterator::wxRegionIterator} + +\func{}{wxRegionIterator}{\void} + +Default constructor. + +\func{}{wxRegionIterator}{\param{const wxRegion\&}{ region}} + +Creates an iterator object given a region. + +\membersection{wxRegionIterator::GetX} + +\constfunc{long}{GetX}{\void} + +Returns the x value for the current region. + +\membersection{wxRegionIterator::GetY} + +\constfunc{long}{GetY}{\void} + +Returns the y value for the current region. + +\membersection{wxRegionIterator::GetW} + +\constfunc{long}{GetW}{\void} + +An alias for GetWidth. + +\membersection{wxRegionIterator::GetWidth} + +\constfunc{long}{GetWidth}{\void} + +Returns the width value for the current region. + +\membersection{wxRegionIterator::GetH} + +\constfunc{long}{GetH}{\void} + +An alias for GetHeight. + +\membersection{wxRegionIterator::GetHeight} + +\constfunc{long}{GetWidth}{\void} + +Returns the width value for the current region. + +\membersection{wxRegionIterator::GetRect} + +\constfunc{wxRect}{GetRect}{\void} + +Returns the current rectangle. + +\membersection{wxRegionIterator::HaveRects} + +\constfunc{bool}{HaveRects}{\void} + +Returns TRUE if there are still some rectangles; otherwise returns FALSE. + +\membersection{wxRegionIterator::Reset} + +\func{void}{Reset}{\void} + +Resets the iterator to the beginning of the rectangles. + +\func{void}{Reset}{\param{const wxRegion\&}{ region}} + +Resets the iterator to the given region. + +\membersection{wxRegionIterator::operator $++$} + +\func{void}{operator $++$}{\void} + +Increment operator. Increments the iterator to the next region. + +\membersection{wxRegionIterator::operator bool} + +\constfunc{}{operator bool}{\void} + +Returns TRUE if there are still some rectangles; otherwise returns FALSE. + +You can use this to test the iterator object as if it were of type bool.