X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a541c325865cd11d1ba8ef25333b8650b2823c8a..9f385aa0f69b8beae385afd3a3ba4ca6f316da40:/wxPython/CHANGES.txt?ds=sidebyside diff --git a/wxPython/CHANGES.txt b/wxPython/CHANGES.txt index a8601642df..623386fb63 100644 --- a/wxPython/CHANGES.txt +++ b/wxPython/CHANGES.txt @@ -30,8 +30,49 @@ columns are specified and work the same as in wxFlexGridSizer. Updated XRCed from Roman Rolinsky +Added wxBufferedDC. + +Upgraded wxSTC from Scintilla 1.40 to Scintilla 1.45 + UNICODE! + wxWindows/wxPython can be compiled with unicode support enabled or + disabled. Previous to wxPython 2.3.3 non-unicode mode was always + used. Starting with 2.3.3 either mode is supported, but only if + it is also available in wxWindow on the platform. Currently + wxWindows only supports unicode on MS Windows platforms, but with + the recent release of GTK+ 2.0 it is only a matter of time until + it can be done on wxGTK (Linux and other unixes) as well. + + Unicode works best on platforms in the NT branch of the Windows + family tree (NT, win2k, XP) but it is now also possible to use the + same unicode binaries on win95/98/ME platforms as well! This is + done by using a special library and DLL in the application called + MSLU, (Microsoft Layer for Unicode). It simply gets out of the + way if the app is run on an NT box, or if run on a win9x box it + loads a special DLL that provides the unicode versions of the + windows API. So far I have not been able to get this to work on + win9x with the stock python.exe and pythonw.exe executables. + Instead I've had to rebuild the Python loaders linked with this + MSLU library from Microsoft. I'd like to find a way to build + wxWindows/wxPython such that this is not needed... + + So how do you use it? It's very simple. When unicode is enabled, + then all functions and methods in wxPython that return a wxString + from the C++ function will return a Python unicode object, and + parameters to C++ functions/methods that expect a wxString can + accept either a Python string or unicode object. If a string + object is passed then it will be decoded into unicode using the + converter pointed to by wxConvCurrent, which will use the default + system encoding. If you need to use a string in some other + encoding then you should convert it to unicode using the Python + codecs first and then pass the unicode string to the wxPython + method. + + +Bad news: The API for adding tools to toolbars has changed again. +Good news: Toolbar tools can now have labels! +