X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a5bb60ce35351c58bbff0f7b3652b5b33e281f84..2679196c7e7e919d4a15bec7d931a054e62c413f:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 3515b96c27..c7380375c4 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -6,7 +6,7 @@ // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SETUP_H_ @@ -26,44 +26,23 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. +// This setting determines the compatibility with 2.2 API: set it to 1 to +// enable it but please consider updating your code instead. // -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. +// Default is 0 // -// Recommended setting: 0 (please update your code instead!) +// Recommended setting: 0 (please update your code) #define WXWIN_COMPATIBILITY_2_2 0 -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap +// This setting determines the compatibility with 2.4 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 1 // Define as 1 for font size to be backward compatible to 1.63 and earlier. // 1.64 and later define point sizes to be compatible with Windows. @@ -88,7 +67,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -97,14 +76,12 @@ // and if __NO_VC_CRTDBG__ is not defined. // If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use normal memory operators. It's -// recommended to set this to 1, since you may well need to output an error log -// in a production version (or non-debugging beta). +// __WXDEBUG__ is not defined, will still use the normal memory operators. // -// Default is 1. +// Default is 0 // -// Recommended setting: 1 but see comment above -#define wxUSE_DEBUG_CONTEXT 1 +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* // __WXDEBUG__ is also defined. @@ -112,29 +89,31 @@ // WARNING: this code may not work with all architectures, especially if // alignment is an issue. This switch is currently ignored for mingw / cygwin // -// Default is 1 +// Default is 0 // -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_MEMORY_TRACING 1 +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 // In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors), set this to 0. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. // This switch is currently ignored for mingw / cygwin // -// Default is 1 +// Default is 0 // -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If // this causes problems (e.g. link errors), set this to 0. You may need to set // this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin +// ignored for mingw / cygwin / CodeWarrior // -// Default is 1 +// Default is 0 // -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_DEBUG_NEW_ALWAYS 1 +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 // wxHandleFatalExceptions() may be used to catch the program faults at run // time and, instead of terminating the program with a usual GPF message box, @@ -157,18 +136,36 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // -// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x -// doesn't support it and the programs compiled in Unicode mode will not run -// under 9x). +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). // // Default is 0 // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000) -#define wxUSE_UNICODE 0 +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif + +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#define wxUSE_UNICODE_MSLU 0 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible @@ -184,6 +181,40 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + +#if defined(__BORLANDC__) +#undef wxUSE_EXTENDED_RTTI +#define wxUSE_EXTENDED_RTTI 1 +#endif + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -193,13 +224,6 @@ // Recommended setting: 1 (always) #define wxUSE_LOG 1 -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 1 - // Recommended setting: 1 #define wxUSE_LOGWINDOW 1 @@ -209,6 +233,13 @@ // Recommended setting: 1 #define wxUSE_LOG_DIALOG 1 +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + // Support for multithreaded applications: if 1, compile in thread classes // (thread.h) and make the library a bit more thread safe. Although thread // support is quite stable by now, you may still consider recompiling the @@ -222,15 +253,12 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. #define wxUSE_STD_IOSTREAM 0 -// Use serialization (requires utils/serialize) -#define wxUSE_SERIAL 0 - // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -258,7 +286,18 @@ #define wxUSE_FILE 1 #define wxUSE_FFILE 1 -// use wxTextFile class: requires wxFile, required by wxFileConfig +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig #define wxUSE_TEXTFILE 1 // i18n support: _() macro, wxLocale class. Requires wxTextFile. @@ -281,15 +320,6 @@ // Recommended setting: 1 #define wxUSE_DATETIME 1 -// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not -// the same as wxDateTime!). These classes are obsolete and shouldn't be used -// in new code -// -// Default is 0 -// -// Recommended setting: 0 unless you have legacy code which uses these classes -#define wxUSE_TIMEDATE 0 - // Set wxUSE_TIMER to 1 to compile wxTimer class // // Default is 1 @@ -329,14 +359,14 @@ // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. // // Default is 1. // // Recommended setting: 1 #define wxUSE_DIALUP_MANAGER 1 -// Compile in wxLibrary class for run-time DLL loading and function calling. +// Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. // // This setting is for Win32 only @@ -344,7 +374,10 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 @@ -362,12 +395,12 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -383,6 +416,56 @@ // wxMimeTypesManager class #define wxUSE_MIMETYPE 1 +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (needed by XRC) +#define wxUSE_XML 1 + // ---------------------------------------------------------------------------- // Individual GUI controls // ---------------------------------------------------------------------------- @@ -395,14 +478,23 @@ // Recommended setting: 1 (don't change except for very special programs) #define wxUSE_CONTROLS 1 -// wxPopupWindow class is not used currently by wxMSW +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow // -// Default is 0 +// Default is 1 // -// Recommended setting: 0 -#define wxUSE_POPUPWIN 0 +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 -// Each of the settings below corresponds to one wxWindows control. They are +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -454,20 +546,13 @@ // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 1 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 - -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 // wxNotebook is a control with several "tabs" located on one of its sides. It // may be used ot logically organise the data presented to the user instead of @@ -479,6 +564,14 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -487,20 +580,13 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 -// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and -// the new, much imporved and enhanced version. The new version is backwards -// compatible with the old one and should be used whenever possible, i.e. if -// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. +// wxGrid class // // Default is 1 for both options. // -// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is -// essential. +// Recommended setting: 1 // -// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. #define wxUSE_GRID 1 -#define wxUSE_NEW_GRID 1 // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff @@ -509,6 +595,9 @@ // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) #define wxUSE_ACCEL 1 +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + // Use wxCaret: a class implementing a "cursor" in a text control (called caret // under Windows). // @@ -517,6 +606,14 @@ // Recommended setting: 1 (can be safely set to 0, not used by the library) #define wxUSE_CARET 1 +// Use wxDisplay class: it allows enumerating all displays on a system and +// working with them. +// +// Default is 0 because it isn't yet implemented on all platforms +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 0 + // Miscellaneous geometry code: needed for Canvas library #define wxUSE_GEOMETRY 1 @@ -560,19 +657,20 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 0 + +// Set this to 1 to enable wxDIB +#define wxUSE_WXDIB 1 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -612,6 +710,13 @@ // Recommended setting: 1 (used in many places in the library itself) #define wxUSE_FILEDLG 1 +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + // Use font picker dialog // // Default is 1 @@ -638,6 +743,9 @@ // number entry dialog #define wxUSE_NUMBERDLG 1 +// splash screen class +#define wxUSE_SPLASH 1 + // wizards #define wxUSE_WIZARDDLG 1 @@ -666,10 +774,21 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code @@ -684,12 +803,17 @@ // smaller library. #define wxUSE_HTML 1 -// OpenGL canvas +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 -// wxTreeLayout class -#define wxUSE_TREELAYOUT 1 - // ---------------------------------------------------------------------------- // Data transfer // ---------------------------------------------------------------------------- @@ -718,6 +842,14 @@ // Recommended setting: 1 #define wxUSE_DRAG_AND_DROP 1 +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + // ---------------------------------------------------------------------------- // miscellaneous settings // ---------------------------------------------------------------------------- @@ -737,7 +869,7 @@ // 0 for no interprocess comms #define wxUSE_HELP 1 // 0 for no help facility -#define wxUSE_MS_HTML_HELP 0 +#define wxUSE_MS_HTML_HELP 1 // 0 for no MS HTML Help // Use wxHTML-based help controller? @@ -751,20 +883,6 @@ #define wxUSE_SPLINES 1 // 0 for no splines -#define wxUSE_XPM_IN_MSW 1 - // 0 for no XPM support in wxBitmap. - // Default is 1, as XPM is now fully - // supported this makes easier the issue - // of portable icons and bitmaps. - -#define wxUSE_IMAGE_LOADING_IN_MSW 1 - // Use dynamic DIB loading/saving code in utils/dib under MSW. -#define wxUSE_RESOURCE_LOADING_IN_MSW 1 - // Use dynamic icon/cursor loading/saving code - // under MSW. -#define wxUSE_WX_RESOURCES 1 - // Use .wxr resource mechanism (requires PrologIO library) - #define wxUSE_MOUSEWHEEL 1 // Include mouse wheel support @@ -776,7 +894,7 @@ #define wxUSE_POSTSCRIPT 0 // Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 +#define wxUSE_AFM_FOR_POSTSCRIPT 1 // Set to 0 to disable PostScript print/preview architecture code under Windows // (just use Windows printing). @@ -818,7 +936,9 @@ #define REMOVE_UNUSED_ARG 1 // VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for +// them. Set to 1 for , 0 for . Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be +// used anyhow. // // Default is 1. // @@ -858,14 +978,23 @@ // Set to 1 for PCX format support #define wxUSE_PCX 1 +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + // Set to 1 for XPM format support #define wxUSE_XPM 1 +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + // ---------------------------------------------------------------------------- // Windows-only settings // ---------------------------------------------------------------------------- -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -900,12 +1029,7 @@ // // Default is 0 for (most) Win32 (systems), 1 for Win16 // -// Recommended setting: same as default -#if defined(__WIN95__) #define wxUSE_ITSY_BITSY 0 -#else -#define wxUSE_ITSY_BITSY 1 -#endif // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT @@ -915,7 +1039,7 @@ // // Recommended setting: 1, only set it to 0 if your compiler doesn't have // or can't compile -#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) +#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) #define wxUSE_RICHEDIT 1 // TODO: This should be ifdef'ed for any compilers that don't support @@ -935,6 +1059,13 @@ // Recommended setting: 1, set to 0 for a small library size reduction #define wxUSE_OWNER_DRAWN 1 +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 1 + // ---------------------------------------------------------------------------- // obsolete settings // ---------------------------------------------------------------------------- @@ -952,215 +1083,5 @@ // NOW MANDATORY: don't change. #define wxUSE_DYNAMIC_CLASSES 1 -// ---------------------------------------------------------------------------- -// disable the settings which don't work for some compilers -// ---------------------------------------------------------------------------- - -#ifndef wxUSE_NORLANDER_HEADERS -#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# define wxUSE_NORLANDER_HEADERS 1 -#else -# define wxUSE_NORLANDER_HEADERS 0 -#endif -#endif - -#if defined(__GNUWIN32__) -// These don't work as expected for mingw32 and cygwin32 -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -// Cygwin betas don't have wcslen -#if defined(__CYGWIN__) || defined(__CYGWIN32__) -# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# undef wxUSE_WCHAR_T -# define wxUSE_WCHAR_T 0 -# endif -#endif - -#endif // __GNUWIN32__ - -// MFC duplicates these operators -#if wxUSE_MFC -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif // wxUSE_MFC - -// ODBC classes aren't Unicode-compatible yet -#if wxUSE_UNICODE -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 -#endif - -#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) -// Can't use OLE drag and drop in Windows 3.1 because we don't know how -// to implement UUIDs -// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. -#undef wxUSE_DRAG_AND_DROP -#define wxUSE_DRAG_AND_DROP 0 -#endif - -// Only WIN32 supports wxStatusBar95 -#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR -#undef wxUSE_NATIVE_STATUSBAR -#define wxUSE_NATIVE_STATUSBAR 0 -#endif - -#if !wxUSE_OWNER_DRAWN -#undef wxUSE_CHECKLISTBOX -#define wxUSE_CHECKLISTBOX 0 -#endif - -// Salford C++ doesn't like some of the memory operator definitions -#ifdef __SALFORDC__ -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_OWNER_DRAWN -#define wxUSE_OWNER_DRAWN 0 -#endif // __SALFORDC__ - -#ifdef __TWIN32__ - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#endif // __TWIN32__ - -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) -#undef wxUSE_WX_RESOURCES -#define wxUSE_WX_RESOURCES 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#undef wxUSE_NEW_GRID -#define wxUSE_NEW_GRID 0 -#endif - -#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) -// BC++ 4.0 can't compile JPEG library -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 -#endif - -// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode -#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__WXMSW__) && defined(__WATCOMC__) -/* -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 -*/ - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 -#endif - -#if defined(__WXMSW__) && !defined(__WIN32__) - -#undef wxUSE_SOCKETS -#define wxUSE_SOCKETS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_TOOLTIPS -#define wxUSE_TOOLTIPS 0 - -#undef wxUSE_SPINCTRL -#define wxUSE_SPINCTRL 0 - -#undef wxUSE_SPINBTN -#define wxUSE_SPINBTN 0 - -#undef wxUSE_LIBPNG -#define wxUSE_LIBPNG 0 - -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 - -#undef wxUSE_LIBTIFF -#define wxUSE_LIBTIFF 0 - -#undef wxUSE_GIF -#define wxUSE_GIF 0 - -#undef wxUSE_PNM -#define wxUSE_PNM 0 - -#undef wxUSE_PCX -#define wxUSE_PCX 0 - -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 - -#undef wxUSE_MS_HTML_HELP -#define wxUSE_MS_HTML_HELP 0 - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 - -#endif // Win16 - -// ---------------------------------------------------------------------------- -// undef the things which don't make sense for wxBase build -// ---------------------------------------------------------------------------- - -#if !wxUSE_GUI - -#undef wxUSE_HTML -#define wxUSE_HTML 0 - -#endif // !wxUSE_GUI - -// ---------------------------------------------------------------------------- -// check the settings consistency: do it here to abort compilation immediately -// and not almost in the very end when the relevant file fails to compile and -// you need to modify setup.h and rebuild everything -// ---------------------------------------------------------------------------- - -#if wxUSE_DATETIME && !wxUSE_LONGLONG - #error wxDateTime requires wxLongLong -#endif - -#if wxUSE_TEXTFILE && !wxUSE_FILE - #error You cannot compile wxTextFile without wxFile -#endif - -#if wxUSE_FILESYSTEM && !wxUSE_STREAMS - #error You cannot compile virtual file systems without wxUSE_STREAMS -#endif - -#if wxUSE_HTML && !wxUSE_FILESYSTEM - #error You cannot compile wxHTML without virtual file systems -#endif - -// add more tests here... - #endif // _WX_SETUP_H_