X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a543e3ce7e0691f771f245bcf5402cd1fbd2b829..da8b1d4b3b535aba94d04494f5b6e2b3e47901ee:/include/wx/msw/dialog.h diff --git a/include/wx/msw/dialog.h b/include/wx/msw/dialog.h index 3a779079b4..e0274ff14a 100644 --- a/include/wx/msw/dialog.h +++ b/include/wx/msw/dialog.h @@ -5,40 +5,40 @@ // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIALOG_H_ #define _WX_DIALOG_H_ -#ifdef __GNUG__ - #pragma interface "dialog.h" +#include "wx/panel.h" + +// this option is always enabled (there doesn't seem to be any good reason to +// disable it) for desktop Windows versions but Windows CE dialogs are usually +// not resizeable and never show resize gripper anyhow so don't use it there +#ifdef __WXWINCE__ + #define wxUSE_DIALOG_SIZEGRIP 0 +#else + #define wxUSE_DIALOG_SIZEGRIP 1 #endif -#include "wx/panel.h" +extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[]; -WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr; +class WXDLLIMPEXP_FWD_CORE wxDialogModalData; + +#if wxUSE_TOOLBAR && (defined(__SMARTPHONE__) || defined(__POCKETPC__)) +class WXDLLIMPEXP_FWD_CORE wxToolBar; +extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[]; +#endif // Dialog boxes -class WXDLLEXPORT wxDialog : public wxDialogBase +class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase { public: wxDialog() { Init(); } - // Constructor with a modal flag, but no window id - the old convention - wxDialog(wxWindow *parent, - const wxString& title, bool modal, - int x = -1, int y= -1, int width = 500, int height = 500, - long style = wxDEFAULT_DIALOG_STYLE, - const wxString& name = wxDialogNameStr) - { - long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ; - Create(parent, -1, title, wxPoint(x, y), wxSize(width, height), - style | modalStyle, name); - } - - // Constructor with no modal flag - the new convention. + // full ctor wxDialog(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, @@ -46,7 +46,9 @@ public: long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr) { - Create(parent, id, title, pos, size, style, name); + Init(); + + (void)Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, @@ -58,67 +60,83 @@ public: virtual ~wxDialog(); - void SetModal(bool flag); - virtual bool IsModal() const; + // return true if we're showing the dialog modally + virtual bool IsModal() const { return m_modalData != NULL; } - // For now, same as Show(TRUE) but returns return code + // show the dialog modally and return the value passed to EndModal() virtual int ShowModal(); // may be called to terminate the dialog with the given return code virtual void EndModal(int retCode); - // returns TRUE if we're in a modal loop - bool IsModalShowing() const; + + // we treat dialog toolbars specially under Windows CE +#if wxUSE_TOOLBAR && defined(__POCKETPC__) + // create main toolbar by calling OnCreateToolBar() + virtual wxToolBar* CreateToolBar(long style = -1, + wxWindowID winid = wxID_ANY, + const wxString& name = wxToolBarNameStr); + // return a new toolbar + virtual wxToolBar *OnCreateToolBar(long style, + wxWindowID winid, + const wxString& name ); + + // get the main toolbar + wxToolBar *GetToolBar() const { return m_dialogToolBar; } +#endif // wxUSE_TOOLBAR && __POCKETPC__ + // implementation only from now on // ------------------------------- // override some base class virtuals - virtual bool Show(bool show = TRUE); + virtual bool Show(bool show = true); - // event handlers - bool OnClose(); - void OnCharHook(wxKeyEvent& event); - void OnCloseWindow(wxCloseEvent& event); + virtual void Raise(); - // Standard buttons - void OnOK(wxCommandEvent& event); - void OnApply(wxCommandEvent& event); - void OnCancel(wxCommandEvent& event); + virtual void SetWindowStyleFlag(long style); - // Responds to colour changes - void OnSysColourChanged(wxSysColourChangedEvent& event); +#ifdef __POCKETPC__ + // Responds to the OK button in a PocketPC titlebar. This + // can be overridden, or you can change the id used for + // sending the event with SetAffirmativeId. Returns false + // if the event was not processed. + virtual bool DoOK(); +#endif // Windows callbacks - long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); - -#if wxUSE_CTL3D - virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor, - WXUINT message, WXWPARAM wParam, WXLPARAM lParam); -#endif // wxUSE_CTL3D + WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); protected: - // find the window to use as parent for this dialog if none has been - // specified explicitly by the user - // - // may return NULL - wxWindow *FindSuitableParent() const; - - // show modal dialog and enter modal loop - void DoShowModal(); - // common part of all ctors void Init(); private: - wxWindow *m_oldFocus; +#if wxUSE_DIALOG_SIZEGRIP + // these functions deal with the gripper window shown in the corner of + // resizeable dialogs + void CreateGripper(); + void DestroyGripper(); + void ShowGripper(bool show); + void ResizeGripper(); + + // this function is used to adjust Z-order of new children relative to the + // gripper if we have one + void OnWindowCreate(wxWindowCreateEvent& event); + + // gripper window for a resizable dialog, NULL if we're not resizable + WXHWND m_hGripper; +#endif // wxUSE_DIALOG_SIZEGRIP + +#if wxUSE_TOOLBAR && defined(__POCKETPC__) + wxToolBar* m_dialogToolBar; +#endif - // while we are showing a modal dialog we disable the other windows using - // this object - class wxWindowDisabler *m_windowDisabler; + // this pointer is non-NULL only while the modal event loop is running + wxDialogModalData *m_modalData; DECLARE_DYNAMIC_CLASS(wxDialog) - DECLARE_EVENT_TABLE() + wxDECLARE_NO_COPY_CLASS(wxDialog); }; #endif